Provided by: libglib-object-introspection-perl_0.051-1build3_amd64 bug

NAME

       Glib::Object::Introspection - Dynamically create Perl language bindings

SYNOPSIS

         use Glib::Object::Introspection;
         Glib::Object::Introspection->setup(
           basename => 'Gtk',
           version => '3.0',
           package => 'Gtk3');
         # now GtkWindow, to mention just one example, is available as
         # Gtk3::Window, and you can call gtk_window_new as Gtk3::Window->new

ABSTRACT

       Glib::Object::Introspection uses the gobject-introspection and libffi projects to dynamically create Perl
       bindings for a wide variety of libraries.  Examples include Gtk, webkit, libsoup and many more.

DESCRIPTION FOR LIBRARY USERS

       To allow Glib::Object::Introspection to create bindings for a library, the library must have installed a
       typelib file, for example "$prefix/lib/girepository-1.0/Gtk-3.0.typelib".  In your code you then simply
       call "Glib::Object::Introspection->setup" with the following key-value pairs to set everything up:

       basename => $basename
           The  basename  of  the  library that should be wrapped.  If your typelib is called "Gtk-3.0.typelib",
           then the basename is 'Gtk'.

       version => $version
           The particular version of the library that should be wrapped, in string form.  For "Gtk-3.0.typelib",
           it is '3.0'.

       package => $package
           The name of the Perl package where every class and method of the library  should  be  rooted.   If  a
           library  with  basename 'Gtk' contains an class 'GtkWindow', and you pick as the package 'Gtk3', then
           that class will be available as 'Gtk3::Window'.

       The Perl wrappers created by "Glib::Object::Introspection" follow the conventions of the Glib module  and
       old  hand-written  bindings  like  Gtk2.   You  can  use  the  included  tool  "perli11ndoc"  to view the
       documentation of all installed libraries organized and displayed in accordance  with  these  conventions.
       The guiding principles underlying the conventions are described in the following.

   Namespaces and Objects
       The  namespaces  of  the  C  libraries  are  mapped  to  Perl  packages according to the "package" option
       specified, for example:

         gtk_ => Gtk3
         gdk_ => Gtk3::Gdk
         gdk_pixbuf_ => Gtk3::Gdk::Pixbuf
         pango_ => Pango

       Classes, interfaces and boxed and fundamental types get their own namespaces, in a way, as the concept of
       the GType is completely replaced in the Perl bindings by the Perl package name.

         GtkButton => Gtk3::Button
         GdkPixbuf => Gtk3::Gdk::Pixbuf
         GtkScrolledWindow => Gtk3::ScrolledWindow
         PangoFontDescription => Pango::FontDescription

       With this package mapping and Perl's built-in method lookup, the bindings can do object casting for  you.
       This gives us a rather comfortably object-oriented syntax, using normal Perl object semantics:

         in C:
           GtkWidget * b;
           b = gtk_check_button_new_with_mnemonic ("_Something");
           gtk_toggle_button_set_active (GTK_TOGGLE_BUTTON (b), TRUE);
           gtk_widget_show (b);

         in Perl:
           my $b = Gtk3::CheckButton->new_with_mnemonic ('_Something');
           $b->set_active (1);
           $b->show;

       You  see  from this that cast macros are not necessary and that you don't need to type namespace prefixes
       quite so often, so your code is a lot shorter.

   Flags and Enums
       Flags and enum values are handled as strings, because it's much more readable than numbers,  and  because
       it's automagical thanks to the GType system.  Values are referred to by their nicknames; basically, strip
       the common prefix, lower-case it, and optionally convert '_' to '-':

         GTK_WINDOW_TOPLEVEL => 'toplevel'
         GTK_BUTTONS_OK_CANCEL => 'ok-cancel' (or 'ok_cancel')

       Flags  are  a  special  case.   You  can't (sensibly) bitwise-or these string-constants, so you provide a
       reference to an array of them instead.  Anonymous arrays are useful here, and an empty anonymous array is
       a simple way to say 'no flags'.

