Provided by: libgraphviz-perl_2.24-1_all bug

NAME

       GraphViz - Interface to AT&T's GraphViz. Deprecated. See GraphViz2

SYNOPSIS

         use GraphViz;

         my $g = GraphViz->new();

         $g->add_node('London');
         $g->add_node('Paris', label => 'City of\nlurve');
         $g->add_node('New York');

         $g->add_edge('London' => 'Paris');
         $g->add_edge('London' => 'New York', label => 'Far');
         $g->add_edge('Paris' => 'London');

         print $g->as_png;

DESCRIPTION

       This module provides an interface to layout and image generation of directed and undirected graphs in a
       variety of formats (PostScript, PNG, etc.) using the "dot", "neato", "twopi", "circo" and "fdp"  programs
       from the Graphviz project (http://www.graphviz.org/ or http://www.research.att.com/sw/tools/graphviz/).

       GraphViz is deprecated in favour of GraphViz2.

Installation

       Of course you need to install AT&T's Graphviz before using this module.  See
       <http://www.graphviz.org/Download.php>.

       You are strongly advised to download the stable version of Graphviz, because the development snapshots
       (click on 'Source code'), are sometimes non-functional.

       Install GraphViz as you would for any "Perl" module:

       Run:

               cpanm GraphViz

               Note: cpanm ships in App::cpanminus. See also App::perlbrew.

       or run:

               sudo cpan GraphViz

       or unpack the distro, and then either:

               perl Build.PL
               ./Build
               ./Build test
               sudo ./Build install

       or:

               perl Makefile.PL
               make (or dmake or nmake)
               make test
               make install

Overview

   Modules in this distro
       o GraphViz
       o GraphViz::No
       o GraphViz::Small
       o GraphViz::Regex
       o GraphViz::XML
       o GraphViz::Data::Grapher
       o GraphViz::Parse::RecDescent
       o GraphViz::Parse::Yacc
       o GraphViz::Parse::Yapp

   What is a graph?
       A (undirected) graph is a collection of nodes linked together with edges.

       A directed graph is the same as a graph, but the edges have a direction.

   What is GraphViz?
       This  module  is  an  interface  to  the  GraphViz toolset (http://www.graphviz.org/). The GraphViz tools
       provide automatic graph layout and drawing. This module simplifies the creation of graphs and hides  some
       of the complexity of the GraphViz module.

       Laying  out graphs in an aesthetically-pleasing way is a hard problem - there may be multiple ways to lay
       out the same graph, each with their own quirks. GraphViz luckily takes part of this hard problem and does
       a pretty good job in a couple of seconds for most graphs.

   Why should I use this module?
       Observation aids comprehension. That is a fancy way of expressing that popular faux-Chinese  proverb:  "a
       picture is worth a thousand words".

       Text  is  not  always  the  best way to represent anything and everything to do with a computer programs.
       Pictures and images are easier  to  assimilate  than  text.  The  ability  to  show  a  particular  thing
       graphically can aid a great deal in comprehending what that thing really represents.

       Diagrams  are  computationally  efficient,  because  information  can  be indexed by location; they group
       related information in the same area. They also allow relations to be expressed between elements  without
       labeling the elements.

       A  friend of mine used this to his advantage when trying to remember important dates in computer history.
       Instead of sitting down and trying to remember everything, he printed over a hundred posters (each with a
       date and event) and plastered these throughout his house. His spatial memory is still so good that  asked
       last  week  (more  than  a  year  since  the  experiment)  when Lisp was invented, he replied that it was
       upstairs, around the corner from the toilet, so must have been around 1958.

       Spreadsheets are also a wonderfully simple graphical representation of computational models.

   Applications
       Bundled with this module are several modules to help graph data structures (GraphViz::Data::Dumper),  XML
       (GraphViz::XML),  and  Parse::RecDescent,  Parse::Yapp,  and  yacc grammars (GraphViz::Parse::RecDescent,
       GraphViz::Parse::Yapp, and GraphViz::Parse::Yacc).

