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NAME

       perltie - how to hide an object class in a simple variable

SYNOPSIS

        tie VARIABLE, CLASSNAME, LIST

        $object = tied VARIABLE

        untie VARIABLE

DESCRIPTION

       Prior to release 5.0 of Perl, a programmer could use dbmopen() to connect an on-disk database in the
       standard Unix dbm(3x) format magically to a %HASH in their program.  However, their Perl was either built
       with one particular dbm library or another, but not both, and you couldn't extend this mechanism to other
       packages or types of variables.

       Now you can.

       The tie() function binds a variable to a class (package) that will provide the implementation for access
       methods for that variable.  Once this magic has been performed, accessing a tied variable automatically
       triggers method calls in the proper class.  The complexity of the class is hidden behind magic methods
       calls.  The method names are in ALL CAPS, which is a convention that Perl uses to indicate that they're
       called implicitly rather than explicitly--just like the BEGIN() and END() functions.

       In the tie() call, "VARIABLE" is the name of the variable to be enchanted.  "CLASSNAME" is the name of a
       class implementing objects of the correct type.  Any additional arguments in the "LIST" are passed to the
       appropriate constructor method for that class--meaning TIESCALAR(), TIEARRAY(), TIEHASH(), or
       TIEHANDLE().  (Typically these are arguments such as might be passed to the dbminit() function of C.) The
       object returned by the "new" method is also returned by the tie() function, which would be useful if you
       wanted to access other methods in "CLASSNAME". (You don't actually have to return a reference to a right
       "type" (e.g., HASH or "CLASSNAME") so long as it's a properly blessed object.)  You can also retrieve a
       reference to the underlying object using the tied() function.

       Unlike dbmopen(), the tie() function will not "use" or "require" a module for you--you need to do that
       explicitly yourself.

   Tying Scalars
       A class implementing a tied scalar should define the following methods: TIESCALAR, FETCH, STORE, and
       possibly UNTIE and/or DESTROY.

       Let's look at each in turn, using as an example a tie class for scalars that allows the user to do
       something like:

           tie $his_speed, 'Nice', getppid();
           tie $my_speed,  'Nice', $$;

       And now whenever either of those variables is accessed, its current system priority is retrieved and
       returned.  If those variables are set, then the process's priority is changed!

       We'll use Jarkko Hietaniemi <jhi@iki.fi>'s BSD::Resource class (not included) to access the PRIO_PROCESS,
       PRIO_MIN, and PRIO_MAX constants from your system, as well as the getpriority() and setpriority() system
       calls.  Here's the preamble of the class.

           package Nice;
           use Carp;
           use BSD::Resource;
           use strict;
           $Nice::DEBUG = 0 unless defined $Nice::DEBUG;

       TIESCALAR classname, LIST
           This  is the constructor for the class.  That means it is expected to return a blessed reference to a
           new scalar (probably anonymous) that it's creating.  For example:

            sub TIESCALAR {
                my $class = shift;
                my $pid = shift || $$; # 0 means me

                if ($pid !~ /^\d+$/) {
                    carp "Nice::Tie::Scalar got non-numeric pid $pid" if $^W;
                    return undef;
                }

                unless (kill 0, $pid) { # EPERM or ERSCH, no doubt
                    carp "Nice::Tie::Scalar got bad pid $pid: $!" if $^W;
                    return undef;
                }

                return bless \$pid, $class;
            }

           This tie class has chosen to return an error rather than raising  an  exception  if  its  constructor
           should  fail.  While this is how dbmopen() works, other classes may well not wish to be so forgiving.
           It checks the global variable $^W to see whether to emit a bit of noise anyway.

       FETCH this
           This method will be triggered every time the tied variable is accessed (read).  It takes no arguments
           beyond its self reference, which is the object representing the scalar we're dealing  with.   Because
           in  this  case  we're  using just a SCALAR ref for the tied scalar object, a simple $$self allows the
           method to get at the real value stored there.  In our example below, that real value is  the  process
           ID to which we've tied our variable.

               sub FETCH {
                   my $self = shift;
                   confess "wrong type" unless ref $self;
                   croak "usage error" if @_;
                   my $nicety;
                   local($!) = 0;
                   $nicety = getpriority(PRIO_PROCESS, $$self);
                   if ($!) { croak "getpriority failed: $!" }
                   return $nicety;
               }

           This  time we've decided to blow up (raise an exception) if the renice fails--there's no place for us
           to return an error otherwise, and it's probably the right thing to do.

