Provided by: libcoro-perl_6.570-3build3_amd64 bug

NAME

       Coro::State - first class continuations

SYNOPSIS

        use Coro::State;

        $new = new Coro::State sub {
           print "in coro (called with @_), switching back\n";
           $new->transfer ($main);
           print "in coro again, switching back\n";
           $new->transfer ($main);
        }, 5;

        $main = new Coro::State;

        print "in main, switching to coro\n";
        $main->transfer ($new);
        print "back in main, switch to coro again\n";
        $main->transfer ($new);
        print "back in main\n";

DESCRIPTION

       This module implements coro objects. Coros, similar to threads and continuations, allow you to run more
       than one "thread of execution" in parallel. Unlike so-called "kernel" threads, there is no parallelism
       and only voluntary switching is used so locking problems are greatly reduced. The latter is called
       "cooperative" threading as opposed to "preemptive" threading.

       This can be used to implement non-local jumps, exception handling, continuation objects and more.

       This module provides only low-level functionality useful to build other abstractions, such as threads,
       generators or coroutines. See Coro and related modules for a higher level threads abstraction including a
       scheduler.

   MODEL
       Coro::State implements two different thread models: Perl and C. The C threads (called cctx's) are
       basically simplified perl interpreters running/interpreting the Perl threads. A single interpreter can
       run any number of Perl threads, so usually there are very few C threads.

       When Perl code calls a C function (e.g. in an extension module) and that C function then calls back into
       Perl or transfers control to another thread, the C thread can no longer execute other Perl threads, so it
       stays tied to the specific thread until it returns to the original Perl caller, after which it is again
       available to run other Perl threads.

       The main program always has its own "C thread" (which really is *the* Perl interpreter running the whole
       program), so there will always be at least one additional C thread. You can use the debugger (see
       Coro::Debug) to find out which threads are tied to their cctx and which aren't.

   MEMORY CONSUMPTION
       A newly created Coro::State that has not been used only allocates a relatively small (a hundred bytes)
       structure. Only on the first "transfer" will perl allocate stacks (a few kb, 64 bit architectures use
       twice as much, i.e. a few kb :) and optionally a C stack/thread (cctx) for threads that recurse through C
       functions. All this is very system-dependent. On my x86-pc-linux-gnu system this amounts to about 2k per
       (non-trivial but simple) Coro::State.

       You can view the actual memory consumption using Coro::Debug. Keep in mind that a for loop or other block
       constructs can easily consume 100-200 bytes per nesting level.

   GLOBAL VARIABLES
       $Coro::State::DIEHOOK
           This  works  similarly  to  $SIG{__DIE__}  and  is  used  as  the  default die hook for newly created
           Coro::States. This is useful if you want some generic logging function that  works  for  all  threads
           that don't set their own hook.

           When  Coro::State  is  first  loaded it will install these handlers for the main program, too, unless
           they have been overwritten already.

           The default handlers provided will behave like the built-in ones (as if they weren't there).

           If you don't want to exit your program on uncaught exceptions, you must not return from your die hook
           - call "Coro::terminate" instead.

           Note 1: You must store a valid code reference in these variables, "undef" will not do.

           Note 2: The value of this variable will be shared among all  threads,  so  changing  its  value  will
           change it in all threads that don't have their own die handler.

       $Coro::State::WARNHOOK
           Similar to above die hook, but augments $SIG{__WARN__}.

   Coro::State METHODS
       $coro = new Coro::State [$coderef[, @args...]]
           Create  a  new Coro::State thread object and return it. The first "transfer" call to this thread will
           start execution at the given coderef, with the given arguments.

           Note that the arguments will not be copied. Instead,  as  with  normal  function  calls,  the  thread
           receives passed arguments by reference, so make sure you don't change them in unexpected ways.

           Returning  from  such  a  thread  is NOT supported. Neither is calling "exit" or throwing an uncaught
           exception. The following paragraphs describe what happens in current versions of Coro.

           If the subroutine returns the program will be terminated as if execution of the main program ended.

           If it throws an exception the program will terminate unless the exception is caught, exactly like  in
           the main program.

