Provided by: libvolpack1-dev_1.0b3-9.1_amd64 bug

NAME

       vpSetCallback - define a callback function

SYNOPSIS

       #include <volpack.h>

       vpResult
       vpSetCallback(vpc, option, func)
           vpContext *vpc;
           int option;
           void (*func)();

ARGUMENTS

       vpc    VolPack context from vpCreateContext.

       option A code specifying which callback function to set.

       func   A pointer to the callback function.

DESCRIPTION

       vpSetCallback  is  used  to  set  a  callback function.  The following list gives the possible values for
       option:

       VP_GRAY_SHADE_FUNC
              The func argument is a shading callback function that produces a floating  point  grayscale  pixel
              intensity.  The function should be declared:
              void func(void *voxel_ptr, float *i_ptr,
              240u'void *client_data);

              voxel_ptr
                     Pointer to the beginning of a voxel that must be shaded.

              i_ptr  Location into which the function should store the grayscale intensity result.  It should be
                     a single-precision floating point in the range 0.0 (black) to 1.0 (white).

              client_data
                     Pointer to the application-defined client data (see vpSetClientData(3)).

              The  callback  can  be used to implement custom shading routines that cannot be implemented with a
              lookup table.  See vpSetLookupShader(3) for more information.

       VP_RGB_SHADE_FUNC
              The func argument is a shading  callback  function  that  produces  a  floating  point  RGB  pixel
              intensity.  The function should be declared:
              void func(void *voxel_ptr, float *r_ptr,
              240u'float *r_ptr, float *r_ptr,
              240u'void *client_data);

              voxel_ptr
                     Pointer to the beginning of a voxel that must be shaded.

              r_ptr, g_ptr, b_ptr
                     Location  into  which  the  function  should store the RGB intensities of the result.  Each
                     intensity should be a single-precision floating point in the range 0.0  (no  intensity)  to
                     1.0 (full intensity).

              client_data
                     Pointer to the application-defined client data (see vpSetClientData(3)).

              The  callback  can  be used to implement custom shading routines that cannot be implemented with a
              lookup table.  See vpSetLookupShader(3) for more information.

       VP_READ_FUNC
              The func argument is a callback function that takes the same arguments and returns the same result
              as  the  read(2)  system  call.   This  function  is  used  to   read   data   from   files   (see
              vpLoadRawVolume(3)).   By  default,  the  read  system  call is used.  The callback can be used to
              implement a custom I/O interface, for example a compression/decompression system.

       VP_WRITE_FUNC
              The func argument is a callback function that takes the same arguments and returns the same result
              as  the  write(2)  system  call.   This  function  is  used  to   write   data   to   files   (see
              vpStoreRawVolume(3)).   By  default,  the  write system call is used.  The callback can be used to
              implement a custom I/O interface, for example a compression/decompression system.

       VP_MMAP_FUNC
              The func argument is a callback function that is called to memory map data from a file instead  of
              copying the data into memory (see vpLoadRawVolume(3)).  The function should be declared:
              void *func(int fd, unsigned offset,
              264u'void *client_data);

              fd     File descriptor from open(2) open for reading.

              offset Byte offset in the file to the beginning of the memory to be mapped.

              client_data
                     Pointer to the application-defined client data (see vpSetClientData(3)).

              The  function  should  map the entire file into memory and return a pointer to the memory location
              that corresponds to the file offset.  By default, memory mapping is disabled.

       VP_STATUS_FUNC
              The func argument  is  a  callback  function  that  is  called  periodically  during  long-running
              operations such as during preprocessing of a volume.  The function should be declared:
              void func(double frac, void *client_data);

              frac   An estimate of the fraction of the current operation that is complete.

              client_data
                     Pointer to the client data associated with the context.

              The  callback can be used to print a status report or to process time-critical events such as user
              input.  However, the callback should not make any calls to VolPack functions  since  the  internal
              VolPack state may be inconsistent.

       VP_LOG_ALLOC_FUNC
              The  func  argument  is a callback function that is called whenever VolPack allocates memory.  The
              function should be declared:
              void func(void *ptr, int size, char *use,
              240u'int line, char *file, void *client_data);

              ptr    Address of the allocated memory.

              size   Size (in bytes) of the allocated memory.

              use    Short description of the use of the allocated memory.

              line   Source code line number for the call to the memory allocator.

              file   Source code file name for the call to the memory allocator.

              client_data
                     Pointer to the client data associated with the context.

              The callback can be used to track memory allocations (primarily for debugging memory leaks).

       VP_LOG_FREE_FUNC
              The func argument is a callback function that is called whenever VolPack deallocates memory.   The
              function should be declared:
              void func(void *ptr, void *client_data)

              ptr    Address of the deallocated memory.

              client_data
                     Pointer to the client data associated with the context.

              The callback can be used to track memory deallocations (primarily for debugging memory leaks).

       If the func argument is NULL then the corresponding callback function is reset to the default behavior or
       disabled if there is no default behavior.

ERRORS

       The normal return value is VP_OK.  The following error return value is possible:

       VPERROR_BAD_OPTION
              The option argument is invalid.

SEE ALSO

       VolPack(3),    vpCreateContext(3),    vpSetClientData(3),    vpSetLookupShader(3),    vpLoadRawVolume(3),
       vpStoreRawVolume(3)

VolPack                                                                                         vpSetCallback(3)