Provided by: tcllib_1.21+dfsg-1_all bug

NAME

       struct::tree_v1 - Create and manipulate tree objects

SYNOPSIS

       package require Tcl  8.2

       package require struct::tree  ?1.2.2?

       treeName option ?arg arg ...?

       treeName append node ?-key key? value

       treeName children node

       treeName cut node

       treeName delete node ?node ...?

       treeName depth node

       treeName destroy

       treeName exists node

       treeName get node ?-key key?

       treeName getall node

       treeName keys node

       treeName keyexists node ?-key key?

       treeName index node

       treeName insert parent index ?child ?child ...??

       treeName isleaf node

       treeName lappend node ?-key key? value

       treeName move parent index node ?node ...?

       treeName next node

       treeName numchildren node

       treeName parent node

       treeName previous node

       treeName set node ?-key key? ?value?

       treeName size ?node?

       treeName splice parent from ?to? ?child?

       treeName swap node1 node2

       treeName unset node ?-key key?

       treeName walk node ?-order order? ?-type type? -command cmd

________________________________________________________________________________________________________________

DESCRIPTION

       The  ::struct::tree command creates a new tree object with an associated global Tcl command whose name is
       treeName. This command may be used to invoke various operations on the tree. It has the following general
       form:

       treeName option ?arg arg ...?
              Option and the args determine the exact behavior of the command.

       A tree is a collection of named elements, called nodes, one of which is distinguished as  a  root,  along
       with  a  relation  ("parenthood") that places a hierarchical structure on the nodes. (Data Structures and
       Algorithms; Aho, Hopcroft and Ullman;  Addison-Wesley,  1987).   In  addition  to  maintaining  the  node
       relationships,  this  tree  implementation  allows  any number of keyed values to be associated with each
       node.

       The element names can be arbitrary strings.

       A tree is thus similar to an array, but with three important differences:

       [1]    Trees are accessed through an object command, whereas arrays  are  accessed  as  variables.  (This
              means trees cannot be local to a procedure.)

       [2]    Trees have a hierarchical structure, whereas an array is just an unordered collection.

       [3]    Each  node  of  a  tree  has a separate collection of attributes and values. This is like an array
              where every value is a dictionary.

       The following commands are possible for tree objects:

       treeName append node ?-key key? value
              Appends a value to one of the keyed values associated with an node. If no key  is  specified,  the
              key data is assumed.

       treeName children node
              Return a list of the children of node.

       treeName cut node
              Removes  the node specified by node from the tree, but not its children.  The children of node are
              made children of the parent of the node, at the index at which node was located.

       treeName delete node ?node ...?
              Removes the specified nodes from the tree.  All of the nodes' children will be removed as well  to
              prevent orphaned nodes.

       treeName depth node
              Return the number of steps from node node to the root node.

       treeName destroy
              Destroy the tree, including its storage space and associated command.

       treeName exists node
              Returns true if the specified node exists in the tree.

       treeName get node ?-key key?
              Return  the  value  associated with the key key for the node node. If no key is specified, the key
              data is assumed.

       treeName getall node
              Returns a serialized list of key/value pairs (suitable for use with [array set]) for the node.

       treeName keys node
              Returns a list of keys for the node.

       treeName keyexists node ?-key key?
              Return true if the specified key exists for the node. If no key is  specified,  the  key  data  is
              assumed.

       treeName index node
              Returns  the  index of node in its parent's list of children.  For example, if a node has nodeFoo,
              nodeBar, and nodeBaz as children, in that order, the index of nodeBar is 1.

       treeName insert parent index ?child ?child ...??
              Insert one or more nodes into the tree as children of the node parent. The nodes will be added  in
              the order they are given. If parent is root, it refers to the root of the tree. The new nodes will
              be  added  to  the  parent  node's child list at the index given by index. The index can be end in
              which case the new nodes will be added after the current last child.

              If any of the specified children already exist in treeName, those nodes will be moved  from  their
              original location to the new location indicated by this command.

              If  no  child  is specified, a single node will be added, and a name will be generated for the new
              node. The generated name is of the form nodex, where x is a number. If names  are  specified  they
              must neither contain whitespace nor colons (":").

