Provided by: python3-ezdxf_1.1.3-1_all 

NAME
ezdxf - ezdxf Documentation [image] Welcome! This is the documentation for ezdxf release 1.1.3, last updated Nov 25, 2023. • ezdxf is a Python package to create new DXF documents and read/modify/write existing DXF documents • MIT-License • the intended audience are programmers • requires at least Python 3.8 • OS independent • tested with CPython and pypy3 • has type annotations and passes mypy --ignore-missing-imports -p ezdxf successful • additional required packages for the core package without add-ons: typing_extensions, pyparsing, numpy, fontTools • read/write/new support for DXF versions: R12, R2000, R2004, R2007, R2010, R2013 and R2018 • additional read-only support for DXF versions R13/R14 (upgraded to R2000) • additional read-only support for older DXF versions than R12 (upgraded to R12) • read/write support for ASCII DXF and Binary DXF • retains third-party DXF content • optional C-extensions for CPython are included in the binary wheels, available on PyPI for Windows, Linux and macOS
INCLUDED EXTENSIONS
Additional packages required for these add-ons are not automatically installed during the basic setup, for more information about the setup & dependencies visit the documentation. • drawing add-on to visualise and convert DXF files to images which can be saved as PNG, PDF or SVG files • r12writer add-on to write basic DXF entities direct and fast into a DXF R12 file or stream • iterdxf add-on to iterate over DXF entities from the modelspace of huge DXF files (> 5GB) which do not fit into memory • importer add-on to import entities, blocks and table entries from another DXF document • dxf2code add-on to generate Python code for DXF structures loaded from DXF documents as starting point for parametric DXF entity creation • acadctb add-on to read/write Plot Style Files (CTB/STB) • pycsg add-on for Constructive Solid Geometry (CSG) modeling technique • MTextExplode add-on for exploding MTEXT entities into single-line TEXT entities • text2path add-on to convert text into outline paths • geo add-on to support the __geo_interface__ • meshex add-on for exchanging meshes with other tools as STL, OFF or OBJ files • openscad add-on, an interface to OpenSCAD • odafc add-on, an interface to the ODA File Converter to read and write DWG files • hpgl2 add-on for converting HPGL/2 plot files to DXF, SVG and PDF
WEBSITE
https://ezdxf.mozman.at/
DOCUMENTATION
Documentation of development version at https://ezdxf.mozman.at/docs Documentation of latest release at http://ezdxf.readthedocs.io/
KNOWLEDGE GRAPH
The Knowledge Graph contains additional information beyond the documentation and is managed by logseq. The source data is included in the repository in the folder ezdxf/notes. There is also a HTML export on the website which gets regular updates.
RELEASE NOTES
The release notes are included in the Knowledge Graph.
CHANGELOG
The changelog is included in the Knowledge Graph.
SOURCE CODE & FEEDBACK
Source Code: http://github.com/mozman/ezdxf.git Issue Tracker: http://github.com/mozman/ezdxf/issues Forum: https://github.com/mozman/ezdxf/discussions
QUESTIONS AND ANSWERS
Please post questions at the forum or stack overflow to make answers available to other users as well.
INTRODUCTION
What is ezdxf Ezdxf is a Python interface to the DXF (drawing interchange file) format developed by Autodesk, ezdxf allows developers to read and modify existing DXF documents or create new DXF documents. The main objective in the development of ezdxf was to hide complex DXF details from the programmer but still support most capabilities of the DXF format. Nevertheless, a basic understanding of the DXF format is required, also to understand which tasks and goals are possible to accomplish by using the DXF format. Not all DXF features are supported yet, but additional features will be added in the future gradually. Ezdxf is also a replacement for the outdated dxfwrite and dxfgrabber packages but with different APIs, for more information see also: What is the Relationship between ezdxf, dxfwrite and dxfgrabber? What ezdxf can’t do • ezdxf is not a DXF converter: ezdxf can not convert between different DXF versions, if you are looking for an appropriate application, try the free ODAFileConverter from the Open Design Alliance, which converts between different DXF version and also between the DXF and the DWG file format. • ezdxf is not a CAD file format converter: ezdxf can not convert DXF files to other CAD formats such as DWG • ezdxf is not a CAD kernel and does not provide high level functionality for construction work, it is just an interface to the DXF file format. If you are looking for a CAD kernel with Python scripting support, look at FreeCAD. Supported Python Versions Ezdxf requires at least Python 3.8 (determined by numpy) and will be tested with the latest stable CPython version and the latest stable release of pypy3 during development. Ezdxf is written in pure Python with optional Cython implementations of some low level math classes and requires pyparsing, numpy, fontTools and typing_extensions as additional library beside the Python Standard Library. Pytest is required to run the unit and integration tests. Data to run the stress and audit test can not be provided, because I don’t have the rights for publishing these DXF files. Supported Operating Systems Ezdxf is OS independent and runs on all platforms which provide an appropriate Python interpreter (>=3.8). Supported DXF Versions ────────────────────────────────── Version AutoCAD Release ────────────────────────────────── AC1009 AutoCAD R12 ────────────────────────────────── AC1012 AutoCAD R13 -> R2000 ────────────────────────────────── AC1014 AutoCAD R14 -> R2000 ────────────────────────────────── AC1015 AutoCAD R2000 ────────────────────────────────── AC1018 AutoCAD R2004 ────────────────────────────────── AC1021 AutoCAD R2007 ────────────────────────────────── AC1024 AutoCAD R2010 ────────────────────────────────── AC1027 AutoCAD R2013 ────────────────────────────────── AC1032 AutoCAD R2018 ┌─────────┬──────────────────────┐ │ │ │ Ezdxf also reads older DXF versions│but saves│it as DXF R12. │ │ │ │ -- SETUP & DEPENDENCIES │ │ │ --
USAGE FOR BEGINNERS
This section shows the intended usage of the ezdxf package. This is just a brief overview for new ezdxf users, follow the provided links for more detailed information. First import the package: import ezdxf Loading DXF Files ezdxf supports loading ASCII and binary DXF documents from a file: doc = ezdxf.readfile(filename) or from a zip-file: doc = ezdxf.readzip(zipfilename[, filename]) Which loads the DXF document filename from the zip-file zipfilename or the first DXF file in the zip-file if filename is absent. It is also possible to read a DXF document from a stream by the ezdxf.read() function, but this is a more advanced feature, because this requires detection of the file encoding in advance. This works well with DXF documents from trusted sources like AutoCAD or BricsCAD. For loading DXF documents with minor or major flaws use the ezdxf.recover module. SEE ALSO: Documentation for ezdxf.readfile(), ezdxf.readzip() and ezdxf.read(), for more information about file management go to the Document Management section. For loading DXF documents with structural errors look at the ezdxf.recover module. Layouts and Blocks Layouts are containers for DXF entities like LINE or CIRCLE. The most important layout is the modelspace labeled as “Model” in CAD applications which represents the “world” work space. Paperspace layouts represents plottable sheets which contains often the framing and the tile block of a drawing and VIEWPORT entities as scaled and clipped “windows” into the modelspace. The modelspace is always present and can not be deleted. The active paperspace is also always present in a new DXF document but can be deleted, in that case another paperspace layout gets the new active paperspace, but you can not delete the last paperspace layout. Getting the modelspace of a DXF document: msp = doc.modelspace() Getting a paperspace layout by the name as shown in the tab of a CAD application: psp = doc.paperspace("Layout1") A block is just another kind of entity space, which can be inserted multiple times into other layouts and blocks by the INSERT entity also called block references, this is a very powerful and an important concept of the DXF format. Getting a block layout by the block name: blk = doc.blocks.get("NAME") All these layouts have factory functions to create graphical DXF entities for their entity space, for more information about creating entities see section: Create new DXF Entities Query DXF Entities As said in the Layouts and Blocks section, all graphical DXF entities are stored in layouts, all these layouts can be iterated and do support the index operator e.g. layout[-1] returns the last entity. The main difference between iteration and index access is, that iteration filters destroyed entities, but the index operator returns also destroyed entities until these entities are purged by layout.purge(), more about this topic in section: Delete Entities. There are two advanced query methods: query() and groupby(). Get all lines of layer "MyLayer": lines = msp.query('LINE[layer=="MyLayer"]') This returns an EntityQuery container, which also provides the same query() and groupby() methods. Get all lines categorized by a DXF attribute like color: all_lines_by_color = msp.query("LINE").groupby("color") lines_with_color_1 = all_lines_by_color.get(1, []) The groupby() method returns a regular Python dict with colors as key and a regular Python list of entities as values (not an EntityQuery container). SEE ALSO: For more information go to the Tutorial for Getting Data from DXF Files Examine DXF Entities Each DXF entity has a dxf namespace attribute, which stores the named DXF attributes, some entity attributes and assets are only available from Python properties or methods outside the dxf namespace like the vertices of the LWPOLYLINE entity. More information about the DXF attributes of each entity can found in the documentation of the ezdxf.entities module. Get some basic DXF attributes: layer = entity.dxf.layer # default is "0" color = entity.dxf.color # default is 256 = BYLAYER Most DXF attributes have a default value, which will be returned if the DXF attribute is not present, for DXF attributes without a default value you can check if the attribute really exist: entity.dxf.hasattr("true_color") or use the get() method and provide a default value: entity.dxf.get("true_color", 0) SEE ALSO: • Common graphical DXF attributes • Helper class ezdxf.gfxattribs.GfxAttribs for building DXF attribute dictionaries. Create a New DXF File Create new document for the latest supported DXF version: doc = ezdxf.new() Create a new DXF document for a specific DXF version, e.g. for DXF R12: doc = ezdxf.new("R12") The ezdxf.new() function can create some standard resources, such as linetypes and text styles, by setting the argument setup to True: doc = ezdxf.new(setup=True) SEE ALSO: • Tutorial for Creating DXF Drawings • Documentation for ezdxf.new(), for more information about file management go to the Document Management section. Create New DXF Entities The factory methods for creating new graphical DXF entities are located in the BaseLayout class and these factory methods are available for all entity containers: • Modelspace • Paperspace • BlockLayout The usage is simple: msp = doc.modelspace() msp.add_line((0, 0), (1, 0), dxfattribs={"layer": "MyLayer"}) A few important/required DXF attributes are explicit method arguments, most additional DXF attributes are gives as a regular Python dict object by the keyword only argument dxfattribs. The supported DXF attributes can be found in the documentation of the ezdxf.entities module. WARNING: Do not instantiate DXF entities by yourself and add them to layouts, always use the provided factory methods to create new graphical entities, this is the intended way to use ezdxf. SEE ALSO: • Thematic Index of Layout Factory Methods • Tutorial for Creating DXF Drawings • Tutorial for Simple DXF Entities • Tutorial for LWPolyline • Tutorial for Text • Tutorial for MText and MTextEditor • Tutorial for Hatch Saving DXF Files Save the DXF document with a new name: doc.saveas("new_name.dxf") or with the same name as loaded: doc.save() SEE ALSO: Documentation for ezdxf.document.Drawing.save() and ezdxf.document.Drawing.saveas(), for more information about file management go to the Document Management section. Create New Blocks The block definitions of a DXF document are managed by the BlocksSection object: my_block = doc.blocks.new("MyBlock") SEE ALSO: Tutorial for Blocks Create Block References A block reference is just another DXF entity called INSERT. The Insert entity is created by the factory method: add_blockref(): msp.add_blockref("MyBlock", (0, 0)) SEE ALSO: See Tutorial for Blocks for more advanced features like using Attrib entities. Create New Layers A layer is not an entity container, a layer is just another DXF attribute stored in the entity and the entity can inherit some properties from this Layer object. Layer objects are stored in the layer table which is available as attribute doc.layers. You can create your own layers: my_layer = doc.layers.add("MyLayer") The layer object also controls the visibility of entities which references this layer, the on/off state of the layer is unfortunately stored as positive or negative color value which make the raw DXF attribute of layers useless, to change the color of a layer use the property Layer.color my_layer.color = 1 To change the state of a layer use the provided methods of the Layer object, like on(), off(), freeze() or thaw(): my_layer.off() SEE ALSO: Layers Delete Entities The safest way to delete entities is to delete the entity from the layout containing that entity: line = msp.add_line((0, 0), (1, 0)) msp.delete_entity(line) This removes the entity immediately from the layout and destroys the entity. The property is_alive returns False for a destroyed entity and all Python attributes are deleted, so line.dxf.color will raise an AttributeError exception, because line does not have a dxf attribute anymore. Ezdxf also supports manually destruction of entities by calling the method destroy(): line.destroy() Manually destroyed entities are not removed immediately from entities containers like Modelspace or EntityQuery, but iterating such a container will filter destroyed entities automatically, so a for e in msp: ... loop will never yield destroyed entities. The index operator and the len() function do not filter deleted entities, to avoid getting deleted entities call the purge() method of the container manually to remove deleted entities. Further Information • Reference
BASIC CONCEPTS
The Basic Concepts section teach the intended meaning of DXF attributes and structures without teaching the application of this information or the specific implementation by ezdxf, if you are looking for more information about the ezdxf internals look at the Reference section or if you want to learn how to use ezdxf go to the Tutorials section and for the solution of specific problems go to the Howto section. What is DXF? The common assumption is also the cite of Wikipedia: AutoCAD DXF (Drawing eXchange Format) is a CAD data file format developed by Autodesk for enabling data interoperability between AutoCAD and other applications. DXF was originally introduced in December 1982 as part of AutoCAD 1.0, and was intended to provide an exact representation of the data in the AutoCAD native file format, DWG (Drawing). For many years Autodesk did not publish specifications making correct imports of DXF files difficult. Autodesk now publishes the DXF specifications online. The more precise cite from the DXF reference itself: The DXF™ format is a tagged data representation of all the information contained in an AutoCAD® drawing file. Tagged data means that each data element in the file is preceded by an integer number that is called a group code. A group code’s value indicates what type of data element follows. This value also indicates the meaning of a data element for a given object (or record) type. Virtually all user-specified information in a drawing file can be represented in DXF format. No mention of interoperability between AutoCAD and other applications. In reality the DXF format was designed to ensure AutoCAD cross-platform compatibility in the early days when different hardware platforms with different binary data formats were used. The name DXF (Drawing eXchange Format) may suggest an universal exchange format, but it is not. It is based on the infrastructure installed by Autodesk products (fonts) and the implementation details of AutoCAD (MTEXT) or on licensed third party technologies (embedded ACIS entities). For more information about the AutoCAD history see the document: The Autodesk File - Bits of History, Words of Experience by John Walker, founder of Autodesk, Inc. and co-author of AutoCAD. DXF Reference Quality The DXF reference is by far no specification nor a standard like the W3C standard for SVG or the ISO standard for PDF. The reference describes many but not all DXF entities and some basic concepts like the tag structure or the arbitrary axis algorithm. But the existing documentation (reference) is incomplete and partly misleading or wrong. Also missing from the reference are some important parts like the complex relationship between the entities to create higher order structures like block definitions, layouts (model space & paper space) or dynamic blocks to name a few. Reliable CAD Applications Because of the suboptimal quality of the DXF reference not all DXF viewers, creators or processors are of equal quality. I consider a CAD application as a reliable CAD application when the application creates valid DXF documents in the meaning and interpretation of Autodesk and a reliable DXF viewer when the result matches in most parts the result of the free Trueview viewer provided by Autodesk. These are some applications which do fit the criteria of a reliable CAD application: • AutoCAD and Trueview • CAD applications based on the OpenDesignAlliance (ODA) SDK, see also ODA on wikipedia, even Autodesk is a corporate member, see their blog post from 22 Sep 2020 at adsknews but only to use the ODA IFC tools and not to improve the DWG/DXF compatibility • BricsCAD (ODA based) • GstarCAD (ODA based) • ZWCAD (ODA based) Unfortunately, I cannot recommend any open source applications because everyone I know has serious shortcomings, at least as a DXF viewer, and I don’t trust them as a DXF creator either. To be clear, not even ezdxf (which is not a CAD application) is a reliable library in this sense - it just keeps getting better, but is far from reliable. HINT: Please do not submit bug reports based on the use of LibreCAD or QCAD, these applications are in no way reliable regarding the DXF format and I will not waste my time on them. DXF Entities and Objects DXF entities are objects that make up the design data stored in a DXF file. Graphical Entities Graphical entities are visible objects stored in blocks, modelspace- or paperspace layouts. They represent the various shapes, lines, and other elements that make up a 2D or 3D design. Some common types of DXF entities include: • LINE and POLYLINE: These are the basic building blocks of a DXF file. They represent straight and curved lines. • CIRCLE and ARC: These entities represent circles and portions of circles, respectively. • TEXT and MTEXT: DXF files can also contain text entities, which can be used to label parts of the design or provide other information. • HATCH: DXF files can also include hatch patterns, which are used to fill in areas with a specific pattern or texture. • DIMENSION: DXF files can also contain dimension entities, which provide precise measurements of the various elements in a design. • INSERT: A block is a group of entities that can be inserted into a design multiple times by the INSERT entity, making it a useful way to reuse elements of a design. These entities are defined using specific codes and values in the DXF file format, and they can be created and manipulated by ezdxf. Objects DXF objects are non-graphical entities and have no visual representation, they store administrative data, paperspace layout definitions, style definitions for multiple entity types, custom data and objects. The OBJECTS section in DXF files serves as a container for these non-graphical objects. Some common DXF types of DXF objects include: • DICTIONARY: A dictionary object consists of a series of name-value pairs, where the name is a string that identifies a specific object within the dictionary, and the value is a reference to that object. The objects themselves can be any type of DXF entity or custom object defined in the DXF file. • XRECORD entities are used to store custom application data in a DXF file. • the LAYOUT entity is a DXF entity that represents a single paper space layout in a DXF file. Paper space is the area in a CAD drawing that represents the sheet of paper or other physical media on which the design will be plotted or printed. • MATERIAL, MLINESTYLE, MLEADERSTYLE definitions stored in certain DICTIONARY objects. • A GROUP entity contains a list of handles that refer to other DXF entities in the drawing. The entities in the group can be of any type, including entities from the model space or paper space layouts. TagStorage The ezdxf package supports many but not all entity types, all these unsupported types are stored as TagStorage instances to preserve their data when exporting the edited DXF content by ezdxf. Access Entity Attributes All DXF attributes are stored in the entity namespace attribute dxf. print(entity.dxf.layer) Some attributes are mandatory others are optional in most cases a reasonable values will be returned as default value if the attribute is missing. SEE ALSO: Tutorial for Getting Data from DXF Files Where to Look for Entities The DXF document has an entity database where all entities which have a handle are stored in a (key, value) storage. The query() method is often the easiest way to request data: for text in doc.entitydb.query("TEXT"): print(text.dxf.text) SEE ALSO: • ezdxf.query module • ezdxf.entitydb module Graphical entities are stored in blocks, the modelspace or paperspace layouts. • The doc.modelspace() function returns the Modelspace instance • The doc.paperspace() returns a Paperspace instance • The doc.blocks attribute provides access to the BlocksSection The query() method of the Drawing class which represents the DXF document, runs the query on all layouts and block definitions. Non-graphical entities are stored in the OBJECTS section: • The doc.objects attribute provides access to the ObjectsSection. Resource definitions like Layer, Linetype or Textstyle are stored in resource tables: • doc.layers: the LayerTable • doc.linetypes: the LinetypeTable • doc.styles: the TextstyleTable • doc.dimstyles: the DimStyleTable IMPORTANT: A layer assignment is just an attribute of a DXF entity, it’s not an entity container! SEE ALSO: • Basic concept of the Modelspace • Basic concept of Paperspace layouts • Basic concept of Blocks • Tutorial for Getting Data from DXF Files How to Create Entities The recommended way to create new DXF entities is to use the factory methods of layouts and blocks to create entities and add them to the entity space automatically. SEE ALSO: • Thematic Index of Layout Factory Methods • Reference of the BaseLayout class • Tutorial for Simple DXF Entities AutoCAD Color Index (ACI) The color attribute represents an ACI (AutoCAD Color Index). AutoCAD and many other CAD application provides a default color table, but pen table would be the more correct term. Each ACI entry defines the color value, the line weight and some other attributes to use for the pen. This pen table can be edited by the user or loaded from an CTB or STB file. Ezdxf provides functions to create (new()) or modify (ezdxf.acadctb.load()) plot styles files. DXF R12 and prior do not preserve the layout of a drawing very well, because of the lack of a standard color table and missing DXF structures to define these color tables in the DXF file. If a CAD user redefines an ACI color entry in a CAD application and does not provide this CTB or STB file, you can not know what color or lineweight was used intentionally. This got better in later DXF versions by supporting additional DXF attributes like lineweight and true_color which can define these attributes by distinct values. [image] SEE ALSO: • Plot Style Files (CTB/STB) • ezdxf.colors • Tutorial for Common Graphical Attributes • Autodesk Knowledge Network: About Setting the Color of Objects • BricsCAD Help Center: Entity Color True Color The support for true color was added to the DXF file format in revision R2004. The true color value has three components red, green and blue in the range from 0 to 255 and is stored as a 24-bit value in the DXF namespace as true_color attribute and looks like this 0xRRGGBB as hex value. For a more easy usage all graphical entities support the rgb property to get and set the true color as (r, g, b) tuples where the components must be in the range from 0 to 255. import ezdxf doc = ezdxf.new() msp = doc.modelspace() line = msp.add_line((0, 0), (10, 0)) line.rgb = (255, 128, 32) The true color value has higher precedence than the AutoCAD Color Index (ACI) value, if the attributes color and the true_color are present the entity will be rendered with the true color value. The true color value has the advantage that it defines the color absolutely and unambiguously, no unexpected overwriting is possible. The representation of the color is fixed and only depends on the calibration of the output medium: [image] SEE ALSO: • ezdxf.colors • Tutorial for Common Graphical Attributes • Autodesk Knowledge Network: About Setting the Color of Objects • BricsCAD Help Center: Entity Color Transparency The support for transparency was added to the DXF file format in revision R2004. The raw transparency value stored as 32 bit value in the DXF namespace as transparency attribute, has a range from 0 to 255 where 0 is fully transparent and 255 if opaque and has the top byte set to 0x02. For a more easy usage all graphical entities support the transparency property to get and set the transparency as float value in the range frem 0.0 to 1.0 where 0.0 is opaque and 1.0 is fully transparent. The transparency value can be set explicit in the entity, by layer or by block. import ezdxf doc = ezdxf.new() msp = doc.modelspace() line = msp.add_line((0, 0), (10, 0)) line.transparency = 0.5 SEE ALSO: • ezdxf.colors • Tutorial for Common Graphical Attributes • Autodesk Knowledge Network: About Making Objects Transparent • BricsCAD Help Center: Entity Transparency Layers Every object has a layer as one of its properties. You may be familiar with layers - independent drawing spaces that stack on top of each other to create an overall image - from using drawing programs. Most CAD programs use layers as the primary organizing principle for all the objects that you draw. You use layers to organize objects into logical groups of things that belong together; for