Provided by: libcoro-perl_6.570-3build3_amd64 bug

NAME

       Coro - the only real threads in perl

SYNOPSIS

         use Coro;

         async {
            # some asynchronous thread of execution
            print "2\n";
            cede; # yield back to main
            print "4\n";
         };
         print "1\n";
         cede; # yield to coro
         print "3\n";
         cede; # and again

         # use locking
         my $lock = new Coro::Semaphore;
         my $locked;

         $lock->down;
         $locked = 1;
         $lock->up;

DESCRIPTION

       For a tutorial-style introduction, please read the Coro::Intro manpage. This manpage mainly contains
       reference information.

       This module collection manages continuations in general, most often in the form of cooperative threads
       (also called coros, or simply "coro" in the documentation). They are similar to kernel threads but don't
       (in general) run in parallel at the same time even on SMP machines. The specific flavor of thread offered
       by this module also guarantees you that it will not switch between threads unless necessary, at easily-
       identified points in your program, so locking and parallel access are rarely an issue, making thread
       programming much safer and easier than using other thread models.

       Unlike the so-called "Perl threads" (which are not actually real threads but only the windows process
       emulation (see section of same name for more details) ported to UNIX, and as such act as processes), Coro
       provides a full shared address space, which makes communication between threads very easy. And coro
       threads are fast, too: disabling the Windows process emulation code in your perl and using Coro can
       easily result in a two to four times speed increase for your programs. A parallel matrix multiplication
       benchmark (very communication-intensive) runs over 300 times faster on a single core than perls pseudo-
       threads on a quad core using all four cores.

       Coro achieves that by supporting multiple running interpreters that share data, which is especially
       useful to code pseudo-parallel processes and for event-based programming, such as multiple HTTP-GET
       requests running concurrently. See Coro::AnyEvent to learn more on how to integrate Coro into an event-
       based environment.

       In this module, a thread is defined as "callchain + lexical variables + some package variables + C
       stack), that is, a thread has its own callchain, its own set of lexicals and its own set of perls most
       important global variables (see Coro::State for more configuration and background info).

       See also the "SEE ALSO" section at the end of this document - the Coro module family is quite large.

CORO THREAD LIFE CYCLE

       During the long and exciting (or not) life of a coro thread, it goes through a number of states:

       1. Creation
           The first thing in the life of a coro thread is its creation - obviously. The typical way to create a
           thread is to call the "async BLOCK" function:

              async {
                 # thread code goes here
              };

           You can also pass arguments, which are put in @_:

              async {
                 print $_[1]; # prints 2
              } 1, 2, 3;

           This  creates  a new coro thread and puts it into the ready queue, meaning it will run as soon as the
           CPU is free for it.

           "async" will return a Coro object - you can store this for future reference or ignore it -  a  thread
           that is running, ready to run or waiting for some event is alive on its own.

           Another way to create a thread is to call the "new" constructor with a code-reference:

              new Coro sub {
                 # thread code goes here
              }, @optional_arguments;

           This  is quite similar to calling "async", but the important difference is that the new thread is not
           put into the ready queue, so the thread will not run  until  somebody  puts  it  there.  "async"  is,
           therefore, identical to this sequence:

              my $coro = new Coro sub {
                 # thread code goes here
              };
              $coro->ready;
              return $coro;

       2. Startup
           When a new coro thread is created, only a copy of the code reference and the arguments are stored, no
           extra memory for stacks and so on is allocated, keeping the coro thread in a low-memory state.

           Only when it actually starts executing will all the resources be finally allocated.

           The optional arguments specified at coro creation are available in @_, similar to function calls.

       3. Running / Blocking
           A lot can happen after the coro thread has started running. Quite usually, it will not run to the end
           in  one  go (because you could use a function instead), but it will give up the CPU regularly because
           it waits for external events.

           As long as a coro thread runs, its Coro object is available in the global variable $Coro::current.

           The low-level way to give up the CPU is to call the scheduler, which selects a  new  coro  thread  to
           run:

              Coro::schedule;

           Since  running  threads are not in the ready queue, calling the scheduler without doing anything else
           will block the coro thread forever - you need to  arrange  either  for  the  coro  to  put  woken  up
           (readied)  by  some  other  event or some other thread, or you can put it into the ready queue before
           scheduling:

              # this is exactly what Coro::cede does
              $Coro::current->ready;
              Coro::schedule;

           All  the  higher-level  synchronisation  methods  (Coro::Semaphore,  Coro::rouse_*...)  are  actually
           implemented via "->ready" and "Coro::schedule".

           While  the  coro thread is running it also might get assigned a C-level thread, or the C-level thread
           might be unassigned from it, as the Coro runtime wishes. A C-level thread needs to be  assigned  when
           your  perl thread calls into some C-level function and that function in turn calls perl and perl then
           wants to switch coroutines. This happens most often when you run an  event  loop  and  block  in  the
           callback,  or  when  perl  itself  calls  some  function  such as "AUTOLOAD" or methods via the "tie"
           mechanism.