       STORE this, value
           This method will be triggered every time the tied  variable  is  set  (assigned).   Beyond  its  self
           reference,  it  also expects one (and only one) argument: the new value the user is trying to assign.
           Don't worry about returning a value from STORE; the semantic of  assignment  returning  the  assigned
           value is implemented with FETCH.

            sub STORE {
                my $self = shift;
                confess "wrong type" unless ref $self;
                my $new_nicety = shift;
                croak "usage error" if @_;

                if ($new_nicety < PRIO_MIN) {
                    carp sprintf
                      "WARNING: priority %d less than minimum system priority %d",
                          $new_nicety, PRIO_MIN if $^W;
                    $new_nicety = PRIO_MIN;
                }

                if ($new_nicety > PRIO_MAX) {
                    carp sprintf
                      "WARNING: priority %d greater than maximum system priority %d",
                          $new_nicety, PRIO_MAX if $^W;
                    $new_nicety = PRIO_MAX;
                }

                unless (defined setpriority(PRIO_PROCESS,
                                            $$self,
                                            $new_nicety))
                {
                    confess "setpriority failed: $!";
                }
            }

       UNTIE this
           This  method will be triggered when the "untie" occurs. This can be useful if the class needs to know
           when no further calls will be made. (Except DESTROY of course.) See "The "untie"  Gotcha"  below  for
           more details.

       DESTROY this
           This  method  will  be triggered when the tied variable needs to be destructed.  As with other object
           classes, such a method is seldom necessary, because Perl deallocates its moribund object's memory for
           you automatically--this isn't C++, you know.  We'll use a DESTROY method here for debugging  purposes
           only.

               sub DESTROY {
                   my $self = shift;
                   confess "wrong type" unless ref $self;
                   carp "[ Nice::DESTROY pid $$self ]" if $Nice::DEBUG;
               }

       That's  about  all there is to it.  Actually, it's more than all there is to it, because we've done a few
       nice things here for the sake of completeness, robustness, and  general  aesthetics.   Simpler  TIESCALAR
       classes are certainly possible.

   Tying Arrays
       A  class  implementing a tied ordinary array should define the following methods: TIEARRAY, FETCH, STORE,
       FETCHSIZE, STORESIZE, CLEAR and perhaps UNTIE and/or DESTROY.

       FETCHSIZE and STORESIZE are used to provide $#array and equivalent scalar(@array) access.

       The methods POP, PUSH, SHIFT, UNSHIFT, SPLICE, DELETE, and EXISTS are required if the perl operator  with
       the  corresponding (but lowercase) name is to operate on the tied array. The Tie::Array class can be used
       as a base class to implement the first five of these in terms of the basic methods  above.   The  default
       implementations of DELETE and EXISTS in Tie::Array simply "croak".

       In addition EXTEND will be called when perl would have pre-extended allocation in a real array.

       For this discussion, we'll implement an array whose elements are a fixed size at creation.  If you try to
       create an element larger than the fixed size, you'll take an exception.  For example:

           use FixedElem_Array;
           tie @array, 'FixedElem_Array', 3;
           $array[0] = 'cat';  # ok.
           $array[1] = 'dogs'; # exception, length('dogs') > 3.

       The preamble code for the class is as follows:

           package FixedElem_Array;
           use Carp;
           use strict;

       TIEARRAY classname, LIST
           This  is  the  constructor  for  the  class.  That means it is expected to return a blessed reference
           through which the new array (probably an anonymous ARRAY ref) will be accessed.

           In our example, just to show you that you don't really have  to  return  an  ARRAY  reference,  we'll
           choose a HASH reference to represent our object.  A HASH works out well as a generic record type: the
           "{ELEMSIZE}" field will store the maximum element size allowed, and the "{ARRAY}" field will hold the
           true  ARRAY  ref.   If  someone outside the class tries to dereference the object returned (doubtless
           thinking it an ARRAY ref), they'll blow up.  This just goes to show you that you  should  respect  an
           object's privacy.

               sub TIEARRAY {
                 my $class    = shift;
                 my $elemsize = shift;
                 if ( @_ || $elemsize =~ /\D/ ) {
                   croak "usage: tie ARRAY, '" . __PACKAGE__ . "', elem_size";
                 }
                 return bless {
                   ELEMSIZE => $elemsize,
                   ARRAY    => [],
                 }, $class;
               }

       FETCH this, index
           This method will be triggered every time an individual element the tied array is accessed (read).  It
           takes one argument beyond its self reference: the index whose value we're trying to fetch.

               sub FETCH {
                 my $self  = shift;
                 my $index = shift;
                 return $self->{ARRAY}->[$index];
               }

           If  a  negative array index is used to read from an array, the index will be translated to a positive
           one internally by calling FETCHSIZE before being passed to FETCH.  You may disable  this  feature  by
           assigning a true value to the variable $NEGATIVE_INDICES in the tied array class.

           As  you  may  have  noticed, the name of the FETCH method (et al.) is the same for all accesses, even
           though the constructors differ in names (TIESCALAR vs TIEARRAY).  While in theory you could have  the
           same  class  servicing  several  tied types, in practice this becomes cumbersome, and it's easiest to
           keep them at simply one tie type per class.