example, walls, furniture, and text notes usually belong on three separate layers, for a couple of reasons: • Layers give you a way to turn groups of objects on and off - both on the screen and on the plot. • Layers provide the most efficient way of controlling object color and linetype Create a layer table entry Layer by Drawing.layers.add(), assign the layer properties such as color and linetype. Then assign those layers to other DXF entities by setting the DXF attribute layer to the layer name as string. The DXF format do not require a layer table entry for a layer. A layer without a layer table entry has the default linetype 'Continuous', a default color of 7 and a lineweight of -3 which represents the default lineweight of 0.25mm in most circumstances. Layer Properties The advantage of assigning properties to a layer is that entities can inherit this properties from the layer by using the string 'BYLAYER' as linetype string, 256 as color or -1 as lineweight, all these values are the default values for new entities. DXF version R2004 and later also support inheriting true_color and transparency attributes from a layer. Layer Status The layer status is important for the visibility and the ability to select and edit DXF entities on that layer in CAD applications. Ezdxf does not care about the visual representation and works at the level of entity spaces and the entity database and therefore all the layer states documented below are ignored by ezdxf. This means if you iterate an entity space like the modelspace or the entity database you will get all entities from that entity space regardless the layer status. • ON: the layer is visible, entities on that layer are visible, selectable and editable • OFF: the layer is not visible, entities on that layer are not visible, not selectable and not editable • FROZEN: the layer is not visible, entities on that layer are not visible, not selectable and not editable, very similar to the OFF status but layers can be frozen individually in VIEWPORTS and freezing layers may speed up some commands in CAD applications like ZOOM, PAN or REGEN. • LOCKED: the layer is visible, entities on that layer are visible but not selectable and not editable Deleting Layers Deleting a layer is not as simple as it might seem, especially if you are used to use a CAD application like AutoCAD. There is no directory of locations where layers can be used and references to layers can occur even in third-party data. Deleting the layer table entry removes only the default attributes of that layer and does not delete any layer references automatically. And because a layer can exist without a layer table entry, the layer exist as long as at least one layer reference to the layer exist. Renaming Layers Renaming a layer is also problematic because the DXF format stores the layer references in most cases as text strings, so renaming the layer table entry just creates a new layer and all entities which still have a reference to the old layer now inherit their attributes from an undefined layer table entry with default settings. Viewport Overrides Most of the layer properties can be overriden for each Viewport entity individually and this overrides are stored in layer table entry referenced by the handle of the VIEWPORT entity. In contrast the frozen status of layers is store in the VIEWPORT entity. SEE ALSO: • Tutorial for Layers • Tutorial for Viewports in Paperspace • Autodesk Knowledge Network: About Layers • BricsCAD Help Center: Working with Layers Linetypes The linetype defines the rendering pattern of linear graphical entities like LINE, ARC, CIRCLE and so on. The linetype of an entity can be specified by the DXF attribute linetype, this can be an explicit named linetype or the entity can inherit its linetype from the assigned layer by setting linetype to 'BYLAYER', which is also the default value. CONTINUOUS is the default linetype for layers with an unspecified linetype. Ezdxf creates several standard linetypes, if the argument setup is True when calling new(), this simple linetypes are supported by all DXF versions: doc = ezdxf.new('R2007', setup=True) [image] In DXF R13 Autodesk introduced complex linetypes which can contain text or shapes. SEE ALSO: • Tutorial for Common Graphical Attributes • Tutorial for Creating Linetype Pattern • Autodesk Knowledge Network: About Linetypes • BricsCAD Help Center: Entity Linetype Linetype Scaling Global linetype scaling can be changed by setting the header variable doc.header['$LTSCALE'] = 2, which stretches the line pattern by factor 2. The linetype scaling for a single entity can be set by the DXF attribute ltscale, which is supported since DXF R2000. Lineweights The lineweight attribute represents the lineweight as integer value in millimeters * 100, e.g. 0.25mm = 25, independently from the unit system used in the DXF document. The lineweight attribute is supported by DXF R2000 and newer. Only certain values are valid, they are stored in ezdxf.lldxf.const.VALID_DXF_LINEWEIGHTS: 0, 5, 9, 13, 15, 18, 20, 25, 30, 35, 40, 50, 53, 60, 70, 80, 90, 100, 106, 120, 140, 158, 200, 211. Values < 0 have a special meaning and can be imported as constants from ezdxf.lldxf.const ┌────┬────────────────────┐ │ -1 │ LINEWEIGHT_BYLAYER │ ├────┼────────────────────┤ │ -2 │ LINEWEIGHT_BYBLOCK │ ├────┼────────────────────┤ │ -3 │ LINEWEIGHT_DEFAULT │ └────┴────────────────────┘ The validator function: ezdxf.lldxf.validator.is_valid_lineweight() returns True for valid lineweight values otherwise False. Sample script which shows all valid lineweights: valid_lineweights.dxf You have to enable the option to show lineweights in your CAD application or viewer to see the effect on screen, which is disabled by default, the same has to be done in the page setup options for plotting lineweights. Setting the HEADER variable $LWDISPLAY to 1, activates support for displaying lineweights on screen: # activate on screen lineweight display doc.header["$LWDISPLAY"] = 1 [image] The lineweight value can be overridden by CTB or STB files. SEE ALSO: • Autodesk Knowledge Network: About Lineweights • BricsCAD Help Center: Entity Lineweight Coordinate Systems AutoLISP Reference to Coordinate Systems provided by Autodesk. To brush up you knowledge about vectors, watch the YouTube tutorials of 3Blue1Brown about Linear Algebra. WCS World coordinate system - the reference coordinate system. All other coordinate systems are defined relative to the WCS, which never changes. Values measured relative to the WCS are stable across changes to other coordinate systems. UCS User coordinate system - the working coordinate system defined by the user to make drawing tasks easier. All points passed to AutoCAD commands, including those returned from AutoLISP routines and external functions, are points in the current UCS. As far as I know, all coordinates stored in DXF files are always WCS or OCS never UCS. User defined coordinate systems are not just helpful for interactive CAD, therefore ezdxf provides a converter class UCS to translate coordinates from UCS into WCS and vice versa, but always remember: store only WCS or OCS coordinates in DXF files, because there is no method to determine which UCS was active or used to create UCS coordinates. SEE ALSO: • Table entry UCS • ezdxf.math.UCS - converter between WCS and UCS OCS Object coordinate system are coordinates relative to the object itself. The main goal of OCS is to place 2D elements in 3D space and the OCS is defined by the extrusion vector of the entity. As long the extrusion vector is (0, 0, 1) (the WCS z-axis) the OCS is coincident to the WCS, which means the OCS coordinates are equal to the WCS coordinates, most of the time this is true for 2D entities. OCS entities: ARC, CIRCLE, TEXT, LWPOLYLINE, HATCH, SOLID, TRACE, INSERT, IMAGE Because ezdxf is just an interface to DXF, it does not automatically convert OCS into WCS, this is the domain of the user/application. These lines convert the center of a 3D circle from OCS to WCS: ocs = circle.ocs() wcs_center = ocs.to_wcs(circle.dxf.center) SEE ALSO: • Object Coordinate System (OCS) - deeper insights into OCS • ezdxf.math.OCS - converter between WCS and OCS DCS Display coordinate system - the coordinate system into which objects are transformed before they are displayed. The origin of the DCS is the point stored in the AutoCAD system variable TARGET, and its z-axis is the viewing direction. In other words, a viewport is always a plan view of its DCS. These coordinates can be used to determine where something will be displayed to the AutoCAD user. Ezdxf does not use or support DCS in any way. Object Coordinate System (OCS) • DXF Reference for OCS provided by Autodesk. The points associated with each entity are expressed in terms of the entity’s own object coordinate system (OCS). The OCS was referred to as ECS in previous releases of AutoCAD. With OCS, the only additional information needed to describe the entity’s position in 3D space is the 3D vector describing the z-axis of the OCS (often referenced as extrusion vector), and the elevation value, which is the distance of the entity xy-plane to the WCS/OCS origin. For a given z-axis (extrusion) direction, there are an infinite number of coordinate systems, defined by translating the origin in 3D space and by rotating the x- and y-axis around the z-axis. However, for the same z-axis direction, there is only one OCS. It has the following properties: • Its origin coincides with the WCS origin. • The orientation of the x- and y-axis within the xy-plane are calculated in an arbitrary but consistent manner. AutoCAD performs this calculation using the arbitrary axis algorithm (see below). • Because of the Arbitrary Axis Algorithm the OCS can only represent a right-handed coordinate system! The following entities do not lie in a particular plane. All points are expressed in world coordinates. Of these entities, only lines and points can be extruded. Their extrusion direction can differ from the world z-axis. • Line • Point • 3DFace • Polyline (3D) • Vertex (3D) • Polymesh • Polyface • Viewport These entities are planar in nature. All points are expressed in object coordinates. All of these entities can be extruded. Their extrusion direction can differ from the world z-axis. • Circle • Arc • Solid • Trace • Text • Attrib • Attdef • Shape • Insert • Polyline (2D) • Vertex (2D) • LWPolyline • Hatch • Image Some of a Dimension’s points are expressed in WCS and some in OCS. Elevation Elevation group code 38: Exists only in output from versions prior to R11. Otherwise, Z coordinates are supplied as part of each of the entity’s defining points. Arbitrary Axis Algorithm • DXF Reference for Arbitrary Axis Algorithm provided by Autodesk. The arbitrary axis algorithm is used by AutoCAD internally to implement the arbitrary but consistent generation of object coordinate systems for all entities that use object coordinates. Given a unit-length vector to be used as the z-axis of a coordinate system, the arbitrary axis algorithm generates a corresponding x-axis for the coordinate system. The y-axis follows by application of the right-hand rule. We are looking for the arbitrary x- and y-axis to go with the normal Az (the arbitrary z-axis). They will be called Ax and Ay (using Vec3): Az = Vec3(entity.dxf.extrusion).normalize() # normal (extrusion) vector if (abs(Az.x) < 1/64.) and (abs(Az.y) < 1/64.): Ax = Vec3(0, 1, 0).cross(Az).normalize() # the cross-product operator else: Ax = Vec3(0, 0, 1).cross(Az).normalize() # the cross-product operator Ay = Az.cross(Ax).normalize() WCS to OCS def wcs_to_ocs(point): px, py, pz = Vec3(point) # point in WCS x = px * Ax.x + py * Ax.y + pz * Ax.z y = px * Ay.x + py * Ay.y + pz * Ay.z z = px * Az.x + py * Az.y + pz * Az.z return Vec3(x, y, z) OCS to WCS Wx = wcs_to_ocs((1, 0, 0)) Wy = wcs_to_ocs((0, 1, 0)) Wz = wcs_to_ocs((0, 0, 1)) def ocs_to_wcs(point): px, py, pz = Vec3(point) # point in OCS x = px * Wx.x + py * Wx.y + pz * Wx.z y = px * Wy.x + py * Wy.y + pz * Wy.z z = px * Wz.x + py * Wz.y + pz * Wz.z return Vec3(x, y, z) DXF Units The DXF reference has no explicit information how to handle units in DXF, any information in this section is based on experiments with BricsCAD and may differ in other CAD applications, BricsCAD tries to be as compatible with AutoCAD as possible. Therefore, this information should also apply to AutoCAD. Please open an issue on github if you have any corrections or additional information about this topic. Length Units Any length or coordinate value in DXF is unitless in the first place, there is no unit information attached to the value. The unit information comes from the context where a DXF entity is used. The document/modelspace get the unit information from the header variable $INSUNITS, paperspace and block layouts get their unit information from the attribute units. The modelspace object has also a units property, but this value do not represent the modelspace units, this value is always set to 0 “unitless”. Get and set document/modelspace units as enum by the Drawing property units: import ezdxf from ezdxf import units doc = ezdxf.new() # Set centimeter as document/modelspace units doc.units = units.CM # which is a shortcut (including validation) for doc.header['$INSUNITS'] = units.CM Block Units As said each block definition can have independent units, but there is no implicit unit conversion applied, not in CAD applications and not in ezdxf. When inserting a block reference (INSERT) into the modelspace or another block layout with different units, the scaling factor between these units must be applied explicit as DXF attributes (xscale, …) of the Insert entity, e.g. modelspace in meters and block in centimeters, x-, y- and z-scaling has to be 0.01: doc.units = units.M my_block = doc.blocks.new('MYBLOCK') my_block.units = units.CM block_ref = msp.add_block_ref('MYBLOCK') # Set uniform scaling for x-, y- and z-axis block_ref.set_scale(0.01) Use helper function conversion_factor() to calculate the scaling factor between units: factor = units.conversion_factor(doc.units, my_block.units) # factor = 100 for 1m is 100cm # scaling factor = 1 / factor block_ref.set_scale(1.0/factor) HINT: It is never a good idea to use different measurement system in one project, ask the NASA about their Mars Climate Orbiter from 1999. The same applies for units of the same measurement system, just use one unit like meters or inches. Angle Units Angles are always in degrees (360 deg = full circle) in counter-clockwise orientation, unless stated explicit otherwise. Display Format How values are shown in the CAD GUI is controlled by the header variables $LUNITS and $AUNITS, but this has no meaning for values stored in DXF files. $INSUNITS The most important setting is the header variable $INSUNITS, this variable defines the drawing units for the modelspace and therefore for the DXF document if no further settings are applied. The modelspace LAYOUT entity has a property units as any layout like object, but it seem to have no meaning for the modelspace, BricsCAD set this property always to 0, which means unitless. The most common units are 6 for meters and 1 for inches. doc.header['$INSUNITS'] = 6 ┌────┬───────────────────────┐ │ 0 │ Unitless │ ├────┼───────────────────────┤ │ 1 │ Inches, units.IN │ ├────┼───────────────────────┤ │ 2 │ Feet, units.FT │ ├────┼───────────────────────┤ │ 3 │ Miles, units.MI │ ├────┼───────────────────────┤ │ 4 │ Millimeters, units.MM │ ├────┼───────────────────────┤ │ 5 │ Centimeters, units.CM │ ├────┼───────────────────────┤ │ 6 │ Meters, units.M │ ├────┼───────────────────────┤ │ 7 │ Kilometers, units.KM │ ├────┼───────────────────────┤ │ 8 │ Microinches │ ├────┼───────────────────────┤ │ 9 │ Mils │ ├────┼───────────────────────┤ │ 10 │ Yards, units.YD │ ├────┼───────────────────────┤ │ 11 │ Angstroms │ ├────┼───────────────────────┤ │ 12 │ Nanometers │ ├────┼───────────────────────┤ │ 13 │ Microns │ ├────┼───────────────────────┤ │ 14 │ Decimeters, units.DM │ ├────┼───────────────────────┤ │ 15 │ Decameters │ ├────┼───────────────────────┤ │ 16 │ Hectometers │ ├────┼───────────────────────┤ │ 17 │ Gigameters │ ├────┼───────────────────────┤ │ 18 │ Astronomical units │ ├────┼───────────────────────┤ │ 19 │ Light years │ ├────┼───────────────────────┤ │ 20 │ Parsecs │ ├────┼───────────────────────┤ │ 21 │ US Survey Feet │ ├────┼───────────────────────┤ │ 22 │ US Survey Inch │ ├────┼───────────────────────┤ │ 23 │ US Survey Yard │ ├────┼───────────────────────┤ │ 24 │ US Survey Mile │ └────┴───────────────────────┘ See also enumeration ezdxf.enums.InsertUnits. $MEASUREMENT The header variable $MEASUREMENT controls whether the current drawing uses imperial or metric hatch pattern and linetype files: This setting is independent from $INSUNITS, it is possible to set the drawing units to inch and use metric linetypes and hatch pattern. In BricsCAD the base scaling of linetypes and hatch pattern is defined by the $MEASUREMENT value, the value of $INSUNITS is ignored. doc.header['$MEASUREMENT'] = 1 ┌───┬─────────┐ │ 0 │ English │ ├───┼─────────┤ │ 1 │ Metric │ └───┴─────────┘ See also enumeration ezdxf.enums.Measurement $LUNITS The header variable $LUNITS defines how CAD applications display linear values in the GUI and has no meaning for ezdxf: doc.header['$LUNITS'] = 2 ┌───┬───────────────────┐ │ 1 │ Scientific │ ├───┼───────────────────┤ │ 2 │ Decimal (default) │ ├───┼───────────────────┤ │ 3 │ Engineering │ ├───┼───────────────────┤ │ 4 │ Architectural │ ├───┼───────────────────┤ │ 5 │ Fractional │ └───┴───────────────────┘ See also enumeration ezdxf.enums.LengthUnits $AUNITS The header variable $AUNITS defines how CAD applications display angular values in the GUI and has no meaning for ezdxf, DXF angles are always stored as degrees in counter-clockwise orientation, unless stated explicit otherwise: doc.header['$AUNITS'] = 0 ─────────────────────────────── 0 Decimal degrees ─────────────────────────────── 1 Degrees/minutes/seconds ─────────────────────────────── 2 Grad ─────────────────────────────── 3 Radians ┌───┬─────────────────────────┐ │ │ │ --
TUTORIALS
Tutorial for Getting Data from DXF Files This tutorial shows how to get data from an existing DXF document. If you are a new user of ezdxf, read also the tutorial Usage for Beginners. Loading the DXF file: import sys import ezdxf try: doc = ezdxf.readfile("your_dxf_file.dxf") except IOError: print(f"Not a DXF file or a generic I/O error.") sys.exit(1) except ezdxf.DXFStructureError: print(f"Invalid or corrupted DXF file.") sys.exit(2) This works well for DXF files from trusted sources like AutoCAD or BricsCAD, for loading DXF files with minor or major flaws look at the ezdxf.recover module. SEE ALSO: • Document Management • Usage for Beginners Layouts The term layout is used as a synonym for an arbitrary entity space which can contain DXF entities like LINE, CIRCLE, TEXT and so on. Each DXF entity can only reside in exact one layout. There are three different layout types: • Modelspace: the common construction space • Paperspace: used to to create print layouts • BlockLayout: reusable elements, every block has its own entity space A DXF document consist of exact one modelspace and at least one paperspace. DXF R12 has only one unnamed paperspace the later DXF versions support more than one paperspace and each paperspace has a name. Getting the modelspace layout The modelspace contains the “real” world representation of the drawing subjects in real world units. The modelspace has the fixed name “Model” and the DXF document has a special getter method modelspace(). msp = doc.modelspace() Iterate over DXF entities of a layout This code shows how to iterate over all DXF entities in modelspace: # helper function def print_entity(e): print("LINE on layer: %s\n" % e.dxf.layer) print("start point: %s\n" % e.dxf.start) print("end point: %s\n" % e.dxf.end) # iterate over all entities in modelspace msp = doc.modelspace() for e in msp: if e.dxftype() == "LINE": print_entity(e) # entity query for all LINE entities in modelspace for e in msp.query("LINE"): print_entity(e) All layout objects supports the standard Python iterator protocol and the in operator. Access DXF attributes of an entity The e.dxftype() method returns the DXF type, the DXF type is always an uppercase string like "LINE". All DXF attributes of an entity are grouped in the namespace attribute dxf: e.dxf.layer # layer of the entity as string e.dxf.color # color of the entity as integer See Common graphical DXF attributes If a DXF attribute is not set (the DXF attribute does not exist), a DXFValueError will be raised. The get() method returns a default value in this case or None if no default value is specified: # If DXF attribute 'paperspace' does not exist, the entity defaults # to modelspace: p = e.dxf.get("paperspace", 0) or check beforehand if the attribute exist: if e.dxf.hasattr("paperspace"): ... An unsupported DXF attribute raises a DXFAttributeError, to check if an attribute is supported by an entity use: if e.dxf.is_supported("paperspace"): ... Getting a paperspace layout paperspace = doc.paperspace("layout0") The code above retrieves the paperspace named layout0, the usage of the Paperspace object is the same as of the modelspace object. DXF R12 provides only one paperspace, therefore the paperspace name in the method call doc.paperspace("layout0") is ignored or can be left off. For newer DXF versions you can get a list of the available layout names by the methods layout_names() and layout_names_in_taborder(). Retrieve entities by query language Ezdxf provides a flexible query language for DXF entities. All layout types have a query() method to start an entity query or use the ezdxf.query.new() function. The query string is the combination of two queries, first the required entity query and second the optional attribute query, enclosed in square brackets: "EntityQuery[AttributeQuery]" The entity query is a whitespace separated list of DXF entity names or the special name *. Where * means all DXF entities, all DXF names have to be uppercase. The * search can exclude entity types by adding the entity name with a preceding ! (e.g. * !LINE, search all entities except lines). The attribute query is used to select DXF entities by its DXF attributes. The attribute query is an addition to the entity query and matches only if the entity already match the entity query. The attribute query is a boolean expression, supported operators: and, or, !. SEE ALSO: Entity Query String Get all LINE entities from the modelspace: msp = doc.modelspace() lines = msp.query("LINE") The result container EntityQuery also provides the query() method to further refine the query, such as retrieving all LINE entities at layer construction: construction_lines = lines.query('*[layer=="construction"]') The * is a wildcard for all DXF types, in this case you could also use LINE instead of *, * works here because the source just contains LINE entities. This could be executed as a single query: lines = msp.query('LINE[layer=="construction"]') An advanced query for getting all modelspace entities at layer construction, but excluding entities with linetype DASHED: not_dashed_entities = msp.query('*[layer=="construction" and linetype!