         FOO_BAR_BAZ | FOO_BAR_QUU | FOO_BAR_QUUX => [qw/baz quu qux/]
         0 => []

       In some cases you need to see if a bit is set in a bitfield; methods returning flags therefore return  an
       overloaded  object.  See Glib for more details on which operations are allowed on these flag objects, but
       here is a quick example:

         in C:
           /* event->state is a bitfield */
           if (event->state & GDK_CONTROL_MASK) g_printerr ("control was down\n");

         in Perl:
           # $event->state is a special object
           warn "control was down\n" if $event->state & "control-mask";

       But this also works:

         warn "control was down\n" if $event->state * "control-mask";
         warn "control was down\n" if $event->state >= "control-mask";
         warn "control and shift were down\n"
                                   if $event->state >= ["control-mask", "shift-mask"];

   Memory Handling
       The functions for ref'ing and unref'ing objects and free'ing boxed structures  are  not  even  mapped  to
       Perl,  because it's all handled automagically by the bindings.  Objects will be kept alive so long as you
       have a Perl scalar pointing to it or the object is referenced in another way, e.g. from a container.

       The only thing you have to be careful about is the lifespan of non reference  counted  structures,  which
       means  most  things derived from "Glib::Boxed".  If it comes from a signal callback it might be good only
       until you return, or if it's the insides of another object then it might be good only while  that  object
       lives.   If in doubt you can "copy".  Structs from "copy" or "new" are yours and live as long as referred
       to from Perl.

   Callbacks
       Use normal Perl callback/closure tricks with callbacks.  The most common use you'll have for callbacks is
       with the Glib "signal_connect" method:

         $widget->signal_connect (event => \&event_handler, $user_data);
         $button->signal_connect (clicked => sub { warn "hi!\n" });

       $user_data is optional, and with Perl closures you don't often need it (see  "Persistent  variables  with
       closures" in perlsub).

       The userdata is held in a scalar, initialized from what you give in "signal_connect" etc.  It's passed to
       the  callback  in  usual  Perl  "call  by  reference"  style which means the callback can modify its last
       argument, ie. $_[-1], to modify the held userdata.  This is a little subtle, but you can use it for  some
       "state" associated with the connection.

         $widget->signal_connect (activate => \&my_func, 1);
         sub my_func {
           print "activation count: $_[-1]\n";
           $_[-1] ++;
         }

       Because  the held userdata is a new scalar there's no change to the variable (etc.) you originally passed
       to "signal_connect".

       If you have a parent object in the userdata (or closure) you have to be careful about circular references
       preventing parent and child being destroyed.  See "Two-Phased Garbage Collection" in perlobj  about  this
       generally.   Toplevel  widgets  like  "Gtk3::Window"  always need an explicit "$widget->destroy" so their
       "destroy" signal is a good place to break circular  references.   But  for  other  widgets  it's  usually
       friendliest  to  avoid circularities in the first place, either by using weak references in the userdata,
       or possibly locating a parent dynamically with "$widget->get_ancestor".

   Exception handling
       Anything that uses GError in C will "croak" on failure, setting $@ to a magical exception  object,  which
       is overloaded to print as the returned error message.  The ideology here is that GError is to be used for
       runtime  exceptions,  and  "croak"  is  how  you  do  that in Perl.  You can catch a croak very easily by
       wrapping the function in an eval:

         eval {
           my $pixbuf = Gtk3::Gdk::Pixbuf->new_from_file ($filename);
           $image->set_from_pixbuf ($pixbuf);
         };
         if ($@) {
           print "$@\n"; # prints the possibly-localized error message
           if (Glib::Error::matches ($@, 'Gtk3::Gdk::Pixbuf::Error',
                                         'unknown-format')) {
             change_format_and_try_again ();
           } elsif (Glib::Error::matches ($@, 'Glib::File::Error', 'noent')) {
             change_source_dir_and_try_again ();
           } else {
             # don't know how to handle this
             die $@;
           }
         }

       This has the added advantage of letting you bunch things together as you  would  with  a  try/throw/catch
       block  in C++ -- you get cleaner code.  By using Glib::Error exception objects, you don't have to rely on
       string matching on a possibly localized error message; you can match errors by explicit  and  predictable
       conditions.  See Glib::Error for more information.