       STORE this, index, value
           This method will be triggered every time an element in the tied array is set (written).  It takes two
           arguments beyond its self reference: the index at which we're trying to store something and the value
           we're trying to put there.

           In our example, "undef" is really "$self->{ELEMSIZE}" number of spaces so we have a little more  work
           to do here:

            sub STORE {
              my $self = shift;
              my( $index, $value ) = @_;
              if ( length $value > $self->{ELEMSIZE} ) {
                croak "length of $value is greater than $self->{ELEMSIZE}";
              }
              # fill in the blanks
              $self->STORESIZE( $index ) if $index > $self->FETCHSIZE();
              # right justify to keep element size for smaller elements
              $self->{ARRAY}->[$index] = sprintf "%$self->{ELEMSIZE}s", $value;
            }

           Negative indexes are treated the same as with FETCH.

       FETCHSIZE this
           Returns  the  total  number  of  items  in the tied array associated with object this. (Equivalent to
           scalar(@array)).  For example:

               sub FETCHSIZE {
                 my $self = shift;
                 return scalar $self->{ARRAY}->@*;
               }

       STORESIZE this, count
           Sets the total number of items in the tied array associated with object this to  be  count.  If  this
           makes  the array larger then class's mapping of "undef" should be returned for new positions.  If the
           array becomes smaller then entries beyond count should be deleted.

           In our example, 'undef' is  really  an  element  containing  "$self->{ELEMSIZE}"  number  of  spaces.
           Observe:

               sub STORESIZE {
                 my $self  = shift;
                 my $count = shift;
                 if ( $count > $self->FETCHSIZE() ) {
                   foreach ( $count - $self->FETCHSIZE() .. $count ) {
                     $self->STORE( $_, '' );
                   }
                 } elsif ( $count < $self->FETCHSIZE() ) {
                   foreach ( 0 .. $self->FETCHSIZE() - $count - 2 ) {
                     $self->POP();
                   }
                 }
               }

       EXTEND this, count
           Informative  call  that  array  is  likely  to  grow  to have count entries.  Can be used to optimize
           allocation. This method need do nothing.

           In our example there is no reason to implement this method, so we leave it as a no-op. This method is
           only relevant to tied array implementations where there is the possibility of  having  the  allocated
           size  of  the  array be larger than is visible to a perl programmer inspecting the size of the array.
           Many tied array implementations will have no reason to implement it.

               sub EXTEND {
                 my $self  = shift;
                 my $count = shift;
                 # nothing to see here, move along.
               }

           NOTE: It is generally an error to make this equivalent to STORESIZE.  Perl may from time to time call
           EXTEND without wanting to actually change the array size directly. Any  tied  array  should  function
           correctly  if this method is a no-op, even if perhaps they might not be as efficient as they would if
           this method was implemented.

       EXISTS this, key
           Verify that the element at index key exists in the tied array this.

           In our example, we will determine that if an element consists of "$self->{ELEMSIZE}" spaces only,  it
           does not exist:

            sub EXISTS {
              my $self  = shift;
              my $index = shift;
              return 0 if ! defined $self->{ARRAY}->[$index] ||
                          $self->{ARRAY}->[$index] eq ' ' x $self->{ELEMSIZE};
              return 1;
            }

       DELETE this, key
           Delete the element at index key from the tied array this.

           In our example, a deleted item is "$self->{ELEMSIZE}" spaces:

               sub DELETE {
                 my $self  = shift;
                 my $index = shift;
                 return $self->STORE( $index, '' );
               }

       CLEAR this
           Clear (remove, delete, ...) all values from the tied array associated with object this.  For example:

               sub CLEAR {
                 my $self = shift;
                 return $self->{ARRAY} = [];
               }

       PUSH this, LIST
           Append elements of LIST to the array.  For example:

               sub PUSH {
                 my $self = shift;
                 my @list = @_;
                 my $last = $self->FETCHSIZE();
                 $self->STORE( $last + $_, $list[$_] ) foreach 0 .. $#list;
                 return $self->FETCHSIZE();
               }

       POP this
           Remove last element of the array and return it.  For example:

               sub POP {
                 my $self = shift;
                 return pop $self->{ARRAY}->@*;
               }

       SHIFT this
           Remove the first element of the array (shifting other elements down) and return it.  For example:

               sub SHIFT {
                 my $self = shift;
                 return shift $self->{ARRAY}->@*;
               }

       UNSHIFT this, LIST
           Insert  LIST  elements  at the beginning of the array, moving existing elements up to make room.  For
           example:

               sub UNSHIFT {
                 my $self = shift;
                 my @list = @_;
                 my $size = scalar( @list );
                 # make room for our list
                 $self->{ARRAY}[ $size .. $self->{ARRAY}->$#* + $size ]->@*
                  = $self->{ARRAY}->@*
                 $self->STORE( $_, $list[$_] ) foreach 0 .. $#list;
               }

       SPLICE this, offset, length, LIST
           Perform the equivalent of "splice" on the array.

           offset is optional and defaults to zero, negative values count back from the end of the array.

           length is optional and defaults to rest of the array.