="DASHED"]') Extended EntityQuery Features The EntityQuery class has properties and overloaded operators to build extended queries by Python features instead of a query string. Same task as in the previous section but using features of the EntityQuery container: # The overloaded rational operators return an EntityQuery object and not a bool value! lines = msp.query("LINES").layer == "construction" not_dashed_lines = lines.linetype != "DASHED" SEE ALSO: Extended EntityQuery Features Retrieve entities by groupby() function The groupby() function searches and group entities by a user defined criteria. As an example let’s group all entities from modelspace by layer, the result will be a dict with layer names as dict-key and a list of all entities from the modelspace matching this layer as dict-value: from ezdxf.groupby import groupby group = groupby(entities=msp, dxfattrib="layer") The entities argument can be any container or generator which yields DXF entities: group = msp.groupby(dxfattrib="layer") for layer, entities in group.items(): print(f'Layer "{layer}" contains following entities:') for entity in entities: print(f" {entity}") print("-"*40) The previous example shows how to group entities by a single DXF attribute. For a more advanced query create a custom key function, which accepts a DXF entity as argument and returns a hashable value as dict-key or None to exclude the entity. The following example shows how to group entities by layer and color, the dict-key is a (layer, color) tuple and the dict-value is a list of entities with matching DXF attributes: def layer_and_color_key(entity): # return None to exclude entities from the result container if entity.dxf.layer == "0": # exclude entities from default layer "0" return None else: return entity.dxf.layer, entity.dxf.color group = msp.groupby(key=layer_and_color_key) for key, entities in group.items(): print(f'Grouping criteria "{key}" matches following entities:') for entity in entities: print(f" {entity}") print("-"*40) The groupby() function catches DXFAttributeError exceptions while processing entities and excludes this entities from the result. There is no need to worry about DXF entities which do not support certain attributes, they will be excluded automatically. SEE ALSO: groupby() documentation Tutorial for Creating DXF Drawings Create a new DXF document by the ezdxf.new() function: import ezdxf # create a new DXF R2010 document doc = ezdxf.new("R2010") # add new entities to the modelspace msp = doc.modelspace() # add a LINE entity msp.add_line((0, 0), (10, 0)) # save the DXF document doc.saveas("line.dxf") New entities are always added to layouts, a layout can be the modelspace, a paperspace layout or a block layout. SEE ALSO: Thematic Index of Layout Factory Methods Predefined Resources Ezdxf creates new DXF documents with as little content as possible, this means only the resources that are absolutely necessary are created. The ezdxf.new() function can create some standard resources, such as linetypes and text styles, by setting the argument setup to True. import ezdxf doc = ezdxf.new("R2010", setup=True) msp = doc.modelspace() msp.add_line((0, 0), (10, 0), dxfattribs={"linetype": "DASHED"}) The defined standard linetypes are shown in the basic concept section for Linetypes and the available text styles are shown in the Tutorial for Text. IMPORTANT: To see the defined text styles in a DXF viewer or CAD application, the applications have to know where the referenced TTF fonts can be found. This configuration is not possible by ezdxf and has to be done for each application as described in their documentation. See also: Font Resources Simple DXF R12 drawings The r12writer add-on creates simple DXF R12 drawings with a restricted set of DXF types: LINE, CIRCLE, ARC, TEXT, POINT, SOLID, 3DFACE and POLYLINE. The advantage of the r12writer is the speed and the small memory footprint, all entities are written directly to a file or stream without creating a document structure in memory. SEE ALSO: r12writer Tutorial for Common Graphical Attributes The graphical attributes color, linetype, lineweight, true_color, transparency, ltscale and invisible are available for all graphical DXF entities and are located in the DXF namespace attribute dxf of the DXF entities. All these attributes are optional and all except for true_color and transparency have a default value. Not all of these attributes are supported by all DXF versions. This table shows the minimum required DXF version for each attribute: ┌───────┬────────────────────────────────┐ │ R12 │ color, linetype │ ├───────┼────────────────────────────────┤ │ R2000 │ lineweight, ltscale, invisible │ ├───────┼────────────────────────────────┤ │ R2004 │ true_color, transparency │ └───────┴────────────────────────────────┘ Color Please read the section about the AutoCAD Color Index (ACI) to understand the basics. The usage of the color attribute is very straight forward. Setting the value is: entity.dxf.color = 1 and getting the value looks like this: value = entity.dxf.color The color attribute has a default value of 256, which means take the color defined by the layer associated to the entity. The ezdxf.colors module defines some constants for often used color values: entity.dxf.color = ezdxf.colors.RED The ezdxf.colors.aci2rgb() function converts the ACI value to the RGB value of the default modelspace palette. SEE ALSO: • Basics about AutoCAD Color Index (ACI) • ezdxf.colors module True Color Please read the section about True Color to understand the basics. The easiest way is to use the rgb property to set and get the true color values as RGB tuples: entity.rgb = (255, 128, 16) The rgb property return None if the true_color attribute is not present: rgb = entity.rgb if rgb is not None: r, g, b = rgb Setting and getting the true_color DXF attribute directly is possible and the ezdxf.colors module has helper function to convert RGB tuples to 24-bit value and back: entity.dxf.true_color = ezdxf.colors.rgb2int(255, 128, 16) The true_color attribute is optional does not have a default value and therefore it is not safe to use the attribute directly, check if the attribute exists beforehand: if entity.dxf.hasattr("true_color"): r, g, b = ezdxf.colors.int2rgb(entity.dxf.true_color) or use the get() method of the dxf namespace attribute to get a default value if the attribute does not exist: r, g, b = ezdxf.colors.int2rgb(entity.dxf.get("true_color", 0) SEE ALSO: • Basics about True Color • ezdxf.colors module Transparency Please read the section about Transparency to understand the basics. It’s recommended to use the transparency property of the DXFGraphic base class. The transparency property is a float value in the range from 0.0 to 1.0 where 0.0 is opaque and 1.0 if fully transparent: entity.transparency = 0.5 or set the values of the DXF attribute by constants defined in the ezdxf.colors module: entity.dxf.transparency = ezdxf.colors.TRANSPARENCY_50 The default setting for transparency in CAD applications is always transparency by layer, but the transparency property in ezdxf has a default value of 0.0 (opaque), so there are additional entity properties to check if the transparency value should be taken from the associated entity layer or from the parent block: if entity.is_transparency_by_layer: ... elif entity.is_transparency_by_block: ... else: ... The top level entity attribute transparency does not support setting transparency by layer or block: from ezdxf import colors ... # set transparency by layer by removing the DXF attribute "transparency": entity.dxf.discard("transparency") # set transparency by block: entity.dxf.transparency = colors.TRANSPARENCY_BYBLOCK # there are also some handy constants in the colors module: # TRANSPARENCY_10 upto TRANSPARENCY_90 in steps of 10 entity.dxf.transparency = colors.TRANSPARENCY_30 # set 30% transparency entity.dxf.transparency = colors.OPAQUE SEE ALSO: • Basics about Transparency • ezdxf.colors module Linetype Please read the section about Linetypes to understand the basics. The linetype attribute contains the name of the linetype as string and can be set by the dxf namespace attribute directly: entity.dxf.linetype = "DASHED" # linetype DASHED must exist! The linetype attribute is optional and has a default value of “BYLAYER”, so the attribute can always be used without any concerns: name = entity.dxf.linetype WARNING: Make sure the linetype you assign to an entity is really defined in the linetype table otherwise AutoCAD will not open the DXF file. There are no implicit checks for that by ezdxf but you can call the audit() method of the DXF document explicitly to validate the document before exporting. Ezdxf creates new DXF documents with as little content as possible, this means only the resources that are absolutely necessary are created. The ezdxf.new() function can create some standard linetypes by setting the argument setup to True: doc = ezdxf.new("R2010", setup=True) SEE ALSO: • Basics about Linetypes • Tutorial for Creating Linetype Pattern Lineweight Please read the section about Lineweights to understand the basics. The lineweight attribute contains the lineweight as an integer value and can be set by the dxf namespace attribute directly: entity.dxf.lineweight = 25 The lineweight value is the line width in millimeters times 100 e.g. 0.25mm = 25, but only certain values are valid for more information go to section: Lineweights. Values < 0 have a special meaning and can be imported as constants from ezdxf.lldxf.const ┌────┬────────────────────┐ │ -1 │ LINEWEIGHT_BYLAYER │ ├────┼────────────────────┤ │ -2 │ LINEWEIGHT_BYBLOCK │ ├────┼────────────────────┤ │ -3 │ LINEWEIGHT_DEFAULT │ └────┴────────────────────┘ The lineweight attribute is optional and has a default value of -1, so the attribute can always be used without any concerns: lineweight = entity.dxf.lineweight IMPORTANT: You have to enable the option to show lineweights in your CAD application or viewer to see the effect on screen, which is disabled by default, the same has to be done in the page setup options for plotting lineweights. # activate on screen lineweight display doc.header["$LWDISPLAY"] = 1 SEE ALSO: • Basics about Lineweights Linetype Scale The ltscale attribute scales the linetype pattern by a float value and can be set by the dxf namespace attribute directly: entity.dxf.ltscale = 2.0 The ltscale attribute is optional and has a default value of 1.0, so the attribute can always be used without any concerns: scale = entity.dxf.ltscale SEE ALSO: • Basics about Linetypes Invisible The invisible attribute an boolean value (0/1) which defines if an entity is invisible or visible and can be set by the dxf namespace attribute directly: entity.dxf.invisible = 1 The invisible attribute is optional and has a default value of 0, so the attribute can always be used without any concerns: is_invisible = bool(entity.dxf.invisible) GfxAttribs When adding new entities to an entity space like the modelspace or a block definition, the factory methods expect the graphical DXF attributes by the argument dxfattribs. This object can be a Python dict where the key is the DXF attribute name and the value is the attribute value, or better use the GfxAttribs object which has some additional validation checks and support for code completions by IDEs: import ezdxf from ezdxf.gfxattribs import GfxAttribs doc = ezdxf.new() msp = doc.modelspace() line = msp.add_line( (0, 0), (10, 10), dxfattribs=GfxAttribs(layer="0", rgb=(25, 128, 16)) ) SEE ALSO: • ezdxf.gfxattribs module Tutorial for Layers If you are not familiar with the concept of layers, please read this first: Concept of Layers Reminder: a layer definition is not required for using a layer! Create a Layer Definition import ezdxf doc = ezdxf.new(setup=True) # setup required line types msp = doc.modelspace() doc.layers.add(name="MyLines", color=7, linetype="DASHED") The advantage of assigning a linetype and a color to a layer is that entities on this layer can inherit this properties by using "BYLAYER" as linetype string and 256 as color, both values are default values for new entities so you can leave off these assignments: msp.add_line((0, 0), (10, 0), dxfattribs={"layer": "MyLines"}) The new created line will be drawn with color 7 and linetype "DASHED". Moving an Entity to a Different Layer Moving an entity to a different layer is a simple assignment of the new layer name to the layer attribute of the entity. line = msp.add_line((0, 0), (10, 0), dxfattribs={"layer": "MyLines"}) # move the entity to layer "OtherLayer" line.dxf.layer = "OtherLayer" Changing Layer State Get the layer definition object from the layer table: my_lines = doc.layers.get('MyLines') Check the state of the layer: my_lines.is_off() # True if layer is off my_lines.is_on() # True if layer is on my_lines.is_locked() # True if layer is locked layer_name = my_lines.dxf.name # get the layer name Change the state of the layer: # switch layer off, entities at this layer will not shown in CAD applications/viewers my_lines.off() # lock layer, entities at this layer are not editable in CAD applications my_lines.lock() Get/set the color of a layer by property Layer.color, because the DXF attribute Layer.dxf.color is misused for switching the layer on and off, the layer is off if the color value is negative. Changing the layer properties: my_lines.dxf.linetype = "DOTTED" my_lines.color = 13 # preserves on/off state of layer SEE ALSO: For all methods and attributes see class Layer. Check Available Layers The LayerTable object supports some standard Python protocols: # iteration for layer in doc.layers: if layer.dxf.name != "0": layer.off() # switch all layers off except layer "0" # check for existing layer definition if "MyLines" in doc.layers: layer = doc.layers.get("MyLines") layer_count = len(doc.layers) # total count of layer definitions Renaming a Layer The Layer class has a method for renaming the layer, but has same limitations, not all places where layer references can occur are documented, third-party entities are black-boxes with unknown content and layer references could be stored in the extended data section of any DXF entity or in a XRECORD entity, so some references may reference a non-existing layer definition after the renaming, at least these references are still valid, because a layer definition is not required for using a layer. my_lines = doc.layers.get("MyLines") my_lines.rename("YourLines") Deleting a Layer Definition Delete a layer definition: doc.layers.remove("MyLines") This just deletes the layer definition, all DXF entities referencing this layer still exist, if they inherit any properties from the deleted layer they will now get the default layer properties. WARNING: The behavior of entities referencing the layer by handle is unknown and may break the DXF document. Deleting All Entities From a Layer Because of all these uncertainties about layer references mentioned above, deleting all entities referencing a certain layer from a DXF document is not implemented as an API call! Nonetheless deleting all graphical entities from the DXF document which do reference a certain layer by the layer attribute is a safe procedure: key_func = doc.layers.key layer_key = key_func("MyLines") # The trashcan context-manager is a safe way to delete entities from the # entities database while iterating. with doc.entitydb.trashcan() as trash: for entity in doc.entitydb.values(): if not entity.dxf.hasattr("layer"): continue if layer_key == key_func(entity.dxf.layer): # safe destruction while iterating trash.add(entity.dxf.handle) Tutorial for Creating Linetype Pattern Simple line type example: [image] You can define your own linetypes. A linetype definition has a name, a description and line pattern elements: elements = [total_pattern_length, elem1, elem2, ...] total_pattern_length Sum of all linetype elements (absolute values) elem if elem > 0 it is a line, if elem < 0 it is gap, if elem == 0.0 it is a dot Create a new linetype definition: import ezdxf from ezdxf.tools.standards import linetypes # some predefined linetypes doc = ezdxf.new() msp = doc.modelspace() my_line_types = [ ( "DOTTED", "Dotted . . . . . . . . . . . . . . . .", [0.2, 0.0, -0.2], ), ( "DOTTEDX2", "Dotted (2x) . . . . . . . . ", [0.4, 0.0, -0.4], ), ( "DOTTED2", "Dotted (.5) . . . . . . . . . . . . . . . . . . . ", [0.1, 0.0, -0.1], ), ] for name, desc, pattern in my_line_types: if name not in doc.linetypes: doc.linetypes.add( name=name, pattern=pattern, description=desc, ) Setup some predefined linetypes: for name, desc, pattern in linetypes(): if name not in doc.linetypes: doc.linetypes.add( name=name, pattern= pattern, description=desc, ) Check Available Linetypes The linetypes object supports some standard Python protocols: # iteration print("available linetypes:") for lt in doc.linetypes: print(f"{lt.dxf.name}: {lt.dxf.description}") # check for existing linetype if "DOTTED" in doc.linetypes: pass count = len(doc.linetypes) # total count of linetypes Removing Linetypes WARNING: Ezdxf does not check if a linetype is still in use and deleting a linetype which is still in use generates an invalid DXF file. The audit process audit() of the DXF document removes linetype attributes referencing non existing linetypes. You can delete a linetype: doc.layers.remove("DASHED") This just removes the linetype definition, the linetype attribute of DXF entities may still refer the removed linetype definition “DASHED” and AutoCAD will not open DXF files including undefined linetypes. Tutorial for Creating Complex Linetype Pattern In DXF R13 Autodesk introduced complex linetypes, containing TEXT or SHAPES in line types. Complex linetype example with text: [image] Complex line type example with shapes: [image] For easy usage the pattern string for complex line types is mostly the same string as the pattern definition strings in AutoCAD “.lin” files. Example for complex line type TEXT: doc = ezdxf.new("R2018") # DXF R13 or later is required doc.linetypes.add( name="GASLEITUNG2", # linetype definition string from acad.lin: pattern='A,.5,-.2,["GAS",STANDARD,S=.1,U=0.0,X=-0.1,Y=-.05],-.25', description= "Gasleitung2 ----GAS----GAS----GAS----GAS----GAS----", length=1, # required for complex line types }) The pattern always starts with an “A”, the following float values have the same meaning as for simple linetypes, a value > 0 is a line, a value < 0 is a gap, and a 0 is a point, the opening square bracket “[” starts the complex part of the linetype pattern. The text after the “[” defines the complex linetype: • A text in quotes (e.g. “GAS”) defines a complex TEXT linetype and represents the pattern text itself. • A text without quotes is a SHAPE name (in “.lin” files) and defines a complex SHAPE linetype. Ezdxf can not translate this SHAPE name from the “.lin” file into the required shape file index, so *YOU have to translate this SHAPE name into the shape file index, e.g. saving the file with AutoCAD as DXF and searching for the DXF linetype definition, see example below and the DXF Internals: LTYPE Table. For complex TEXT linetypes the second parameter is the text style, for complex SHAPE linetypes the second parameter is the shape file name, the shape file has to be in the same directory as the DXF file or in one of the CAD application support paths. The meaning of the following comple linetype parameters are shown in the table below: ┌────────┬───────────────────────────────────────┐ │ S │ scaling factor, always > 0, if S=0 │ │ │ the TEXT or SHAPE is not visible │ ├────────┼───────────────────────────────────────┤ │ R or U │ rotation relative to the line │ │ │ direction │ ├────────┼───────────────────────────────────────┤ │ X │ x-direction offset (along the line) │ ├────────┼───────────────────────────────────────┤ │ Y │ y-direction offset (perpendicular to │ │ │ the line) │ └────────┴───────────────────────────────────────┘ These parameters are case insensitive and the closing square bracket “]” ends the complex part of the linetype pattern. The fine tuning of this parameters is a try an error process, for complex TEXT linetypes the scaling factor (e.g. the STANDARD text style) sets the text height (e.g. “S=0.1” sets the text height to 0.1 units), by shifting in y-direction by half of the scaling factor, the text is vertically centered to the line. For the x-direction it seems to be a good practice to place a gap in front of the text and after the text, find x shifting value and gap sizes by try and error. The overall length is at least the sum of all line and gap definitions (absolute values). Example for complex line type SHAPE: doc.linetypes.add("GRENZE2", # linetype definition in acad.lin: # A,.25,-.1,[BOX,ltypeshp.shx,x=-.1,s=.1],-.1,1 # replacing BOX by shape index 132 (got index from an AutoCAD file), # ezdxf can't get shape index from ltypeshp.shx pattern="A,.25,-.1,[132,ltypeshp.shx,x=-.1,s=.1],-.1,1", description="Grenze eckig ----[]-----[]----[]-----[]----[]--", length= 1.45, # required for complex line types }) Complex line types with shapes only work if the associated shape file (e. g. ltypeshp.shx) and the DXF file are in the same directory or the shape file is placed in one of the CAD application support folders. Tutorial for Simple DXF Entities These are basic graphical entities located in an entity space like the modelspace or a block definition and only support the common graphical attributes. The entities in the following examples are always placed in the xy-plane of the WCS aka the 2D drawing space. Some of these entities can only be placed outside the xy-plane in 3D space by utilizing the OCS, but this feature is beyond the scope of this tutorial, for more information about that go to: Tutorial for OCS/UCS Usage. Prelude to all following examples: import ezdxf from ezdxf.gfxattribs import GfxAttribs doc = ezdxf.new() doc.layers.new("ENTITY", color=1) msp = doc.modelspace() attribs = GfxAttribs(layer="ENTITY") SEE ALSO: • Tutorial for Creating DXF Drawings • Tutorial for Layers • ezdxf.gfxattribs module Point The Point entity marks a 3D point in the WCS: point = msp.add_point((10, 10), dxfattribs=attribs) All Point entities have the same styling stored in the header variable $PDMODE, for more information read the reference of class Point. SEE ALSO: • Reference of class Point • Tutorial for Common Graphical Attributes Line The Line entity is a 3D line with a start- and an end point in the WCS: line = msp.add_line((0, 0), (10, 10), dxfattribs=attribs) SEE ALSO: • Reference of class Line • Tutorial for Common Graphical Attributes • ezdxf.math.ConstructionLine Circle The Circle entity is an OCS entity defined by a center point and a radius: circle = msp.add_circle((10, 10), radius=3, dxfattribs=attribs) SEE ALSO: • Reference of class Circle • Tutorial for Common Graphical Attributes • ezdxf.math.ConstructionCircle Arc The Arc entity is an OCS entity defined by a center point, a radius a start- and an end angle in degrees: arc = msp.add_arc((10, 10), radius=3, start_angle=30, end_angle=120, dxfattribs=attribs) The arc goes always in counter-clockwise orientation around the z-axis more precisely the extrusion vector of OCS, but this is beyond the scope of this tutorial. The helper class ezdxf.math.ConstructionArc provides constructors to create arcs from different scenarios: • from_2p_angle: arc from 2 points and an angle • from_2p_radius: arc from 2 points and a radius • from_3p: arc from 3 points This example creates an arc from point (10, 0) to point (0, 0) passing the point (5, 3): from ezdxf.math import ConstructionArc # -x-x-x- snip -x-x-x- arc = ConstructionArc.from_3p( start_point=(10, 0), end_point=(0, 0), def_point=(5, 3) ) arc.add_to_layout(msp, dxfattribs=attribs) SEE ALSO: • Reference of class Arc • Tutorial for Common Graphical Attributes • ezdxf.math.ConstructionArc Ellipse The Ellipse entity requires DXF R2000 or newer and is a true WCS entity. The ellipse is defined by a center point, a vector for the major axis, the ratio between major- and minor axis and the start- and end parameter in radians: ellipse = msp.add_ellipse( (10, 10), major_axis=(5, 0), ratio=0.5, start_param=0, end_param=math.pi, dxfattribs=attribs ) When placed in 3D space the extrusion vector defines the normal vector of the ellipse plane and the minor axis is the extrusion vector cross the major axis. SEE ALSO: • Reference of class Ellipse • Tutorial for Common Graphical Attributes • ezdxf.math.ConstructionEllipse Further Tutorials • Tutorial for LWPolyline • Tutorial for Spline • Tutorial for Text • Tutorial for MText and MTextEditor • Tutorial for Hatch • Tutorial for MultiLeader • Tutorial for Mesh Tutorial for Blocks If you are not familiar with the concept of blocks, please read this first: Concept of Blocks Create a Block Blocks are managed as BlockLayout objects by the BlocksSection object, every drawing has only one blocks section referenced by attribute Drawing.blocks. import ezdxf import random # needed for random placing points def get_random_point(): """Returns random x, y coordinates.""" x = random.randint(-100, 100) y = random.randint(-100, 100) return x, y # Create a new drawing in the DXF format of AutoCAD 2010 doc = ezdxf.new('R2010') # Create a block with the name 'FLAG' flag = doc.blocks.new(name='FLAG') # Add DXF entities to the block 'FLAG'. # The default base point (= insertion point) of the block is (0, 0). flag.add_lwpolyline([(0, 0), (0, 5), (4, 3), (0, 3)]) # the flag symbol as 2D polyline flag.add_circle((0, 0), .4, dxfattribs={'color': 2}) # mark the base point with a circle Block References (Insert) A block reference can be created by adding an Insert entity to any of these layout types: • Modelspace • Paperspace • BlockLayout A block reference can be scaled and rotated individually. Lets add some random flags to the modelspace: # Get the modelspace of the drawing. msp = doc.modelspace() # Get 50 random placing points. placing_points = [get_random_point() for _ in range(50)] for point in placing_points: # Every flag has a different scaling and a rotation of -15 deg. random_scale = 0.5 + random.random() * 2.0 # Add a block reference to the block named 'FLAG' at the coordinates 'point'. msp.add_blockref('FLAG', point, dxfattribs={ 'xscale': random_scale, 'yscale': random_scale, 'rotation': -15 }) # Save the drawing. doc.saveas("blockref_tutorial.dxf") Query all block references of block FLAG: for flag_ref in msp.query('INSERT[name=="FLAG"]'): print(str(flag_ref)) When adding a block reference to a layout with different units, the scaling factor between these units should be applied as scaling attributes (xscale, …) e.g. modelspace in meters and block in centimeters, xscale has to be 0.01. Block Attributes A block attribute (Attrib) is a text annotation attached to a block reference with an associated tag. Attributes are often used to add information to blocks which can be evaluated and exported by CAD applications. An attribute can be added to a block reference by the Insert.add_attrib() method, the ATTRIB entity is geometrically not related to the block reference, so insertion point, rotation and scaling of the attribute have to be calculated by the user, but helper tools for that do exist. Using Attribute Definitions Another way to add attributes to block references is using attribute templates (AttDef). First create the attribute definition in the block definition, then add the block reference by add_blockref() and attach and fill attributes automatically by the add_auto_attribs() method to the block reference. This method has the advantage that all attributes are placed relative to the block base point with the same rotation and scaling as the block reference, but non-uniform scaling is not handled very well. The add_auto_blockref() method handles non-uniform scaling better by wrapping the block reference and its attributes into an anonymous block and let the CAD application do the transformation work. This method has the disadvantage of a more complex evaluation of attached attributes Using attribute definitions (AttDef templates): # Define some attributes for the block 'FLAG', placed relative # to the base point, (0, 0) in this case. flag.add_attdef('NAME', (0.5, -0.5), dxfattribs={'height': 0.5, 'color': 3}) flag.add_attdef('XPOS', (0.5, -1.0), dxfattribs={'height': 0.25, 'color': 4}) flag.add_attdef('YPOS', (0.5, -1.5), dxfattribs={'height': 0.25, 'color': 4}) # Get another 50 random placing points. placing_points = [get_random_point() for _ in range(50)] for number, point in enumerate(placing_points): # values is a dict with the attribute tag as item-key and # the attribute text content as item-value. values = { 'NAME': "P(%d)" % (number + 1), 'XPOS': "x = %.3f" % point[0], 'YPOS': "y = %.3f" % point[1] } # Every flag has a different scaling and a rotation of +15 deg. random_scale = 0.5 + random.random() * 2.0 blockref = msp.add_blockref('FLAG', point, dxfattribs={ 'rotation': 15 }).set_scale(random_scale) blockref.add_auto_attribs(values) # Save the drawing. doc.saveas("auto_blockref_tutorial.dxf") Get/Set Attributes of Existing Block References See the howto: Get/Set Block Reference Attributes Evaluate Wrapped Block References As mentioned above the evaluation of block references wrapped into anonymous blocks is complex: # Collect all anonymous block references starting with '*U' anonymous_block_refs = modelspace.query('INSERT[name ? "^\*U.