              The return result from this command is a list of nodes added.

       treeName isleaf node
              Returns true if node is a leaf of the tree (if node has no children), false otherwise.

       treeName lappend node ?-key key? value
              Appends  a  value  (as  a  list)  to one of the keyed values associated with an node. If no key is
              specified, the key data is assumed.

       treeName move parent index node ?node ...?
              Make the specified nodes children of parent, inserting them into the parent's child  list  at  the
              index  given  by index. Note that the command will take all nodes out of the tree before inserting
              them under the new parent, and that it determines the  position  to  place  them  into  after  the
              removal,  before the re-insertion. This behaviour is important when it comes to moving one or more
              nodes to a different index without changing their parent node.

       treeName next node
              Return the right sibling of node, or the empty string if node was the last child of its parent.

       treeName numchildren node
              Return the number of immediate children of node.

       treeName parent node
              Return the parent of node.

       treeName previous node
              Return the left sibling of node, or the empty string if node was the first child of its parent.

       treeName set node ?-key key? ?value?
              Set or get one of the keyed values associated with a node. If no key is specified, the key data is
              assumed.  Each node that is  added  to  a  tree  has  the  value  ""  assigned  to  the  key  data
              automatically.   A  node  may have any number of keyed values associated with it.  If value is not
              specified, this command returns the current value assigned to the key; if value is specified, this
              command assigns that value to the key.

       treeName size ?node?
              Return a count of the number of descendants of the node node; if no node  is  specified,  root  is
              assumed.

       treeName splice parent from ?to? ?child?
              Insert  a  node  named  child  into  the tree as a child of the node parent. If parent is root, it
              refers to the root of the tree. The new node will be added to the parent node's child list at  the
              index given by from.  The children of parent which are in the range of the indices from and to are
              made  children  of  child.  If the value of to is not specified it defaults to end.  If no name is
              given for child, a name will be generated for the new node.  The generated name  is  of  the  form
              nodex, where x is a number.  The return result from this command is the name of the new node.

       treeName swap node1 node2
              Swap the position of node1 and node2 in the tree.

       treeName unset node ?-key key?
              Removes a keyed value from the node node.  If no key is specified, the key data is assumed.

       treeName walk node ?-order order? ?-type type? -command cmd
              Perform  a  breadth-first  or depth-first walk of the tree starting at the node node.  The type of
              walk, breadth-first or depth-first, is determined by the value of  type;  bfs  indicates  breadth-
              first, dfs indicates depth-first.  Depth-first is the default. The order of the walk, pre-, post-,
              both-  or  in-order  is  determined by the value of order; pre indicates pre-order, post indicates
              post-order, both indicates both-order and in indicates in-order. Pre-order is the default.

              Pre-order walking means that a parent node is visited before any of its children.  For example,  a
              breadth-first  search  starting  from  the root will visit the root, followed by all of the root's
              children, followed by all of the root's grandchildren. Post-order walking means that a parent node
              is visited after any of its children. Both-order walking means  that  a  parent  node  is  visited
              before  and  after any of its children. In-order walking means that a parent node is visited after
              its first child and before the second. This is a generalization of  in-order  walking  for  binary
              trees  and  will do the right thing if a binary is walked. The combination of a breadth-first walk
              with in-order is illegal.

              As the walk progresses, the command cmd will be evaluated at each node.  Percent substitution will
              be performed on cmd before evaluation, just as in a bind script.  The following substitutions  are
              recognized:

              %%     Insert the literal % character.

              %t     Name of the tree object.

              %n     Name of the current node.

              %a     Name  of  the  action occurring; one of enter, leave, or visit.  enter actions occur during
                     pre-order walks; leave actions occur during post-order walks; visit  actions  occur  during
                     in-order  walks.   In a both-order walk, the command will be evaluated twice for each node;
                     the action is enter for the first evaluation, and leave for the second.

BUGS, IDEAS, FEEDBACK

       This document, and the package it describes, will undoubtedly contain bugs and  other  problems.   Please
       report such in the category struct :: tree of the Tcllib Trackers [http://core.tcl.tk/tcllib/reportlist].
       Please also report any ideas for enhancements you may have for either package and/or documentation.

       When proposing code changes, please provide unified diffs, i.e the output of diff -u.

       Note  further  that  attachments  are strongly preferred over inlined patches. Attachments can be made by
       going to the Edit form of the ticket immediately after its creation, and then using the left-most  button
       in the secondary navigation bar.

KEYWORDS

       tree

CATEGORY

       Data structures

COPYRIGHT

       Copyright (c) 2002 Andreas Kupries <andreas_kupries@users.sourceforge.net>

tcllib                                                1.2.2                                struct::tree_v1(3tcl)