           LIST may be empty.

           Returns a list of the original length elements at offset.

           In our example, we'll use a little shortcut if there is a LIST:

               sub SPLICE {
                 my $self   = shift;
                 my $offset = shift || 0;
                 my $length = shift || $self->FETCHSIZE() - $offset;
                 my @list   = ();
                 if ( @_ ) {
                   tie @list, __PACKAGE__, $self->{ELEMSIZE};
                   @list   = @_;
                 }
                 return splice $self->{ARRAY}->@*, $offset, $length, @list;
               }

       UNTIE this
           Will be called when "untie" happens. (See "The "untie" Gotcha" below.)

       DESTROY this
           This method will be triggered when the tied variable needs to be destructed.  As with the scalar  tie
           class,  this  is almost never needed in a language that does its own garbage collection, so this time
           we'll just leave it out.

   Tying Hashes
       Hashes were the first Perl data type to be tied (see dbmopen()).  A class implementing a tied hash should
       define the following methods: TIEHASH is the constructor.  FETCH and  STORE  access  the  key  and  value
       pairs.   EXISTS  reports whether a key is present in the hash, and DELETE deletes one.  CLEAR empties the
       hash by deleting all the key and value pairs.  FIRSTKEY and  NEXTKEY  implement  the  keys()  and  each()
       functions  to  iterate  over  all the keys. SCALAR is triggered when the tied hash is evaluated in scalar
       context, and in 5.28 onwards, by "keys" in boolean context. UNTIE is called  when  "untie"  happens,  and
       DESTROY is called when the tied variable is garbage collected.

       If this seems like a lot, then feel free to inherit from merely the standard Tie::StdHash module for most
       of your methods, redefining only the interesting ones.  See Tie::Hash for details.

       Remember that Perl distinguishes between a key not existing in the hash, and the key existing in the hash
       but  having  a corresponding value of "undef".  The two possibilities can be tested with the exists() and
       defined() functions.

       Here's an example of a somewhat interesting tied  hash  class:   it  gives  you  a  hash  representing  a
       particular  user's  dot files.  You index into the hash with the name of the file (minus the dot) and you
       get back that dot file's contents.  For example:

           use DotFiles;
           tie %dot, 'DotFiles';
           if ( $dot{profile} =~ /MANPATH/ ||
                $dot{login}   =~ /MANPATH/ ||
                $dot{cshrc}   =~ /MANPATH/    )
           {
               print "you seem to set your MANPATH\n";
           }

       Or here's another sample of using our tied class:

           tie %him, 'DotFiles', 'daemon';
           foreach $f ( keys %him ) {
               printf "daemon dot file %s is size %d\n",
                   $f, length $him{$f};
           }

       In our tied hash DotFiles example, we use a regular hash for  the  object  containing  several  important
       fields, of which only the "{LIST}" field will be what the user thinks of as the real hash.

       USER whose dot files this object represents

       HOME where those dot files live

       CLOBBER
            whether we should try to change or remove those dot files

       LIST the hash of dot file names and content mappings

       Here's the start of Dotfiles.pm:

           package DotFiles;
           use Carp;
           sub whowasi { (caller(1))[3] . '()' }
           my $DEBUG = 0;
           sub debug { $DEBUG = @_ ? shift : 1 }

       For  our  example,  we  want to be able to emit debugging info to help in tracing during development.  We
       keep also one convenience function around internally to help print out warnings;  whowasi()  returns  the
       function name that calls it.

       Here are the methods for the DotFiles tied hash.

       TIEHASH classname, LIST
           This  is  the  constructor  for  the  class.  That means it is expected to return a blessed reference
           through which the new object (probably but not necessarily an anonymous hash) will be accessed.

           Here's the constructor:

               sub TIEHASH {
                   my $class = shift;
                   my $user = shift || $>;
                   my $dotdir = shift || '';
                   croak "usage: @{[&whowasi]} [USER [DOTDIR]]" if @_;
                   $user = getpwuid($user) if $user =~ /^\d+$/;
                   my $dir = (getpwnam($user))[7]
                           || croak "@{[&whowasi]}: no user $user";
                   $dir .= "/$dotdir" if $dotdir;

                   my $node = {
                       USER    => $user,
                       HOME    => $dir,
                       LIST    => {},
                       CLOBBER => 0,
                   };

                   opendir(DIR, $dir)
                           || croak "@{[&whowasi]}: can't opendir $dir: $!";
                   foreach $dot ( grep /^\./ && -f "$dir/$_", readdir(DIR)) {
                       $dot =~ s/^\.//;
                       $node->{LIST}{$dot} = undef;
                   }
                   closedir DIR;
                   return bless $node, $class;
               }

           It's probably worth mentioning that if you're going to filetest the return values out of  a  readdir,
           you'd better prepend the directory in question.  Otherwise, because we didn't chdir() there, it would
           have been testing the wrong file.