+"]') # Collect the references of the 'FLAG' block flag_refs = [] for block_ref in anonymous_block_refs: # Get the block layout of the anonymous block block = doc.blocks.get(block_ref.dxf.name) # Find all block references to 'FLAG' in the anonymous block flag_refs.extend(block.query('INSERT[name=="FLAG"]')) # Evaluation example: collect all flag names. flag_numbers = [ flag.get_attrib_text("NAME") for flag in flag_refs if flag.has_attrib("NAME") ] print(flag_numbers) Exploding Block References This is an advanced feature and the results may not be perfect. A non-uniform scaling lead to incorrect results for text entities (TEXT, MTEXT, ATTRIB) and some other entities like HATCH with circular- or elliptic path segments. The “exploded” entities are added to the same layout as the block reference by default. for flag_ref in msp.query('INSERT[name=="FLAG"]'): flag_ref.explode() Examine Entities of Block References To just examine the content entities of a block reference use the virtual_entities() method. This methods yields “virtual” entities with properties identical to “exploded” entities but they are not stored in the entity database, have no handle and are not assigned to any layout. for flag_ref in msp.query('INSERT[name=="FLAG"]'): for entity in flag_ref.virtual_entities(): if entity.dxftype() == "LWPOLYLINE": print(f"Found {str(entity)}.") Tutorial for LWPolyline The LWPolyline (lightweight polyline) was introduced in DXF R13/14 and it is defined as a single graphic entity, which differs from the old-style Polyline entity, which is defined as a group of sub-entities. It is recommended to prefer the LWPOLYLINE over the 2D POLYLINE entity because it requires less space in memory and in DXF files and displays faster in AutoCAD. IMPORTANT: The LWPOLYLINE is a planar element, therefore the (x, y) point coordinates are located in the OCS and the z-axis is stored in the LWPolyline.dxf.elevation attribute. The method vertices_in_wcs returns the polyline vertices as WCS coordinates. Create a simple polyline: import ezdxf doc = ezdxf.new("R2000") msp = doc.modelspace() points = [(0, 0), (3, 0), (6, 3), (6, 6)] msp.add_lwpolyline(points) doc.saveas("lwpolyline1.dxf") Append multiple points to a polyline: doc = ezdxf.readfile("lwpolyline1.dxf") msp = doc.modelspace() line = msp.query("LWPOLYLINE").first if line is not None: line.append_points([(8, 7), (10, 7)]) doc.saveas("lwpolyline2.dxf") The index operator [] always returns polyline points as 5-tuple (x, y, start_width, end_width, bulge), the start_width, end_width and bulge values are 0 if not present: first_point = line[0] x, y, start_width, end_width, bulge = first_point The context manager points() can be used to edit polyline points, this method was introduced because accessing individual points was very slow in early versions of ezdxf, in current versions of ezdxf the direct access by the index operator [] is very fast and using the context manager is not required anymore, but the context manager still exist and has the advantage of supporting an user defined point format: doc = ezdxf.readfile("lwpolyline2.dxf") msp = doc.modelspace() line = msp.query("LWPOLYLINE").first with line.points("xyseb") as points: # points is a standard Python list # existing points are 5-tuples, but new points can be # set as (x, y, [start_width, [end_width, [bulge]]]) tuple # set start_width, end_width to 0 to be ignored (x, y, 0, 0, bulge). # delete last 2 points del points[-2:] # adding two points points.extend([(4, 7), (0, 7)]) doc.saveas("lwpolyline3.dxf") Each line segment can have a different start- and end width, if omitted start- and end width is 0: doc = ezdxf.new("R2000") msp = doc.modelspace() # point format = (x, y, [start_width, [end_width, [bulge]]]) # set start_width, end_width to 0 to be ignored (x, y, 0, 0, bulge). points = [(0, 0, .1, .15), (3, 0, .2, .25), (6, 3, .3, .35), (6, 6)] msp.add_lwpolyline(points) doc.saveas("lwpolyline4.dxf") The first point carries the start- and end-width of the first segment, the second point of the second segment and so on, the start- and end width value of the last point is used for the closing segment if the polyline is closed else these values are ignored. Start- and end width only works if the DXF attribute dxf.const_width is unset, delete it to be sure it’s unset: # no exception will be raised if const_width is already unset: del line.dxf.const_width LWPolyline can also have curved elements, they are defined by the Bulge value: doc = ezdxf.new("R2000") msp = doc.modelspace() # point format = (x, y, [start_width, [end_width, [bulge]]]) # set start_width, end_width to 0 to be ignored (x, y, 0, 0, bulge). points = [(0, 0, 0, .05), (3, 0, .1, .2, -.5), (6, 0, .1, .05), (9, 0)] msp.add_lwpolyline(points) doc.saveas("lwpolyline5.dxf") [image] The curved segment is drawn from the point which defines the bulge value to the following point, the curved segment is always an arc. The bulge value defines the ratio of the arc sagitta (segment height h) to half line segment length (point distance), a bulge value of 1 defines a semicircle. The curve is on the right side of the line for a bulge value > 0, and on the left side of the line for a bulge value < 0. Helper functions to handle bulge values: Bulge Related Functions The user defined point format, default is xyseb: • x = x coordinate • y = y coordinate • s = start width • e = end width • b = bulge value • v = (x, y) as tuple msp.add_lwpolyline([(0, 0, 0), (10, 0, 1), (20, 0, 0)], format="xyb") msp.add_lwpolyline([(0, 10, 0), (10, 10, .5), (20, 10, 0)], format="xyb") [image] Tutorial for Text Add a simple one line text entity by factory function add_text(). import ezdxf from ezdxf.enums import TextEntityAlignment # The TEXT entity is a DXF primitive and is supported in all DXF versions. # The argument setup=True creates standard linetypes and text styles in the # new DXF document. doc = ezdxf.new("R12", setup=True) msp = doc.modelspace() # Use method set_placement() to define the TEXT alignment, because the # relations between the DXF attributes 'halign', 'valign', 'insert' and # 'align_point' are tricky. msp.add_text("A Simple Text").set_placement( (2, 3), align=TextEntityAlignment.MIDDLE_RIGHT ) # Using a predefined text style: msp.add_text( "Text Style Example: Liberation Serif", height=0.35, dxfattribs={"style": "LiberationSerif"} ).set_placement((2, 6), align=TextEntityAlignment.LEFT) doc.saveas("simple_text.dxf") Alignments defined by the enum TextEntityAlignment: ┌────────────┬─────────────┬───────────────┬──────────────┐ │ Vert/Horiz │ Left │ Center │ Right │ ├────────────┼─────────────┼───────────────┼──────────────┤ │ Top │ TOP_LEFT │ TOP_CENTER │ TOP_RIGHT │ ├────────────┼─────────────┼───────────────┼──────────────┤ │ Middle │ MIDDLE_LEFT │ MIDDLE_CENTER │ MIDDLE_RIGHT │ ├────────────┼─────────────┼───────────────┼──────────────┤ │ Bottom │ BOTTOM_LEFT │ BOTTOM_CENTER │ BOTTOM_RIGHT │ ├────────────┼─────────────┼───────────────┼──────────────┤ │ Baseline │ LEFT │ CENTER │ RIGHT │ └────────────┴─────────────┴───────────────┴──────────────┘ Special alignments are ALIGNED and FIT, they require a second alignment point, the text is justified with the vertical alignment Baseline on the virtual line between these two points. ┌───────────┬───────────────────────────────────────┐ │ Alignment │ Description │ ├───────────┼───────────────────────────────────────┤ │ ALIGNED │ Text is stretched or compressed to │ │ │ fit exactly between p1 and p2 and the │ │ │ text height is also adjusted to │ │ │ preserve height/width ratio. │ ├───────────┼───────────────────────────────────────┤ │ FIT │ Text is stretched or compressed to │ │ │ fit exactly between p1 and p2 but │ │ │ only the text width is adjusted, the │ │ │ text height is fixed by the height │ │ │ attribute. │ ├───────────┼───────────────────────────────────────┤ │ MIDDLE │ also a special adjustment, but the │ │ │ result is the same as for │ │ │ MIDDLE_CENTER. │ └───────────┴───────────────────────────────────────┘ Standard Text Styles Setup some standard text styles and linetypes by argument setup=True: doc = ezdxf.new('R12', setup=True) Replaced all proprietary font declarations in setup_styles() (ARIAL, ARIAL_NARROW, ISOCPEUR and TIMES) by open source fonts, this is also the style name (e.g. {'style': 'OpenSans-Italic'}): [image] IMPORTANT: To see the defined text styles in a DXF viewer or CAD application, the applications have to know where the referenced TTF fonts can be found. This configuration is not possible by ezdxf and has to be done for each application as described in their documentation. See also: Font Resources New Text Style Creating a new text style is simple: doc.styles.new("myStandard", dxfattribs={"font" : "OpenSans-Regular.ttf"}) Getting the correct font name is often not that simple, especially on Windows. This shows the required steps to get the font name for Open Sans: • open font folder c:\windows\fonts • select and open the font-family Open Sans • right-click on Open Sans Standard and select Properties • on top of the first tab you see the font name: 'OpenSans-Regular.ttf' The style name has to be unique in the DXF document, otherwise ezdxf will raise an DXFTableEntryError exception. To replace an existing entry, delete the existing entry by doc.styles.remove(name), and add the replacement entry. 3D Text It is possible to place the 2D Text entity into 3D space by using the OCS, for further information see: Tutorial for OCS/UCS Usage and Tutorial for UCS Based Transformations. Tutorial for MText and MTextEditor The MText entity is a multi line entity with extended formatting possibilities and requires at least DXF version R2000, to use all features (e.g. background fill) DXF R2007 is required. IMPORTANT: The rendering result of the MTEXT entity depends on the DXF viewer or CAD application and can differ between different applications. These differences have the greatest impact on line wrapping, which can cause columns of text to have different heights in different applications! In order for the text to look similar in different programs, the formatting should be as simple as possible or omitted altogether. Prolog code: import ezdxf doc = ezdxf.new("R2007", setup=True) msp = doc.modelspace() lorem_ipsum = """ Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. """ Adding a MTEXT entity The MTEXT entity can be added to any layout (modelspace, paperspace or block) by the add_mtext() function. # store MTEXT entity for additional manipulations mtext = msp.add_mtext(lorem_ipsum, dxfattribs={"style": "OpenSans"}) This adds a MTEXT entity with text style “OpenSans”. The MTEXT content can be accessed by the text attribute, this attribute can be edited like any Python string: mtext.text += "Append additional text to the MTEXT entity." # even shorter with __iadd__() support: mtext += "Append additional text to the MTEXT entity." [image] The MText entity has an alias MText.dxf.text for the MText.text attribute for compatibility to the Text entity. IMPORTANT: Line endings “\n” will be replaced by the MTEXT line endings “\P” at DXF export, but not vice versa “\P” by “\n” at DXF file loading. Text placement The location of the MTEXT entity is defined by the MText.dxf.insert and the MText.dxf.attachment_point attributes in WCS coordinates. The attachment_point defines the text alignment relative to the insert location, default value is 1. Attachment point constants defined in ezdxf.lldxf.const: ┌────────────────────────────┬───────┐ │ MText.dxf.attachment_point │ Value │ ├────────────────────────────┼───────┤ │ MTEXT_TOP_LEFT │ 1 │ ├────────────────────────────┼───────┤ │ MTEXT_TOP_CENTER │ 2 │ ├────────────────────────────┼───────┤ │ MTEXT_TOP_RIGHT │ 3 │ ├────────────────────────────┼───────┤ │ MTEXT_MIDDLE_LEFT │ 4 │ ├────────────────────────────┼───────┤ │ MTEXT_MIDDLE_CENTER │ 5 │ ├────────────────────────────┼───────┤ │ MTEXT_MIDDLE_RIGHT │ 6 │ ├────────────────────────────┼───────┤ │ MTEXT_BOTTOM_LEFT │ 7 │ ├────────────────────────────┼───────┤ │ MTEXT_BOTTOM_CENTER │ 8 │ ├────────────────────────────┼───────┤ │ MTEXT_BOTTOM_RIGHT │ 9 │ └────────────────────────────┴───────┘ The MTEXT entity has a method for setting insert, attachment_point and rotation attributes by one call: set_location() Character height The character height is defined by the DXF attribute MText.dxf.char_height in drawing units, which has also consequences for the line spacing of the MTEXT entity: mtext.dxf.char_height = 0.5 The character height can be changed inline, see also MTEXT formatting and MText Inline Codes. Text rotation (direction) The MText.dxf.rotation attribute defines the text rotation as angle between the x-axis and the horizontal direction of the text in degrees. The MText.dxf.text_direction attribute defines the horizontal direction of MTEXT as vector in WCS. Both attributes can be present at the same entity, in this case the MText.dxf.text_direction attribute has the higher priority. The MTEXT entity has two methods to get/set rotation: get_rotation() returns the rotation angle in degrees independent from definition as angle or direction, and set_rotation() set the rotation attribute and removes the text_direction attribute if present. Defining a wrapping border The wrapping border limits the text width and forces a line break for text beyond this border. Without attribute dxf.width (or setting 0) the lines are wrapped only at the regular line endings “ \P” or “\n”, setting the reference column width forces additional line wrappings at the given width. The text height can not be limited, the text always occupies as much space as needed. mtext.dxf.width = 60 [image] MTEXT formatting MTEXT supports inline formatting by special codes: MText Inline Codes mtext.text = "{\\C1;red text} - {\\C3;green text} - {\\C5;blue text}" [image] See also the support class MTextEditor. Stacked text MTEXT supports stacked text: # the space ' ' in front of 'Lower' and the ';' behind 'Lower' are necessary # combined with vertical center alignment mtext.text = "\\A1;\\SUpper^ Lower; - \\SUpper/ Lower;} - \\SUpper# Lower;" [image] See also the support class MTextEditor. Background color (filling) The MTEXT entity can have a background filling: • AutoCAD Color Index (ACI) • true color value as (r, g, b) tuple • color name as string, use special name 'canvas' to use the canvas background color Because of the complex dependencies ezdxf provides a method to set all required DXF attributes at once: mtext.set_bg_color(2, scale=1.5) The parameter scale determines how much border there is around the text, the value is based on the text height, and should be in the range of 1 - 5, where 1 fits exact the MTEXT entity. [image] MTextEditor WARNING: The MTextEditor assembles just the inline code, which has to be parsed and rendered by the target CAD application, ezdxf has no influence to that result. Keep inline formatting as simple as possible, don’t test the limits of its capabilities, this will not work across different CAD applications and keep the formatting in a logic manner like, do not change paragraph properties in the middle of a paragraph. There is no official documentation for the inline codes! The MTextEditor class provides a floating interface to build MText content in an easy way. This example only shows the connection between MText and the MTextEditor, and shows no additional features to the first example of this tutorial: Init Editor import ezdxf from ezdxf.tools.text import MTextEditor doc = ezdxf.new("R2007", setup=True) msp = doc.modelspace() lorem_ipsum = """ Lorem ipsum dolor sit amet, consectetur adipiscing elit, ... see prolog code """ # create a new editor object with an initial text: editor = MTextEditor(lorem_ipsum) # get the MTEXT content string from the editor by the str() function: mtext = msp.add_mtext(str(editor), dxfattribs={"style": "OpenSans"}) Tutorial Prolog: # use constants defined in MTextEditor: NP = MTextEditor.NEW_PARAGRAPH ATTRIBS = { "char_height": 0.7, "style": "OpenSans", "width": 10, } editor = MTextEditor("using colors:" + NP) Set Text Color There are three ways to change the color inline: • by color name “red”, “green”, “blue”, “yellow”, “cyan”, “magenta”, “white” • by AutoCAD Color Index (ACI) • by RGB values # RED: set color by name - red, green, blue, yellow, cyan, magenta, white editor.color("red").append("RED" + NP) # RED: the color stays the same until the next change editor.append("also RED" + NP) # GREEN: change color by ACI (AutoCAD Color Index) editor.aci(3).append("GREEN" + NP) # BLUE: change color by RGB tuples editor.rgb((0, 0, 255)).append("BLUE" + NP) # add the MTEXT entity to the model space: msp.add_mtext(str(editor), attribs) [image] Changing Text Height The MtextEditor.height() method set the text height as absolute value in drawing units (text height = cap height): attribs = dict(ATTRIBS) attribs["width"] = 40.0 editor = MTextEditor("changing text height absolute: default height is 0.7" + NP) # doubling the default height = 1.4 editor.height(1.4) editor.append("text height: 1.4" + NP) editor.height(3.5).append("text height: 3.5" + NP) editor.height(0.7).append("back to default height: 0.7" + NP) msp.add_mtext(str(editor), attribs) [image] The MtextEditor.scale_height() method set the text height by a relative factor, the MtextEditor object does not keep track of current text height, you have to do this by yourself. The initial text height is MText.dxf.char_height: attribs = dict(ATTRIBS) attribs["width"] = 40.0 editor = MTextEditor("changing text height relative: default height is 0.7" + NP) # this is the default text height in the beginning: current_height = attribs["char_height"] # The text height can only be changed by a factor: editor.scale_height(2) # scale by 2 = 1.4 # keep track of the actual height: current_height *= 2 editor.append("text height: 1.4" + NP) # to set an absolute height, calculate the required factor: desired_height = 3.5 factor = desired_height / current_height editor.scale_height(factor).append("text height: 3.5" + NP) current_height = desired_height # and back to 0.7 editor.scale_height(0.7 / current_height).append("back to default height: 0.7" + NP) msp.add_mtext(str(editor), attribs).set_location(insert=location) Changing Font The font name for changing MText fonts inline is the font family name! The font family name is the name shown in font selection widgets in desktop applications: “Arial”, “Times New Roman”, “Comic Sans MS”. The font has to be installed at the target system, else then CAD default font will be used, in AutoCAD/BricsCAD is this the font defined for the text style “Standard”. IMPORTANT: The DXF/DWG format is not optimal for preserving text layouts across multiple systems, and it’s getting really bad across different CAD applications. attribs = dict(ATTRIBS) attribs["width"] = 15.0 editor = MTextEditor("changing fonts:" + NP) editor.append("Default: Hello World!" + NP) editor.append("SimSun: ") # change font in a group to revert back to the default font at the end: simsun_editor = MTextEditor().font("SimSun").append("你好,世界" + NP) # reverts the font back at the end of the group: editor.group(str(simsun_editor)) # back to default font OpenSans: editor.append("Times New Roman: ") # change font outside of a group until next font change: editor.font("Times New Roman").append("Привет мир!" + NP) # If the font does not exist, a replacement font will be used: editor.font("Does not exist").append("This is the replacement font!") msp.add_mtext(str(editor), attribs) [image] Set Paragraph Properties The paragraph properties are set by the paragraph() method and a ParagraphProperties object, which bundles all paragraph properties in a named tuple. Each paragraph can have its own properties for: • indentation arguments: • indent is the left indentation of the first line • left is the left side indentation of the paragraph • right is the right side indentation of the paragraph • text adjustment: align, by enum MTextParagraphAlignment • MTextParagraphAlignment.LEFT • MTextParagraphAlignment.RIGHT • MTextParagraphAlignment.CENTER • MTextParagraphAlignment.JUSTIFIED • MTextParagraphAlignment.DISTRIBUTED • tabulator stops: tab_stops, a tuple of tabulator stops Indentation and tabulator stops are multiples of the default MText text height stored in MText.dxf.char_height. Calculate the drawing units for indentation and tabulator stops, by multiplying the indentation value by the char_height value. Mtext paragraphs are separated by new paragraph “\P” characters. # import support classes: from ezdxf.tools.text import ParagraphProperties, MTextParagraphAlignment attribs = dict(ATTRIBS) attribs["char_height"] = 0.25 attribs["width"] = 7.5 editor = MTextEditor("Indent the first line:" + NP) props = ParagraphProperties( indent=1, # indent first line = 1x0.25 drawing units align=MTextParagraphAlignment.JUSTIFIED ) editor.paragraph(props) editor.append(lorem_ipsum) msp.add_mtext(str(editor), attribs) [image] The first line indentation “indent” is relative to the “left” indentation. # import support classes: from ezdxf.tools.text import ParagraphProperties, MTextParagraphAlignment attribs = dict(ATTRIBS) attribs["char_height"] = 0.25 attribs["width"] = 7.5 editor = MTextEditor("Indent left paragraph side:" + NP) indent = 0.7 # 0.7 * 0.25 = 0.175 drawing units props = ParagraphProperties( # first line indentation is relative to "left", this reverses the # left indentation: indent=-indent, # first line # indent left paragraph side: left=indent, align=MTextParagraphAlignment.JUSTIFIED ) editor.paragraph(props) editor.append(" ".join(lorem_ipsum(100))) msp.add_mtext(str(editor), attribs).set_location(insert=location) [image] Bullet List There are no special commands to build bullet list, the list is build of indentation and a tabulator stop. Each list item needs a marker as an arbitrary string. For more information about paragraph indentation and tabulator stops see also chapter Set Paragraph Properties. attribs = dict(ATTRIBS) attribs["char_height"] = 0.25 attribs["width"] = 7.5 bullet = "•" # alt + numpad 7 editor = MTextEditor("Bullet List:" + NP) editor.bullet_list( indent=1, bullets=[bullet] * 3, # each list item needs a marker content=[ "First item", "Second item", " ".join(lorem_ipsum(30)), ]) msp.add_mtext(str(editor), attribs) [image] Numbered List There are no special commands to build numbered list, the list is build of indentation and a tabulator stop. There is no automatic numbering, but therefore the absolute freedom for using any string as list marker. For more information about paragraph indentation and tabulator stops see also chapter Set Paragraph Properties. attribs = dict(ATTRIBS) attribs["char_height"] = 0.25 attribs["width"] = 7.5 editor = MTextEditor("Numbered List:" + NP) editor.bullet_list( indent=1, bullets=["1.", "2.", "3."], content=[ "First item", "Second item", " ".join(lorem_ipsum(30)), ]) msp.add_mtext(str(editor), attribs) [image] Stacked Text MText supports stacked text (fractions) as a single inline code, which means it is not possible to change any property inside the fraction. This example shows a fraction with scaled down text height, placed in a group to revert the text height afterwards: editor = MTextEditor("Stacked text:" + NP) stack = MTextEditor().scale_height(0.6).stack("1", "2", "^") editor.append("over: ").group(str(stack)).append(NP) stack = MTextEditor().scale_height(0.6).stack("1", "2", "/") editor.append("fraction: ").group(str(stack)).append(NP) stack = MTextEditor().scale_height(0.6).stack("1", "2", "#") editor.append("slanted: ").group(str(stack)).append(NP) # Additional formatting in numerator and denominator is not supported # by AutoCAD or BricsCAD, switching the color inside the stacked text # to red does not work: numerator = MTextEditor().color("red").append("1") stack = MTextEditor().scale_height(0.6).stack(str(numerator), "2", "#") editor.append("color red: ").group(str(stack)).append(NP) msp.add_mtext(str(editor), attribs) [image] SEE ALSO: • MTextEditor example code on github. • Documentation of MTextEditor Tutorial for Spline Background information about B-spline at Wikipedia. Splines from fit points Splines can be defined by fit points only, this means the curve passes all given fit points. AutoCAD and BricsCAD generates required control points and knot values by itself, if only fit points are present. Create a simple spline: doc = ezdxf.new("R2000") fit_points = [(0, 0, 0), (750, 500, 0), (1750, 500, 0), (2250, 1250, 0)] msp = doc.modelspace() spline = msp.add_spline(fit_points) [image] Append a fit point to a spline: # fit_points, control_points, knots and weights are list-like containers: spline.fit_points.append((2250, 2500, 0)) [image] You can set additional control points, but if they do not fit the auto-generated AutoCAD values, they will be ignored and don’t mess around with knot values. doc = ezdxf.readfile("AutoCAD_generated.dxf") msp = doc.modelspace() spline = msp.query("SPLINE").first # fit_points, control_points, knots and weights are list-like objects: spline.fit_points.append((2250, 2500, 0)) As far as I have tested, this approach works without complaints from AutoCAD, but for the case of problems remove invalid data from the SPLINE entity: # current control points do not match spline defined by fit points spline.control_points = [] # count of knots is not correct: # count of knots = count of control points + degree + 1 spline.knots = [] # same for weights, count of weights == count of control points spline.weights = [] Splines by control points Creating splines from fit points is the easiest way, but this method is also the least accurate, because a spline is defined by control points and knot values, which are generated for the case of a definition by fit points, and the worst fact is that for every given set of fit points exist an infinite number of possible splines as solution. AutoCAD (and BricsCAD) uses an unknown proprietary algorithm to generate control points and knot values from fit points. Therefore splines generated from fit points by ezdxf do not match splines generated by AutoCAD (BricsCAD). To ensure the same spline geometry for all CAD applications, the spline has to be defined by control points. The method add_spline_control_frame() adds a spline passing the given fit points by calculating the control points by the Global Curve Interpolation algorithm. There is also a low level function ezdxf.math.global_bspline_interpolation() which calculates the control points from fit points. msp.add_spline_control_frame(fit_points, method='uniform', dxfattribs={'color': 1}) msp.add_spline_control_frame(fit_points, method='chord', dxfattribs={'color': 3}) msp.add_spline_control_frame(fit_points, method='centripetal', dxfattribs={'color': 5}) • black curve: AutoCAD/BricsCAD spline generated from fit points • red curve: spline curve interpolation, “uniform” method • green curve: spline curve interpolation, “chord” method • blue curve: spline curve interpolation, “centripetal” method [image] Open Spline Add and open (clamped) spline defined by control points with the method add_open_spline(). If no knot values are given, an open uniform knot vector will be generated. A clamped B-spline starts at the first control point and ends at the last control point. control_points = [(0, 0, 0), (1250, 1560, 0), (3130, 610, 0), (2250, 1250, 0)] msp.add_open_spline(control_points) [image] Rational Spline Rational B-splines have a weight for every control point, which can raise or lower the influence of the control point, default weight = 1, to lower the influence set a weight < 1 to raise the influence set a weight > 1. The count of weights has to be always equal to the count of control points. Example to raise the influence of the first control point: msp.add_closed_rational_spline(control_points, weights=[3, 1, 1, 1]) [image] Spline properties Check if spline is a closed curve or close/open spline, for a closed spline the last point is connected to the first point: if spline.closed: # this spline is closed pass # close spline spline.closed = True # open spline spline.closed = False Set start- and end tangent for splines defined by fit points: spline.dxf.start_tangent = (0, 1, 0) spline.dxf.end_tangent = (1, 0, 0) Get data count as stored in DXF attributes: count = spline.dxf.n_fit_points count = spline.dxf.n_control_points count = spline.dxf.n_knots Get data count from existing data: count = spline.fit_point_count count = spline.control_point_count count = spline.knot_count Tutorial for Polyface The Polyface entity represents a 3D mesh build of vertices and faces and is just an extended POLYLINE entity with a complex VERTEX structure. The Polyface entity was used in DXF R12 and older DXF versions and is still supported by newer DXF versions. The new Mesh entity stores the same data much more efficient but requires DXF R2000 or newer. The Polyface entity supports only triangles and quadrilaterals as faces, the Mesh entity supports also n-gons. Its recommended to use the MeshBuilder objects to create 3D meshes and render them as POLYFACE entities by the render_polymesh() method into a layout: import ezdxf from ezdxf import colors from ezdxf.gfxattribs import GfxAttribs from