       4. Termination
           Many threads actually terminate after some time. There are a number  of  ways  to  terminate  a  coro
           thread, the simplest is returning from the top-level code reference:

              async {
                 # after returning from here, the coro thread is terminated
              };

              async {
                 return if 0.5 <  rand; # terminate a little earlier, maybe
                 print "got a chance to print this\n";
                 # or here
              };

           Any values returned from the coroutine can be recovered using "->join":

              my $coro = async {
                 "hello, world\n" # return a string
              };

              my $hello_world = $coro->join;

              print $hello_world;

           Another way to terminate is to call "Coro::terminate", which at any subroutine call nesting level:

              async {
                 Coro::terminate "return value 1", "return value 2";
              };

           Yet another way is to "->cancel" (or "->safe_cancel") the coro thread from another thread:

              my $coro = async {
                 exit 1;
              };

              $coro->cancel; # also accepts values for ->join to retrieve

           Cancellation  can  be  dangerous - it's a bit like calling "exit" without actually exiting, and might
           leave C libraries and XS modules in a weird state. Unlike other thread implementations, however, Coro
           is exceptionally safe with regards to cancellation, as perl will always be in a consistent state, and
           for those cases where you want to do truly marvellous  things  with  your  coro  while  it  is  being
           cancelled  -  that is, make sure all cleanup code is executed from the thread being cancelled - there
           is even a "->safe_cancel" method.

           So, cancelling a thread that runs in an XS event loop might not be  the  best  idea,  but  any  other
           combination that deals with perl only (cancelling when a thread is in a "tie" method or an "AUTOLOAD"
           for example) is safe.

           Last not least, a coro thread object that isn't referenced is "->cancel"'ed automatically - just like
           other  objects  in Perl. This is not such a common case, however - a running thread is referencedy by
           $Coro::current, a thread ready to run is referenced by the ready queue, a thread waiting on a lock or
           semaphore is referenced by being in some wait list and so on. But a thread that isn't in any of those
           queues gets cancelled:

              async {
                 schedule; # cede to other coros, don't go into the ready queue
              };

              cede;
              # now the async above is destroyed, as it is not referenced by anything.

           A slightly embellished example might make it clearer:

              async {
                 my $guard = Guard::guard { print "destroyed\n" };
                 schedule while 1;
              };

              cede;

           Superficially one might not expect any output - since the "async" implements  an  endless  loop,  the
           $guard  will  not  be  cleaned up. However, since the thread object returned by "async" is not stored
           anywhere, the thread is initially referenced because it is in the ready queue, when  it  runs  it  is
           referenced  by  $Coro::current,  but  when  it calls "schedule", it gets "cancel"ed causing the guard
           object to be destroyed (see the next section), and printing its message.

           If this seems a bit drastic, remember that this only  happens  when  nothing  references  the  thread
           anymore,  which means there is no way to further execute it, ever. The only options at this point are
           leaking the thread, or cleaning it up, which brings us to...

       5. Cleanup
           Threads will allocate various resources. Most but not all will be returned when a thread  terminates,
           during clean-up.

           Cleanup  is  quite  similar  to throwing an uncaught exception: perl will work its way up through all
           subroutine calls and blocks. On its way, it will release all "my" variables, undo all  "local"'s  and
           free any other resources truly local to the thread.

           So, a common way to free resources is to keep them referenced only by my variables:

              async {
                 my $big_cache = new Cache ...;
              };

           If  there  are  no  other  references,  then  the  $big_cache  object  will  be freed when the thread
           terminates, regardless of how it does so.

           What it does "NOT" do is unlock any Coro::Semaphores or  similar  resources,  but  that's  where  the
           "guard" methods come in handy:

              my $sem = new Coro::Semaphore;

              async {
                 my $lock_guard = $sem->guard;
                 # if we return, or die or get cancelled, here,
                 # then the semaphore will be "up"ed.
              };

           The  "Guard::guard"  function  comes  in  handy  for any custom cleanup you might want to do (but you
           cannot switch to other coroutines from those code blocks):

              async {
                 my $window = new Gtk2::Window "toplevel";
                 # The window will not be cleaned up automatically, even when $window
                 # gets freed, so use a guard to ensure its destruction
                 # in case of an error:
                 my $window_guard = Guard::guard { $window->destroy };

                 # we are safe here
              };

           Last not least, "local" can often be handy, too, e.g. when  temporarily  replacing  the  coro  thread
           description:

              sub myfunction {
                 local $Coro::current->{desc} = "inside myfunction(@_)";

                 # if we return or die here, the description will be restored
              }

       6. Viva La Zombie Muerte
           Even  after  a thread has terminated and cleaned up its resources, the Coro object still is there and
           stores the return values of the thread.