       FETCH this, key
           This  method  will  be triggered every time an element in the tied hash is accessed (read).  It takes
           one argument beyond its self reference: the key whose value we're trying to fetch.

           Here's the fetch for our DotFiles example.

               sub FETCH {
                   carp &whowasi if $DEBUG;
                   my $self = shift;
                   my $dot = shift;
                   my $dir = $self->{HOME};
                   my $file = "$dir/.$dot";

                   unless (exists $self->{LIST}->{$dot} || -f $file) {
                       carp "@{[&whowasi]}: no $dot file" if $DEBUG;
                       return undef;
                   }

                   if (defined $self->{LIST}->{$dot}) {
                       return $self->{LIST}->{$dot};
                   } else {
                       return $self->{LIST}->{$dot} = `cat $dir/.$dot`;
                   }
               }

           It was easy to write by having it call the Unix  cat(1)  command,  but  it  would  probably  be  more
           portable to open the file manually (and somewhat more efficient).  Of course, because dot files are a
           Unixy concept, we're not that concerned.

       STORE this, key, value
           This  method will be triggered every time an element in the tied hash is set (written).  It takes two
           arguments beyond its self reference: the index at which we're trying  to  store  something,  and  the
           value we're trying to put there.

           Here  in  our  DotFiles  example,  we'll  be careful not to let them try to overwrite the file unless
           they've called the clobber() method on the original object reference returned by tie().

               sub STORE {
                   carp &whowasi if $DEBUG;
                   my $self = shift;
                   my $dot = shift;
                   my $value = shift;
                   my $file = $self->{HOME} . "/.$dot";
                   my $user = $self->{USER};

                   croak "@{[&whowasi]}: $file not clobberable"
                       unless $self->{CLOBBER};

                   open(my $f, '>', $file) || croak "can't open $file: $!";
                   print $f $value;
                   close($f);
               }

           If they wanted to clobber something, they might say:

               $ob = tie %daemon_dots, 'daemon';
               $ob->clobber(1);
               $daemon_dots{signature} = "A true daemon\n";

           Another way to lay hands on a reference to the underlying object is to use the  tied()  function,  so
           they might alternately have set clobber using:

               tie %daemon_dots, 'daemon';
               tied(%daemon_dots)->clobber(1);

           The clobber method is simply:

               sub clobber {
                   my $self = shift;
                   $self->{CLOBBER} = @_ ? shift : 1;
               }

       DELETE this, key
           This  method  is  triggered  when we remove an element from the hash, typically by using the delete()
           function.  Again, we'll be careful to check whether they really want to clobber files.

            sub DELETE   {
                carp &whowasi if $DEBUG;

                my $self = shift;
                my $dot = shift;
                my $file = $self->{HOME} . "/.$dot";
                croak "@{[&whowasi]}: won't remove file $file"
                    unless $self->{CLOBBER};
                delete $self->{LIST}->{$dot};
                my $success = unlink($file);
                carp "@{[&whowasi]}: can't unlink $file: $!" unless $success;
                $success;
            }

           The value returned by DELETE becomes the return value of the  call  to  delete().   If  you  want  to
           emulate  the  normal  behavior  of delete(), you should return whatever FETCH would have returned for
           this key.  In this example, we have chosen instead to return a value which tells the  caller  whether
           the file was successfully deleted.

       CLEAR this
           This method is triggered when the whole hash is to be cleared, usually by assigning the empty list to
           it.

           In our example, that would remove all the user's dot files!  It's such a dangerous thing that they'll
           have to set CLOBBER to something higher than 1 to make it happen.

            sub CLEAR    {
                carp &whowasi if $DEBUG;
                my $self = shift;
                croak "@{[&whowasi]}: won't remove all dot files for $self->{USER}"
                    unless $self->{CLOBBER} > 1;
                my $dot;
                foreach $dot ( keys $self->{LIST}->%* ) {
                    $self->DELETE($dot);
                }
            }

       EXISTS this, key
           This  method  is  triggered  when  the  user uses the exists() function on a particular hash.  In our
           example, we'll look at the "{LIST}" hash element for this:

               sub EXISTS   {
                   carp &whowasi if $DEBUG;
                   my $self = shift;
                   my $dot = shift;
                   return exists $self->{LIST}->{$dot};
               }

       FIRSTKEY this
           This method will be triggered when the user is going to iterate through  the  hash,  such  as  via  a
           keys(), values(), or each() call.

               sub FIRSTKEY {
                   carp &whowasi if $DEBUG;
                   my $self = shift;
                   my $a = keys $self->{LIST}->%*;  # reset each() iterator
                   each $self->{LIST}->%*
               }

           FIRSTKEY  is  always called in scalar context and it should just return the first key.  values(), and
           each() in list context, will call FETCH for the returned keys.

