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NAME

       v.colors  - Creates/modifies the color table associated with a vector map.

KEYWORDS

       vector, color table

SYNOPSIS

       v.colors
       v.colors --help
       v.colors    [-rwldngac]    map=name     [layer=string]    use=string    [column=name]     [range=min,max]
       [color=style]     [raster=name]     [raster_3d=name]     [rules=name]     [rgb_column=name]      [--help]
       [--verbose]  [--quiet]  [--ui]

   Flags:
       -r
           Remove existing color table

       -w
           Only write new color table if it does not already exist

       -l
           List available rules then exit

       -d
           List available rules with description then exit
           If a color rule is given, only this rule is listed

       -n
           Invert colors

       -g
           Logarithmic scaling

       -a
           Logarithmic-absolute scaling

       -c
           Convert color rules from RGB values to color table
           Option ’rgb_column’ with valid RGB values required

       --help
           Print usage summary

       --verbose
           Verbose module output

       --quiet
           Quiet module output

       --ui
           Force launching GUI dialog

   Parameters:
       map=name [required]
           Name of vector map
           Or data source for direct OGR access

       layer=string
           Layer number or name
           Vector  features  can have category values in different layers. This number determines which layer to
           use. When used with direct OGR access this is the layer name.
           Default: 1

       use=string [required]
           Source values
           Options: attr, cat, z
           Default: cat
           attr: read values from attribute table (requires <column> option)
           cat: use category values
           z: use z coordinate (3D points or centroids only)

       column=name
           Name of column containing numeric data
           Required for use=attr

       range=min,max
           Manually set range (refers to ’column’ option)
           Ignored when ’rules’ given

       color=style
           Name of color table
           Options: aspect, aspectcolr, bcyr, bgyr, blues, byg, byr, celsius,  corine,  curvature,  differences,
           elevation,  etopo2,  evi,  fahrenheit,  forest_cover,  gdd,  grass,  greens, grey, grey.eq, grey.log,
           grey1.0, grey255, gyr, haxby, inferno, kelvin, magma, ndvi, ndwi, nlcd, oranges, plasma,  population,
           population_dens,  precipitation,  precipitation_daily,  precipitation_monthly, rainbow, ramp, random,
           reds, roygbiv, rstcurv, ryb, ryg, sepia, slope,  soilmoisture,  srtm,  srtm_plus,  terrain,  viridis,
           water, wave
            aspect: aspect oriented grey colors [range: map values]
            aspectcolr: aspect oriented rainbow colors [range: 0 to 360]
            bcyr: blue through cyan through yellow to red [range: map values]
            bgyr: blue through green through yellow to red [range: map values]
            blues: white to blue [range: map values]
            byg: blue through yellow to green [range: map values]
            byr: blue through yellow to red [range: map values]
            celsius: blue to red for degree Celsius temperature [range: -80 to 80]
            corine: EU Corine land cover colors [range: 111 to 995]
            curvature: for terrain curvatures (from v.surf.rst and r.slope.aspect) [range: map values]
            differences: differences oriented colors [range: map values]
            elevation: maps relative ranges of raster values to elevation color ramp [range: map values]
            etopo2: colors for ETOPO2 worldwide bathymetry/topography [range: -11000 to 8850]
            evi: enhanced vegetative index colors [range: -1 to 1]
            fahrenheit: blue to red for Fahrenheit temperature [range: -112 to 176]
            forest_cover: percentage of forest cover [range: 0 to 100]
            gdd: accumulated growing degree days [range: 0 to 6000]
            grass: GRASS GIS green (perceptually uniform) [range: map values]
            greens: white to green [range: map values]
            grey: grey scale [range: map values]
            grey.eq: histogram-equalized grey scale [range: map values]
            grey.log: histogram logarithmic transformed grey scale [range: map values]
            grey1.0: grey scale for raster values between 0.0-1.0 [range: 0 to 1]
            grey255: grey scale for raster values between 0-255 [range: 0 to 255]
            gyr: green through yellow to red [range: map values]
            haxby: relative colors for bathymetry or topography [range: map values]
            inferno: perceptually uniform sequential color table inferno [range: map values]
            kelvin: blue to red for temperature in Kelvin scale [range: 193.15 to 353.15]
            magma: perceptually uniform sequential color table magma [range: map values]
            ndvi: Normalized Difference Vegetation Index colors [range: -1 to 1]
            ndwi: Normalized Difference Water Index colors [range: -200 to 200]
            nlcd: US National Land Cover Dataset colors [range: 0 to 95]
            oranges: white to orange [range: map values]
            plasma: perceptually uniform sequential color table plasma [range: map values]
            population: color table covering human population classification breaks [range: 0 to 2e+09]
            population_dens:  color  table  covering human population density classification breaks [range: 0 to
           1e+09]
            precipitation: precipitation color table (0..2000mm) [range: 0 to 7000]
            precipitation_daily: precipitation color table (0..1000mm) [range: 0 to 10000]
            precipitation_monthly: precipitation color table (0..1000mm) [range: 0 to 1000]
            rainbow: rainbow color table [range: map values]
            ramp: color ramp [range: map values]
            random: random color table [range: map values]
            reds: white to red [range: map values]
            roygbiv:  [range: map values]
            rstcurv: terrain curvature (from r.resamp.rst) [range: map values]
            ryb: red through yellow to blue [range: map values]
            ryg: red through yellow to green [range: map values]
            sepia: yellowish-brown through to white [range: map values]
            slope: r.slope.aspect-type slope colors for raster values 0-90 [range: 0 to 90]
            soilmoisture: soilmoisture color table (0.0-1.0) [range: 0 to 1]
            srtm: color palette for Shuttle Radar Topography Mission elevation [range: -11000 to 8850]
            srtm_plus: color palette for Shuttle Radar  Topography  Mission  elevation  (with  seafloor  colors)
           [range: -11000 to 8850]
            terrain: global elevation color table covering -11000 to +8850m [range: -11000 to 8850]
            viridis: perceptually uniform sequential color table viridis [range: map values]
            water: water depth [range: map values]
            wave: color wave [range: map values]

       raster=name
           Raster map from which to copy color table

       raster_3d=name
           3D raster map from which to copy color table

       rules=name
           Path to rules file

       rgb_column=name
           Name of color column to populate RGB values
           If not given writes color table