           When there are no other references, it will simply be cleaned up and freed.

           If there areany references, the Coro object will stay around, and you can call "->join" as many times
           as you wish to retrieve the result values:

              async {
                 print "hi\n";
                 1
              };

              # run the async above, and free everything before returning
              # from Coro::cede:
              Coro::cede;

              {
                 my $coro = async {
                    print "hi\n";
                    1
                 };

                 # run the async above, and clean up, but do not free the coro
                 # object:
                 Coro::cede;

                 # optionally retrieve the result values
                 my @results = $coro->join;

                 # now $coro goes out of scope, and presumably gets freed
              };

GLOBAL VARIABLES

       $Coro::main
           This variable stores the Coro object that represents the main program. While you can "ready"  it  and
           do  most other things you can do to coro, it is mainly useful to compare again $Coro::current, to see
           whether you are running in the main program or not.

       $Coro::current
           The Coro object representing the current coro (the last coro that the Coro  scheduler  switched  to).
           The initial value is $Coro::main (of course).

           This  variable is strictly read-only. You can take copies of the value stored in it and use it as any
           other Coro object, but you must not otherwise modify the variable itself.

       $Coro::idle
           This variable is mainly useful to integrate Coro into event loops. It is usually better  to  rely  on
           Coro::AnyEvent or Coro::EV, as this is pretty low-level functionality.

           This  variable  stores  a  Coro object that is put into the ready queue when there are no other ready
           threads (without invoking any ready hooks).

           The default implementation dies with "FATAL: deadlock  detected.",  followed  by  a  thread  listing,
           because the program has no other way to continue.

           This  hook  is  overwritten by modules such as "Coro::EV" and "Coro::AnyEvent" to wait on an external
           event that hopefully wakes up a coro so the scheduler can run it.

           See Coro::EV or Coro::AnyEvent for examples of using this technique.

SIMPLE CORO CREATION

       async { ... } [@args...]
           Create a new coro and return its Coro object (usually unused). The coro will be put  into  the  ready
           queue, so it will start running automatically on the next scheduler run.

           The  first  argument  is  a  codeblock/closure  that  should be executed in the coro. When it returns
           argument returns the coro is automatically terminated.

           The remaining arguments are passed as arguments to the closure.

           See the "Coro::State::new" constructor for  info  about  the  coro  environment  in  which  coro  are
           executed.

           Calling  "exit"  in a coro will do the same as calling exit outside the coro. Likewise, when the coro
           dies, the program will exit, just as it would in the main program.

           If you do not want that, you can provide a default "die" handler, or simply avoid dieing (by  use  of
           "eval").

           Example: Create a new coro that just prints its arguments.

              async {
                 print "@_\n";
              } 1,2,3,4;

       async_pool { ... } [@args...]
           Similar  to  "async",  but uses a coro pool, so you should not call terminate or join on it (although
           you are allowed to), and you get a coro that might have executed other code  already  (which  can  be
           good or bad :).

           On  the plus side, this function is about twice as fast as creating (and destroying) a completely new
           coro, so if you need a lot of generic coros in quick successsion, use "async_pool", not "async".

           The code block is executed in an "eval" context and a warning will be issued in case of an  exception
           instead  of  terminating  the  program,  as  "async"  does.  As  the coro is being reused, stuff like
           "on_destroy" will not work in the expected way, unless you call terminate or  cancel,  which  somehow
           defeats the purpose of pooling (but is fine in the exceptional case).

           The  priority  will be reset to 0 after each run, all "swap_sv" calls will be undone, tracing will be
           disabled, the description will be reset and the default output filehandle gets restored, so  you  can
           change  all  these. Otherwise the coro will be re-used "as-is": most notably if you change other per-
           coro global stuff such as $/ you must needs revert that change, which is most simply  done  by  using
           local as in: "local $/".

           The  idle  pool  size is limited to 8 idle coros (this can be adjusted by changing $Coro::POOL_SIZE),
           but there can be as many non-idle coros as required.

           If you are concerned about pooled coros growing a lot because a single "async_pool"  used  a  lot  of
           stackspace  you  can  e.g.  "async_pool  { terminate }" once per second or so to slowly replenish the
           pool. In addition to that, when the stacks used by a handler grows larger than 32kb  (adjustable  via
           $Coro::POOL_RSS) it will also be destroyed.

STATIC METHODS

       Static methods are actually functions that implicitly operate on the current coro.

       schedule
           Calls the scheduler. The scheduler will find the next coro that is to be run from the ready queue and
           switches  to  it. The next coro to be run is simply the one with the highest priority that is longest
           in its ready queue. If there is no coro ready, it will call the $Coro::idle hook.

           Please note that the current coro will not be put into the ready  queue,  so  calling  this  function
           usually  means  you  will  never  be called again unless something else (e.g. an event handler) calls
           "->ready", thus waking you up.