ezdxf.render import forms cube = forms.cube().scale_uniform(10).subdivide(2) red = GfxAttribs(color=colors.RED) green = GfxAttribs(color=colors.GREEN) blue = GfxAttribs(color=colors.BLUE) doc = ezdxf.new() msp = doc.modelspace() # render as MESH entity cube.render_mesh(msp, dxfattribs=red) cube.translate(20) # render as POLYFACE a.k.a. POLYLINE entity cube.render_polyface(msp, dxfattribs=green) cube.translate(20) # render as a bunch of 3DFACE entities cube.render_3dfaces(msp, dxfattribs=blue) doc.saveas("meshes.dxf") [image] WARNING: If the mesh contains n-gons the render methods for POLYFACE and 3DFACES subdivides the n-gons into triangles, which does not work for concave faces. The usage of the MeshBuilder object is also recommended for inspecting Polyface entities: • MeshBuilder.vertices is a sequence of 3D points as ezdxf.math.Vec3 objects • a face in MeshBuilder.faces is a sequence of indices into the MeshBuilder.vertices sequence import ezdxf from ezdxf.render import MeshBuilder def process(mesh): # vertices is a sequence of 3D points vertices = mses.vertices # a face is a sequence of indices into the vertices sequence faces = mesh.faces ... doc = ezdxf.readfile("meshes.dxf") msp = doc.modelspace() for polyline in msp.query("POLYLINE"): if polyline.is_poly_face_mesh: mesh = MeshBuilder.from_polyface(polyline) process(mesh) SEE ALSO: Tutorial for Mesh Tutorial for Mesh The Mesh entity is a 3D object in WCS build up from vertices and faces. Create a cube mesh by directly accessing the base data structures: import ezdxf # 8 corner vertices cube_vertices = [ (0, 0, 0), (1, 0, 0), (1, 1, 0), (0, 1, 0), (0, 0, 1), (1, 0, 1), (1, 1, 1), (0, 1, 1), ] # 6 cube faces cube_faces = [ [0, 1, 2, 3], [4, 5, 6, 7], [0, 1, 5, 4], [1, 2, 6, 5], [3, 2, 6, 7], [0, 3, 7, 4] ] # MESH requires DXF R2000 or later doc = ezdxf.new("R2000") msp = doc.modelspace() mesh = msp.add_mesh() # do not subdivide cube, 0 is the default value mesh.dxf.subdivision_levels = 0 with mesh.edit_data() as mesh_data: mesh_data.vertices = cube_vertices mesh_data.faces = cube_faces doc.saveas("cube_mesh_1.dxf") Create a cube mesh by assembling single faces using the edit_data() context manager of the Mesh class and the helper class MeshData: import ezdxf # 8 corner vertices p = [ (0, 0, 0), (1, 0, 0), (1, 1, 0), (0, 1, 0), (0, 0, 1), (1, 0, 1), (1, 1, 1), (0, 1, 1), ] # MESH requires DXF R2000 or later doc = ezdxf.new("R2000") msp = doc.modelspace() mesh = msp.add_mesh() with mesh.edit_data() as mesh_data: mesh_data.add_face([p[0], p[1], p[2], p[3]]) mesh_data.add_face([p[4], p[5], p[6], p[7]]) mesh_data.add_face([p[0], p[1], p[5], p[4]]) mesh_data.add_face([p[1], p[2], p[6], p[5]]) mesh_data.add_face([p[3], p[2], p[6], p[7]]) mesh_data.add_face([p[0], p[3], p[7], p[4]]) # optional call optimize(): minimizes the vertex count mesh_data.optimize() doc.saveas("cube_mesh_2.dxf") Its recommended to use the MeshBuilder objects to create 3D meshes and render them as MESH entities by the render_mesh() method into a layout: import ezdxf from ezdxf import colors from ezdxf.gfxattribs import GfxAttribs from ezdxf.render import forms cube = forms.cube().scale_uniform(10).subdivide(2) red = GfxAttribs(color=colors.RED) green = GfxAttribs(color=colors.GREEN) blue = GfxAttribs(color=colors.BLUE) doc = ezdxf.new() msp = doc.modelspace() # render as MESH entity cube.render_mesh(msp, dxfattribs=red) cube.translate(20) # render as POLYFACE a.k.a. POLYLINE entity cube.render_polyface(msp, dxfattribs=green) cube.translate(20) # render as a bunch of 3DFACE entities cube.render_3dfaces(msp, dxfattribs=blue) doc.saveas("meshes.dxf") [image] There exist some tools to manage meshes: • ezdxf.render.MeshBuilder: The MeshBuilder classes are helper tools to manage meshes buildup by vertices and faces. • ezdxf.render.MeshTransformer: Same functionality as MeshBuilder but supports inplace transformation. • ezdxf.render.MeshDiagnose: A diagnose tool which can be used to analyze and detect errors of MeshBuilder objects like topology errors for closed surfaces. • ezdxf.render.FaceOrientationDetector: A helper class for face orientation and face normal vector detection The ezdxf.render.forms module provides function to create basic geometries like cube, cone, sphere and so on and functions to create meshes from profiles by extrusion, rotation or sweeping. This example shows how to sweep a gear profile along a helix: import ezdxf from ezdxf.render import forms doc = ezdxf.new() doc.layers.add("MESH", color=ezdxf.colors.YELLOW) msp = doc.modelspace() # sweeping a gear-profile gear = forms.gear( 8, top_width=0.01, bottom_width=0.02, height=0.02, outside_radius=0.1 ) helix = path.helix(radius=2, pitch=1, turns=6) # along a helix spine sweeping_path = helix.flattening(0.1) mesh = forms.sweep(gear, sweeping_path, close=True, caps=True) # and render as MESH entity mesh.render_mesh(msp, dxfattribs={"layer": "MESH"}) doc.saveas("gear_along_helix.dxf") [image] Tutorial for Hatch Create hatches with one boundary path The simplest form of the Hatch entity has one polyline path with only straight lines as boundary path: import ezdxf # hatch requires DXF R2000 or later doc = ezdxf.new("R2000") msp = doc.modelspace() # by default a solid fill hatch with fill color=7 (white/black) hatch = msp.add_hatch(color=2) # every boundary path is a 2D element # vertex format for the polyline path is: (x, y[, bulge]) # there are no bulge values in this example hatch.paths.add_polyline_path( [(0, 0), (10, 0), (10, 10), (0, 10)], is_closed=True ) doc.saveas("solid_hatch_polyline_path.dxf") But like all polyline entities the polyline path can also have bulge values: import ezdxf # hatch requires the DXF R2000 or later doc = ezdxf.new("R2000") msp = doc.modelspace() # by default a solid fill hatch with fill color=7 (white/black) hatch = msp.add_hatch(color=2) # every boundary path is a 2D element # vertex format for the polyline path is: (x, y[, bulge]) # bulge value 1 = an arc with diameter=10 (= distance to next vertex * bulge value) # bulge value > 0 ... arc is right of line # bulge value < 0 ... arc is left of line hatch.paths.add_polyline_path( [(0, 0, 1), (10, 0), (10, 10, -0.5), (0, 10)], is_closed=True ) doc.saveas("solid_hatch_polyline_path_with_bulge.dxf") The most flexible way to define a boundary path is the edge path. An edge path can have multiple edges and each edge can be one of the following elements: • line EdgePath.add_line() • arc EdgePath.add_arc() • ellipse EdgePath.add_ellipse() • spline EdgePath.add_spline() Create a solid hatch with an edge path (ellipse) as boundary path: import ezdxf # hatch requires the DXF R2000 or later doc = ezdxf.new("R2000") msp = doc.modelspace() # important: major axis >= minor axis (ratio <= 1.) # minor axis length = major axis length * ratio msp.add_ellipse((0, 0), major_axis=(0, 10), ratio=0.5) # by default a solid fill hatch with fill color=7 (white/black) hatch = msp.add_hatch(color=2) # every boundary path is a 2D element edge_path = hatch.paths.add_edge_path() # each edge path can contain line, arc, ellipse and spline elements # important: major axis >= minor axis (ratio <= 1.) edge_path.add_ellipse((0, 0), major_axis=(0, 10), ratio=0.5) doc.saveas("solid_hatch_ellipse.dxf") Create hatches with multiple boundary paths (islands) The DXF attribute hatch_style defines the island detection style: ┌───┬───────────────────────────────────────┐ │ 0 │ nested - altering filled and unfilled │ │ │ areas │ ├───┼───────────────────────────────────────┤ │ 1 │ outer - area between external and │ │ │ outermost path is filled │ ├───┼───────────────────────────────────────┤ │ 2 │ ignore - external path is filled │ └───┴───────────────────────────────────────┘ hatch = msp.add_hatch( color=1, dxfattribs={ "hatch_style": ezdxf.const.HATCH_STYLE_NESTED, # 0 = nested: ezdxf.const.HATCH_STYLE_NESTED # 1 = outer: ezdxf.const.HATCH_STYLE_OUTERMOST # 2 = ignore: ezdxf.const.HATCH_STYLE_IGNORE }, ) # The first path has to set flag: 1 = external # flag const.BOUNDARY_PATH_POLYLINE is added (OR) automatically hatch.paths.add_polyline_path( [(0, 0), (10, 0), (10, 10), (0, 10)], is_closed=True, flags=ezdxf.const.BOUNDARY_PATH_EXTERNAL, ) This is also the result for all 4 paths and hatch_style set to 2 (ignore). [image] # The second path has to set flag: 16 = outermost hatch.paths.add_polyline_path( [(1, 1), (9, 1), (9, 9), (1, 9)], is_closed=True, flags=ezdxf.const.BOUNDARY_PATH_OUTERMOST, ) This is also the result for all 4 paths and hatch_style set to 1 (outer). [image] # The third path has to set flag: 0 = default hatch.paths.add_polyline_path( [(2, 2), (8, 2), (8, 8), (2, 8)], is_closed=True, flags=ezdxf.const.BOUNDARY_PATH_DEFAULT, ) [image] # The forth path has to set flag: 0 = default, and so on hatch.paths.add_polyline_path( [(3, 3), (7, 3), (7, 7), (3, 7)], is_closed=True, flags=ezdxf.const.BOUNDARY_PATH_DEFAULT, ) doc.saveas(OUTDIR / "solid_hatch_islands_04.dxf") [image] The expected result of combinations of various hatch_style values and paths flags, or the handling of overlapping paths is not documented by the DXF reference, so don’t ask me, ask Autodesk or just try it by yourself and post your experience in the forum. Example for Edge Path Boundary hatch = msp.add_hatch(color=1) # 1. polyline path hatch.paths.add_polyline_path( [ (240, 210, 0), (0, 210, 0), (0, 0, 0.0), (240, 0, 0), ], is_closed=1, flags=ezdxf.const.BOUNDARY_PATH_EXTERNAL, ) # 2. edge path edge_path = hatch.paths.add_edge_path(flags=ezdxf.const.BOUNDARY_PATH_OUTERMOST) edge_path.add_spline( control_points=[ (126.658105895725, 177.0823706957212), (141.5497003747484, 187.8907860433995), (205.8997365206943, 154.7946313459515), (113.0168862297068, 117.8189380884978), (202.9816918983783, 63.17222935389572), (157.363511042264, 26.4621294342132), (144.8204003260554, 28.4383294369643), ], knot_values=[ 0.0, 0.0, 0.0, 0.0, 55.20174685732758, 98.33239645153571, 175.1126541251052, 213.2061566683142, 213.2061566683142, 213.2061566683142, 213.2061566683142, ], ) edge_path.add_arc( center=(152.6378550678883, 128.3209356351659), radius=100.1880612627354, start_angle=94.4752130054052, end_angle=177.1345242028005, ) edge_path.add_line( (52.57506282464041, 123.3124200796114), (126.658105895725, 177.0823706957212), ) [image] Associative Boundary Paths A HATCH entity can be associative to a base geometry, which means if the base geometry is edited in a CAD application the HATCH get the same modification. Because ezdxf is not a CAD application, this association is not maintained nor verified by ezdxf, so if you modify the base geometry afterwards the geometry of the boundary path is not updated and no verification is done to check if the associated geometry matches the boundary path, this opens many possibilities to create invalid DXF files: USE WITH CARE. This example associates a LWPOLYLINE entity to the hatch created from the LWPOLYLINE vertices: # Create base geometry lwpolyline = msp.add_lwpolyline( [(0, 0, 0), (10, 0, 0.5), (10, 10, 0), (0, 10, 0)], format="xyb", close=True, ) hatch = msp.add_hatch(color=1) path = hatch.paths.add_polyline_path( # get path vertices from associated LWPOLYLINE entity lwpolyline.get_points(format="xyb"), # get closed state also from associated LWPOLYLINE entity is_closed=lwpolyline.closed, ) # Set association between boundary path and LWPOLYLINE hatch.associate(path, [lwpolyline]) An EdgePath needs associations to all geometry entities forming the boundary path. Predefined Hatch Pattern Use predefined hatch pattern by name: hatch.set_pattern_fill("ANSI31", scale=0.5) [image] SEE ALSO: Tutorial for Hatch Pattern Definition Tutorial for Hatch Pattern Definition A hatch pattern consist of one or more hatch lines. A hatch line defines a set of lines which have the same orientation an the same line pattern. All the lines defined by a hatch line are parallel and have a constant distance to each other. The origin defines the start point of the hatch line and also the starting point of the line pattern. The direction defines the angle between the WCS x-axis and the hatch line. The offset is a 2D vector which will be added consecutively the the origin for each new hatch line. The line pattern has the same format as as the simple linetype pattern (Tutorial for Creating Linetype Pattern). IMPORTANT: The hatch pattern must be defined for a hatch scaling factor of 1.0 and a hatch rotation angle of 0 degrees! The first example creates a simple pattern of horizontal solid lines with a vertical distance of 0.5 drawing units. import ezdxf doc = ezdxf.new("R2010") msp = doc.modelspace() hatch = msp.add_hatch() hatch.set_pattern_fill( "MyPattern", color=7, angle=0, scale=1.0, style=0, # normal hatching style pattern_type=0, # user-defined # pattern definition as list of: # [angle in degree, origin as 2d vector, offset as 2d vector, line pattern] # line pattern is a solid line definition=[[0, (0, 0), (0, 0.5), []]], ) points = [(0, 0), (10, 0), (10, 10), (0, 10)] hatch.paths.add_polyline_path(points) msp.add_lwpolyline(points, close=True, dxfattribs={"color": 1}) doc.saveas("user_defined_hatch_pattern.dxf") [image] The next example shows how the offset value works: # -x-x-x- snip -x-x-x- hatch = msp.add_hatch() hatch.set_pattern_fill( "MyPattern", color=7, angle=0, scale=1.0, style=0, # normal hatching style pattern_type=0, # user-defined # the line pattern is a dashed line: - - - - # the offset is 1 unit vertical and 0.3 units horizontal # [angle in degree, origin as 2d vector, offset as 2d vector, line pattern] definition=[[0, (0, 0), (0.3, 1), [1, -1]]], ) # -x-x-x- snip -x-x-x- [image] The next example combines two parallel hatch lines, the origin defines how the hatch lines are offset from each other: # -x-x-x- snip -x-x-x- hatch = msp.add_hatch() hatch.set_pattern_fill( "MyPattern", color=7, angle=0, scale=1.0, style=0, # normal hatching style pattern_type=0, # user-defined # [angle in degree, origin as 2d vector, offset as 2d vector, line pattern] definition=[ [0, (0, 0), (0.3, 1), [1, -1]], # dashed line [0, (0, 0.5), (0, 1), []], # solid line ], ) # -x-x-x- snip -x-x-x- [image] The next example combines two hatch lines with different angles. The origins can be the same for this example. The Vec2 class is used to calculate the offset value for a normal distance of 0.7 drawing units between the slanted lines: from ezdxf.math import Vec2 # -x-x-x- snip -x-x-x- hatch = msp.add_hatch() # offset vector for a normal distance of 0.7 for a 45 deg slanted hatch line offset = Vec2.from_deg_angle(45 + 90, length=0.7) hatch.set_pattern_fill( "MyPattern", color=7, angle=0, scale=1.0, style=0, # normal hatching style pattern_type=0, # user-defined # [angle in degree, origin as 2d vector, offset as 2d vector, line pattern] definition=[ [0, (0, 0), (0, 1), [1, -1]], # horizontal dashed line [45, (0, 0), offset, []], # slanted solid line ], ) # -x-x-x- snip -x-x-x- [image] Tutorial for Image and ImageDef This example shows how to use a raster image in a DXF document. Each IMAGE entity requires an associated IMAGEDEF entity in the objects section, which stores the filename of the linked image and the size in pixels. Multiple IMAGE entities can share the same IMAGEDEF entity. IMPORTANT: The raster image is NOT embedded in the DXF file! import ezdxf # The IMAGE entity requires the DXF R2000 format or later. doc = ezdxf.new("R2000") # The IMAGEDEF entity is like a block definition, it just defines the image. my_image_def = doc.add_image_def( filename="mycat.jpg", size_in_pixel=(640, 360) ) msp = doc.modelspace() # The IMAGE entity is like the INSERT entity, it's just an image reference, # and there can be multiple references to the same picture in a DXF document. # 1st image reference msp.add_image( insert=(2, 1), size_in_units=(6.4, 3.6), image_def=my_image_def, rotation=0 ) # 2nd image reference msp.add_image( insert=(4, 5), size_in_units=(3.2, 1.8), image_def=my_image_def, rotation=30 ) # Get existing image definitions from the OBJECTS section: image_defs = doc.objects.query("IMAGEDEF") doc.saveas("dxf_with_cat.dxf") Tutorial for Underlay and UnderlayDefinition This example shows hot to insert a a PDF, DWF, DWFx or DGN file as drawing underlay. Each UNDERLAY entity requires an associated UNDERLAYDEF entity in the objects section, which stores the filename of the linked document and the parameters of the underlay. Multiple UNDERLAY entities can share the same UNDERLAYDEF entity. IMPORTANT: The underlay file is NOT embedded into the DXF file: import ezdxf doc = ezdxf.new('AC1015') # underlay requires the DXF R2000 format or later my_underlay_def = doc.add_underlay_def(filename='my_underlay.pdf', name='1') # The (PDF)DEFINITION entity is like a block definition, it just defines the underlay # 'name' is misleading, because it defines the page/sheet to be displayed # PDF: name is the page number to display # DGN: name='default' ??? # DWF: ???? msp = doc.modelspace() # add first underlay msp.add_underlay(my_underlay_def, insert=(2, 1, 0), scale=0.05) # The (PDF)UNDERLAY entity is like the INSERT entity, it creates an underlay reference, # and there can be multiple references to the same underlay in a drawing. msp.add_underlay(my_underlay_def, insert=(4, 5, 0), scale=.5, rotation=30) # get existing underlay definitions, Important: UNDERLAYDEFs resides in the objects section pdf_defs = doc.objects.query('PDFDEFINITION') # get all pdf underlay defs in drawing doc.saveas("dxf_with_underlay.dxf") Tutorial for MultiLeader A multileader object typically consists of an arrowhead, a horizontal landing (a.k.a. “dogleg”), a leader line or curve, and either a MTEXT object or a BLOCK. Factory methods of the BaseLayout class to create new MultiLeader entities: • add_multileader_mtext() • add_multileader_block() Because of the complexity of the MULTILEADER entity, the factory method add_multileader_mtext() returns a MultiLeaderMTextBuilder instance to build a new entity and the factory method add_multileader_block() returns a MultiLeaderBlockBuilder instance. Due of the lack of good documentation it’s not possible to support all combinations of MULTILEADER properties with decent quality, so stick to recipes and hints shown in this tutorial to get usable results otherwise, you will enter uncharted territory. The rendering result of the MULTILEADER entity is highly dependent on the CAD application. The MULTILEADER entity does not have a pre-rendered anonymous block of DXF primitives like all DIMENSION entities, so results may vary from CAD application to CAD application. The general support for this entity is only good in Autodesk products other CAD applications often struggle when rendering MULTILEADERS, even my preferred testing application BricsCAD has rendering issues. IMPORTANT: MULTILEADER support has flaws in many CAD applications except Autodesk products! SEE ALSO: • ezdxf.render.MultiLeaderBuilder classes • ezdxf.entities.MultiLeader class • ezdxf.entities.MLeaderStyle class • ezdxf.tools.text.MTextEditor class • MULTILEADER Internals MTEXT Quick Draw Full Python script: mtext_quick_leader.py The quick_leader() method of a MTEXT - MULTILEADER entity constructs the geometry parameters in reverse manner, starting from a given target point: DXF document setup: doc = ezdxf.new(setup=True) # Create a new custom MLEADERSTYLE: mleaderstyle = doc.mleader_styles.duplicate_entry("Standard", "EZDXF") # The required TEXT style "OpenSans" was created by ezdxf.new() because setup is True: mleaderstyle.set_mtext_style("OpenSans") msp = doc.modelspace() Draw a red circle to mark the target point: target_point = Vec2(40, 15) msp.add_circle( target_point, radius=0.5, dxfattribs=GfxAttribs(color=colors.RED) ) Create four horizontal placed MULTILEADER entities pointing at the target point, the first segment of the leader line is determined by an angle in this example pointing away from the target point: for angle in [45, 135, 225, -45]: ml_builder = msp.add_multileader_mtext("EZDXF") ml_builder.quick_leader( f"angle={angle}°\n2nd text line", target=target_point, segment1=Vec2.from_deg_angle(angle, 14), ) [image] The content is automatically aligned to the end of the leader line. The first segment is a relative vector to the target point and the optional second segment vector is relative to the end of the first segment. The default connection type is horizontal but can be changed to vertical: A smaller text size is required: mleaderstyle = doc.mleader_styles.duplicate_entry("Standard", "EZDXF") mleaderstyle.set_mtext_style("OpenSans") mleaderstyle.dxf.char_height = 2.0 # set the default char height of MTEXT Adding vertical placed MULTILEADER entities: for angle in [45, 135, 225, -45]: ml_builder = msp.add_multileader_mtext("EZDXF") ml_builder.quick_leader( f"angle={angle}°\n2nd text line", target=target_point, segment1=Vec2.from_deg_angle(angle, 14), connection_type=mleader.VerticalConnection.center_overline, ) This example already shows the limitation caused by different text renderings in various CAD applications. The ezdxf text measurement by matplotlib is different to AutoCAD and BricsCAD and the result is a misalignment of the overline and the leader line. The DXF file shown in BricsCAD: [image] The same DXF file shown with the ezdxf view command (drawing add-on): [image] My advice is to avoid vertical placed MULTILEADER entities at all and for horizontal placed MULTILEADER entities avoid styles including an “underline” or an “overline”. The quick_leader() method is not very customizable for ease of use, but follows the settings of the associated MLeaderStyle. The following sections show how to have more control when adding MULTILEADER entities. Create MTEXT Content Full Python script: mtext_content.py This section shows how to create a MULTILEADER entity with MTEXT content the manual way with full control over all settings. For good results the MTEXT alignment should match the leader connection side, e.g. if you attach leaders to the left side also align the MTEXT to the left side, for leaders attached at the right side, align the MTEXT to the right side and if you attach leaders at both sides one side will fit better than the other or maybe a center aligned MTEXT is a good solution, for further details see section MTEXT Alignment. The first example uses the default connection type of the MLEADERSTYLE “Standard” which is “middle of the top line” for left and right attached leaders. The render UCS for this example is the WCS to keep things simple. Create a new MULTILEADER entity. ml_builder = msp.add_multileader_mtext("Standard") Set MTEXT content, text style and alignment. ml_builder.set_content( "Line1\nLine2", style="OpenSans", alignment=mleader.TextAlignment.left, # set MTEXT alignment! ) Add the first leader on the left side. The leader points always to the first given vertex and all vertices are given in render UCS coordinates (= WCS in this example). ml_builder.add_leader_line(mleader.ConnectionSide.left, [Vec2(-20, -15)]) More than one vertex per leader can be used: ml_builder.add_leader_line( mleader.ConnectionSide.left, [Vec2(-20, 15), Vec2(-10, 15), Vec2(-15, 11), Vec2(-10, 7)], ) The insert point of the build() method is the alignment point for the MTEXT content. ml_builder.build(insert=Vec2(5, 0)) The “dogleg” settings are defined by the MLEADERSTYLE “Standard”. [image] This example shows a leader attached to the right side and the MTEXT aligned to the right side. ml_builder = msp.add_multileader_mtext("Standard") ml_builder.set_content( "Line1\nLine2", style="OpenSans", alignment=mleader.TextAlignment.right, # set MTEXT alignment! ) ml_builder.add_leader_line(mleader.ConnectionSide.right, [Vec2(40, -15)]) ml_builder.build(insert=Vec2(15, 0)) [image] This example shows two leaders attached to both sides and the MTEXT aligned to the left side, which shows that the right landing gap (space between text and start of vertex) is bigger than the gap on the left size. This is due to the different text size calculations from AutoCAD/BricsCAD and Matplotlib. The longer the text, the greater the error. ml_builder = msp.add_multileader_mtext("Standard") ml_builder.set_content( "Line1\nLine1", style="OpenSans", alignment=mleader.TextAlignment.left, # set MTEXT alignment! ) ml_builder.add_leader_line(mleader.ConnectionSide.left, [Vec2(-20, -15)]) ml_builder.add_leader_line(mleader.ConnectionSide.right, [Vec2(40, -15)]) ml_builder.build(insert=Vec2(5, 0)) [image] A centered MTEXT alignment gives a more even result. ml_builder = msp.add_multileader_mtext("Standard") ml_builder.set_content( "First Line\n2. Line", style="OpenSans", alignment=mleader.TextAlignment.center, # set MTEXT alignment! ) ml_builder.add_leader_line(mleader.ConnectionSide.left, [Vec2(-20, -15)]) ml_builder.add_leader_line(mleader.ConnectionSide.right, [Vec2(40, -15)]) ml_builder.build(insert=Vec2(10, 0)) [image] But even this has its disadvantages, the attachment calculation is always based on the bounding box of the MTEXT content. [image] MTEXT Connection Types There are four connection sides defined by the enum ezdxf.render.ConnectionSide: • left • right • top • bottom The MultiLeader entity supports as the name says multiple leader lines, but all have to have a horizontal (left/right) connection side or a vertical (top/bottom) connection side, it’s not possible to mix left/right and top/bottom connection sides. This is determined by the DXF format. There are different connection types available for the horizontal and the vertical connection sides. All leaders connecting to the same side have the same connection type. The horizontal connection sides support following connection types, defined by the enum ezdxf.render.HorizontalConnection: • by_style • top_of_top_line • middle_of_top_line • middle_of_text • middle_of_bottom_line • bottom_of_bottom_line • bottom_of_bottom_line_underline (not recommended) • bottom_of_top_line_underline (not recommended) • bottom_of_top_line • bottom_of_top_line_underline_all (not recommended) The vertical connection sides support following connection types, defined by the enum ezdxf.render.VerticalConnection: • by_style • center • center_overline (not recommended) The connection type for each side can be set by the method set_connection_types(), the default for all sides is by_style: ml_builder.set_connection_types( left=mleader.HorizontalConnection.middle_of_top_line, right=mleader.HorizontalConnection.middle_of_bottom_line, ) [image] HINT: As shown in the quick draw section using connection types including underlines or overlines do not render well in AutoCAD/BricsCAD because of the different text measurement of matplotlib, therefore it’s not recommended to use any of these connection types when creating MULTILEADERS by ezdxf. MTEXT Alignment In contrast to the standalone MTEXT entity supports the MTEXT content entity only three text alignments defined by the enum ezdxf.render.TextAlignment. • left • center • right The MTEXT alignment is set as argument alignment of the set_content() method and the alignment point is the insert point of the build() method. Create BLOCK Content Full Python script: block_content.py This section shows how to create a MULTILEADER entity with BLOCK content the manual way with full control over all settings. The BLOCK content consist of a BLOCK layout and optional ATTDEF entities which defines the