       NEXTKEY this, lastkey
           This method gets triggered during a keys(), values(), or each() iteration.  It has a second  argument
           which  is  the  last  key  that had been accessed.  This is useful if you're caring about ordering or
           calling the iterator from more than one sequence, or not really storing things in a hash anywhere.

           NEXTKEY is always called in scalar context and it should just return the  next  key.   values(),  and
           each() in list context, will call FETCH for the returned keys.

           For  our  example,  we're  using  a real hash so we'll do just the simple thing, but we'll have to go
           through the LIST field indirectly.

               sub NEXTKEY  {
                   carp &whowasi if $DEBUG;
                   my $self = shift;
                   return each $self->{LIST}->%*
               }

           If the object underlying your tied hash isn't a real hash and you don't have "each"  available,  then
           you  should  return  "undef"  or the empty list once you've reached the end of your list of keys. See
           "each's own documentation" for more details.

       SCALAR this
           This is called when the hash is evaluated in scalar context,  and  in  5.28  onwards,  by  "keys"  in
           boolean  context.  In  order to mimic the behaviour of untied hashes, this method must return a value
           which when used as boolean, indicates whether the tied hash is considered empty. If this method  does
           not exist, perl will make some educated guesses and return true when the hash is inside an iteration.
           If  this isn't the case, FIRSTKEY is called, and the result will be a false value if FIRSTKEY returns
           the empty list, true otherwise.

           However, you should not blindly rely on perl always doing the right thing.  Particularly,  perl  will
           mistakenly  return  true  when you clear the hash by repeatedly calling DELETE until it is empty. You
           are therefore advised to supply your own SCALAR method when you want to be absolutely sure that  your
           hash behaves nicely in scalar context.

           In our example we can just call "scalar" on the underlying hash referenced by "$self->{LIST}":

               sub SCALAR {
                   carp &whowasi if $DEBUG;
                   my $self = shift;
                   return scalar $self->{LIST}->%*
               }

           NOTE:  In  perl  5.25  the  behavior of scalar %hash on an untied hash changed to return the count of
           keys. Prior to this it returned a string containing information about the bucket setup of  the  hash.
           See "bucket_ratio" in Hash::Util for a backwards compatibility path.

       UNTIE this
           This is called when "untie" occurs.  See "The "untie" Gotcha" below.

       DESTROY this
           This  method  is  triggered  when  a tied hash is about to go out of scope.  You don't really need it
           unless you're trying to add debugging or have auxiliary state to clean  up.   Here's  a  very  simple
           function:

               sub DESTROY  {
                   carp &whowasi if $DEBUG;
               }

       Note  that  functions  such as keys() and values() may return huge lists when used on large objects, like
       DBM files.  You may prefer to use the each() function to iterate over such.  Example:

           # print out history file offsets
           use NDBM_File;
           tie(%HIST, 'NDBM_File', '/usr/lib/news/history', 1, 0);
           while (($key,$val) = each %HIST) {
               print $key, ' = ', unpack('L',$val), "\n";
           }
           untie(%HIST);

   Tying FileHandles
       This is partially implemented now.

       A class implementing a tied filehandle should define the following methods: TIEHANDLE, at  least  one  of
       PRINT,  PRINTF,  WRITE,  READLINE, GETC, READ, and possibly CLOSE, UNTIE and DESTROY.  The class can also
       provide: BINMODE, OPEN, EOF, FILENO, SEEK, TELL - if the corresponding perl operators  are  used  on  the
       handle.

       When  STDERR is tied, its PRINT method will be called to issue warnings and error messages.  This feature
       is temporarily disabled during the call, which means you can use warn() inside PRINT without  starting  a
       recursive  loop.  And just like "__WARN__" and "__DIE__" handlers, STDERR's PRINT method may be called to
       report parser errors, so the caveats mentioned under "%SIG" in perlvar apply.

       All of this is especially useful when perl is embedded in some other program, where output to STDOUT  and
       STDERR may have to be redirected in some special way.  See nvi and the Apache module for examples.

       When  tying  a  handle,  the first argument to "tie" should begin with an asterisk.  So, if you are tying
       STDOUT, use *STDOUT.  If you have assigned it to a scalar variable,  say  $handle,  use  *$handle.   "tie
       $handle" ties the scalar variable $handle, not the handle inside it.