           This makes "schedule" the generic method to use to block the current coro and wait for events:  first
           you  remember  the  current  coro  in  a  variable,  then  arrange for some callback of yours to call
           "->ready" on that once some event happens, and last you call "schedule" to  put  yourself  to  sleep.
           Note  that  a  lot  of  things  can  wake your coro up, so you need to check whether the event indeed
           happened, e.g. by storing the status in a variable.

           See HOW TO WAIT FOR A CALLBACK, below, for some ways to wait for callbacks.

       cede
           "Cede" to other coros. This function puts the current coro into the ready queue and calls "schedule",
           which has the effect of giving up the current "timeslice" to  other  coros  of  the  same  or  higher
           priority. Once your coro gets its turn again it will automatically be resumed.

           This function is often called "yield" in other languages.

       Coro::cede_notself
           Works  like  cede,  but is not exported by default and will cede to any coro, regardless of priority.
           This is useful sometimes to ensure progress is made.

       terminate [arg...]
           Terminates the current coro with the given status values (see cancel). The values will not be copied,
           but referenced directly.

       Coro::on_enter BLOCK, Coro::on_leave BLOCK
           These function install enter and leave winders in the current scope. The enter block will be executed
           when on_enter is called and whenever the current coro is re-entered by the scheduler, while the leave
           block is executed whenever the current coro is blocked by the scheduler, and also when the containing
           scope is exited (by whatever means, be it exit, die, last etc.).

           Neither invoking the scheduler, nor exceptions, are allowed within those BLOCKs. That means:  do  not
           even  think  about  calling "die" without an eval, and do not even think of entering the scheduler in
           any way.

           Since both BLOCKs are tied to the current scope, they will automatically be removed when the  current
           scope exits.

           These  functions implement the same concept as "dynamic-wind" in scheme does, and are useful when you
           want to localise some resource to a specific coro.

           They slow down thread switching considerably for coros that use them (about 40% for a  BLOCK  with  a
           single assignment, so thread switching is still reasonably fast if the handlers are fast).

           These  functions  are  best  understood by an example: The following function will change the current
           timezone to "Antarctica/South_Pole", which requires a call to "tzset", but by  using  "on_enter"  and
           "on_leave",  which remember/change the current timezone and restore the previous value, respectively,
           the timezone is only changed for the coro that installed those handlers.

              use POSIX qw(tzset);

              async {
                 my $old_tz; # store outside TZ value here

                 Coro::on_enter {
                    $old_tz = $ENV{TZ}; # remember the old value

                    $ENV{TZ} = "Antarctica/South_Pole";
                    tzset; # enable new value
                 };

                 Coro::on_leave {
                    $ENV{TZ} = $old_tz;
                    tzset; # restore old value
                 };

                 # at this place, the timezone is Antarctica/South_Pole,
                 # without disturbing the TZ of any other coro.
              };

           This can be used to localise about any resource (locale, uid, current working directory  etc.)  to  a
           block, despite the existence of other coros.

           Another  interesting  example  implements  time-sliced multitasking using interval timers (this could
           obviously be optimised, but does the job):

              # "timeslice" the given block
              sub timeslice(&) {
                 use Time::HiRes ();

                 Coro::on_enter {
                    # on entering the thread, we set an VTALRM handler to cede
                    $SIG{VTALRM} = sub { cede };
                    # and then start the interval timer
                    Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0.01, 0.01;
                 };
                 Coro::on_leave {
                    # on leaving the thread, we stop the interval timer again
                    Time::HiRes::setitimer &Time::HiRes::ITIMER_VIRTUAL, 0, 0;
                 };

                 &{+shift};
              }

              # use like this:
              timeslice {
                 # The following is an endless loop that would normally
                 # monopolise the process. Since it runs in a timesliced
                 # environment, it will regularly cede to other threads.
                 while () { }
              };

       killall
           Kills/terminates/cancels all coros except the currently running one.

           Note that while this will try to free some of the main interpreter  resources  if  the  calling  coro
           isn't  the  main  coro, but one cannot free all of them, so if a coro that is not the main coro calls
           this function, there will be some one-time resource leak.

CORO OBJECT METHODS

       These are the methods you can call on coro objects (or to create them).

       new Coro \&sub [, @args...]
           Create a new coro and return it. When the sub  returns,  the  coro  automatically  terminates  as  if
           "terminate" with the returned values were called. To make the coro run you must first put it into the
           ready queue by calling the ready method.

           See "async" and "Coro::State::new" for additional info about the coro environment.

       $success = $coro->ready
           Put  the given coro into the end of its ready queue (there is one queue for each priority) and return
           true. If the coro is already in the ready queue, do nothing and return false.

           This ensures that the scheduler will resume this coro automatically  once  all  the  coro  of  higher
           priority  and  all  coro  of  the  same priority that were put into the ready queue earlier have been
           resumed.

