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NAME

       SoNurbsSurface — NURBS surface shape node

INHERITS FROM

       SoBase > SoFieldContainer > SoNode > SoShape > SoNurbsSurface

SYNOPSIS

       #include <Inventor/nodes/SoNurbsSurface.h>

          Fields from class SoNurbsSurface:

     SoSFInt32           numUControlPoints
     SoSFInt32           numVControlPoints
     SoSFInt32           numSControlPoints
     SoSFInt32           numTControlPoints
     SoMFFloat           uKnotVector
     SoMFFloat           vKnotVector
     SoMFFloat           sKnotVector
     SoMFFloat           tKnotVector

          Methods from class SoNurbsSurface:

                         SoNurbsSurface()
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

DESCRIPTION

       This  shape  node  represents  a  NURBS  surface  based  on the node's knot vectors and on control points
       constructed from the current coordinates. The current coordinates are used  in  row-major  order  (the  V
       direction corresponds to the rows). The number of coordinates used is determined by the numUControlPoints
       and  numVControlPoints  fields.  The  uKnotVector and vKnotVector fields contain floating point arrays of
       non-decreasing values.

       The order of the surface in the U and V directions is defined as the number of knots minus the number  of
       control points in the particular direction. The largest order allowed for a NURBS surface is 8.

       The  control  points  of  the NURBS surface are transformed by the current cumulative transformation. The
       surface is drawn with the current light model and drawing style. The coordinates,  normals,  and  texture
       coordinates  of  a surface are generated, so you cannot bind explicit normals or texture coordinates to a
       NURBS surface. The first material in the state is applied to the entire surface.

       The surface is trimmed according to the currently defined profile's curves.

       When default texture coordinates are applied to a NURBS surface, the edges  of  the  texture  square  are
       stretched  to  fit  the  surface.  The  axes  of the texture are called S and T; S is horizontal and T is
       vertical. The axes of the NURBS surface are called U and V; U is horizontal and V is  vertical.  You  can
       also define texture coordinates explicitly with the S,T location point, the knot vectors, and the current
       texture coordinates.

       The approximation of the surface by polygons is affected by the current complexity value.

FIELDS

     SoSFInt32           numUControlPoints
     SoSFInt32           numVControlPoints
          Number of control points in the U and V directions.

     SoSFInt32           numSControlPoints
     SoSFInt32           numTControlPoints
          Number of control points in the S and T directions.

     SoMFFloat           uKnotVector
     SoMFFloat           vKnotVector
          The knot vectors in the U and V directions.

     SoMFFloat           sKnotVector
     SoMFFloat           tKnotVector
          The knot vectors in the S and T directions.

METHODS

                         SoNurbsSurface()
          Creates a NURBS surface node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.

ACTION BEHAVIOR

       SoGLRenderAction
          Draws the surface based on the current coordinates, material, and so on.

     SoRayPickAction
          Picks the surface based on the current coordinates and transformation.

     SoGetBoundingBoxAction
          Computes  the  bounding  box  that  encloses  all  control  points  of  the  surface  with the current
          transformation applied to them. Sets the center to the average of the control points.

     SoCallbackAction
          If any triangle callbacks are registered with the action, they will be  invoked  for  each  successive
          triangle approximating the surface.

FILE FORMAT/DEFAULTS

       NurbsSurface {
          numUControlPoints  0
          numVControlPoints  0
          numSControlPoints  0
          numTControlPoints  0
          uKnotVector        0
          vKnotVector        0
          sKnotVector        0
          tKnotVector        0
     }

SEE ALSO

       SoIndexedNurbsSurface, SoNurbsCurve, SoProfile

                                                                                           SoNurbsSurface(3IV)()