Provided by: opengl-4-man-doc_1.0~svn33624-1_all bug

NAME

       not - logically invert a boolean vector

DECLARATION


       bvec not(bvec x);

PARAMETERS

       x
           Specifies the vector to be inverted.

DESCRIPTION

       not logically inverts the boolean vector x. It returns a new boolean vector for which each element i is
       computed as !x[i].

VERSION SUPPORT

       ┌──────────┬───────────────────────────────────────────────────────────────────────────────────┐
       │          │        OpenGL Shading Language Version                                            │
       ├──────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
       │ Function1.101.201.301.401.503.304.004.104.204.304.404.50 │
       │ Name     │      │      │      │      │      │      │      │      │      │      │      │      │
       ├──────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
       │ not      │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │
       └──────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘

SEE ALSO

       any(), all()

COPYRIGHT

       Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions
       set forth in the Open Publication License, v 1.0, 8 June 1999.  http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2011-2014 Khronos Group

[FIXME: source]                                    01/03/2018                                            NOT(3G)