       In our example we're going to create a shouting handle.

           package Shout;

       TIEHANDLE classname, LIST
           This  is  the  constructor for the class.  That means it is expected to return a blessed reference of
           some sort. The reference can be used to hold some internal information.

               sub TIEHANDLE { print "<shout>\n"; my $i; bless \$i, shift }

       WRITE this, LIST
           This method will be called when the handle is written to via the "syswrite" function.

            sub WRITE {
                $r = shift;
                my($buf,$len,$offset) = @_;
                print "WRITE called, \$buf=$buf, \$len=$len, \$offset=$offset";
            }

       PRINT this, LIST
           This method will be triggered every time the tied handle is printed to  with  the  print()  or  say()
           functions.  Beyond its self reference it also expects the list that was passed to the print function.

             sub PRINT { $r = shift; $$r++; print join($,,map(uc($_),@_)),$\ }

           say()  acts  just  like print() except $\ will be localized to "\n" so you need do nothing special to
           handle say() in PRINT().

       PRINTF this, LIST
           This method will be triggered every time the tied handle is printed to with  the  printf()  function.
           Beyond its self reference it also expects the format and list that was passed to the printf function.

               sub PRINTF {
                   shift;
                   my $fmt = shift;
                   print sprintf($fmt, @_);
               }

       READ this, LIST
           This method will be called when the handle is read from via the "read" or "sysread" functions.

            sub READ {
              my $self = shift;
              my $bufref = \$_[0];
              my(undef,$len,$offset) = @_;
              print "READ called, \$buf=$bufref, \$len=$len, \$offset=$offset";
              # add to $$bufref, set $len to number of characters read
              $len;
            }

       READLINE this
           This method is called when the handle is read via "<HANDLE>" or "readline HANDLE".

           As per "readline", in scalar context it should return the next line, or "undef" for no more data.  In
           list  context  it  should return all remaining lines, or an empty list for no more data.  The strings
           returned should include the input record separator $/ (see perlvar),  unless  it  is  "undef"  (which
           means "slurp" mode).

               sub READLINE {
                 my $r = shift;
                 if (wantarray) {
                   return ("all remaining\n",
                           "lines up\n",
                           "to eof\n");
                 } else {
                   return "READLINE called " . ++$$r . " times\n";
                 }
               }

       GETC this
           This method will be called when the "getc" function is called.

               sub GETC { print "Don't GETC, Get Perl"; return "a"; }

       EOF this
           This method will be called when the "eof" function is called.

           Starting with Perl 5.12, an additional integer parameter will be passed.  It will be zero if "eof" is
           called without parameter; 1 if "eof" is given a filehandle as a parameter, e.g. eof(FH); and 2 in the
           very  special  case  that  the  tied filehandle is "ARGV" and "eof" is called with an empty parameter
           list, e.g. eof().

               sub EOF { not length $stringbuf }

       CLOSE this
           This method will be called when the handle is closed via the "close" function.

               sub CLOSE { print "CLOSE called.\n" }

       UNTIE this
           As with the other types of ties, this method  will  be  called  when  "untie"  happens.   It  may  be
           appropriate to "auto CLOSE" when this occurs.  See "The "untie" Gotcha" below.

       DESTROY this
           As  with  the  other  types  of  ties, this method will be called when the tied handle is about to be
           destroyed. This is useful for debugging and possibly cleaning up.

               sub DESTROY { print "</shout>\n" }

       Here's how to use our little example:

           tie(*FOO,'Shout');
           print FOO "hello\n";
           $a = 4; $b = 6;
           print FOO $a, " plus ", $b, " equals ", $a + $b, "\n";
           print <FOO>;

   UNTIE this
       You can define for all tie types an UNTIE method that will  be  called  at  untie().   See  "The  "untie"
       Gotcha" below.

   The "untie" Gotcha
       If  you  intend  making  use  of the object returned from either tie() or tied(), and if the tie's target
       class defines a destructor, there is a subtle gotcha you must guard against.

       As setup, consider this (admittedly rather contrived) example of a tie; all it does is use a file to keep
       a log of the values assigned to a scalar.

           package Remember;

           use v5.36;
           use IO::File;

           sub TIESCALAR {
               my $class = shift;
               my $filename = shift;
               my $handle = IO::File->new( "> $filename" )
                                or die "Cannot open $filename: $!\n";

               print $handle "The Start\n";
               bless {FH => $handle, Value => 0}, $class;
           }

           sub FETCH {
               my $self = shift;
               return $self->{Value};
           }

           sub STORE {
               my $self = shift;
               my $value = shift;
               my $handle = $self->{FH};
               print $handle "$value\n";
               $self->{Value} = $value;
           }

           sub DESTROY {
               my $self = shift;
               my $handle = $self->{FH};
               print $handle "The End\n";
               close $handle;
           }

           1;

       Here is an example that makes use of this tie:

           use strict;
           use Remember;

           my $fred;
           tie $fred, 'Remember', 'myfile.txt';
           $fred = 1;
           $fred = 4;
           $fred = 5;
           untie $fred;
           system "cat myfile.txt";

       This is the output when it is executed:

