Provided by: allegro5-doc_5.2.9.1+dfsg-1.1build4_all 

NAME
al_use_shader - Allegro 5 API
SYNOPSIS
#include <allegro5/allegro.h> bool al_use_shader(ALLEGRO_SHADER *shader)
DESCRIPTION
Uses the shader for subsequent drawing operations on the current target bitmap. Pass NULL to stop using any shader on the current target bitmap. Returns true on success. Otherwise returns false, e.g. because the shader is incompatible with the tar‐ get bitmap.
SINCE
5.1.6
SEE ALSO
al_destroy_shader(3alleg5), al_set_shader_sampler(3alleg5), al_set_shader_matrix(3alleg5), al_set_shad‐ er_int(3alleg5), al_set_shader_float(3alleg5), al_set_shader_bool(3alleg5), al_set_shader_int_vector(3al‐ leg5), al_set_shader_float_vector(3alleg5), al_get_current_shader(3alleg5) Allegro reference manual al_use_shader(3alleg5)