   Output arguments, lists, hashes
       In C you can only return one value from a function, and it is a common practice to modify pointers passed
       in  to  simulate  returning  multiple  values.  In Perl, you can return lists; any functions which modify
       arguments are changed to return them instead.

       Arguments and return values that have the types GList or GSList or which are C arrays of values  will  be
       converted  to and from references to normal Perl arrays.  The same holds for GHashTable and references to
       normal Perl hashes.

   Object class functions
       Object class functions like "Gtk3::WidgetClass::find_style_propery" can be called either with  a  package
       name or with an instance of the package.  For example:

         Gtk3::WidgetClass::find_style_property ('Gtk3::Button', 'image-spacing')

         my $button = Gtk3::Button->new;
         Gtk3::WidgetClass::find_style_property ($button, 'image-spacing')

   Overriding virtual functions
       When  subclassing a gtk+ class or when implementing a gtk+ interface with Glib::Object::Subclass, you can
       override any virtual functions that the class has by simply defining sub routines with names obtained  by
       capitalizing  the  original  names  of the virtual functions.  So, for example, if you implement a custom
       subclass of "Gtk3::CellRenderer" and want to override its virtual function "render", you  provide  a  sub
       routine with the name "RENDER" in your package.

         sub RENDER {
           my ($cell, $cr, $widget, $background_area, $cell_area, $flags) = @_;
           # do something
         }

DESCRIPTION FOR LIBRARY BINDING AUTHORS

   "Glib::Object::Introspection->setup"
       "Glib::Object::Introspection->setup" takes a few optional arguments that augment the generated API:

       search_path => $search_path
           A  path  that should be used when looking for typelibs.  If you use typelibs from system directories,
           or if your environment contains a properly set "GI_TYPELIB_PATH" variable, then this  should  not  be
           necessary.

       name_corrections => { auto_name => new_name, ... }
           A  hash  ref  that  is  used  to  rename  functions  and  methods.   Use  this  if you don't like the
           automatically generated mapping  for  a  function  or  method.   For  example,  if  "g_file_hash"  is
           automatically represented as "Glib::IO::file_hash" but you want "Glib::IO::File::hash" then pass

             name_corrections => {
               'Glib::IO::file_hash' => 'Glib::IO::File::hash'
             }

       class_static_methods => [ function1, ... ]
           An  array ref of function names that you want to be treated as class-static methods.  That is, if you
           want be able to call "Gtk3::Window::list_toplevels" as "Gtk3::Window->list_toplevels", then pass

             class_static_methods => [
               'Gtk3::Window::list_toplevels'
             ]

           The function names refer to those after name corrections.

       flatten_array_ref_return_for => [ function1, ... ]
           An array ref of function names that return an array ref that you want to be flattened  so  that  they
           return plain lists.  For example

             flatten_array_ref_return_for => [
               'Gtk3::Window::list_toplevels'
             ]

           The   function   names   refer   to   those   after   name   corrections.    Functions  occurring  in
           "flatten_array_ref_return_for" may also occur in "class_static_methods".

       handle_sentinel_boolean_for => [ function1, ... ]
           An array ref of function names that return multiple values, the first of which is to  be  interpreted
           as  indicating  whether  the  rest  of  the  returned  values are valid.  This frequently occurs with
           functions that have out arguments; the boolean then indicates whether the  out  arguments  have  been
           written.   With  "handle_sentinel_boolean_for",  the  first  return value is taken to be the sentinel
           boolean.  If it is true, the rest of the original return values will be returned,  and  otherwise  an
           empty list will be returned.

             handle_sentinel_boolean_for => [
               'Gtk3::TreeSelection::get_selected'
             ]

           The   function   names   refer   to   those   after   name   corrections.    Functions  occurring  in
           "handle_sentinel_boolean_for" may also occur in "class_static_methods".

       use_generic_signal_marshaller_for => [ [package1, signal1, [arg_converter1]], ... ]
           Use an introspection-based generic signal marshaller for the signal "signal1" of type "package1".  If
           given, use the code reference "arg_converter1" to convert the arguments that are passed to the signal
           handler.  In contrast to Glib's normal signal marshaller, the  generic  signal  marshaller  supports,
           among other things, pointer arrays and out arguments.

       reblessers => { package => \&reblesser, ... }
           Tells  G:O:I  to  invoke  reblesser  whenever a Perl object is created for an object of type package.
           Currently, this only applies to boxed unions.  The reblesser gets passed the pre-created Perl  object
           and needs to return the modified Perl object.  For example:

             sub Gtk3::Gdk::Event::_rebless {
               my ($event) = @_;
               return bless $event, lookup_real_package_for ($event);
             }

   "Glib::Object::Introspection->invoke"
       To invoke specific functions manually, you can use the low-level "Glib::Object::Introspection->invoke".