           Calling  "exit"  in a thread does the same as calling it in the main program, but due to libc bugs on
           many BSDs, this doesn't work reliable everywhere.

           If the coderef is omitted this function will create a new "empty" thread, i.e. a thread  that  cannot
           be  transferred  to but can be used to save the current thread state in (note that this is dangerous,
           as no reference is taken  to  ensure  that  the  "current  thread  state"  survives,  the  caller  is
           responsible to ensure that the cloned state does not go away).

           The  returned  object is an empty hash which can be used for any purpose whatsoever, for example when
           subclassing Coro::State.

           Certain variables are "localised" to each thread, that is, certain "global"  variables  are  actually
           per  thread. Not everything that would sensibly be localised currently is, and not everything that is
           localised makes sense for every application, and the future might bring changes.

           The following global variables can have different values per thread,  and  have  the  stated  initial
           values:

              Variable       Initial Value
              @_             whatever arguments were passed to the Coro
              $_             undef
              $@             undef
              $/             "\n"
              $SIG{__DIE__}  aliased to $Coro::State::DIEHOOK(*)
              $SIG{__WARN__} aliased to $Coro::State::WARNHOOK(*)
              (default fh)   *STDOUT
              $^H, %^H       zero/empty.
              $1, $2...      all regex results are initially undefined

              (*) reading the value from %SIG is not supported, but local'ising is.

           If  you feel that something important is missing then tell me. Also remember that every function call
           that might call "transfer" (such as "Coro::Channel::put") might clobber  any  global  and/or  special
           variables.  Yes,  this  is by design ;) You can always create your own process abstraction model that
           saves these variables.

           The easiest way to do this is to create your own scheduling primitive like in the code below, and use
           it in your threads:

             sub my_cede {
                local ($;, ...);
                Coro::cede;
             }

           Another way is to use dynamic winders, see "Coro::on_enter" and "Coro::on_leave" for this.

           Yet another way that works only for variables is "->swap_sv".

       $prev->transfer ($next)
           Save the state of the current subroutine in $prev and switch to the thread saved in $next.

           The "state" of a subroutine includes the scope, i.e. lexical  variables  and  the  current  execution
           state (subroutine, stack).

       $state->throw ([$scalar])
       $state->is_new
       $state->is_zombie
           See the corresponding method(s) for Coro objects.

       $state->cancel
           Forcefully  destructs  the  given  Coro::State.  While you can keep the reference, and some memory is
           still allocated, the Coro::State object is effectively dead, destructors have been freed,  it  cannot
           be transferred to anymore, it's pushing up the daisies.

       $state->call ($coderef)
           Try  to  call the given $coderef in the context of the given state. This works even when the state is
           currently within an XS function, and can be very dangerous. You can use it to  acquire  stack  traces
           etc.  (see  the  Coro::Debug  module for more details). The coderef MUST NOT EVER transfer to another
           state.

       $state->eval ($string)
           Like "call", but eval's the string. Dangerous.

       $state->swap_defsv
       $state->swap_defav
           Swap the current $_ (swap_defsv) or @_ (swap_defav) with the equivalent in the saved state of $state.
           This can be used to give the coro a defined content for @_ and $_ before transfer'ing to it.

       $state->swap_sv (\$sv, \$swap_sv)
           This (very advanced) function can be used to make any variable local to a thread.

           It works by swapping the contents of $sv and $swap_sv each time the thread is entered and left again,
           i.e. it is similar to:

              $tmp = $sv; $sv = $swap_sv; $swap_sv = $tmp;

           Except that it doesn't make an copies  and  works  on  hashes  and  even  more  exotic  values  (code
           references!).

           When  called  on the current thread (i.e. from within the thread that will receive the swap_sv), then
           this method acts as if it was called from another thread, i.e. after  adding  the  two  SV's  to  the
           threads swap list their values will be swapped.

           Needless  to  say,  this  function  can  be  very  very  dangerous: you can easily swap a hash with a
           reference (i.e. %hash becomes a reference), and perl will not like this at all.