           The Start
           1
           4
           5
           The End

       So far so good.  Those of you who have been paying attention will  have  spotted  that  the  tied  object
       hasn't  been  used  so  far.   So  lets add an extra method to the Remember class to allow comments to be
       included in the file; say, something like this:

           sub comment {
               my $self = shift;
               my $text = shift;
               my $handle = $self->{FH};
               print $handle $text, "\n";
           }

       And here is the previous example modified to use the "comment" method (which requires the tied object):

           use strict;
           use Remember;

           my ($fred, $x);
           $x = tie $fred, 'Remember', 'myfile.txt';
           $fred = 1;
           $fred = 4;
           comment $x "changing...";
           $fred = 5;
           untie $fred;
           system "cat myfile.txt";

       When this code is executed there is no output.  Here's why:

       When a variable is tied, it is associated with the object which is the return  value  of  the  TIESCALAR,
       TIEARRAY,  or  TIEHASH  function.   This  object  normally  has  only one reference, namely, the implicit
       reference from the tied variable.  When untie() is called, that reference is destroyed.  Then, as in  the
       first  example  above, the object's destructor (DESTROY) is called, which is normal for objects that have
       no more valid references; and thus the file is closed.

       In the second example, however, we have stored another reference to the tied object in  $x.   That  means
       that  when  untie()  gets called there will still be a valid reference to the object in existence, so the
       destructor is not called at that time, and thus the file is not closed.  The reason there is no output is
       because the file buffers have not been flushed to disk.

       Now that you know what the problem is, what can you do to avoid it?  Prior to  the  introduction  of  the
       optional  UNTIE  method  the only way was the good old "-w" flag. Which will spot any instances where you
       call untie() and there are still valid references to the tied object.  If the second  script  above  this
       near the top "use warnings 'untie'" or was run with the "-w" flag, Perl prints this warning message:

           untie attempted while 1 inner references still exist

       To get the script to work properly and silence the warning make sure there are no valid references to the
       tied object before untie() is called:

           undef $x;
           untie $fred;

       Now  that  UNTIE  exists  the class designer can decide which parts of the class functionality are really
       associated with "untie" and which with the object being destroyed. What makes sense  for  a  given  class
       depends  on  whether the inner references are being kept so that non-tie-related methods can be called on
       the object. But in most cases it probably makes sense to move the functionality that would have  been  in
       DESTROY to the UNTIE method.

       If  the UNTIE method exists then the warning above does not occur. Instead the UNTIE method is passed the
       count of "extra" references and can issue its own warning if appropriate. e.g. to replicate the no  UNTIE
       case this method can be used:

        sub UNTIE
        {
         my ($obj,$count) = @_;
         carp "untie attempted while $count inner references still exist"
                                                                     if $count;
        }

SEE ALSO

       See  DB_File  or Config for some interesting tie() implementations.  A good starting point for many tie()
       implementations is with one of the modules Tie::Scalar, Tie::Array, Tie::Hash, or Tie::Handle.

BUGS

       The normal return provided by scalar(%hash) is not available.  What this means is that  using  %tied_hash
       in  boolean context doesn't work right (currently this always tests false, regardless of whether the hash
       is empty or hash elements).  [ This paragraph needs review in light of changes in 5.25 ]

       Localizing tied arrays or hashes does not work.  After exiting the scope the arrays or the hashes are not
       restored.

       Counting the  number  of  entries  in  a  hash  via  "scalar(keys(%hash))"  or  scalar(values(%hash))  is
       inefficient since it needs to iterate through all the entries with FIRSTKEY/NEXTKEY.

       Tied hash/array slices cause multiple FETCH/STORE pairs, there are no tie methods for slice operations.

       You  cannot  easily  tie a multilevel data structure (such as a hash of hashes) to a dbm file.  The first
       problem is that all but GDBM and Berkeley DB have size  limitations,  but  beyond  that,  you  also  have
       problems with how references are to be represented on disk.  One module that does attempt to address this
       need  is  DBM::Deep.  Check your nearest CPAN site as described in perlmodlib for source code.  Note that
       despite its name, DBM::Deep does not use dbm.  Another earlier attempt at solving the problem  is  MLDBM,
       which is also available on the CPAN, but which has some fairly serious limitations.

       Tied  filehandles  are  still  incomplete.   sysopen(), truncate(), flock(), fcntl(), stat() and -X can't
       currently be trapped.

AUTHOR

       Tom Christiansen

       TIEHANDLE by Sven Verdoolaege <skimo@dns.ufsia.ac.be> and Doug MacEachern <dougm@osf.org>

       UNTIE by Nick Ing-Simmons <nick@ing-simmons.net>

       SCALAR by Tassilo von Parseval <tassilo.von.parseval@rwth-aachen.de>

       Tying Arrays by Casey West <casey@geeknest.com>

perl v5.38.2                                       2025-04-08                                         PERLTIE(1)