       $coro->suspend
           Suspends the specified coro. A suspended coro works  just  like  any  other  coro,  except  that  the
           scheduler will not select a suspended coro for execution.

           Suspending  a  coro  can be useful when you want to keep the coro from running, but you don't want to
           destroy it, or when you want to temporarily freeze a coro (e.g. for debugging) to resume it later.

           A scenario for the former would be to suspend all (other) coros after a fork and keep them alive,  so
           their destructors aren't called, but new coros can be created.

       $coro->resume
           If  the  specified  coro  was suspended, it will be resumed. Note that when the coro was in the ready
           queue when it was suspended, it might have been unreadied by the scheduler, so  an  activation  might
           have been lost.

           To  avoid  this,  it  is  best to put a suspended coro into the ready queue unconditionally, as every
           synchronisation mechanism must protect itself against spurious wakeups,  and  the  one  in  the  Coro
           family certainly do that.

       $state->is_new
           Returns  true  iff  this  Coro  object  is "new", i.e. has never been run yet. Those states basically
           consist of only the code reference to  call  and  the  arguments,  but  consumes  very  little  other
           resources.  New  states  will automatically get assigned a perl interpreter when they are transferred
           to.

       $state->is_zombie
           Returns true iff the Coro object has been cancelled, i.e.  its  resources  freed  because  they  were
           "cancel"'ed, "terminate"'d, "safe_cancel"'ed or simply went out of scope.

           The  name  "zombie" stems from UNIX culture, where a process that has exited and only stores and exit
           status and no other resources is called a "zombie".

       $is_ready = $coro->is_ready
           Returns true iff the Coro object is in the ready queue. Unless the Coro  object  gets  destroyed,  it
           will eventually be scheduled by the scheduler.

       $is_running = $coro->is_running
           Returns  true  iff  the  Coro  object  is  currently running. Only one Coro object can ever be in the
           running state (but it currently is possible to have multiple running Coro::States).

       $is_suspended = $coro->is_suspended
           Returns true iff this Coro object has been suspended. Suspended Coros will not ever be scheduled.

       $coro->cancel ($arg...)
           Terminate the given Coro thread and make it return the given arguments as status (default:  an  empty
           list). Never returns if the Coro is the current Coro.

           This  is  a  rather  brutal  way  to free a coro, with some limitations - if the thread is inside a C
           callback that doesn't expect to be canceled, bad things  can  happen,  or  if  the  cancelled  thread
           insists  on  running  complicated  cleanup  handlers that rely on its thread context, things will not
           work.

           Any cleanup code being run (e.g. from "guard" blocks, destructors and so on) will be  run  without  a
           thread context, and is not allowed to switch to other threads. A common mistake is to call "->cancel"
           from a destructor called by die'ing inside the thread to be cancelled for example.

           On  the  plus side, "->cancel" will always clean up the thread, no matter what.  If your cleanup code
           is complex or you want to avoid cancelling a C-thread that doesn't know how to clean  up  itself,  it
           can be better to "->throw" an exception, or use "->safe_cancel".

           The arguments to "->cancel" are not copied, but instead will be referenced directly (e.g. if you pass
           $var  and after the call change that variable, then you might change the return values passed to e.g.
           "join", so don't do that).

           The resources of the Coro are usually freed (or destructed) before this call returns, but this can be
           delayed for an indefinite amount of time, as in some cases the manager thread has  to  run  first  to
           actually destruct the Coro object.

       $coro->safe_cancel ($arg...)
           Works mostly like "->cancel", but is inherently "safer", and consequently, can fail with an exception
           in  cases the thread is not in a cancellable state. Essentially, "->safe_cancel" is a "->cancel" with
           extra checks before canceling.

           It works a bit like throwing an exception that cannot be caught - specifically, it will clean up  the
           thread  from  within  itself,  so all cleanup handlers (e.g. "guard" blocks) are run with full thread
           context and can block if they wish. The downside is that there is no guarantee that the thread can be
           cancelled when you call this method, and therefore, it might fail. It  is  also  considerably  slower
           than "cancel" or "terminate".

           A  thread  is  in  a  safe-cancellable  state  if  it either has never been run yet, has already been
           canceled/terminated or otherwise destroyed, or has no  C  context  attached  and  is  inside  an  SLF
           function.

           The  first  two  states are trivial - a thread that hasnot started or has already finished is safe to
           cancel.

           The last state basically means that the thread isn't currently inside a  perl  callback  called  from
           some  C  function  (usually via some XS modules) and isn't currently executing inside some C function
           itself (via Coro's XS API).

           This call returns true when it could cancel the thread, or croaks with an error  otherwise  (i.e.  it
           either returns true or doesn't return at all).

           Why  the  weird interface? Well, there are two common models on how and when to cancel things. In the
           first, you have the expectation that your coro thread can be cancelled when you want to cancel  it  -
           if  the  thread isn't cancellable, this would be a bug somewhere, so "->safe_cancel" croaks to notify
           of the bug.