           It will also swap "magicalness" - so when swapping a builtin perl variable (such as $.), it will lose
           its magicalness, which, again, perl will not like, so don't do it.

           Lastly, the $swap_sv itself will be used, not a copy, so make sure  you  give  each  thread  its  own
           $swap_sv instance.

           It  is,  however, quite safe to swap some normal variable with another. For example, PApp::SQL stores
           the default database handle in $PApp::SQL::DBH. To make this a per-thread variable, use this:

              my $private_dbh = ...;
              $coro->swap_sv (\$PApp::SQL::DBH, \$private_dbh);

           This results in $PApp::SQL::DBH having the value of $private_dbh  while  it  executes,  and  whatever
           other value it had when it doesn't execute.

           You can also swap hashes and other values:

              my %private_hash;
              $coro->swap_sv (\%some_hash, \%private_hash);

           To  undo an earlier "swap_sv" call you must call "swap_sv" with exactly the same two variables in the
           same order (the references can be different, it's the variables that they point to that  count).  For
           example,  the  following sequence will remove the swap of $x and $y, while keeping the swap of $x and
           $z:

              $coro->swap_sv (\$x, \$y);
              $coro->swap_sv (\$x, \$z);
              $coro->swap_sv (\$x, \$y);

       $bytes = $state->rss
           Returns the memory allocated by the coro (which includes static structures, various perl  stacks  but
           NOT  local variables, arguments or any C context data). This is a rough indication of how much memory
           it might use.

       ($real, $cpu) = $state->times
           Returns the real time and cpu times spent in the given $state.  See  "Coro::State::enable_times"  for
           more info.

       $state->trace ($flags)
           Internal function to control tracing. I just mention this so you can stay away from abusing it.

       METHODS FOR C CONTEXTS

       Most  coros  only  consist  of  some  Perl data structures - transferring to a coro just reconfigures the
       interpreter to continue somewhere else.

       However. this is not always possible: For example, when Perl calls a C/XS  function  (such  as  an  event
       loop),  and  C  then  invokes  a  Perl callback, reconfiguring the interpreter is not enough. Coro::State
       detects these cases automatically, and attaches a C-level thread to each such Coro::State object, for  as
       long as necessary.

       The  C-level  thread structure is called "C context" (or cctxt for short), and can be quite big, which is
       why Coro::State only creates them as needed and can run many Coro::State's on a single cctxt.

       This is mostly transparent, so the following methods are rarely needed.

       $state->has_cctx
           Returns whether the state currently uses a cctx/C context. An active state always has a cctx, as well
           as the main program. Other states only use a cctxts when needed.

       Coro::State::force_cctx
           Forces the allocation of a private cctxt for the currently executing Coro::State even though it would
           not normally ned one. Apart from benchmarking or testing Coro itself, there is little point in  doing
           so, however.

       $ncctx = Coro::State::cctx_count
           Returns  the number of C contexts allocated. If this number is very high (more than a dozen) it might
           be beneficial to identify points of C-level recursion (Perl calls C/XS, which calls Perl again  which
           switches  coros  -  this  forces  an  allocation  of a C context) in your code and moving this into a
           separate coro.

       $nidle = Coro::State::cctx_idle
           Returns the number of allocated but idle (currently unused and free for reuse) C contexts.

       $old = Coro::State::cctx_max_idle [$new_count]
           Coro caches C contexts that are not in  use  currently,  as  creating  them  from  scratch  has  some
           overhead.

           This  function  returns  the  current  maximum  number of idle C contexts and optionally sets the new
           amount. The count must be at least 1, with the default being 4.

       $old = Coro::State::cctx_stacksize [$new_stacksize]
           Returns the current C stack size and optionally sets the new minimum stack size to $new_stacksize (in
           units of pointer sizes, i.e. typically 4 on 32 bit and 8 on 64 bit hosts). Existing stacks  will  not
           be  changed,  but  Coro  will try to replace smaller stacks as soon as possible. Any Coro::State that
           starts to use a stack after this call is guaranteed this minimum stack size.

