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NAME

       SoCone — cone shape node

INHERITS FROM

       SoBase > SoFieldContainer > SoNode > SoShape > SoCone

SYNOPSIS

       #include <Inventor/nodes/SoCone.h>

     enum Part {
          SoCone::SIDES       The conical part
          SoCone::BOTTOM      The bottom circular face
          SoCone::ALL         All parts
     }

          Fields from class SoCone:

     SoSFBitMask         parts
     SoSFFloat           bottomRadius
     SoSFFloat           height

          Methods from class SoCone:

                         SoCone()
     void                addPart(SoCone::Part part)
     void                removePart(SoCone::Part part)
     SbBool              hasPart(SoCone::Part part) const
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

DESCRIPTION

       This node represents a simple cone whose central axis is aligned with the y-axis. By default, the cone is
       centered at (0,0,0) and has a size of -1 to +1 in all three directions. The cone has a radius of 1 at the
       bottom and a height of 2, with its apex at 1. The cone has two parts: the sides and the bottom.

       The  cone  is transformed by the current cumulative transformation and is drawn with the current lighting
       model, drawing style, material, and geometric complexity.

       If the current material binding is PER_PART or PER_PART_INDEXED, the first current material is  used  for
       the  sides  of the cone, and the second is used for the bottom. Otherwise, the first material is used for
       the entire cone.

       When a texture is applied to a cone, it is applied differently to the sides and bottom. On the sides, the
       texture wraps counterclockwise (from above) starting at the back of the cone. The texture has a  vertical
       seam  at  the  back, intersecting the yz-plane. For the bottom, a circle is cut out of the texture square
       and applied to the cone's base circle. The texture appears right side up when the  top  of  the  cone  is
       tilted away from the camera.

FIELDS

     SoSFBitMask         parts
          Visible parts of cone.

     SoSFFloat           bottomRadius
     SoSFFloat           height
          These define the cone's height and the radius of the base circle; values must be greater than 0.0.

METHODS

                         SoCone()
          Creates a cone node with default settings.

     void                addPart(SoCone::Part part)
     void                removePart(SoCone::Part part)
          These are convenience functions that make it easy to turn on or off a part of the cone.

     SbBool              hasPart(SoCone::Part part) const
          This convenience function returns whether a given part is on or off.

     static SoType       getClassTypeId()
          Returns type identifier for this class.

ACTION BEHAVIOR

       SoGLRenderAction
          Draws cone based on the current coordinates, materials, drawing style, and so on.

     SoRayPickAction
          Intersects  the  ray  with  the  cone.  The  part  of  the  cone that was picked is available from the
          SoConeDetail.

     SoGetBoundingBoxAction
          Computes the bounding box that encloses the cone.

     SoCallbackAction
          If any triangle callbacks are registered with the action, they will be  invoked  for  each  successive
          triangle that approximates the cone.

FILE FORMAT/DEFAULTS

       Cone {
          parts         ALL
          bottomRadius  1
          height        2
     }

SEE ALSO

       SoConeDetail, SoCube, SoCylinder, SoSphere

                                                                                                   SoCone(3IV)()