location and DXF attributes of dynamically created ATTRIB entities. Create the BLOCK content, the full create_square_block() function can be found in the block_content.py script. block = create_square_block( doc, size=8.0, margin=0.25, base_point=base_point ) Create the MULTILEADER and set the content: ml_builder = msp.add_multileader_block(style="Standard") ml_builder.set_content( name=block.name, alignment=mleader.BlockAlignment.insertion_point ) Set the BLOCK attribute content as text: ml_builder.set_attribute("ONE", "Data1") ml_builder.set_attribute("TWO", "Data2") Add some leader lines to the left and right side of the BLOCK: Construction plane of the entity is defined by a render UCS. The leader lines vertices are expected in render UCS coordinates, which means relative to the UCS origin and this example shows the simple case where the UCS is the WCS which is also the default setting. ml_builder.add_leader_line(mleader.ConnectionSide.right, [Vec2(x2, y1)]) ml_builder.add_leader_line(mleader.ConnectionSide.right, [Vec2(x2, y2)]) ml_builder.add_leader_line(mleader.ConnectionSide.left, [Vec2(x1, y1)]) ml_builder.add_leader_line(mleader.ConnectionSide.left, [Vec2(x1, y2)]) Last step is to build the final MULTILEADER entity. This example uses the alignment type insertion_point where the insert point of the build() method is the base point of the BLOCK: ml_builder.build(insert=Vec2(5, 2), rotation=30) [image] The result is shown in BricsCAD as expected, although BricsCAD shows “Center extents” as attachment type in the properties dialog instead of the correct attachment type “Insertion point”. BLOCK Connection Types There are four connection sides defined by the enum ezdxf.render.ConnectionSide: • left • right • top • bottom The connection point for leader lines is always the center of the side of the block bounding box the leader is connected to and has the same limitation as for the MTEXT content, it’s not possible to mix the connection sides left/right and top/bottom. The connection side is set when adding the leader line by the add_leader_line() method. Unfortunately BricsCAD has an error in version 22.2.03 and renders all connection types as left/right, this is top/bottom connection shown in Autodesk TrueView 2022: [image] The top/bottom connection type does not support the “dogleg” feature. BLOCK Alignment There are two alignments types, defined by the enum ezdxf.render.BlockAlignment • center_extents • insertion_point The alignment is set by the set_content() method. The alignment type center_extent inserts the BLOCK with the center of the bounding box at the insert point of the build() method. The insert point is (5, 2) in this example: [image] The same MULTILEADER with alignment type insert_point: [image] BLOCK Scaling The BLOCK content can be scaled independently from the overall scaling of the MULTILEADER entity: The block scaling factor is set by the set_content() method: ml_builder.set_content( name=block.name, scale=2.0, alignment=mleader.BlockAlignment.center_extents ) This is the first example with a block scaling factor of 2. The BLOCK and the attached ATTRIB entities are scaled but not the arrows. [image] BLOCK Rotation The rotation around the render UCS z-axis in degrees is applied by the build() method: ml_builder.build(insert=Vec2(5, 2), rotation=30) This is the first example with a rotation of 30 degrees. The BLOCK, the attached ATTRIB entities and the last connection lines (“dogleg”) are rotated. [image] BLOCK Attributes BLOCK attributes are defined as ATTDEF entities in the BLOCK layout. This ATTDEF entities will be replaced by ATTRIB entities at the rendering process of the CAD application. Only the text content and the text width factor can be changed for each MULTILEADER entity individually by the set_attribute() method. The ATTDEF is addressed by it’s DXF tag attribute: ml_builder.set_attribute("ONE", "Data1") ml_builder.set_attribute("TWO", "Data2") Leader Properties “Dogleg” Properties The “dogleg” is the last line segment from the last leader vertex to the MULTILEADER content for polyline leaders. [image] The length of the dogleg and the landing gap size is set by the set_connection_properties(). Polyline Leader A polygon leader line has only straight line segments and is added by the add_leader_line(): ml_builder.add_leader_line( mleader.ConnectionSide.left, [Vec2(-20, 15), Vec2(-10, 15), Vec2(-15, 11), Vec2(-10, 7)], ) [image] All leader line vertices have render UCS coordinates and the start- and end-vertex of the “dogleg” is calculated automatically. Spline Leader A spline leader line has a single curved line as leader line and is also added by the add_leader_line(). This is spline leader has the same vertices as the previous created polyline leader: ml_builder.set_leader_properties(leader_type=mleader.LeaderType.splines) ml_builder.add_leader_line( mleader.ConnectionSide.left, [Vec2(-20, 15), Vec2(-10, 15), Vec2(-15, 11), Vec2(-10, 7)], ) [image] The spline leader has no “dogleg” and spline leaders and polyline leaders can not be mixed in a single MULTILEADER entity. The leader type is set by the set_leader_properties() method. The LeaderType enum: • none • straight_lines • splines Line Styling The leader color, linetype and lineweight is set by the set_leader_properties() method: ml_builder.set_leader_properties( color=colors.MAGENTA, linetype="DASHEDX2", lineweight=70, ) [image] All leader lines have the same properties. Arrowheads The arrow head is set by the set_arrow_properties() method: from ezdxf.render import ARROWS ml_builder.set_arrow_properties(name=ARROWS.closed_blank, size=8.0) [image] All leader lines have the same arrow head and size. The available arrow heads are defined in the ARROWS object. Overall Scaling The overall scaling has to be applied by the set_overall_scaling() method and scales the MTEXT or BLOCK content and the arrows. Setup MLEADERSTYLE The MLeaderStyle stores many of the MULTILEADER settings but most of them are copied to the MULTILINE entity at initialization. So changing the MLEADERSTYLE style afterwards has little to no effect for existing MULTILEADER entities. Create a new MLEADERSTYLE called “MY_STYLE” and set the MTEXT style to “OpenSans”: my_style = doc.mleader_styles.duplicate_entry("Standard", "MY_STYLE") my_style.set_mtext_style("OpenSans") The style for a MULTILEADER is set at the add_multileader_mtext() and add_multileader_block() factory methods. Tutorial for Viewports in Paperspace This tutorial is based on the example script viewports_in_paperspace.py. The script creates DXF files for the version R12 and for R2000+, but the export for DXF R12 has a wrong papersize in BricsCAD and wrong margins in Autodesk DWG Trueview. I don’t know why this happens and I don’t waste my time to fix this. IMPORTANT: If you need paperspace layouts use DXF version R2000 or newer because the export of the page dimensions does not work for DXF R12! The scripts creates three flat geometries in the xy-plane of the WCS and a 3D mesh as content of the modelspace: [image] Page Setup The paperspace layout feature lacks documentation in the DXF reference, there is no information in practice on how it is used, so most of the information here is assumptions gathered through trail and error. The page_setup() method defines the properties of the paper sheet itself. The units of the modelspace and the paperspace are not related and can even have different unit systems (imperial, meters), but to keep things simple it’s recommended to use the same unit system for both spaces. layout.page_setup(size=(24, 18), margins=(1, 1, 1, 1), units="inch") The size argument defines the overall paper size in rotation mode 0, it seems to be the best practice to define the paper extents in landscape mode and rotate the paper by the rotate argument afterwards. Choices for the rotation argument: ┌───┬──────────────────────────────┐ │ 0 │ no rotation │ ├───┼──────────────────────────────┤ │ 1 │ 90 degrees counter-clockwise │ ├───┼──────────────────────────────┤ │ 2 │ upside-down │ ├───┼──────────────────────────────┤ │ 3 │ 90 degrees clockwise │ └───┴──────────────────────────────┘ The scale argument reflects the relationship between paper unit and drawing unit in paperspace. It’s recommended to let this scale at the default value of 1:1 and draw lines and text in paperspace with the same units as you defined the paper size. SEE ALSO: • AutoCAD: About Plotting and About Setting the Plot Scale • BricsCAD: General Procedure for Printing Drawing in Paperspace You can add DXF entities to the paperspace like to any other layout space. The coordinate origin (0, 0) is in the left bottom corner of the canvas which is the paper size minus the margins. You can draw beyond this limits but CAD applications may not print that content. HINT: By writing this tutorial I noticed that changing the printer/plotter and the paper size does shift the layout content, because all paper sizes are defined without margins. Maybe it’s preferable to set all margins to zero. I added the helper method page_setup() to the Drawing class and an example simple_page_setup.py how to use it. Adding Viewports The Viewport entity is a window to the modelspace to display the content of the modelspace in paperspace with an arbitrary scaling and rotation. The VIEWPORT entity will be added by the factory method add_viewport(), the center argument defines the center and the size argument defines the width and height of the of the VIEWPORT in paperspace. The source of the modelspace to display is defined by the arguments view_center_point and view_height. [image] Scaling Factor The scaling factor of the VIEWPORT is not an explicit value, the factor is defined by the relation of the VIEWPORT height of the size argument and the view_height argument. If both values are equal the scaling is 1:1 paperspace.add_viewport( center=(14.5, 2.5), size=(5, 5), view_center_point=(12.5, 7.5), view_height=5, ) If the view_height is 5x larger than the VIEWPORT height the scaling is 1:5 paperspace.add_viewport( center=(8.5, 2.5), size=(5, 5), view_center_point=(10, 5), view_height=25, ) View Direction The default view direction is the top down view, but can be changed to any view by the attributes view_target_point and view_direction_vector of the dxf namespace. vp = paperspace.add_viewport( center=(16, 10), size=(4, 4), view_center_point=(0, 0), view_height=30 ) vp.dxf.view_target_point = (40, 40, 0) vp.dxf.view_direction_vector = (-1, -1, 1) Viewport Frame The VIEWPORT frame (borderlines) are shown in paperspace by default. The VIEWPORT entity does not have an attribute to change this. The visibility of the VIEWPORT frame is controlled by the layer assigned to the VIEWPORT entity which is the layer “VIEWPORTS” by default in ezdxf. Turning off this layer hides the frames of the VIEWPORT entities on this layer, to do that the layer “VIEWPORTS” have to be created by the library user: vp_layer = doc.layers.add("VIEWPORTS") vp_layer.off() Freeze Layers Each VIEWPORT can have individual frozen layers, which means the layers are not visible in this VIEWPORT. To freeze layers in a VIEWPORT assign the names of the frozen layers as a list-like object to the frozen_layers attribute of the VIEWPORT entity: vp.frozen_layers = ["Layer0", "Layer1"] IMPORTANT: AutoCAD and BricsCAD do not crash if the layer names do not have layer table entries and the layer names are case insensitive as all table names. SEE ALSO: • Basic concept of Layers • Layer Override Layer Properties Each VIEWPORT can override layer properties individually. These overrides are stored in the Layer entity and referenced by the handle of the VIEWPORT. This procedure is a bit more complex and shown in the example file viewports_override_layer_attributes.py. 1. get the Layer object 2. get the LayerOverrides object from the layer 3. override the properties of the VIEWPORT 4. commit changes layer = doc.layers.get("Layer0") override = layer.get_vp_overrides() override.set_linetype(vp.dxf.handle, "DASHED") override.commit() Supported property overrides: • ACI color • true color • transparency • linetype • lineweight SEE ALSO: • Basic concept of Layers • Basic concept of AutoCAD Color Index (ACI) • Basic concept of True Color • Basic concept of Transparency • Basic concept of Linetypes • Basic concept of Lineweights • Layer • LayerOverrides Tutorial for OCS/UCS Usage For OCS/UCS usage is a basic understanding of vector math required, for a brush up, watch the YouTube tutorials of 3Blue1Brown about Linear Algebra. Second read the Coordinate Systems introduction please. SEE ALSO: The free online book 3D Math Primer for Graphics and Game Development is a very good resource for learning vector math and other graphic related topics, it is easy to read for beginners and especially targeted to programmers. For WCS there is not much to say as, it is what it is: the main world coordinate system, and a drawing unit can have any real world unit you want. Autodesk added some mechanism to define a scale for dimension and text entities, but because I am not an AutoCAD user, I am not familiar with it, and further more I think this is more an AutoCAD topic than a DXF topic. Object Coordinate System (OCS) The OCS is used to place planar 2D entities in 3D space. ALL points of a planar entity lay in the same plane, this is also true if the plane is located in 3D space by an OCS. There are three basic DXF attributes that gives a 2D entity its spatial form. Extrusion The extrusion vector defines the OCS, it is a normal vector to the base plane of a planar entity. This base plane is always located in the origin of the WCS. But there are some entities like Ellipse, which have an extrusion vector, but do not establish an OCS. For this entities the extrusion vector defines only the extrusion direction and thickness defines the extrusion distance, but all other points and directions in WCS. Elevation The elevation value defines the z-axis value for all points of a planar entity, this is an OCS value, and defines the distance of the entity plane from the base plane. This value exists only in output from DXF versions prior to R11 as separated DXF attribute (group code 38). In DXF R12 and later, the elevation value is supplied as z-axis value of each point. But as always in DXF, this simple rule does not apply to all entities: LWPolyline and Hatch have an DXF attribute elevation as a 3D point, where the z-values of this point is the elevation height and the x-value and the y-value are 0. Thickness Defines the extrusion distance for an entity. NOTE: There is a new edition of this tutorial using UCS based transformation, which are available in ezdxf v0.11 and later: Tutorial for UCS Based Transformations This edition shows the hard way to accomplish the transformations by low level operations. Placing 2D Circle in 3D Space The colors of the system axis follow the AutoCAD standard: • red is x-axis • green is y-axis • blue is z-axis import ezdxf from ezdxf.math import OCS doc = ezdxf.new('R2010') msp = doc.modelspace() # For this example the OCS is rotated around x-axis about 45 degree # OCS z-axis: x=0, y=1, z=1 # extrusion vector must not normalized here ocs = OCS((0, 1, 1)) msp.add_circle( # You can place the 2D circle in 3D space # but you have to convert WCS into OCS center=ocs.from_wcs((0, 2, 2)), # center in OCS: (0.0, 0.0, 2.82842712474619) radius=1, dxfattribs={ # here the extrusion vector should be normalized, # which is granted by using the ocs.uz 'extrusion': ocs.uz, 'color': 1, }) # mark center point of circle in WCS msp.add_point((0, 2, 2), dxfattribs={'color': 1}) The following image shows the 2D circle in 3D space in AutoCAD Left and Front view. The blue line shows the OCS z-axis (extrusion direction), elevation is the distance from the origin to the center of the circle in this case 2.828, and you see that the x- and y-axis of the OCS and the WCS are not aligned. [image: circle in ocs as side view] [image] [image: circle in ocs as front view] [image] Placing LWPolyline in 3D Space For simplicity of calculation I use the UCS class in this example to place a 2D pentagon in 3D space. # The center of the pentagon should be (0, 2, 2), and the shape is # rotated around x-axis about 45 degree, to accomplish this I use an # UCS with z-axis (0, 1, 1) and an x-axis parallel to WCS x-axis. ucs = UCS( origin=(0, 2, 2), # center of pentagon ux=(1, 0, 0), # x-axis parallel to WCS x-axis uz=(0, 1, 1), # z-axis ) # calculating corner points in local (UCS) coordinates points = [Vec3.from_deg_angle((360 / 5) * n) for n in range(5)] # converting UCS into OCS coordinates ocs_points = list(ucs.points_to_ocs(points)) # LWPOLYLINE accepts only 2D points and has an separated DXF attribute elevation. # All points have the same z-axis (elevation) in OCS! elevation = ocs_points[0].z msp.add_lwpolyline( points=ocs_points, format='xy', # ignore z-axis close=True, dxfattribs={ 'elevation': elevation, 'extrusion': ucs.uz, 'color': 1, }) The following image shows the 2D pentagon in 3D space in AutoCAD Left, Front and Top view. The three lines from the center of the pentagon show the UCS, the three colored lines in the origin show the OCS, the white lines in the origin show the WCS. The z-axis of the UCS and the OCS pointing in the same direction (extrusion direction), and the x-axis of the UCS and the WCS pointing also in the same direction. The elevation is the distance from the origin to the center of the pentagon and all points of the pentagon have the same elevation, and you see that the y-axis of the UCS, the OCS and the WCS are not aligned. [image: pentagon in ucs as side view] [image] [image: pentagon in ucs as front view] [image] Using UCS to Place 3D Polyline It is much simpler to use a 3D Polyline to create the 3D pentagon. The UCS class is handy for this example and all kind of 3D operations. # Using an UCS simplifies 3D operations, but UCS definition can happen later # calculating corner points in local (UCS) coordinates without Vec3 class angle = math.radians(360 / 5) corners_ucs = [(math.cos(angle * n), math.sin(angle * n), 0) for n in range(5)] # let's do some transformations tmatrix = Matrix44.chain( # creating a transformation matrix Matrix44.z_rotate(math.radians(15)), # 1. rotation around z-axis Matrix44.translate(0, .333, .333), # 2. translation ) transformed_corners_ucs = tmatrix.transform_vertices(corners_ucs) # transform UCS into WCS ucs = UCS( origin=(0, 2, 2), # center of pentagon ux=(1, 0, 0), # x-axis parallel to WCS x-axis uz=(0, 1, 1), # z-axis ) corners_wcs = list(ucs.points_to_wcs(transformed_corners_ucs)) msp.add_polyline3d( points=corners_wcs, close=True, ) # add lines from center to corners center_wcs = ucs.to_wcs((0, .333, .333)) for corner in corners_wcs: msp.add_line(center_wcs, corner, dxfattribs={'color': 1}) ucs.render_axis(msp) [image: 3d poyline with UCS] [image] Placing 2D Text in 3D Space The problem of placing text in 3D space is the text rotation, which is always counter clockwise around the OCS z-axis, and 0 degree is the direction of the positive OCS x-axis, and the OCS x-axis is calculated by the Arbitrary Axis Algorithm. Calculate the OCS rotation angle by converting the TEXT rotation angle (in UCS or WCS) into a vector or begin with text direction as vector, transform this direction vector into OCS and convert the OCS vector back into an angle in the OCS xy-plane (see example), this procedure is available as UCS.to_ocs_angle_deg() or UCS.to_ocs_angle_rad(). AutoCAD supports thickness for the TEXT entity only for .shx fonts and not for true type fonts. # Thickness for text works only with shx fonts not with true type fonts doc.styles.new('TXT', dxfattribs={'font': 'romans.shx'}) ucs = UCS(origin=(0, 2, 2), ux=(1, 0, 0), uz=(0, 1, 1)) # calculation of text direction as angle in OCS: # convert text rotation in degree into a vector in UCS text_direction = Vec3.from_deg_angle(-45) # transform vector into OCS and get angle of vector in xy-plane rotation = ucs.to_ocs(text_direction).angle_deg text = msp.add_text( text="TEXT", dxfattribs={ # text rotation angle in degrees in OCS 'rotation': rotation, 'extrusion': ucs.uz, 'thickness': .333, 'color': 1, 'style': 'TXT', }) # set text position in OCS text.set_pos(ucs.to_ocs((0, 0, 0)), align='MIDDLE_CENTER') [image: text in ucs as top view] [image] [image: text in ucs as front view] [image] HINT: For calculating OCS angles from an UCS, be aware that 2D entities, like TEXT or ARC, are placed parallel to the xy-plane of the UCS. Placing 2D Arc in 3D Space Here we have the same problem as for placing text, you need the start- and end angle of the arc in degrees in the OCS, and this example also shows a shortcut for calculating the OCS angles. ucs = UCS(origin=(0, 2, 2), ux=(1, 0, 0), uz=(0, 1, 1)) msp.add_arc( center=ucs.to_ocs((0, 0)), radius=1, start_angle=ucs.to_ocs_angle_deg(45), end_angle=ucs.to_ocs_angle_deg(270), dxfattribs={ 'extrusion': ucs.uz, 'color': 1, }) center = ucs.to_wcs((0, 0)) msp.add_line( start=center, end=ucs.to_wcs(Vec3.from_deg_angle(45)), dxfattribs={'color': 1}, ) msp.add_line( start=center, end=ucs.to_wcs(Vec3.from_deg_angle(270)), dxfattribs={'color': 1}, ) [image: arc in ucs as top view] [image] [image: arc in ucs as front view] [image] Placing Block References in 3D Space Despite the fact that block references (Insert) can contain true 3D entities like Line or Mesh, the Insert entity uses the same placing principe as Text or Arc shown in the previous chapters. Placement by OCS coordinates and rotation about the OCS z-axis, can be achieved the same way as for generic 2D entities. The DXF attribute Insert.dxf.rotation rotates a block reference around the block z-axis, which is located in the Block.dxf.base_point. To rotate the block reference around the WCS x-axis, a transformation of the block z-axis into the WCS x-axis is required by rotating the block z-axis 90 degree counter-clockwise around y-axis by using an UCS: This is just an excerpt of the important parts, see the whole code of insert.py at github. # rotate UCS around an arbitrary axis: def ucs_rotation(ucs: UCS, axis: Vec3, angle: float): # new in ezdxf v0.11: UCS.rotate(axis, angle) t = Matrix44.axis_rotate(axis, math.radians(angle)) ux, uy, uz = t.transform_vertices([ucs.ux, ucs.uy, ucs.uz]) return UCS(origin=ucs.origin, ux=ux, uy=uy, uz=uz) doc = ezdxf.new('R2010', setup=True) blk = doc.blocks.new('CSYS') setup_csys(blk) msp = doc.modelspace() ucs = ucs_rotation(UCS(), axis=Y_AXIS, angle=90) # transform insert location to OCS insert = ucs.to_ocs((0, 0, 0)) # rotation angle about the z-axis (= WCS x-axis) rotation = ucs.to_ocs_angle_deg(15) msp.add_blockref('CSYS', insert, dxfattribs={ 'extrusion': ucs.uz, 'rotation': rotation, }) [image] [image] To rotate a block reference around another axis than the block z-axis, you have to find the rotated z-axis (extrusion vector) of the rotated block reference, following example rotates the block reference around the block x-axis by 15 degrees: # t is a transformation matrix to rotate 15 degree around the x-axis t = Matrix44.axis_rotate(axis=X_AXIS, angle=math.radians(15)) # transform block z-axis into new UCS z-axis (= extrusion vector) uz = Vec3(t.transform(Z_AXIS)) # create new UCS at the insertion point, because we are rotating around the x-axis, # ux is the same as the WCS x-axis and uz is the rotated z-axis. ucs = UCS(origin=(1, 2, 0), ux=X_AXIS, uz=uz) # transform insert location to OCS, block base_point=(0, 0, 0) insert = ucs.to_ocs((0, 0, 0)) # for this case a rotation around the z-axis is not required rotation = 0 blockref = msp.add_blockref('CSYS', insert, dxfattribs={ 'extrusion': ucs.uz, 'rotation': rotation, }) [image] [image] The next example shows how to translate a block references with an already established OCS: # translate a block references with an established OCS translation = Vec3(-3, -1, 1) # get established OCS ocs = blockref.ocs() # get insert location in WCS actual_wcs_location = ocs.to_wcs(blockref.dxf.insert) # translate location new_wcs_location = actual_wcs_location + translation # convert WCS location to OCS location blockref.dxf.insert = ocs.from_wcs(new_wcs_location) Setting a new insert location is the same procedure without adding a translation vector, just transform the new insert location into the OCS. [image] [image] The next operation is to rotate a block reference with an established OCS, rotation axis is the block y-axis, rotation angle is -90 degrees. First transform block y-axis (rotation axis) and block z-axis (extrusion vector) from OCS into WCS: # rotate a block references with an established OCS around the block y-axis about 90 degree ocs = blockref.ocs() # convert block y-axis (= rotation axis) into WCS vector rotation_axis = ocs.to_wcs((0, 1, 0)) # convert local z-axis (=extrusion vector) into WCS vector local_z_axis = ocs.to_wcs((0, 0, 1)) Build transformation matrix and transform extrusion vector and build new UCS: # build transformation matrix t = Matrix44.axis_rotate(axis=rotation_axis, angle=math.radians(-90)) uz = t.transform(local_z_axis) uy = rotation_axis # the block reference origin stays at the same location, no rotation needed wcs_insert = ocs.to_wcs(blockref.dxf.insert) # build new UCS to convert WCS locations and angles into OCS ucs = UCS(origin=wcs_insert, uy=uy, uz=uz) Set new OCS attributes, we also have to set the rotation attribute even though we do not rotate the block reference around the local z-axis, the new block x-axis (0 deg) differs from OCS x-axis and has to be adjusted: # set new OCS blockref.dxf.extrusion = ucs.uz # set new insert blockref.dxf.insert = ucs.to_ocs((0, 0, 0)) # set new rotation: we do not rotate the block reference around the local z-axis, # but the new block x-axis (0 deg) differs from OCS x-axis and has to be adjusted blockref.dxf.rotation = ucs.to_ocs_angle_deg(0) [image] [image] And here is the point, where my math knowledge ends, for more advanced CAD operation you have to look elsewhere. Tutorial for UCS Based Transformations The ezdxf version v0.13 introduced a transformation interface for DXF primitives, which makes working with OCS/UCS much easier. This is a new edition of the Tutorial for OCS/UCS Usage. Please read the old tutorial for the basics about the OCS. For this tutorial we don’t have to worry about the OCS and the extrusion vector, this is done automatically by the transform() method of each DXF entity. Placing 2D Circle in 3D Space To recreate the situation of the old tutorial instantiate a new UCS and rotate it around the local x-axis. Use UCS coordinates to place the 2D CIRCLE in 3D space and transform the UCS coordinates to the WCS. import math import ezdxf from ezdxf.math import UCS doc = ezdxf.new('R2010') msp = doc.modelspace() ucs = UCS() # New default UCS # All rotation angles in radians, and rotation # methods always return a new UCS. ucs = ucs.rotate_local_x(math.radians(-45)) circle = msp.add_circle( # Use UCS coordinates to place the 2d circle in 3d space center=(0, 0, 2), radius=1, dxfattribs={'color': 1} ) circle.transform(ucs.matrix) # mark center point of circle in WCS msp.add_point((0, 0, 2), dxfattribs={'color': 1}).transform(ucs.matrix) [image: circle in ucs as side view] [image] [image: circle in ucs as front view] [image] Placing LWPolyline in 3D Space Simplified