           Please note that coros will only need to use a C-level stack if the interpreter recurses or  calls  a
           function  in  a  module that calls back into the interpreter, so use of this feature is usually never
           needed.

   FUNCTIONS
       @states = Coro::State::list
           Returns a list of all Coro::State objects currently allocated.  This  includes  all  derived  objects
           (such as Coro threads).

       $was_enabled = Coro::State::enable_times [$enable]
           Enables/disables/queries the current state of per-thread real and cpu-time gathering.

           When  enabled,  the  real  time  and  the  cpu  time  (user  +  system  time) spent in each thread is
           accumulated. If disabled, then the accumulated times will stay as they are (they start at 0).

           Currently, cpu time is only measured on GNU/Linux systems, all other systems only gather real time.

           Enabling time profiling slows down thread switching by a factor of 2 to 10, depending on platform  on
           hardware.

           The  times  will be displayed when running "Coro::Debug::command "ps"", and can be queried by calling
           "$state->times".

       CLONING

       $clone = $state->clone
           This exciting method takes a Coro::State object and clones it, i.e., it creates a copy. This makes it
           possible to restore a state more than once, and even return to states that have returned or have been
           terminated.

           Since its only known purpose is for intellectual self-gratification, and because it  is  a  difficult
           piece of code, it is not enabled by default, and not supported.

           Here  are  a  few  little-known  facts:  First,  coros  *are*  full/true/real continuations. Secondly
           Coro::State objects (without clone) *are* first class continuations. Thirdly, nobody has ever found a
           use for the full power of call/cc that isn't better (faster, easier,  more  efficiently)  implemented
           differently, and nobody has yet found a useful control construct that can't be implemented without it
           already,  just  much  faster  and  with fewer resources. And lastly, Scheme's call/cc doesn't support
           using call/cc to implement threads.

           Among the games you can play with this is implementing a scheme-like  call-with-current-continuation,
           as the following code does (well, with small differences).

              # perl disassociates from local lexicals on frame exit,
              # so use a global variable for return values.
              my @ret;

              sub callcc($@) {
                 my ($func, @arg) = @_;

                 my $continuation = new Coro::State;
                 $continuation->transfer (new Coro::State sub {
                    my $escape = sub {
                       @ret = @_;
                       Coro::State->new->transfer ($continuation->clone);
                    };
                    $escape->($func->($escape, @arg));
                 });

                 my @ret_ = @ret; @ret = ();
                 wantarray ? @ret_ : pop @ret_
              }

           Which could be used to implement a loop like this:

              async {
                 my $n;
                 my $l = callcc sub { $_[0] };

                 $n++;
                 print "iteration $n\n";

                 $l->($l) unless $n == 10;
              };

           If you find this confusing, then you already understand the coolness of call/cc: It can turn anything
           into spaghetti code real fast.

           Besides,  call/cc  is  much  less  useful  in  a Perl-like dynamic language (with references, and its
           scoping rules) then in, say, scheme.

           Now, the known limitations of "clone":

           It probably only works on perl 5.10; it cannot clone a  coro  inside  the  substition  operator  (but
           windows  perl  can't fork from there either) and some other contexts, and "abort ()" is the preferred
           mechanism to signal errors. It cannot clone a state that has a c context attached (implementing clone
           on the C level is too hard for me to even try), which rules out calling call/cc from the  main  coro.
           It  cannot clone a context that hasn't even been started yet. It doesn't work with "-DDEBUGGING" (but
           what does). It probably also leaks, and sometimes triggers a few  assertions  inside  Coro.  Most  of
           these  limitations  *are* fixable with some effort, but that's pointless just to make a point that it
           could be done.

           The current implementation could without doubt be optimised to be a constant-time operation by  doing
           lazy stack copying, if somebody were insane enough to invest the time.

BUGS

       This module is not thread-safe. You must only ever use this module from the same thread (this requirement
       might be removed in the future).

SEE ALSO

       Coro.

AUTHOR/SUPPORT/CONTACT

          Marc A. Lehmann <schmorp@schmorp.de>
          http://software.schmorp.de/pkg/Coro.html

perl v5.38.2                                       2024-03-31                                         State(3pm)