       Note that Marcel Grunauer has released some modules on  CPAN  to  graph  various  other  structures.  See
       GraphViz::DBI and GraphViz::ISA for example.

       brian   d   foy   has   written   an   article   about   Devel::GraphVizProf   for  Dr.  Dobb's  Journal:
       http://www.ddj.com/columns/perl/2001/0104pl002/0104pl002.htm

   Award winning!
       I presented a paper and talk on "Graphing Perl" using GraphViz  at  the  3rd  German  Perl  Workshop  and
       received the "Best Knowledge Transfer" prize.

           Talk: http://www.astray.com/graphing_perl/graphing_perl.pdf
         Slides: http://www.astray.com/graphing_perl/

METHODS

   new
       This is the constructor. It accepts several attributes.

         my $g = GraphViz->new();
         my $g = GraphViz->new(directed => 0);
         my $g = GraphViz->new(layout => 'neato', ratio => 'compress');
         my $g = GraphViz->new(rankdir  => 'BT');
         my $g = GraphViz->new(width => 8.5, height => 11);
         my $g = GraphViz->new(width => 30, height => 20,
                               pagewidth => 8.5, pageheight => 11);

       The most two important attributes are 'layout' and 'directed'.

       layout
           The 'layout' attribute determines which layout algorithm GraphViz.pm will use. Possible values are:

           dot The default GraphViz layout for directed graph layouts

           neato
               For undirected graph layouts - spring model

           twopi
               For undirected graph layouts - radial

           circo
               For undirected graph layouts - circular

           fdp For undirected graph layouts - force directed spring model

       directed
           The  'directed'  attribute, which defaults to 1 (true) specifies directed (edges have arrows) graphs.
           Setting this to zero produces undirected graphs (edges do not have arrows).

       rankdir
           Another attribute 'rankdir' controls the direction in  which  the  nodes  are  linked  together.  The
           default  is  'TB'  (arrows  from  top  to  bottom).  Other  legal values are 'BT' (bottom->top), 'LR'
           (left->right) and 'RL' (right->left).

       width, height
           The 'width' and 'height' attributes control the size of the bounding box of the  drawing  in  inches.
           This  is  more  useful for PostScript output as for raster graphic (such as PNG) the pixel dimensions
           can not be set, although there are generally 96 pixels per inch.

       pagewidth, pageheight
           The 'pagewidth' and 'pageheight' attributes set the PostScript pagination size in inches. That is, if
           the image is larger than the page then the resulting PostScript image is a sequence of pages that can
           be tiled or assembled into a mosaic of the full image. (This only works for PostScript output).

       concentrate
           The 'concentrate' attribute controls enables an edge merging technique to  reduce  clutter  in  dense
           layouts of directed graphs. The default is not to merge edges.

       orientation
           This option controls the angle, in degrees, used to rotate polygon node shapes.

       random_start
           For  undirected  graphs,  the  'random_start'  attribute requests an initial random placement for the
           graph, which may give a better result. The default is not random.

       epsilon
           For undirected graphs, the 'epsilon' attribute decides how long the graph solver tries before finding
           a graph layout. Lower numbers allow the solver to fun longer and potentially give  a  better  layout.
           Larger  values  can  decrease the running time but with a reduction in layout quality. The default is
           0.1.

       overlap
           The 'overlap' option allows you to set layout behavior for graph nodes that overlap.  (From  GraphViz
           documentation:)

           Determines if and how node overlaps should be removed.

           true
               (the default) overlaps are retained.

           scale
               overlaps are removed by uniformly scaling in x and y.

           false
               If the value converts to "false", node overlaps are removed by a Voronoi-based technique.

           scalexy
               x and y are separately scaled to remove overlaps.

           orthoxy, orthxy
               If the value is "orthoxy" or "orthoyx", overlaps are moved by optimizing two constraint problems,
               one for the x axis and one for the y. The suffix indicates which axis is processed first.

               NOTE:  The  methods related to "orthoxy" and "orthoyx" are still evolving. The semantics of these
               may change, or these methods may disappear altogether.

           compress
               If the value is "compress",  the  layout  will  be  scaled  down  as  much  as  possible  without
               introducing any overlaps.