           In the second model you sometimes want to ask nicely to cancel a thread, but if it's not a good time,
           well, then don't cancel. This can be done relatively easy like this:

              if (! eval { $coro->safe_cancel }) {
                 warn "unable to cancel thread: $@";
              }

           However, what you never should do is first try to cancel "safely"  and  if  that  fails,  cancel  the
           "hard"  way  with  "->cancel".  That makes no sense: either you rely on being able to execute cleanup
           code in your thread context, or you don't. If you do, then "->safe_cancel" is the only  way,  and  if
           you don't, then "->cancel" is always faster and more direct.

       $coro->schedule_to
           Puts  the current coro to sleep (like "Coro::schedule"), but instead of continuing with the next coro
           from the ready queue, always switch to the given coro  object  (regardless  of  priority  etc.).  The
           readyness state of that coro isn't changed.

           This is an advanced method for special cases - I'd love to hear about any uses for this one.

       $coro->cede_to
           Like  "schedule_to",  but  puts  the  current  coro  into  the  ready  queue.  This has the effect of
           temporarily switching to the given coro, and continuing some time later.

           This is an advanced method for special cases - I'd love to hear about any uses for this one.

       $coro->throw ([$scalar])
           If $throw is specified and defined, it will be thrown as an exception inside the  coro  at  the  next
           convenient point in time. Otherwise clears the exception object.

           Coro  will  check  for  the  exception  each  time  a schedule-like-function returns, i.e. after each
           "schedule", "cede", "Coro::Semaphore->down",  "Coro::Handle->readable"  and  so  on.  Most  of  those
           functions  (all  that are part of Coro itself) detect this case and return early in case an exception
           is pending.

           The exception object will be thrown "as is" with the specified scalar in $@, i.e. if it is a  string,
           no line number or newline will be appended (unlike with "die").

           This can be used as a softer means than either "cancel" or "safe_cancel "to ask a coro to end itself,
           although  there  is  no  guarantee  that the exception will lead to termination, and if the exception
           isn't caught it might well end the whole program.

           You might also think of "throw" as being the moral equivalent of "kill"ing a coro with a  signal  (in
           this case, a scalar).

       $coro->join
           Wait  until the coro terminates and return any values given to the "terminate" or "cancel" functions.
           "join" can be called concurrently from multiple threads, and all will be resumed and given the status
           return once the $coro terminates.

       $coro->on_destroy (\&cb)
           Registers a callback that is called when  this  coro  thread  gets  destroyed,  that  is,  after  its
           resources  have  been  freed  but  before it is joined. The callback gets passed the terminate/cancel
           arguments, if any, and must not die, under any circumstances.

           There can be any number of "on_destroy" callbacks per coro, and there is currently no way to remove a
           callback once added.

       $oldprio = $coro->prio ($newprio)
           Sets (or gets, if the argument is missing) the priority of the coro thread. Higher priority coro  get
           run  before lower priority coros. Priorities are small signed integers (currently -4 .. +3), that you
           can refer to using PRIO_xxx constants (use the import tag :prio to get then):

              PRIO_MAX > PRIO_HIGH > PRIO_NORMAL > PRIO_LOW > PRIO_IDLE > PRIO_MIN
                  3    >     1     >      0      >    -1    >    -3     >    -4

              # set priority to HIGH
              current->prio (PRIO_HIGH);

           The idle coro thread ($Coro::idle) always has a lower priority than any existing coro.

           Changing the priority of the current coro will take effect immediately, but changing the priority  of
           a  coro  in  the ready queue (but not running) will only take effect after the next schedule (of that
           coro). This is a bug that will be fixed in some future version.

       $newprio = $coro->nice ($change)
           Similar to "prio", but subtract the given value from the priority (i.e.   higher  values  mean  lower
           priority, just as in UNIX's nice command).

       $olddesc = $coro->desc ($newdesc)
           Sets  (or  gets in case the argument is missing) the description for this coro thread. This is just a
           free-form string you can associate with a coro.

           This method simply sets the "$coro->{desc}" member to the given string. You can  modify  this  member
           directly  if  you wish, and in fact, this is often preferred to indicate major processing states that
           can then be seen for example in a Coro::Debug session:

              sub my_long_function {
                 local $Coro::current->{desc} = "now in my_long_function";
                 ...
                 $Coro::current->{desc} = "my_long_function: phase 1";
                 ...
                 $Coro::current->{desc} = "my_long_function: phase 2";
                 ...
              }

GLOBAL FUNCTIONS

       Coro::nready
           Returns the number of coro that are currently in the ready state, i.e. that can  be  switched  to  by
           calling  "schedule"  directory  or  indirectly.  The value 0 means that the only runnable coro is the
           currently running one, so "cede" would have no effect, and "schedule" would cause a  deadlock  unless
           there is an idle handler that wakes up some coro.

       my $guard = Coro::guard { ... }
           This function still exists, but is deprecated. Please use the "Guard::guard" function instead.

       unblock_sub { ... }
           This  utility  function  takes  a BLOCK or code reference and "unblocks" it, returning a new coderef.
           Unblocking means that calling the new coderef will return  immediately  without  blocking,  returning
           nothing, while the original code ref will be called (with parameters) from within another coro.