LWPOLYLINE example: # The center of the pentagon should be (0, 2, 2), and the shape is # rotated around x-axis about -45 degree ucs = UCS(origin=(0, 2, 2)).rotate_local_x(math.radians(-45)) msp.add_lwpolyline( # calculating corner points in UCS coordinates points=(Vec3.from_deg_angle((360 / 5) * n) for n in range(5)), format='xy', # ignore z-axis close=True, dxfattribs={ 'color': 1, } ).transform(ucs.matrix) The 2D pentagon in 3D space in BricsCAD Left and Front view. [image: pentagon in ucs as side view] [image] [image: pentagon in ucs as front view] [image] Using UCS to Place 3D Polyline Simplified POLYLINE example: Using a first UCS to transform the POLYLINE and a second UCS to place the POLYLINE in 3D space. # using an UCS simplifies 3D operations, but UCS definition can happen later # calculating corner points in local (UCS) coordinates without Vec3 class angle = math.radians(360 / 5) corners_ucs = [(math.cos(angle * n), math.sin(angle * n), 0) for n in range(5)] # let's do some transformations by UCS transformation_ucs = UCS().rotate_local_z(math.radians(15)) # 1. rotation around z-axis transformation_ucs.shift((0, .333, .333)) # 2. translation (inplace) corners_ucs = list(transformation_ucs.points_to_wcs(corners_ucs)) location_ucs = UCS(origin=(0, 2, 2)).rotate_local_x(math.radians(-45)) msp.add_polyline3d( points=corners_ucs, close=True, dxfattribs={ 'color': 1, } ).transform(location_ucs.matrix) # Add lines from the center of the POLYLINE to the corners center_ucs = transformation_ucs.to_wcs((0, 0, 0)) for corner in corners_ucs: msp.add_line( center_ucs, corner, dxfattribs={'color': 1} ).transform(location_ucs.matrix) [image: 3d poyline with UCS] [image] Placing 2D Text in 3D Space The problem with the text rotation in the old tutorial disappears with the new UCS based transformation method: AutoCAD supports thickness for the TEXT entity only for .shx fonts and not for true type fonts. # thickness for text works only with shx fonts not with true type fonts doc.styles.new('TXT', dxfattribs={'font': 'romans.shx'}) ucs = UCS(origin=(0, 2, 2)).rotate_local_x(math.radians(-45)) text = msp.add_text( text="TEXT", dxfattribs={ # text rotation angle in degrees in UCS 'rotation': -45, 'thickness': .333, 'color': 1, 'style': 'TXT', } ) # set text position in UCS text.set_pos((0, 0, 0), align='MIDDLE_CENTER') text.transform(ucs.matrix) [image: text in ucs as top view] [image] [image: text in ucs as front view] [image] Placing 2D Arc in 3D Space Same as for the text example, OCS angle transformation can be ignored: ucs = UCS(origin=(0, 2, 2)).rotate_local_x(math.radians(-45)) CENTER = (0, 0) START_ANGLE = 45 END_ANGLE = 270 msp.add_arc( center=CENTER, radius=1, start_angle=START_ANGLE, end_angle=END_ANGLE, dxfattribs={'color': 6}, ).transform(ucs.matrix) msp.add_line( start=CENTER, end=Vec3.from_deg_angle(START_ANGLE), dxfattribs={'color': 6}, ).transform(ucs.matrix) msp.add_line( start=CENTER, end=Vec3.from_deg_angle(END_ANGLE), dxfattribs={'color': 6}, ).transform(ucs.matrix) [image: arc in ucs as top view] [image] [image: arc in ucs as front view] [image] Placing Block References in 3D Space Despite the fact that block references (INSERT) can contain true 3D entities like LINE or MESH, the INSERT entity uses the same placing principe as TEXT or ARC shown in the previous sections. To rotate the block reference 15 degrees around the WCS x-axis, we place the block reference in the origin of the UCS, and rotate the UCS 90 degrees around its local y-axis, to align the UCS z-axis with the WCS x-axis: This is just an excerpt of the important parts, see the whole code of insert.py at github. doc = ezdxf.new('R2010', setup=True) blk = doc.blocks.new('CSYS') setup_csys(blk) msp = doc.modelspace() ucs = UCS().rotate_local_y(angle=math.radians(90)) msp.add_blockref( 'CSYS', insert=(0, 0), # rotation around the block z-axis (= WCS x-axis) dxfattribs={'rotation': 15}, ).transform(ucs.matrix) [image] [image] A more simple approach is to ignore the rotate attribute at all and just rotate the UCS. To rotate a block reference around any axis rather than the block z-axis, rotate the UCS into the desired position. The following example rotates the block reference around the block x-axis by 15 degrees: ucs = UCS(origin=(1, 2, 0)).rotate_local_x(math.radians(15)) blockref = msp.add_blockref('CSYS', insert=(0, 0, 0)) blockref.transform(ucs.matrix) [image] [image] The next example shows how to translate a block references with an already established OCS: # New UCS at the translated location, axis aligned to the WCS ucs = UCS((-3, -1, 1)) # Transform an already placed block reference, including # the transformation of the established OCS. blockref.transform(ucs.matrix) [image] [image] The next operation is to rotate a block reference with an established OCS, rotation axis is the block y-axis, rotation angle is -90 degrees. The idea is to create an UCS in the origin of the already placed block reference, UCS axis aligned to the block axis and resetting the block reference parameters for a new WCS transformation. # Get UCS at the block reference insert location, UCS axis aligned # to the block axis. ucs = blockref.ucs() # Rotate UCS around the local y-axis. ucs = ucs.rotate_local_y(math.radians(-90)) Reset block reference parameters, this places the block reference in the UCS origin and aligns the block axis to the UCS axis, now we do a new transformation from UCS to WCS: # Reset block reference parameters to place block reference in # UCS origin, without any rotation and OCS. blockref.reset_transformation() # Transform block reference from UCS to WCS blockref.transform(ucs.matrix) [image] [image] Tutorial for Linear Dimensions The Dimension entity is the generic entity for all dimension types, but unfortunately AutoCAD is not willing to show a dimension line defined only by this dimension entity, it also needs an anonymous block which contains the dimension line shape constructed by DXF primitives like LINE and TEXT entities, this representation is called the dimension line rendering in this documentation, beside the fact that this is not a real graphical rendering. BricsCAD is a much more friendly CAD application, which do show the dimension entity without the graphical rendering as block, which was very useful for testing, because there is no documentation how to apply all the dimension style variables (more than 80). This seems to be the reason why dimension lines are rendered so differently by many CAD application. Don’t expect to get the same rendering results by ezdxf as you get from AutoCAD. Ezdxf tries to be as close to the results rendered by BricsCAD, but it is not possible to implement all the various combinations of dimension style parameters, which often affect one another. NOTE: Ezdxf does not consider all DIMSTYLE variables, so the rendering results are different from CAD applications. Text rendering is another problem, because ezdxf has no real rendering engine. Some font properties, like the real text width, which is only available to ezdxf if the Matplotlib package is installed and this value may also vary slightly for different CAD applications. Without access to the Matplotlib package the text properties in ezdxf are based on an abstract monospaced font and are bigger than required by true type fonts. Not all DIMENSION and DIMSTYLE features are supported by all DXF versions, especially DXF R12 does not support many features, but in this case the required rendering of dimension lines is an advantage, because if the application just shows the rendered block, all features which can be used in DXF R12 will be displayed, but these features will disappear if the dimension line will be edited in the CAD application. Ezdxf writes only the supported DIMVARS of the used DXF version to avoid invalid DXF files. So it is not that critical to know all the supported features of a DXF version, except for limits and tolerances, ezdxf uses the advanced features of the MTEXT entity to create limits and tolerances and therefore they are not supported (displayed) in DXF R12 files. SEE ALSO: • Graphical reference of many DIMVARS and some advanced information: DIMSTYLE Table • Source code file standards.py shows how to create your own DIMSTYLES. • The Script dimension_linear.py shows examples for linear dimensions. Horizontal Dimension import ezdxf # Create a DXF R2010 document: # Use argument setup=True to setup the default dimension styles. doc = ezdxf.new("R2010", setup=True) # Add new dimension entities to the modelspace: msp = doc.modelspace() # Add a LINE entity for visualization, not required to create the DIMENSION # entity: msp.add_line((0, 0), (3, 0)) # Add a horizontal linear DIMENSION entity: dim = msp.add_linear_dim( base=(3, 2), # location of the dimension line p1=(0, 0), # 1st measurement point p2=(3, 0), # 2nd measurement point dimstyle="EZDXF", # default dimension style ) # Necessary second step to create the BLOCK entity with the dimension geometry. # Additional processing of the DIMENSION entity could happen between adding # the entity and the rendering call. dim.render() doc.saveas("dim_linear_horiz.dxf") [image] The example above creates a horizontal Dimension entity. The default dimension style “EZDXF” is defined as: • 1 drawing unit = 1m • measurement text height = 0.25 (drawing scale = 1:100) • the length factor dimlfac = 100, which creates a measurement text in cm. • arrow is “ARCHTICK”, arrow size dimasz = 0.175 Every dimension style which does not exist will be replaced by the dimension style “Standard” at DXF export by save() or saveas() (e.g. dimension style setup was not initiated). The base point defines the location of the dimension line, ezdxf accepts any point on the dimension line, the point p1 defines the start point of the first extension line, which also defines the first measurement point and the point p2 defines the start point of the second extension line, which also defines the second measurement point. The return value dim is not a dimension entity, instead a DimStyleOverride object is returned, the dimension entity is stored as attribute dim.dimension. Vertical and Rotated Dimension Argument angle defines the angle of the dimension line in relation to the x-axis of the WCS or UCS, measurement is the distance between first and second measurement point in direction of angle. # assignment to dim is not necessary, if no additional processing happens msp.add_linear_dim(base=(3, 2), p1=(0, 0), p2=(3, 0), angle=-30).render() doc.saveas("dim_linear_rotated.dxf") [image] For a vertical dimension set argument angle to 90 degree, but in this example the vertical distance would be 0. Aligned Dimension An aligned dimension line is parallel to the line defined by the definition points p1 and p2. The placement of the dimension line is defined by the argument distance, which is the distance between the definition line and the dimension line. The distance of the dimension line is orthogonal to the base line in counter clockwise orientation. msp.add_line((0, 2), (3, 0)) dim = msp.add_aligned_dim(p1=(0, 2), p2=(3, 0), distance=1) doc.saveas("dim_linear_aligned.dxf") [image] Dimension Style Override Many dimension styling options are defined by the associated DimStyle entity. But often you wanna change just a few settings without creating a new dimension style, therefore the DXF format has a protocol to store this changed settings in the dimension entity itself. This protocol is supported by ezdxf and every factory function which creates dimension entities supports the override argument. This override argument is a simple Python dictionary (e.g. override = {"dimtad": 4}, place measurement text below dimension line). The overriding protocol is managed by the DimStyleOverride object, which is returned by the most dimension factory functions. Placing Measurement Text The default location of the measurement text depends on various DimStyle parameters and is applied if no user defined text location is defined. Default Text Locations “Horizontal direction” means in direction of the dimension line and “vertical direction” means perpendicular to the dimension line direction. The “horizontal” location of the measurement text is defined by dimjust: ┌───┬───────────────────────────────────────┐ │ 0 │ Center of dimension line │ ├───┼───────────────────────────────────────┤ │ 1 │ Left side of the dimension line, near │ │ │ first extension line │ ├───┼───────────────────────────────────────┤ │ 2 │ Right side of the dimension line, │ │ │ near second extension line │ ├───┼───────────────────────────────────────┤ │ 3 │ Over first extension line │ ├───┼───────────────────────────────────────┤ │ 4 │ Over second extension line │ └───┴───────────────────────────────────────┘ msp.add_linear_dim( base=(3, 2), p1=(0, 0), p2=(3, 0), override={"dimjust": 1} ).render() [image] The “vertical” location of the measurement text relative to the dimension line is defined by dimtad: ┌───┬───────────────────────────────────────┐ │ 0 │ Center, it is possible to adjust the │ │ │ vertical location by dimtvp │ ├───┼───────────────────────────────────────┤ │ 1 │ Above │ ├───┼───────────────────────────────────────┤ │ 2 │ Outside, handled like Above by ezdxf │ ├───┼───────────────────────────────────────┤ │ 3 │ JIS, handled like Above by ezdxf │ ├───┼───────────────────────────────────────┤ │ 4 │ Below │ └───┴───────────────────────────────────────┘ msp.add_linear_dim( base=(3, 2), p1=(0, 0), p2=(3, 0), override={"dimtad": 4} ).render() [image] The distance between text and dimension line is defined by dimgap. The DimStyleOverride object has a method set_text_align() to set the default text location in an easy way, this is also the reason for the 2 step creation process of dimension entities: dim = msp.add_linear_dim(base=(3, 2), p1=(0, 0), p2=(3, 0)) dim.set_text_align(halign="left", valign="center") dim.render() ┌────────┬───────────────────────────────────────┐ │ halign │ “left”, “right”, “center”, “above1”, │ │ │ “above2” │ ├────────┼───────────────────────────────────────┤ │ valign │ “above”, “center”, “below” │ └────────┴───────────────────────────────────────┘ Run function example_for_all_text_placings_R2007() in the example script dimension_linear.py to create a DXF file with all text placings supported by ezdxf. User Defined Text Locations Beside the default location, it is possible to locate the measurement text freely. Location Relative to Origin The user defined text location can be set by the argument location in most dimension factory functions and always references the midpoint of the measurement text: msp.add_linear_dim( base=(3, 2), p1=(3, 0), p2=(6, 0), location=(4, 4) ).render() [image] The location is relative to the origin of the active coordinate system or WCS if no UCS is defined in the render() method, the user defined location can also be set by user_location_override(). Location Relative to Center of Dimension Line The method set_location() has additional features for linear dimensions. Argument leader = True adds a simple leader from the measurement text to the center of the dimension line and argument relative = True places the measurement text relative to the center of the dimension line. dim = msp.add_linear_dim(base=(3, 2), p1=(3, 0), p2=(6, 0)) dim.set_location(location=(-1, 1), leader=True, relative=True) dim.render() [image] Location Relative to Default Location The method shift_text() shifts the measurement text away from the default text location. The shifting directions are aligned to the text direction, which is the direction of the dimension line in most cases, dh (for delta horizontal) shifts the text parallel to the text direction, dv (for delta vertical) shifts the text perpendicular to the text direction. This method does not support leaders. dim = msp.add_linear_dim(base=(3, 2), p1=(3, 0), p2=(6, 0)) dim.shift_text(dh=1, dv=1) dim.render() [image] Overriding Text Rotation All factory methods supporting the argument text_rotation can override the measurement text rotation. The user defined rotation is relative to the render UCS x-axis (default is WCS). Measurement Text Formatting and Styling Text Properties ┌──────────┬───────────────────────────────────────┐ │ DIMVAR │ Description │ ├──────────┼───────────────────────────────────────┤ │ dimtxsty │ Specifies the text style of the │ │ │ dimension as Textstyle name. │ ├──────────┼───────────────────────────────────────┤ │ dimtxt │ Text height in drawing units. │ ├──────────┼───────────────────────────────────────┤ │ dimclrt │ Measurement text color as AutoCAD │ │ │ Color Index (ACI). │ └──────────┴───────────────────────────────────────┘ msp.add_linear_dim( base=(3, 2), p1=(3, 0), p2=(6, 0), override={ "dimtxsty": "Standard", "dimtxt": 0.35, "dimclrt": 1, } ).render() [image] Background Filling Background fillings are supported since DXF R2007, and ezdxf uses the MTEXT entity to implement this feature, so setting background filling in DXF R12 has no effect. The DIMVAR dimtfill defines the kind of background filling and the DIMVAR dimtfillclr defines the fill color. ┌─────────────┬───────────────────────────────────────┐ │ DIMVAR │ Description │ ├─────────────┼───────────────────────────────────────┤ │ dimtfill │ Enables background filling if bigger │ │ │ than 0 │ ├─────────────┼───────────────────────────────────────┤ │ dimtfillclr │ Fill color as AutoCAD Color Index │ │ │ (ACI), if dimtfill is 2 │ └─────────────┴───────────────────────────────────────┘ ┌──────────┬──────────────────────────────┐ │ dimtfill │ Description │ ├──────────┼──────────────────────────────┤ │ 0 │ disabled │ ├──────────┼──────────────────────────────┤ │ 1 │ canvas color │ ├──────────┼──────────────────────────────┤ │ 2 │ color defined by dimtfillclr │ └──────────┴──────────────────────────────┘ msp.add_linear_dim( base=(3, 2), p1=(3, 0), p2=(6, 0), override={ "dimtfill": 2, "dimtfillclr": 1, } ).render() [image] Text Formatting • decimal places: dimdec defines the number of decimal places displayed for the primary units of a dimension. (DXF R2000) • decimal point character: dimdsep defines the decimal point as ASCII code, get the ASCII code by ord('.') • rounding: dimrnd, rounds all dimensioning distances to the specified value, for instance, if dimrnd is set to 0.25, all distances round to the nearest 0.25 unit. If dimrnd is set to 1.0, all distances round to the nearest integer. For more information look at the documentation of the ezdxf.math.xround() function. • zero trimming: dimzin, ezdxf supports only a subset of values: • 4 to suppress leading zeros • 8 to suppress trailing zeros • 12 as the combination of both • measurement factor: scale measurement by factor dimlfac, e.g. to get the dimensioning text in cm for a DXF file where 1 drawing unit represents 1m, set dimlfac to 100. • text template: dimpost, “<>” represents the measurement text, e.g. “~<>cm” produces “~300cm” for measurement in previous example. To set this values the ezdxf.entities.DimStyle.set_text_format() and ezdxf.entities.DimStyleOverride.set_text_format() methods are very recommended. Overriding Measurement Text This feature allows overriding the real measurement text by a custom measurement text, the text is stored as string in the Dimension entity as attribute text. Special values of the text attribute are: one space “ “ to suppress the measurement text at all, an empty string “” or “<>” to display the real measurement. All factory functions have an explicit text argument, which always replaces the text value in the dxfattribs dict. msp.add_linear_dim(base=(3, 2), p1=(3, 0), p2=(6, 0), text=">1m").render() [image] Dimension Line Properties The dimension line color is defined by the DIMVAR dimclrd as AutoCAD Color Index (ACI), dimclrd and also defines the color of the arrows. The linetype is defined by dimltype and requires DXF R2007. The lineweight is defined by dimlwd and requires DXF R2000, see also the lineweight reference for valid values. The dimdle is the extension of the dimension line beyond the extension lines, this dimension line extension is not supported for all arrows. ┌──────────┬───────────────────────────────────────┐ │ DIMVAR │ Description │ ├──────────┼───────────────────────────────────────┤ │ dimclrd │ dimension line and arrows color as │ │ │ AutoCAD Color Index (ACI) │ ├──────────┼───────────────────────────────────────┤ │ dimltype │ linetype of dimension line │ ├──────────┼───────────────────────────────────────┤ │ dimlwd │ line weight of dimension line │ ├──────────┼───────────────────────────────────────┤ │ dimdle │ extension of dimension line in │ │ │ drawing units │ └──────────┴───────────────────────────────────────┘ msp.add_linear_dim( base=(3, 2), p1=(3, 0), p2=(6, 0), override={ "dimclrd": 1, # red "dimdle": 0.25, "dimltype": "DASHED2", "dimlwd": 35, # 0.35mm line weight } ).render() [image] DimStyleOverride() method: dim = msp.add_linear_dim(base=(3, 2), p1=(3, 0), p2=(6, 0)) dim.set_dimline_format( color=1, linetype="DASHED2", lineweight=35, extension=0.25 ) dim.render() Extension Line Properties The extension line color is defined by the DIMVAR dimclre as AutoCAD Color Index (ACI). The linetype for the first and the second extension line is defined by dimltex1 and dimltex2 and requires DXF R2007. The lineweight is defined by dimlwe and required DXF R2000, see also the lineweight reference for valid values. The dimexe is the extension of the extension line beyond the dimension line, and dimexo defines the offset of the extension line from the measurement point. ┌──────────┬───────────────────────────────────────┐ │ DIMVAR │ Description │ ├──────────┼───────────────────────────────────────┤ │ dimclre │ extension line color as AutoCAD Color │ │ │ Index (ACI) │ ├──────────┼───────────────────────────────────────┤ │ dimltex1 │ linetype of first extension line │ ├──────────┼───────────────────────────────────────┤ │ dimltex2 │ linetype of second extension line │ ├──────────┼───────────────────────────────────────┤ │ dimlwe │ line weight of extension line │ ├──────────┼───────────────────────────────────────┤ │ dimexe │ extension beyond dimension line in │ │ │ drawing units │ ├──────────┼───────────────────────────────────────┤ │ dimexo │ offset of extension line from │ │ │ measurement point │ ├──────────┼───────────────────────────────────────┤ │ dimfxlon │ set to 1 to enable fixed length │ │ │ extension line │ ├──────────┼───────────────────────────────────────┤ │ dimfxl │ length of fixed length extension line │ │ │ in drawing units │ ├──────────┼───────────────────────────────────────┤ │ dimse1 │ suppress first extension line if 1 │ ├──────────┼───────────────────────────────────────┤ │ dimse2 │ suppress second extension line if 1 │ └──────────┴───────────────────────────────────────┘ msp.add_linear_dim( base=(3, 2), p1=(3, 0), p2=(6, 0), override={ "dimclre": 1, # red "dimltex1": "DASHED2", "dimltex2": "CENTER2", "dimlwe": 35, # 0.35mm line weight "dimexe": 0.3, # length above dimension line "dimexo": 0.1, # offset from measurement point } ).render() [image] DimStyleOverride() methods: dim = msp.add_linear_dim(base=(3, 2), p1=(3, 0), p2=(6, 0)) dim.set_extline_format(color=1, lineweight=35, extension=0.3, offset=0.1) dim.set_extline1(linetype="DASHED2") dim.set_extline2(linetype="CENTER2") dim.render() Fixed length extension lines are supported in DXF R2007, set dimfxlon to 1 and dimfxl defines the length of the extension line starting at the dimension line. msp.add_linear_dim( base=(3, 2), p1=(3, 0), p2=(6, 0), override={ "dimfxlon": 1, # fixed length extension lines "dimexe": 0.2, # length above dimension line "dimfxl": 0.4, # length below dimension line } ).render() [image] DimStyleOverride() method: dim = msp.add_linear_dim(base=(3, 2), p1=(3, 0), p2=(6, 0)) dim.set_extline_format(extension=0.2, fixed_length=0.4) dim.render() To suppress extension lines set dimse1 to 1 to suppress the first extension line and dimse2 to 1 to suppress the second extension line. msp.add_linear_dim( base=(3, 2), p1=(3, 0), p2=(6, 0), override={ "dimse1": 1, # suppress first extension line "dimse2": 1, # suppress second extension line "dimblk": ezdxf.ARROWS.closed_filled, # arrows just looks better } ).render() [image] DimStyleOverride() methods: dim = msp.add_linear_dim(base=(3, 2), p1=(3, 0), p2=(6, 0)) dim.set_arrows(blk=ezdxf.ARROWS.closed_filled) dim.set_extline1(disable=True) dim.set_extline2(disable=True) dim.render() Arrows “Arrows” mark then beginning and the end of a dimension line, and most of them do not look like arrows. DXF distinguish between the simple tick (a slanted line) and arrows as blocks. To use a simple tick as “arrow” set dimtsz to a value greater than 0, this also disables arrow blocks as side effect: dim = msp.add_linear_dim(base=(3, 2), p1=(3, 0), p2=(6, 0)) dim.set_tick(size=0.25) dim.render() Ezdxf uses the “ARCHTICK” block at double size to render the tick (AutoCAD and BricsCad just draw a simple line), so there is no advantage of using the tick instead of an arrow. Using arrows: dim = msp.add_linear_dim(base=(3, 2), p1=(3, 0), p2=(6, 0)) dim.set_arrow(blk="OPEN_30", size=0.25) dim.render() ┌─────────┬───────────────────────────────────────┐ │ DIMVAR │ Description │ ├─────────┼───────────────────────────────────────┤ │ dimtsz │ tick size in drawing units, set to 0 │ │ │ to use arrows │ ├─────────┼───────────────────────────────────────┤ │ dimblk │ set both arrow block names at once │ ├─────────┼───────────────────────────────────────┤ │ dimblk1 │ first arrow block name │ ├─────────┼───────────────────────────────────────┤ │ dimblk2 │ second arrow block name │ ├─────────┼───────────────────────────────────────┤ │ dimasz │ arrow size in drawing units │ └─────────┴───────────────────────────────────────┘ msp.add_linear_dim( base=(3, 2), p1=(3, 0), p2=(6, 0), override={ "dimtsz": 0, # set tick size to 0 to enable arrow usage "dimasz": 0.25, # arrow size in drawing units "dimblk": "OPEN_30", # arrow block name } ).render() The dimension line extension (dimdle) works only for a few arrow blocks and the simple tick: • “ARCHTICK” • “OBLIQUE” • “NONE” • “SMALL” • “DOTSMALL” • “INTEGRAL” Arrow Shapes [image] Arrow Names The arrow names are stored as attributes in the ezdxf.ARROWS object. ───────────────────────────────────────────── closed_filled “” (empty string) ───────────────────────────────────────────── dot “DOT” ───────────────────────────────────────────── dot_small “DOTSMALL” ───────────────────────────────────────────── dot_blank “DOTBLANK” ───────────────────────────────────────────── origin_indicator “ORIGIN” ───────────────────────────────────────────── origin_indicator_2 “ORIGIN2” ───────────────────────────────────────────── open “OPEN” ───────────────────────────────────────────── right_angle “OPEN90” ───────────────────────────────────────────── open_30 “OPEN30” ───────────────────────────────────────────── closed “CLOSED” ───────────────────────────────────────────── dot_smallblank “SMALL” ───────────────────────────────────────────── none “NONE” ───────────────────────────────────────────── oblique “OBLIQUE” ───────────────────────────────────────────── box_filled “BOXFILLED” ───────────────────────────────────────────── box “BOXBLANK” ───────────────────────────────────────────── closed_blank “CLOSEDBLANK” ───────────────────────────────────────────── datum_triangle_filled “DATUMFILLED” ───────────────────────────────────────────── datum_triangle “DATUMBLANK” ───────────────────────────────────────────── integral “INTEGRAL” ───────────────────────────────────────────── architectural_tick “ARCHTICK” ───────────────────────────────────────────── ez_arrow “EZ_ARROW” ───────────────────────────────────────────── ez_arrow_blank “EZ_ARROW_BLANK” ───────────────────────────────────────────── ez_arrow_filled “EZ_ARROW_FILLED” ┌───────────────────────┬───────────────────┐ │ │ │ Tolerances and Limits │ │ │ --