           Except  for  the  Voronoi  method,  all  of  these transforms preserve the orthogonal ordering of the
           original layout. That is, if the x coordinates of two nodes are originally the same, they will remain
           the same, and if the x coordinate of one node is originally less than the x  coordinate  of  another,
           this  relation  will  still  hold  in  the  transformed layout. The similar properties hold for the y
           coordinates.

       no_overlap
           The 'no_overlap' overlap  option,  if  set,  tells  the  graph  solver  to  not  overlap  the  nodes.
           Deprecated,  Use 'overlap' => 'false'.

       ratio
           The  'ratio'  option  sets the aspect ratio (drawing height/drawing width) for the drawing. Note that
           this is adjusted before the size attribute constraints are enforced.  Default value is "fill".

           numeric
               If ratio is numeric, it is taken as the desired aspect ratio. Then, if the actual aspect ratio is
               less than the desired ratio, the drawing height is scaled up to achieve the desired ratio; if the
               actual ratio is greater than that desired ratio, the drawing width is scaled up.

           fill
               If ratio = "fill" and the size attribute is set, node positions are scaled, separately in both  x
               and y, so that the final drawing exactly fills the specified size.

           compress
               If  ratio = "compress" and the size attribute is set, dot attempts to compress the initial layout
               to fit in the given size. This achieves a tighter packing of nodes but reduces  the  balance  and
               symmetry. This feature only works in dot.

           expand
               If ratio = "expand" the size attribute is set, and both the width and the height of the graph are
               less  than  the  value  in size, node positions are scaled uniformly until at least one dimension
               fits size exactly. Note that this is distinct from using size as the desired size,  as  here  the
               drawing is expanded before edges are generated and all node and text sizes remain unchanged.

           auto
               If  ratio = "auto" the page attribute is set and the graph cannot be drawn on a single page, then
               size is set to an ``ideal'' value. In particular, the size in  a  given  dimension  will  be  the
               smallest  integral multiple of the page size in that dimension which is at least half the current
               size. The two dimensions are then scaled independently to the new size. This feature  only  works
               in dot.

       bgcolor
           The  'bgcolor'  option  sets  the  background colour. A colour value may be "h,s,v" (hue, saturation,
           brightness) floating point numbers between 0 and 1, or an X11 color name such  as  'white',  'black',
           'red', 'green', 'blue', 'yellow', 'magenta', 'cyan', or 'burlywood'.

       name
           The  'name'  option sets name of the graph. This option is useful in few situations, like client side
           image map generation, see cmapx.  By default 'test' is used.

       node,edge,graph
           The 'node', 'edge' and 'graph' attributes allow you to specify global node, edge and graph attributes
           (in addition to those controlled by the special attributes described above). The value  should  be  a
           hash  reference  containing  the  corresponding  key-value pairs. For example, to make all nodes box-
           shaped (unless explicitly given another shape):

             my $g = GraphViz->new(node => {shape => 'box'});

   add_node
       A graph consists of at least one node. All nodes have a name  attached  which  uniquely  represents  that
       node.

       The add_node method creates a new node and optionally assigns it attributes.

       The simplest form is used when no attributes are required, in which the string represents the name of the
       node:

         $g->add_node('Paris');

       Various attributes are possible: "label" provides a label for the node (the label defaults to the name if
       none  is  specified).  The label can contain embedded newlines with '\n', as well as '\c', '\l', '\r' for
       center, left, and right justified lines:

         $g->add_node('Paris', label => 'City of\nlurve');

       Attributes need not all be specified in the one line: successive declarations of the  same  node  have  a
       cumulative  effect,  in  that  any later attributes are just added to the existing ones. For example, the
       following two lines are equivalent to the one above:

         $g->add_node('Paris');
         $g->add_node('Paris', label => 'City of\nlurve');

       Note that multiple attributes can be specified. Other attributes include:

       height, width
           sets the minimum height or width

       shape
           sets the node shape.  This  can  be  one  of:  'record',  'plaintext',  'ellipse',  'circle',  'egg',
           'triangle', 'box', 'diamond', 'trapezium', 'parallelogram', 'house', 'hexagon', 'octagon'

       fontsize
           sets the label size in points

       fontname
           sets the label font family name

       color
           sets  the  outline  colour, and the default fill colour if the 'style' is 'filled' and 'fillcolor' is
           not specified

