Provided by: allegro4-doc_4.4.3.1-4.1build3_all bug

NAME

       d_check_proc - Dialog procedure implementing a check box object. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       int d_check_proc(int msg, DIALOG *d, int c);

DESCRIPTION

       This is an example of how you can derive objects from other objects. Most of the functionality comes from
       d_button_proc(),  but  it  displays  itself as a check box. If the d1 field is non-zero, the text will be
       printed to the right of the check, otherwise it will be on the left.

       Note: the object width should allow space for the text as well as the check box (which  is  square,  with
       sides equal to the object height).

SEE ALSO

       excustom(3alleg4), exgui(3alleg4)

Allegro                                           version 4.4.3                            d_check_proc(3alleg4)