DESCRIPTION

       v.colors  allows creating or modifying color table associated with a vector map similarly to r.colors for
       raster maps.

       Color rules are built from features category values (use=cat) or numeric data column  (use=attr)  defined
       by  column  option.  For  3D  vector  maps  is allowed to define color rules based on points or centroids
       z-coordinate (use=z). 3D vector lines are not supported.

       The raster option allows user to specify a raster map from which  to  copy  the  color  table,  similarly
       raster_3d  option  for  3D raster map. Without use=attr and column options, raster values will be matched
       with categories. Use these two options to transfer raster colors to vector attributes.

       The rules color table type will cause v.colors to read color table specifications  from  given  file  and
       will build the color table accordingly. See r.colors manual page for details.

       If  the  user  specifies  the  -w  flag,  the  current  color  table  file  for the input map will not be
       overwritten. This means that the color table is created only if the vector map does not  already  have  a
       color  table.  If this option is not specified, the color table will be created if one does not exist, or
       modified if it does.

       Alternatively the color rules can be stored in a string column (rgb_column)  by  saving  the  RRR:GGG:BBB
       values suitable for use with d.vect.

NOTES

       For vector maps with a large number of features it’s more convenient to store color rules in an attribute
       column  (given by rgb_column) rather then in a color table file. Reading color tables with more then 1000
       items is slow.

EXAMPLES

   Define color table based on categories
       Define color table wave based on categories from layer 1
       v.colors map=soils_general layer=1 color=wave

   Define color table based on attribute values
       Define color table ryg based on values from attribute column AREA. Attribute table is linked to layer 1.
       v.to.db map=soils_general layer=1 option=area column=AREA
       v.colors map=soils_general layer=1 color=wave use=attr column=AREA

   Define color table stored as RGB values in attribute table
       Write color values to the attribute table (column GRASSRGB) instead of creating color table.
       v.colors map=soils_general layer=1 color=wave use=attr column=AREA rgb_column=GRASSRGB
       # See some GRASSRGB values:
       v.db.select map=soils_general where="cat < 4"
       cat|OBJECTID|AREA|PERIMETER|GSLNC250_|GSLNC250_I|GSL_NAME|GRASSRGB
       1|1|0|164616.125|2|1|NC113|212:42:127
       2|2|0|30785.529297|3|2|NC096|212:42:127
       3|3|0|87572.882812|4|3|NC097|212:42:127

   Convert RGB attribute values into color table
       Convert existing RGB values to color table rules.
       v.colors -c map=soils_general rgb_column=GRASSRGB
       Note that in this case the vector map has a proper color table assigned (check by v.colors.out)  together
       with  GRASSRGB  attribute  column.  Also  note  that  color  table is preferred over RGB values stored in
       attribute table.

   Transfer raster colors to vector
       # create an example raster from census blocks (10m pixel resolution)
       g.region vector=censusblk_swwake res=10 -ap
       v.to.rast input=censusblk_swwake use=attr attribute_column=TOTAL_POP output=censusblk_swwake_total_pop
       r.colors -e map=censusblk_swwake_total_pop color=blues
       # transfer raster colors to vector attributes (raster values to attributes)
       r.colors.out map=censusblk_swwake_total_pop rules=- | v.colors map=censusblk_swwake use=attr column=TOTAL_POP rules=-
       # equivalent, but simpler
       v.colors map=censusblk_swwake use=attr column=TOTAL_POP raster=censusblk_swwake_total_pop
       # transfer raster colors to vector categories (raster values to categories)
       v.colors map=censusblk_swwake raster=censusblk_swwake_total_pop

   Remove existing color table
       Existing color table can be removed by -r flag.
       v.colors -r map=soils_general
       Before removing color table you can store color rules to the file by v.colors.out and later to assign  by
       rules option.
       v.colors.out map=soils_general rules=soils.colr
       v.colors map=soils_general rules=soils.colr
       To drop RGB column use v.db.dropcolumn.
       v.db.dropcolumn map=soils_general column=GRASSRGB

SEE ALSO

        d.vect, r.colors, r.colors.out, r3.colors, r3.colors.out, v.colors.out

       See also wiki page Color tables (from GRASS User Wiki)

       ColorBrewer  is  an  online  tool  designed  to  help people select good color schemes for maps and other
       graphics.

AUTHORS

       Martin Landa, OSGeoREL, Czech Technical University in Prague, Czech Republic
       Huidae Cho

SOURCE CODE

       Available at: v.colors source code (history)

       Accessed: Monday Apr 01 03:08:34 2024

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       © 2003-2024 GRASS Development Team, GRASS GIS 8.3.2 Reference Manual

GRASS 8.3.2                                                                                     v.colors(1grass)