           A colour value may be "h,s,v" (hue, saturation, brightness) floating point numbers between 0  and  1,
           or  an  X11 color name such as 'white', 'black', 'red', 'green', 'blue', 'yellow', 'magenta', 'cyan',
           or 'burlywood'

       fillcolor
           sets the fill colour when the style is 'filled'. If not specified, the 'fillcolor' when  the  'style'
           is 'filled' defaults to be the same as the outline color

       style
           sets the style of the node. Can be one of: 'filled', 'solid', 'dashed', 'dotted', 'bold', 'invis'

       URL sets  the  url for the node in image map and PostScript files. The string '\N' value will be replaced
           by the node name. In PostScript files, URL information  is  embedded  in  such  a  way  that  Acrobat
           Distiller creates PDF files with active hyperlinks

       If  you  wish  to add an anonymous node, that is a node for which you do not wish to generate a name, you
       may use the following form, where the GraphViz module generates a name and returns it for  you.  You  may
       then use this name later on to refer to this node:

         my $nodename = $g->add_node('label' => 'Roman city');

       Nodes  can  be  clustered  together  with  the  "cluster"  attribute, which is drawn by having a labelled
       rectangle around all the nodes in a cluster. An empty string means not clustered.

         $g->add_node('London', cluster => 'Europe');
         $g->add_node('Amsterdam', cluster => 'Europe');

       Clusters can also take a hashref so that you can set attributes:

         my $eurocluster = {
           name      =>'Europe',
           style     =>'filled',
           fillcolor =>'lightgray',
           fontname  =>'arial',
           fontsize  =>'12',
         };
         $g->add_node('London', cluster => $eurocluster, @default_attrs);

       Nodes can be located in the same rank (that is,  at  the  same  level  in  the  graph)  with  the  "rank"
       attribute. Nodes with the same rank value are ranked together.

         $g->add_node('Paris', rank => 'top');
         $g->add_node('Boston', rank => 'top');

       Also,  nodes  can  consist  of  multiple  parts (known as ports). This is implemented by passing an array
       reference as the label, and the parts are displayed as a label. GraphViz has a much  more  complete  port
       system, this is just a simple interface to it. See the 'from_port' and 'to_port' attributes of add_edge:

         $g->add_node('London', label => ['Heathrow', 'Gatwick']);

   add_edge
       Edges  are directed (or undirected) links between nodes. This method creates a new edge between two nodes
       and optionally assigns it attributes.

       The simplest form is when now attributes are required, in which case the nodes from and to which the edge
       should be are specified. This works well visually in the program code:

         $g->add_edge('London' => 'Paris');

       Attributes such as 'label' can also be used. This specifies a label for the edge.  The label can  contain
       embedded newlines with '\n', as well as '\c', '\l', '\r' for center, left, and right justified lines.

         $g->add_edge('London' => 'New York', label => 'Far');

       Note that multiple attributes can be specified. Other attributes include:

       minlen
           sets  an  integer  factor  that  applies  to the edge length (ranks for normal edges, or minimum node
           separation for flat edges)

       weight
           sets the integer cost of the edge. Values greater than 1 tend to shorten  the  edge.  Weight  0  flat
           edges are ignored for ordering nodes

       fontsize
           sets the label type size in points

       fontname
           sets the label font family name

       fontcolor
           sets the label text colour

       color
           sets the line colour for the edge

           A  colour  value may be "h,s,v" (hue, saturation, brightness) floating point numbers between 0 and 1,
           or an X11 color name such as 'white', 'black', 'red', 'green', 'blue', 'yellow',  'magenta',  'cyan',
           or 'burlywood'

       style
           sets the style of the node. Can be one of: 'filled', 'solid', 'dashed', 'dotted', 'bold', 'invis'

       dir sets the arrow direction. Can be one of: 'forward', 'back', 'both',  'none'

       tailclip, headclip
           when set to false disables endpoint shape clipping

       arrowhead, arrowtail
           sets  the  type  for  the  arrow head or tail. Can be one of: 'none', 'normal', 'inv', 'dot', 'odot',
           'invdot', 'invodot.'