         Glib::Object::Introspection->invoke(
           $basename, $namespace, $function, @args)

       •   $basename is the basename of a library, like 'Gtk'.

       •   $namespace  refers  to a namespace inside that library, like 'Window'.  Use undef here if you want to
           call a library-global function.

       •   $function is the name of the function you want to invoke.  It  can  also  refer  to  the  name  of  a
           constant.

       •   @args are the arguments that should be passed to the function.  For a method, this should include the
           invocant.  For a constructor, this should include the package name.

       "Glib::Object::Introspection->invoke" returns whatever the function being invoked returns.

   Overrides
       To  override  the  behavior  of  a  specific function or method, create an appropriately named sub in the
       correct package and have  it  call  "Glib::Object::Introspection->invoke".   Say  you  want  to  override
       "Gtk3::Window::list_toplevels", then do this:

         sub Gtk3::Window::list_toplevels {
           # ...do something...
           my $ref = Glib::Object::Introspection->invoke (
                       'Gtk', 'Window', 'list_toplevels',
                       @_);
           # ...do something...
           return wantarray ? @$ref : $ref->[$#$ref];
         }

       The sub's name and package must be those after name corrections.

   Converting a Perl variable to a GValue
       If  you  need  to  marshal  into  a GValue, then Glib::Object::Introspection cannot do this automatically
       because the type information is missing.  If you do have this information in your  module,  however,  you
       can  use  Glib::Object::Introspection::GValueWrapper to do the conversion.  In the wrapper for a function
       that expects a GValue, do this:

         ...
         my $type = ...; # somehow get the package name that
                         # corresponds to the correct GType
         my $wrapper =
           Glib::Object::Introspection::GValueWrapper->new ($type, $value);
         # now use Glib::Object::Introspection->invoke and
         # substitute $wrapper where you'd use $value
         ...

       If you need to call a function that expects an already set-up GValue and modifies it, use "get_value"  on
       the wrapper afterwards to obtain the value.  For example:

         my $wrapper =
           Glib::Object::Introspection::GValueWrapper->new ('Glib::Boolean', 0);
         $box->child_get_property ($label, 'expand', $gvalue);
         my $value = $gvalue->get_value

   Handling raw enumerations and flags
       If  you  need  to  handle  raw enumerations/flags or extendable enumerations for which more than the pre-
       defined   values   might   be   valid,   then   use    "Glib::Object::Introspection->convert_enum_to_sv",
       "Glib::Object::Introspection->convert_sv_to_enum", "Glib::Object::Introspection->convert_flags_to_sv" and
       "Glib::Object::Introspection->convert_sv_to_flags".   They  will  raise  an  exception on unknown values;
       catching it then allows you to implement fallback behavior.

         Glib::Object::Introspection->convert_enum_to_sv (package, enum_value)
         Glib::Object::Introspection->convert_sv_to_enum (package, sv)

         Glib::Object::Introspection->convert_flags_to_sv (package, flags_value)
         Glib::Object::Introspection->convert_sv_to_flags (package, sv)

SEE ALSO

       perl-Glib: Glib
       gobject-introspection: <https://gi.readthedocs.io/en/latest/>
       libffi: <http://sourceware.org/libffi/>

AUTHORS

       Emmanuele Bassi <ebassi at gnome org>
       muppet <scott asofyet org>
       Torsten Schönfeld <kaffeetisch at gmx de>

LICENSE

       This library is free software; you can redistribute it and/or modify it under the  terms  of  the  Lesser
       General Public License (LGPL).  For more information, see http://www.fsf.org/licenses/lgpl.txt

perl v5.38.2                                       2024-03-31                   Glib::Object::Introspection(3pm)