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NAME

       wxScreenDC - Functions for wxScreenDC class

DESCRIPTION

       A wxScreenDC can be used to paint on the screen. This should normally be constructed as a temporary stack
       object; don't store a wxScreenDC object.

       When  using  multiple  monitors,  wxScreenDC  corresponds to the entire virtual screen composed of all of
       them. Notice that coordinates on wxScreenDC can be negative in this case, see wxDisplay:getGeometry/1 for
       more.

       See: wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxWindowDC

       This class is derived (and can use functions) from: wxDC

       wxWidgets docs: wxScreenDC

DATA TYPES

       wxScreenDC() = wx:wx_object()

EXPORTS

       new() -> wxScreenDC()

              Constructor.

       destroy(This :: wxScreenDC()) -> ok

              Destroys the object.

wxWidgets team.                                    wx 2.2.2.1                                   wxScreenDC(3erl)