       arrowsize
           sets the arrow size: (norm_length=10,norm_width=5, inv_length=6,inv_width=7,dot_radius=2)

       headlabel, taillabel
           sets the text for port labels.  Note  that  labelfontcolor,  labelfontname,  labelfontsize  are  also
           allowed

       labeldistance, port_label_distance
           sets the distance from the edge / port to the label. Also labelangle

       decorate
           if set, draws a line from the edge to the label

       samehead, sametail
           if set aim edges having the same value to the same port, using the average landing point

       constraint
           if set to false causes an edge to be ignored for rank assignment

       Additionally,  adding edges between ports of a node is done via the 'from_port' and 'to_port' parameters,
       which currently takes in the offset of the port (ie 0, 1, 2...).

         $g->add_edge('London' => 'Paris', from_port => 0);

   as_canon, as_text, as_gif etc. methods
       There are a number of methods which generate input for dot / neato / twopi / circo / fdp  or  output  the
       graph in a variety of formats.

       Note  that  if  you  pass a filename, the data is written to that filename. If you pass a filehandle, the
       data will be streamed to the filehandle. If you pass a scalar reference, then the data will be stored  in
       that  scalar. If you pass it a code reference, then it is called with the data (note that the coderef may
       be called multiple times if the image is large). Otherwise, the data is returned:

       Win32 Note: you will probably want to binmode any filehandles you write the output to if  you  want  your
       application to be portable to Win32.

         my $png_image = $g->as_png;
         # or
         $g->as_png("pretty.png"); # save image
         # or
         $g->as_png(\*STDOUT); # stream image to a filehandle
         # or
         #g->as_png(\$text); # save data in a scalar
         # or
         $g->as_png(sub { $png_image .= shift });

       as_debug
           The  as_debug  method  returns the dot file which we pass to GraphViz. It does not lay out the graph.
           This is mostly useful for debugging.

             print $g->as_debug;

       as_canon
           The as_canon method returns the canonical dot / neato / twopi / circo / fdp  file  which  corresponds
           to the graph. It does not layout the graph - every other as_* method does.

             print $g->as_canon;

             # prints out something like:
             digraph test {
                 node [    label = "\N" ];
                 London [label=London];
                 Paris [label="City of\nlurve"];
                 New_York [label="New York"];
                 London -> Paris;
                 London -> New_York [label=Far];
                 Paris -> London;
             }

       as_text
           The as_text method returns text which is a layed-out dot / neato / twopi / circo / fdp format file.

             print $g->as_text;

             # prints out something like:
             digraph test {
                 node [    label = "\N" ];
                 graph [bb= "0,0,162,134"];
                 London [label=London, pos="33,116", width="0.89", height="0.50"];
                 Paris [label="City of\nlurve", pos="33,23", width="0.92", height="0.62"];
                 New_York [label="New York", pos="123,23", width="1.08", height="0.50"];
                 London -> Paris [pos="e,27,45 28,98 26,86 26,70 27,55"];
                 London -> New_York [label=Far, pos="e,107,40 49,100 63,85 84,63 101,46", lp="99,72"];
                 Paris -> London [pos="s,38,98 39,92 40,78 40,60 39,45"];
             }

       as_ps
           Returns a string which contains a layed-out PostScript-format file.

             print $g->as_ps;

       as_hpgl
           Returns a string which contains a layed-out HP pen plotter-format file.

             print $g->as_hpgl;

       as_pcl
           Returns a string which contains a layed-out Laserjet printer-format file.

             print $g->as_pcl;

       as_mif
           Returns a string which contains a layed-out FrameMaker graphics-format file.

             print $g->as_mif;

       as_pic
           Returns a string which contains a layed-out PIC-format file.

             print $g->as_pic;

       as_gd
           Returns a string which contains a layed-out GD-format file.

             print $g->as_gd;

       as_gd2
           Returns a string which contains a layed-out GD2-format file.

             print $g->as_gd2;

       as_gif
           Returns a string which contains a layed-out GIF-format file.

