Provided by: erlang-manpages_25.3.2.8+dfsg-1ubuntu4.4_all bug

NAME

       wxGauge - Functions for wxGauge class

DESCRIPTION

       A gauge is a horizontal or vertical bar which shows a quantity (often time).

       wxGauge supports two working modes: determinate and indeterminate progress.

       The first is the usual working mode (see setValue/2 and setRange/2) while the second can be used when the
       program  is  doing  some processing but you don't know how much progress is being done. In this case, you
       can periodically call the pulse/1 function  to  make  the  progress  bar  switch  to  indeterminate  mode
       (graphically it's usually a set of blocks which move or bounce in the bar control).

       wxGauge supports dynamic switch between these two work modes.

       There are no user commands for the gauge.

       Styles

       This class supports the following styles:

       See: wxSlider, wxScrollBar

       This class is derived (and can use functions) from: wxControl wxWindow wxEvtHandler

       wxWidgets docs: wxGauge

DATA TYPES

       wxGauge() = wx:wx_object()

EXPORTS

       new() -> wxGauge()

              Default constructor.

       new(Parent, Id, Range) -> wxGauge()

              Types:

                 Parent = wxWindow:wxWindow()
                 Id = Range = integer()

       new(Parent, Id, Range, Options :: [Option]) -> wxGauge()

              Types:

                 Parent = wxWindow:wxWindow()
                 Id = Range = integer()
                 Option =
                     {pos, {X :: integer(), Y :: integer()}} |
                     {size, {W :: integer(), H :: integer()}} |
                     {style, integer()} |
                     {validator, wx:wx_object()}

              Constructor, creating and showing a gauge.

              See: create/5

       destroy(This :: wxGauge()) -> ok

              Destructor, destroying the gauge.

       create(This, Parent, Id, Range) -> boolean()

              Types:

                 This = wxGauge()
                 Parent = wxWindow:wxWindow()
                 Id = Range = integer()

       create(This, Parent, Id, Range, Options :: [Option]) -> boolean()

              Types:

                 This = wxGauge()
                 Parent = wxWindow:wxWindow()
                 Id = Range = integer()
                 Option =
                     {pos, {X :: integer(), Y :: integer()}} |
                     {size, {W :: integer(), H :: integer()}} |
                     {style, integer()} |
                     {validator, wx:wx_object()}

              Creates the gauge for two-step construction.

              See new/4 for further details.

       getRange(This) -> integer()

              Types:

                 This = wxGauge()

              Returns the maximum position of the gauge.

              See: setRange/2

       getValue(This) -> integer()

              Types:

                 This = wxGauge()

              Returns the current position of the gauge.

              See: setValue/2

       isVertical(This) -> boolean()

              Types:

                 This = wxGauge()

              Returns true if the gauge is vertical (has wxGA_VERTICAL style) and false otherwise.

       setRange(This, Range) -> ok

              Types:

                 This = wxGauge()
                 Range = integer()

              Sets the range (maximum value) of the gauge.

              This function makes the gauge switch to determinate mode, if it's not already.

              When  the gauge is in indeterminate mode, under wxMSW the gauge repeatedly goes from zero to range
              and back; under other ports when in indeterminate mode, the range setting is ignored.

              See: getRange/1

       setValue(This, Pos) -> ok

              Types:

                 This = wxGauge()
                 Pos = integer()

              Sets the position of the gauge.

              The pos must be between 0 and the gauge range as returned by getRange/1, inclusive.

              This function makes the gauge switch to determinate mode, if it was in indeterminate mode before.

              See: getValue/1

       pulse(This) -> ok

              Types:

                 This = wxGauge()

              Switch the gauge to indeterminate mode (if required) and makes the gauge move a  bit  to  indicate
              the user that some progress has been made.

              Note:  After calling this function the value returned by getValue/1 is undefined and thus you need
              to explicitly call setValue/2 if you want to restore the determinate mode.

wxWidgets team.                                    wx 2.2.2.1                                      wxGauge(3erl)