Provided by: grass-doc_8.3.2-1ubuntu2_all bug

NAME

       v.surf.bspline  - Performs bicubic or bilinear spline interpolation with Tykhonov regularization.

KEYWORDS

       vector, surface, interpolation, LIDAR

SYNOPSIS

       v.surf.bspline
       v.surf.bspline --help
       v.surf.bspline  [-ce]  input=name   [layer=string]    [column=name]   [sparse_input=name]   [output=name]
       [raster_output=name]       [mask=name]       [ew_step=float]       [ns_step=float]        [method=string]
       [lambda_i=float]      [solver=name]      [maxit=integer]      [error=float]     [memory=memory   in   MB]
       [--overwrite]  [--help]  [--verbose]  [--quiet]  [--ui]

   Flags:
       -c
           Find the best Tykhonov regularizing parameter using a "leave-one-out" cross validation method

       -e
           Estimate point density and distance
           Estimate point density and distance in map units for the  input  vector  points  within  the  current
           region extents and quit

       --overwrite
           Allow output files to overwrite existing files

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       input=name [required]
           Name of input vector point map
           Or data source for direct OGR access

       layer=string
           Layer number or name
           Vector  features  can have category values in different layers. This number determines which layer to
           use. When used with direct OGR access this is the layer name.
           Default: 1

       column=name
           Name of the attribute column with values to be used for approximation
           If not given and input is 3D vector map then z-coordinates are used.

       sparse_input=name
           Name of input vector map with sparse points
           Or data source for direct OGR access

       output=name
           Name for output vector map

       raster_output=name
           Name for output raster map

       mask=name
           Raster map to use for masking (applies to raster output only)
           Only cells that are not NULL and not zero are interpolated

       ew_step=float
           Length of each spline step in the east-west direction
           Default: 4 * east-west resolution

       ns_step=float
           Length of each spline step in the north-south direction
           Default: 4 * north-south resolution

       method=string
           Spline interpolation algorithm
           Options: bilinear, bicubic
           Default: bilinear
           bilinear: Bilinear interpolation
           bicubic: Bicubic interpolation

       lambda_i=float
           Tykhonov regularization parameter (affects smoothing)
           Default: 0.01

       solver=name
           The type of solver which should solve the symmetric linear equation system
           Options: cholesky, cg
           Default: cholesky

       maxit=integer
           Maximum number of iteration used to solve the linear equation system
           Default: 10000

       error=float
           Error break criteria for iterative solver
           Default: 0.000001

       memory=memory in MB
           Maximum memory to be used (in MB)
           Cache size for raster rows
           Default: 300

DESCRIPTION

       v.surf.bspline performs a bilinear/bicubic spline interpolation with Tykhonov regularization.  The  input
       is  a 2D or 3D vector points map. Values to interpolate can be the z values of 3D points or the values in
       a user-specified attribute column in a 2D or 3D vector map. Output can be  a  raster  (raster_output)  or
       vector  (output)  map.  Optionally, a "sparse point" vector map can be input which indicates the location
       of output vector points.

NOTES

       From a theoretical perspective, the interpolating procedure takes place in two parts:  the  first  is  an
       estimate  of  the linear coefficients of a spline function is derived from the observation points using a
       least squares regression; the second is the computation of  the  interpolated  surface  (or  interpolated
       vector  points).  As  used  here,  the splines are 2D piece-wise non-zero polynomial functions calculated
       within a limited, 2D area. The length (in mapping units) of each spline step is defined  by  ew_step  for
       the east-west direction and ns_step for the north-south direction. For optimal performance, the length of
       spline step should be no less than the distance between observation points. Each vector point observation
       is  modeled  as  a  linear function of the non-zero splines in the area around the observation. The least
       squares regression predicts the the coefficients of these linear functions.  Regularization,  avoids  the
       need to have one observation and one coefficient for each spline (in order to avoid instability).

       With  regularly  distributed data points, a spline step corresponding to the maximum distance between two
       points in both the east and north directions is sufficient. But  often  data  points  are  not  regularly
       distributed  and  require  statistial  regularization  or  estimation. In such cases, v.surf.bspline will
       attempt to minimize the gradient of bilinear splines or the curvature of bicubic splines in areas lacking
       point observations. As a general rule, spline step length  should  be  greater  than  the  mean  distance
       between  observation  points  (twice  the  distance  between  points  is a good starting point). Separate
       east-west and north-south spline step length arguments allows the user to  account  for  some  degree  of
       anisotropy  in the distribution of observation points. Short spline step lengths - especially spline step
       lengths that are less than the distance between observation points - can greatly increase the  processing
       time.

       Moreover,  the  maximum  number  of  splines  for each direction at each time is fixed, regardless of the
       spline step length. As the total number of splines used increases (i.e., with small spline step lengths),
       the region is automatically split into subregions for interpolation. Each subregion can contain  no  more
       than  150x150  splines. To avoid subregion boundary problems, subregions are created to partially overlap
       each other. A weighted mean of  observations,  based  on  point  locations,  is  calculated  within  each
       subregion.