             print $g->as_gif;

       as_jpeg
           Returns a string which contains a layed-out JPEG-format file.

             print $g->as_jpeg;

       as_png
           Returns a string which contains a layed-out PNG-format file.

             print $g->as_png;
             $g->as_png("pretty.png"); # save image

       as_wbmp
           Returns a string which contains a layed-out Windows BMP-format file.

             print $g->as_wbmp;

       as_cmap  (deprecated)
           Returns  a  string  which contains a layed-out HTML client-side image map format file.   Use as_cmapx
           instead.

             print $g->as_cmap;

       as_cmapx
           Returns a string which contains a layed-out HTML HTML/X client-side image map format file.  Name  and
           id attributes of map element are set to name of the graph.

             print $g->as_cmapx;

       as_ismap (deprecated)
           Returns a string which contains a layed-out old-style server-side image map format file.  Use as_imap
           instead.

             print $g->as_ismap;

       as_imap
           Returns a string which contains a layed-out HTML new-style server-side image map format file.

             print $g->as_imap;

       as_vdx
           Returns a string which contains a VDX-format (Microsoft Visio) file.

             print $g->as_vdx;

       as_vrml
           Returns a string which contains a layed-out VRML-format file.

             print $g->as_vrml;

       as_vtx
           Returns a string which contains a layed-out VTX (Visual Thought) format file.

             print $g->as_vtx;

       as_mp
           Returns a string which contains a layed-out MetaPost-format file.

             print $g->as_mp;

       as_fig
           Returns a string which contains a layed-out FIG-format file.

             print $g->as_fig;

       as_svg
           Returns a string which contains a layed-out SVG-format file.

             print $g->as_svg;

       as_svgz
           Returns a string which contains a layed-out SVG-format file that is compressed.

             print $g->as_svgz;

       as_plain
           Returns a string which contains a layed-out simple-format file.

             print $g->as_plain;

FAQ

   Why do I get error messages like the following?
               Error: <stdin>:1: syntax error near line 1
               context: digraph >>>  Graph <<<  {

       Graphviz  reserves  some words as keywords, meaning they can't be used as an ID, e.g. for the name of the
       graph.  So, don't do this:

               strict graph graph{...}
               strict graph Graph{...}
               strict graph strict{...}
               etc...

       Likewise for non-strict graphs, and digraphs. You can however  add  double-quotes  around  such  reserved
       words:

               strict graph "graph"{...}

       Even better, use a more meaningful name for your graph...

       The keywords are: node, edge, graph, digraph, subgraph and strict. Compass points are not keywords.

       See  keywords  <http://www.graphviz.org/content/dot-language>  in the discussion of the syntax of DOT for
       details.

   How do you handle XXE within XML?
       Due to security risks with XXE in XML,  Graphviz  does  not  support  XML  that  contains  XXE.  Thus  it
       automatically  prevents  external  entities  being  parsed  by  using the no_xxe option in XML::Twig when
       calling XML::Twig -> new(). And for this reason also the pre-reqs  in  Makefile.PL  specify  XML::Twig  V
       3.52.

       See <https://metacpan.org/pod/release/MIROD/XML-Twig-3.52/Twig.pm#no_xxe>

NOTES

       Older  versions  of  GraphViz  used  a  slightly  different  syntax  for  node and edge adding (with hash
       references). The new format is slightly clearer, although for the moment we support both.  Use  the  new,
       clear syntax, please.

SEE ALSO

       GraphViz is deprecated in favour of GraphViz2.

Machine-Readable Change Log

       The file Changes was converted into Changelog.ini by Module::Metadata::Changes.

Repository

       <https://github.com/ronsavage/GraphViz>

AUTHOR

       Leon Brocard: <acme@astray.com>.

       Current maintainer: Ron Savage <ron@savage.net.au>.

       My homepage: <http://savage.net.au/>.

COPYRIGHT

       Copyright (C) 2000-4, Leon Brocard

LICENSE

       This  module  is  free  software;  you can redistribute it or modify it under the Perl License, a copy of
       which is available at <http://dev.perl.org/licenses/>.

perl v5.30.3                                       2020-07-22                                      GraphViz(3pm)