           The reason this function exists is that many event libraries (such as the venerable Event module) are
           not  thread-safe (a weaker form of reentrancy). This means you must not block within event callbacks,
           otherwise you might suffer from crashes or worse. The only event library currently known that is safe
           to use without "unblock_sub" is EV (but you might still run into deadlocks if  all  event  loops  are
           blocked).

           Coro  will  try  to catch you when you block in the event loop ("FATAL: $Coro::idle blocked itself"),
           but this is just best effort and only works when you do not run your own event loop.

           This function allows your callbacks to block by executing them in another coro where it  is  safe  to
           block. One example where blocking is handy is when you use the Coro::AIO functions to save results to
           disk, for example.

           In  short:  simply  use  "unblock_sub { ... }" instead of "sub { ... }" when creating event callbacks
           that want to block.

           If your handler does not plan to block (e.g. simply sends a message to another  coro,  or  puts  some
           other coro into the ready queue), there is no reason to use "unblock_sub".

           Note  that you also need to use "unblock_sub" for any other callbacks that are indirectly executed by
           any C-based event loop. For example,  when  you  use  a  module  that  uses  AnyEvent  (and  you  use
           Coro::AnyEvent)  and  it provides callbacks that are the result of some event callback, then you must
           not block either, or use "unblock_sub".

       $cb = rouse_cb
           Create and return a "rouse callback". That's a code reference that, when called, will remember a copy
           of its arguments and notify the owner coro of the callback.

           Only the first invocation will store arguments and signal any waiter - further calls will effectively
           be ignored, but it is ok to try.

           Also see the next function.

       @args = rouse_wait [$cb]
           Wait for the specified rouse callback to be invoked (or if the argument  is  missing,  use  the  most
           recently created callback in the current coro).

           As  soon  as  the callback is invoked (or when the callback was invoked before "rouse_wait"), it will
           return the arguments originally passed to the rouse callback. In scalar context, that means  you  get
           the last argument, just as if "rouse_wait" had a "return ($a1, $a2, $a3...)"  statement at the end.

           You are only allowed to wait once for a given rouse callback.

           See the section HOW TO WAIT FOR A CALLBACK for an actual usage example.

           As  of Coro 6.57, you can reliably wait for a rouse callback in a different thread than from where it
           was created.

HOW TO WAIT FOR A CALLBACK

       It is very common for a coro to wait for some callback to be called. This occurs naturally when  you  use
       coro in an otherwise event-based program, or when you use event-based libraries.

       These  typically register a callback for some event, and call that callback when the event occurred. In a
       coro, however, you typically want to just wait for the event, simplyifying things.

       For example "AnyEvent->child" registers a callback to be called when a specific child has exited:

          my $child_watcher = AnyEvent->child (pid => $pid, cb => sub { ... });

       But from within a coro, you often just want to write this:

          my $status = wait_for_child $pid;

       Coro offers two functions specifically designed to make this easy, "rouse_cb" and "rouse_wait".

       The first function, "rouse_cb", generates and returns a  callback  that,  when  invoked,  will  save  its
       arguments and notify the coro that created the callback.

       The  second  function,  "rouse_wait", waits for the callback to be called (by calling "schedule" to go to
       sleep) and returns the arguments originally passed to the callback.

       Using these functions, it becomes easy to write the "wait_for_child" function mentioned above:

          sub wait_for_child($) {
             my ($pid) = @_;

             my $watcher = AnyEvent->child (pid => $pid, cb => rouse_cb);

             my ($rpid, $rstatus) = rouse_wait;
             $rstatus
          }

       In the case where "rouse_cb" and "rouse_wait" are not flexible enough,  you  can  roll  your  own,  using
       "schedule" and "ready":

          sub wait_for_child($) {
             my ($pid) = @_;

             # store the current coro in $current,
             # and provide result variables for the closure passed to ->child
             my $current = $Coro::current;
             my ($done, $rstatus);

             # pass a closure to ->child
             my $watcher = AnyEvent->child (pid => $pid, cb => sub {
                $rstatus = $_[1]; # remember rstatus
                $done = 1;        # mark $rstatus as valid
                $current->ready;  # wake up the waiting thread
             });

             # wait until the closure has been called
             schedule while !$done;

             $rstatus
          }

BUGS/LIMITATIONS

       fork with pthread backend
           When Coro is compiled using the pthread backend (which isn't recommended but required on many BSDs as
           their  libcs  are completely broken), then coro will not survive a fork. There is no known workaround
           except to fix your libc and use a saner backend.

       perl process emulation ("threads")
           This module is not perl-pseudo-thread-safe. You should only ever  use  this  module  from  the  first
           thread  (this  requirement  might  be  removed  in  the  future  to  allow per-thread schedulers, but
           Coro::State does not yet allow this). I recommend disabling thread support and  using  processes,  as
           having  the  windows  process emulation enabled under unix roughly halves perl performance, even when
           not used.