       The Tykhonov regularization parameter (lambda_i) acts to smooth the interpolation. With a small lambda_i,
       the  interpolated  surface  closely  follows  observation  points; a larger value will produce a smoother
       interpolation.

       The input can be a 2D or 3D vector points map. If input is 3D and column is not given than  z-coordinates
       are used for interpolation. Parameter column is required when input is 2D vector map.

       v.surf.bspline  can  produce  a raster_output OR a output (but NOT simultaneously). Note that topology is
       not build for output vector point map. The topology can be built if required by v.build.

       If output is a vector points map and a sparse vector points map is not specified, the output  vector  map
       will  contain  points at the same locations as observation points in the input map, but the values of the
       output points are interpolated values. If instead a sparse vector points map  is  specified,  the  output
       vector  map will contain points at the same locations as the sparse vector map points, and values will be
       those of the interpolated raster surface at those points.

       A cross validation "leave-one-out" analysis is available to help to determine the optimal lambda_i  value
       that  produces  an  interpolation  that best fits the original observation data. The more points used for
       cross-validation, the longer the time needed for computation. Empirical testing indicates a threshold  of
       a  maximum  of 100 points is recommended. Note that cross validation can run very slowly if more than 100
       observations are used. The cross-validation output reports mean and rms of the residuals  from  the  true
       point value and the estimated from the interpolation for a fixed series of lambda_i values. No vector nor
       raster output will be created when cross-validation is selected.

EXAMPLES

   Basic interpolation
       v.surf.bspline input=point_vector output=interpolate_surface method=bicubic
       A  bicubic  spline interpolation will be done and a vector points map with estimated (i.e., interpolated)
       values will be created.

   Basic interpolation and raster output with a longer spline step
       v.surf.bspline input=point_vector raster=interpolate_surface ew_step=25 ns_step=25
       A bilinear spline interpolation will be done with a spline step length of 25 map units.  An  interpolated
       raster map will be created at the current region resolution.

   Estimation of lambda_i parameter with a cross validation process
       v.surf.bspline -c input=point_vector

   Estimation on sparse points
       v.surf.bspline input=point_vector sparse=sparse_points output=interpolate_surface
       An output map of vector points will be created, corresponding to the sparse vector map, with interpolated
       values.

   Using attribute values instead z-coordinates
       v.surf.bspline input=point_vector raster=interpolate_surface layer=1 \
         column=attrib_column
       The interpolation will be done using the values in attrib_column, in the table associated with layer 1.

   North carolina location example using z-coordinates for interpolation
       g.region region=rural_1m res=2 -p
       v.surf.bspline input=elev_lid792_bepts raster=elev_lid792_rast \
         ew_step=5 ns_step=5 method=bicubic lambda_i=0.1

KNOWN ISSUES

       Known issues:

       In  order  to  avoid  RAM  memory  problems, an auxiliary table is needed for recording some intermediate
       calculations. This requires the GROUP BY SQL function is used, which is not supported by the DBF  driver.
       For  this  reason, vector map output (output) is not permitted with the DBF driver. There are no problems
       with the raster map output from the DBF driver.

REFERENCES

           •   Brovelli M. A., Cannata M., and Longoni U.M., 2004, LIDAR Data Filtering  and  DTM  Interpolation
               Within  GRASS,  Transactions  in  GIS,  April  2004,  vol.  8, iss. 2, pp. 155-174(20), Blackwell
               Publishing Ltd

           •   Brovelli M. A. and Cannata M., 2004, Digital Terrain model reconstruction  in  urban  areas  from
               airborne laser scanning data: the method and an example for Pavia (Northern Italy). Computers and
               Geosciences 30, pp.325-331

           •   Brovelli  M.  A  e  Longoni  U.M.,  2003,  Software  per  il  filtraggio  di  dati LIDAR, Rivista
               dell’Agenzia del Territorio, n. 3-2003, pp. 11-22 (ISSN 1593-2192)

           •   Antolin R. and Brovelli M.A., 2007, LiDAR data Filtering with GRASS GIS for the Determination  of
               Digital  Terrain  Models.  Proceedings  of  Jornadas  de  SIG  Libre,  Girona,  España.  CD ISBN:
               978-84-690-3886-9

SEE ALSO

        v.surf.idw, v.surf.rst

       Overview: Interpolation and Resampling in GRASS GIS

AUTHORS

       Original version (s.bspline.reg) in GRASS 5.4:  Maria  Antonia  Brovelli,  Massimiliano  Cannata,  Ulisse
       Longoni, Mirko Reguzzoni
       Update for GRASS 6 and improvements: Roberto Antolin

SOURCE CODE

       Available at: v.surf.bspline source code (history)

       Accessed: Monday Apr 01 03:08:54 2024

       Main index | Vector index | Topics index | Keywords index | Graphical index | Full index

       © 2003-2024 GRASS Development Team, GRASS GIS 8.3.2 Reference Manual

GRASS 8.3.2                                                                               v.surf.bspline(1grass)