           Attempts to use threads created in another emulated  process  will  crash  ("cleanly",  with  a  null
           pointer exception).

       coro switching is not signal safe
           You  must  not  switch  to  another coro from within a signal handler (only relevant with %SIG - most
           event libraries provide safe signals), unless you are sure you are not interrupting a Coro function.

           That means you MUST NOT call any function that might "block" the current coro  -  "cede",  "schedule"
           "Coro::Semaphore->down"  or  anything  that  calls those. Everything else, including calling "ready",
           works.

WINDOWS PROCESS EMULATION

       A great many people seem  to  be  confused  about  ithreads  (for  example,  Chip  Salzenberg  called  me
       unintelligent,  incapable,  stupid and gullible, while in the same mail making rather confused statements
       about perl ithreads  (for  example,  that  memory  or  files  would  be  shared),  showing  his  lack  of
       understanding  of  this  area  -  if  it  is  hard  to understand for Chip, it is probably not obvious to
       everybody).

       What follows is an ultra-condensed version of my talk about threads in scripting languages given  on  the
       perl workshop 2009:

       The  so-called  "ithreads"  were  originally  implemented for two reasons: first, to (badly) emulate unix
       processes on native win32 perls, and secondly, to replace the older, real thread model ("5.005-threads").

       It does that by using threads instead of OS processes. The difference between processes  and  threads  is
       that threads share memory (and other state, such as files) between threads within a single process, while
       processes  do  not  share anything (at least not semantically). That means that modifications done by one
       thread are seen by others, while modifications by one process are not seen by other processes.

       The "ithreads" work exactly like that: when creating a new ithreads process, all state is copied  (memory
       is  copied physically, files and code is copied logically). Afterwards, it isolates all modifications. On
       UNIX, the same behaviour can be achieved by using operating system processes, except that UNIX  typically
       uses  hardware built into the system to do this efficiently, while the windows process emulation emulates
       this hardware in software (rather efficiently, but of course it  is  still  much  slower  than  dedicated
       hardware).

       As mentioned before, loading code, modifying code, modifying data structures and so on is only visible in
       the ithreads process doing the modification, not in other ithread processes within the same OS process.

       This  is why "ithreads" do not implement threads for perl at all, only processes. What makes it so bad is
       that on non-windows platforms, you can actually take advantage of custom hardware for  this  purpose  (as
       evidenced by the forks module, which gives you the (i-) threads API, just much faster).

       Sharing  data  is  in  the  i-threads model is done by transferring data structures between threads using
       copying semantics, which is very slow - shared data simply does not  exist.  Benchmarks  using  i-threads
       which are communication-intensive show extremely bad behaviour with i-threads (in fact, so bad that Coro,
       which  cannot  take  direct  advantage  of  multiple CPUs, is often orders of magnitude faster because it
       shares data using real threads, refer to my talk for details).

       As summary, i-threads *use* threads to implement processes, while  the  compatible  forks  module  *uses*
       processes to emulate, uhm, processes. I-threads slow down every perl program when enabled, and outside of
       windows, serve no (or little) practical purpose, but disadvantages every single-threaded Perl program.

       This  is  the  reason  that I try to avoid the name "ithreads", as it is misleading as it implies that it
       implements some kind of thread model for perl, and prefer the name  "windows  process  emulation",  which
       describes the actual use and behaviour of it much better.

SEE ALSO

       Event-Loop integration: Coro::AnyEvent, Coro::EV, Coro::Event.

       Debugging: Coro::Debug.

       Support/Utility: Coro::Specific, Coro::Util.

       Locking and IPC: Coro::Signal, Coro::Channel, Coro::Semaphore, Coro::SemaphoreSet, Coro::RWLock.

       I/O and Timers: Coro::Timer, Coro::Handle, Coro::Socket, Coro::AIO.

       Compatibility   with  other  modules:  Coro::LWP  (but  see  also  AnyEvent::HTTP  for  a  better-working
       alternative), Coro::BDB, Coro::Storable, Coro::Select.

       XS API: Coro::MakeMaker.

       Low level Configuration, Thread Environment, Continuations: Coro::State.

AUTHOR/SUPPORT/CONTACT

          Marc A. Lehmann <schmorp@schmorp.de>
          http://software.schmorp.de/pkg/Coro.html

perl v5.38.2                                       2024-03-31                                          Coro(3pm)