EXTERNAL REFERENCES (XREF)
New in version 1.1. Attached XREFs are links to the modelspace of a specified drawing file. Changes made to the referenced drawing are automatically reflected in the current drawing when it’s opened or if the XREF is reloaded. XREFs can be nested within other XREFs: that is, you can attach an XREF that contains another XREF. You can attach as many copies of an XREF as you want, and each copy can have a different position, scale, and rotation. You can also overlay an XREF on your drawing. Unlike an attached XREF, an overlaid XREF is not included when the drawing is itself attached or overlaid as an XREF to another drawing. DXF Files as Attached XREFs IMPORTANT: AutoCAD can only display DWG files as attached XREFs but ezdxf can only create DXF files. Consequently, any DXF file attached as an XREF to a DXF document must be converted to DWG in order to be viewed in AutoCAD. Fortunately, other CAD applications are more cooperative, BricsCAD has no problem displaying DXF files as XREFs, although it is not possible to attach a DXF file as an XREF in the BricsCAD application itself. The ezdxf.xref module provides an interface for working with XREFs. • attach() - attach a DXF/DWG file as XREF • detach() - detach a BLOCK definition as XREF • embed() - embed an XREF as a BLOCK definition • dxf_info() - scans a DXF file for basic settings and properties For loading the content of DWG files is a loading function required, which loads the DWG file as Drawing document. The odafc add-on module provides such a function: readfile() SEE ALSO: • Tutorial for External References XREF Structures An XREF is a normal block definition located in the BLOCKS section with special flags set and a filename to the referenced DXF/DWG file and without any content, the block content is the modelspace of the referenced file. An XREF can be referenced (inserted) by one or multiple INSERT entities. Find block definitions in the BLOCKS section: for block_layout in doc.blocks: block = block_layout.block # the BLOCK entity if block.is_xref: handle_xref(block_layout) elif block.is_xref_overlay: handle_xref_overlay(block_layout) Find XREF references in modelspace: for insert in msp.query("INSERT"): if insert.is_xref: handle_xref_reference(insert) # ... or get the XREF definition block_layout = insert.block() if block_layout is not None: handle_xref_definition(block_layout) Use the helper function define() to create your own XREF definition, the attach() creates this definition automatically and raises an exception if the block already exists. Supported Entities The current implementation supports only copyable and transformable DXF entities, these are all basic entity types as LINE, CIRCLE, … and block references and their associated required table entries and objects from the OBJECTS section. Unsupported are all ACIS based entities, the ACAD_TABLE entity, preserved unknown entities wrapped in a DXFTagStorage class, proxy entities and objects. Support for these entities may be added in a later version of ezdxf. Unsupported entities are ignored and do not raise exceptions. Most document features stored in the HEADER and OBJECTS sections are not supported by this module like GROUPS, LAYER_FILTER, GEODATA, SUN. Importing Data and Resources The ezdxf.xref module replaces the Importer add-on. The basic functionality of the ezdxf.xref module is loading data from external files including their required resources, which is an often requested feature by users for importing data from other DXF files into the current document. The Importer add-on was very limited and removed many resources, where the ezdxf.xref module tries to preserve as much information as possible. • load_modelspace() - loads the modelspace content from another DXF document • load_paperspace() - loads a paperspace layout from another DXF document • write_block() - writes entities into the modelspace of a new DXF document • Loader - low level loading interface High Level Functions ezdxf.xref.attach(doc: Drawing, *, block_name: str, filename: str, insert: UVec = (0, 0, 0), scale: float = 1.0, rotation: float = 0.0, overlay=False) -> Insert Attach the file filename to the host document as external reference (XREF) and creates a default block reference for the XREF in the modelspace of the document. The function raises an XrefDefinitionError exception if the block definition already exist, but an XREF can be inserted multiple times by adding additional block references: msp.add_blockref(block_name, insert=another_location) IMPORTANT: If the XREF has different drawing units than the host document, the scale factor between these units must be applied as a uniform scale factor to the block reference! Unfortunately the XREF drawing units can only be detected by scanning the HEADER section of a document by the function dxf_info() and is therefore not done automatically by this function. Advice: always use the same units for all drawings of a project! Parameters • doc – host DXF document • block_name – name of the XREF definition block • filename – file name of the XREF • insert – location of the default block reference • scale – uniform scaling factor • rotation – rotation angle in degrees • overlay – creates an XREF overlay if True and an XREF attachment otherwise Returns default block reference for the XREF Return type Insert Raises XrefDefinitionError – block with same name exist New in version 1.1. ezdxf.xref.define(doc: Drawing, block_name: str, filename: str, overlay=False) -> None Add an external reference (xref) definition to a document. XREF attachment types: • attached: the XREF that’s inserted into this drawing is also present in a document to which this document is inserted as an XREF. • overlay: the XREF that’s inserted into this document is not present in a document to which this document is inserted as an XREF. Parameters • doc – host document • block_name – name of the xref block • filename – external reference filename • overlay – creates an XREF overlay if True and an XREF attachment otherwise Raises XrefDefinitionError – block with same name exist New in version 1.1. ezdxf.xref.detach(block: BlockLayout, *, xref_filename: str | PathLike, overlay=False) -> Drawing Write the content of block into the modelspace of a new DXF document and convert block to an external reference (XREF). The new DXF document has to be written by the caller: xref_doc.saveas(xref_filename). This way it is possible to convert the DXF document to DWG by the odafc add-on if necessary: xref_doc = xref.detach(my_block, "my_block.dwg") odafc.export_dwg(xref_doc, "my_block.dwg") It’s recommended to clean up the entity database of the host document afterwards: doc.entitydb.purge() The function does not create any block references. These references should already exist and do not need to be changed since references to blocks and XREFs are the same. Parameters • block – block definition to detach • xref_filename – name of the external referenced file • overlay – creates an XREF overlay if True and an XREF attachment otherwise New in version 1.1. ezdxf.xref.dxf_info(filename: str | PathLike) -> DXFInfo Scans the HEADER section of a DXF document and returns a DXFInfo object, which contains information about the DXF version, text encoding, drawing units and insertion base point. Raises IOError – not a DXF file or a generic IO error ezdxf.xref.embed(xref: BlockLayout, *, load_fn: Callable[[str], Drawing] | None = None, search_paths: Iterable[Path | str] = tuple(), conflict_policy=ConflictPolicy.XREF_PREFIX) -> None Loads the modelspace of the XREF as content into a block layout. The loader function loads the XREF as Drawing object, by default the function ezdxf.readfile() is used to load DXF files. To load DWG files use the readfile() function from the ezdxf.addons.odafc add-on. The ezdxf.recover.readfile() function is very robust for reading DXF files with errors. If the XREF path isn’t absolute the XREF is searched in the folder of the host DXF document and in the search_path folders. Parameters • xref – BlockLayout of the XREF document • load_fn – function to load the content of the XREF as Drawing object • search_paths – list of folders to search for XREFS, default is the folder of the host document or the current directory if no filepath is set • conflict_policy – how to resolve name conflicts Raises • XrefDefinitionError – argument xref is not a XREF definition • FileNotFoundError – XREF file not found • DXFVersionError – cannot load a XREF with a newer DXF version than the host document, try the odafc add-on to downgrade the XREF document or upgrade the host document New in version 1.1. ezdxf.xref.load_modelspace(sdoc: Drawing, tdoc: Drawing, filter_fn: Callable[[DXFEntity], bool] | None = None, conflict_policy=ConflictPolicy.KEEP) -> None Loads the modelspace content of the source document into the modelspace of the target document. The filter function filter_fn gets every source entity as input and returns True to load the entity or False otherwise. Parameters • sdoc – source document • tdoc – target document • filter_fn – optional function to filter entities from the source modelspace • conflict_policy – how to resolve name conflicts New in version 1.1. ezdxf.xref.load_paperspace(psp: Paperspace, tdoc: Drawing, filter_fn: Callable[[DXFEntity], bool] | None = None, conflict_policy=ConflictPolicy.KEEP) -> None Loads the paperspace layout psp into the target document. The filter function filter_fn gets every source entity as input and returns True to load the entity or False otherwise. Parameters • psp – paperspace layout to load • tdoc – target document • filter_fn – optional function to filter entities from the source paperspace layout • conflict_policy – how to resolve name conflicts New in version 1.1. ezdxf.xref.write_block(entities: Sequence[DXFEntity], *, origin: UVec = (0, 0, 0)) -> Drawing Write entities into the modelspace of a new DXF document. This function is called “write_block” because the new DXF document can be used as an external referenced block. This function is similar to the WBLOCK command in CAD applications. Virtual entities are not supported, because each entity needs a real database- and owner handle. Parameters • entities – DXF entities to write • origin – block origin, defines the point in the modelspace which will be inserted at the insert location of the block reference Raises EntityError – virtual entities are not supported New in version 1.1. Conflict Policy class ezdxf.xref.ConflictPolicy(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) These conflict policies define how to handle resource name conflicts. New in version 1.1. KEEP Keeps the existing resource name of the target document and ignore the resource from the source document. XREF_PREFIX This policy handles the resource import like CAD applications by always renaming the loaded resources to <xref>$0$<name>, where xref is the name of source document, the $0$ part is a number to create a unique resource name and <name> is the name of the resource itself. NUM_PREFIX This policy renames the loaded resources to $0$<name> only if the resource <name> already exists. The $0$ prefix is a number to create a unique resource name and <name> is the name of the resource itself. Low Level Loading Interface The Loader class is the basic building block for loading entities and resources. The class manages a list of loading commands which is executed at once by calling the Loader.execute() method. It is important to execute the commands at once to get a consistent renaming of resources when using resource name prefixes otherwise the loaded resources would get a new unique name at each loading process even when the resources are loaded from the same document. class ezdxf.xref.Loader(sdoc: Drawing, tdoc: Drawing, conflict_policy=ConflictPolicy.KEEP) Load entities and resources from the source DXF document sdoc into the target DXF document. Parameters • sdoc – source DXF document • tdoc – target DXF document • conflict_policy – ConflictPolicy load_modelspace(target_layout: BaseLayout | None = None, filter_fn: Callable[[DXFEntity], bool] | None = None) -> None Loads the content of the modelspace of the source document into a layout of the target document, the modelspace of the target document is the default target layout. The filter function filter_fn is used to skip source entities, the function should return False for entities to ignore and True otherwise. Parameters • target_layout – target layout can be any layout: modelspace, paperspace layout or block layout. • filter_fn – function to filter source entities load_paperspace_layout(psp: Paperspace, filter_fn: Callable[[DXFEntity], bool] | None = None) -> None Loads a paperspace layout as a new paperspace layout into the target document. If a paperspace layout with same name already exists the layout will be renamed to “<layout name> (2)” or “<layout name> (3)” and so on. The filter function filter_fn is used to skip source entities, the function should return False for entities to ignore and True otherwise. The content of the modelspace which may be displayed through a VIEWPORT entity will not be loaded! Parameters • psp – the source paperspace layout • filter_fn – function to filter source entities load_paperspace_layout_into(psp: Paperspace, target_layout: BaseLayout, filter_fn: Callable[[DXFEntity], bool] | None = None) -> None Loads the content of a paperspace layout into an existing layout of the target document. The filter function filter_fn is used to skip source entities, the function should return False for entities to ignore and True otherwise. The content of the modelspace which may be displayed through a VIEWPORT entity will not be loaded! Parameters • psp – the source paperspace layout • target_layout – target layout can be any layout: modelspace, paperspace layout or block layout. • filter_fn – function to filter source entities load_block_layout(block_layout: BlockLayout) -> None Loads a block layout (block definition) as a new block layout into the target document. If a block layout with the same name exists the conflict policy will be applied. This method cannot load modelspace or paperspace layouts. Parameters block_layout – the source block layout load_block_layout_into(block_layout: BlockLayout, target_layout: BaseLayout) -> None Loads the content of a block layout (block definition) into an existing layout of the target document. This method cannot load the content of modelspace or paperspace layouts. Parameters • block_layout – the source block layout • target_layout – target layout can be any layout: modelspace, paperspace layout or block layout. load_layers(names: Sequence[str]) -> None Loads the layers defined by the argument names into the target document. In the case of a name conflict the conflict policy will be applied. load_linetypes(names: Sequence[str]) -> None Loads the linetypes defined by the argument names into the target document. In the case of a name conflict the conflict policy will be applied. load_text_styles(names: Sequence[str]) -> None Loads the TEXT styles defined by the argument names into the target document. In the case of a name conflict the conflict policy will be applied. load_dim_styles(names: Sequence[str]) -> None Loads the DIMENSION styles defined by the argument names into the target document. In the case of a name conflict the conflict policy will be applied. load_mline_styles(names: Sequence[str]) -> None Loads the MLINE styles defined by the argument names into the target document. In the case of a name conflict the conflict policy will be applied. load_mleader_styles(names: Sequence[str]) -> None Loads the MULTILEADER styles defined by the argument names into the target document. In the case of a name conflict the conflict policy will be applied. load_materials(names: Sequence[str]) -> None Loads the MATERIALS defined by the argument names into the target document. In the case of a name conflict the conflict policy will be applied. execute(xref_prefix: str = '') -> None Execute all loading commands. The xref_prefix string is used as XREF name when the conflict policy ConflictPolicy.XREF_PREFIX is applied.
HOWTO
The Howto section show how to accomplish specific tasks with ezdxf in a straight forward way without teaching basics or internals, if you are looking for more information about the ezdxf internals look at the Reference section or if you want to learn how to use ezdxf go to the Tutorials section or to the Basic Concepts section. General Document General preconditions: import sys import ezdxf try: doc = ezdxf.readfile("your_dxf_file.dxf") except IOError: print(f"Not a DXF file or a generic I/O error.") sys.exit(1) except ezdxf.DXFStructureError: print(f"Invalid or corrupted DXF file.") sys.exit(2) msp = doc.modelspace() This works well with DXF files from trusted sources like AutoCAD or BricsCAD, for loading DXF files with minor or major flaws look at the ezdxf.recover module. Load DXF Files with Structure Errors If you know the files you will process have most likely minor or major flaws, use the ezdxf.recover module: import sys from ezdxf import recover try: # low level structure repair: doc, auditor = recover.readfile(name) except IOError: print(f"Not a DXF file or a generic I/O error.") sys.exit(1) except ezdxf.DXFStructureError: print(f"Invalid or corrupted DXF file: {name}.") sys.exit(2) # DXF file can still have unrecoverable errors, but this is maybe # just a problem when saving the recovered DXF file. if auditor.has_errors: print(f"Found unrecoverable errors in DXF file: {name}.") auditor.print_error_report() For more loading scenarios follow the link: ezdxf.recover Set/Get Header Variables ezdxf has an interface to get and set HEADER variables: doc.header["VarName"] = value value = doc.header["VarName"] SEE ALSO: HeaderSection and online documentation from Autodesk for available header variables. Set DXF Drawing Units The header variable $INSUNITS defines the drawing units for the modelspace and therefore for the DXF document if no further settings are applied. The most common units are 6 for meters and 1 for inches. Use this HEADER variables to setup the default units for CAD applications opening the DXF file. This setting is not relevant for ezdxf API calls, which are unitless for length values and coordinates and decimal degrees for angles (in most cases). Sets drawing units: doc.header["$INSUNITS"] = 6 For more information see section DXF Units. Create More Readable DXF Files (DXF Pretty Printer) DXF files are plain text files, you can open this files with every text editor which handles bigger files. But it is not really easy to get quick the information you want. Create a more readable HTML file (DXF Pretty Printer): # Call as executable script from the command line: ezdxf pp FILE [FILE ...] # Call as module on Windows: py -m ezdxf pp FILE [FILE ...] # Call as module on Linux/Mac python3 -m ezdxf pp FILE [FILE ...] This creates a HTML file with a nicer layout than a plain text file, and handles are links between DXF entities, this simplifies the navigation between the DXF entities. usage: ezdxf pp [-h] [-o] [-r] [-x] [-l] FILE [FILE ...] positional arguments: FILE DXF files pretty print optional arguments: -h, --help show this help message and exit -o, --open open generated HTML file with the default web browser -r, --raw raw mode - just print tags, no DXF structure interpretation -x, --nocompile don't compile points coordinates into single tags (only in raw mode) -l, --legacy legacy mode - reorders DXF point coordinates IMPORTANT: This does not render the graphical content of the DXF file to a HTML canvas element. Calculate Extents for the Modelspace Since ezdxf v0.16 exist a ezdxf.bbox module to calculate bounding boxes for DXF entities. This module makes the extents calculation very easy, but read the documentation for the bbox module to understand its limitations. import ezdxf from ezdxf import bbox doc = ezdxf.readfile("your.dxf") msp = doc.modelspace() extents = bbox.extents(msp) The returned extents is a ezdxf.math.BoundingBox object. Set Initial View/Zoom for the Modelspace To show an arbitrary location of the modelspace centered in the CAD application window, set the '*Active' VPORT to this location. The DXF attribute dxf.center defines the location in the modelspace, and the dxf.height specifies the area of the modelspace to view. Shortcut function: doc.set_modelspace_vport(height=10, center=(10, 10)) SEE ALSO: The ezdxf.zoom module is another way to set the initial modelspace view. Setting the initial view to the extents of all entities in the modelspace: import ezdxf from ezdxf import zoom doc = ezdxf.readfile("your.dxf") msp = doc.modelspace() zoom.extents(msp) Setting the initial view to the extents of just some entities: lines = msp.query("LINES") zoom.objects(lines) The zoom module also works for paperspace layouts. IMPORTANT: The zoom module uses the bbox module to calculate the bounding boxes for DXF entities. Read the documentation for the bbox module to understand its limitations and the bounding box calculation for large documents can take a while! Hide the UCS Icon The visibility of the UCS icon is controlled by the DXF ucs_icon attribute of the VPort entity: • bit 0: 0=hide, 1=show • bit 1: 0=display in lower left corner, 1=display at origin The state of the UCS icon can be set in conjunction with the initial VPort of the model space, this code turns off the UCS icon: doc.set_modelspace_vport(10, center=(10, 10), dxfattribs={"ucs_icon": 0}) Alternative: turn off UCS icons for all VPort entries in the active viewport configuration: for vport in doc.viewports.get_config("*Active"): vport.dxf.ucs_icon = 0 Show Lineweights in DXF Viewers By default lines and curves are shown without lineweights in DXF viewers. By setting the header variable $LWDISPLAY to 1 the DXF viewer should display lineweights, if supported by the viewer. doc.header["$LWDISPLAY"] = 1 Add ezdxf Resources to Existing DXF Document Add all ezdxf specific resources (line types, text- and dimension styles) to an existing DXF document: import ezdxf from ezdxf.tools.standards import setup_drawing doc = ezdxf.readfile("your.dxf") setup_drawing(doc, topics="all") Set Logging Level of ezdxf Set the logging level of the ezdxf package to a higher level to minimize logging messages from ezdxf. At level ERROR only severe errors will be logged and WARNING, INFO and DEBUG messages will be suppressed: import logging logging.getLogger("ezdxf").setLevel(logging.ERROR) DXF Viewer A360 Viewer Problems AutoDesk web service A360 seems to be more picky than the AutoCAD desktop applications, may be it helps to use the latest DXF version supported by ezdxf, which is DXF R2018 (AC1032) in the year of writing this lines (2018). DXF Entities Are Not Displayed in the Viewer ezdxf does not automatically locate the main viewport of the modelspace at the entities, you have to perform the “Zoom to Extends” command, here in TrueView 2020: [image] And here in the Autodesk Online Viewer: [image] Add this line to your code to relocate the main viewport, adjust the center (in modelspace coordinates) and the height (in drawing units) arguments to your needs: doc.set_modelspace_vport(height=10, center=(0, 0)) Show IMAGES/XREFS on Loading in AutoCAD If you are adding XREFS and IMAGES with relative paths to existing drawings and they do not show up in AutoCAD immediately, change the HEADER variable $PROJECTNAME='' to (not really) solve this problem. The ezdxf templates for DXF R2004 and later have $PROJECTNAME='' as default value. Thanks to David Booth: If the filename in the IMAGEDEF contains the full path (absolute in AutoCAD) then it shows on loading, otherwise it won’t display (reports as unreadable) until you manually reload using XREF manager. A workaround (to show IMAGES on loading) appears to be to save the full file path in the DXF or save it as a DWG. Thanks to Zac Luzader: Has anyone else noticed that very short simple image file names seem to avoid this problem? Once I ensured that the image file’s name was short and had no special characters (letters, numbers and underscores only) the problem seemed to go away. I didn’t rigorously analyze the behavior as its very time consuming. Also: You can safely put the image in a subdirectory and use a relative path. The name of the subdirectory does not seem to trigger this problem, provided that the image file name itself is very short and simple. Also pro tip: The XRef manager exists in DWG TrueView 2023, but access to it is only possible if you have a completely broken reference. Create a DXF with a reference to a non-existent file, then the error dialog will let you open the XRef Manager. Once it is open you can pin it and it will be open next time, even if you have no broken references. SEE ALSO: Discussion on github: Images don’t show in AutoCAD until … Set Initial View/Zoom for the Modelspace See section “General Document”: Set Initial View/Zoom for the Modelspace Show Lineweights in DXF Viewers By default lines and curves are shown without lineweights in DXF viewers. By setting the header variable $LWDISPLAY to 1 the DXF viewer should display lineweights, if supported by the viewer. doc.header["$LWDISPLAY"] = 1 DXF Content General preconditions: import sys import ezdxf try: doc = ezdxf.readfile("your_dxf_file.dxf") except IOError: print(f'Not a DXF file or a generic I/O error.') sys.exit(1) except ezdxf.DXFStructureError: print(f'Invalid or corrupted DXF file.') sys.exit(2) msp = doc.modelspace() Get/Set Entity Color The entity color is stored as ACI (AutoCAD Color Index): aci = entity.dxf.color Default value is 256 which means BYLAYER: layer = doc.layers.get(entity.dxf.layer) aci = layer.get_color() The special get_color() method is required, because the color attribute Layer.dxf.color is misused as layer on/off flag, a negative color value means the layer is off. ACI value 0 means BYBLOCK, which means the color from the block reference (INSERT entity). Set color as ACI value as int in range [0, 256]: entity.dxf.color = 1 The ACI value 7 has a special meaning, it is white on dark backgrounds and white on light backgrounds. Get/Set Entity RGB Color RGB true color values are supported since DXF R13 (AC1012), the 24-bit RGB value is stored as integer in the DXF attribute true_color: # 24 bit binary value: 0bRRRRRRRRGGGGGGGGBBBBBBBB or hex value: 0xRRGGBB # set true color value to red entity.dxf.true_color = 0xFF0000 Use the helper functions from the ezdxf.colors module for RGB integer value handling: from ezdxf import colors entity.dxf.true_color = colors.rgb2int((0xFF, 0, 0)) r, g, b = colors.int2rgb(entity.dxf.true_color) The RGB values of the AutoCAD default colors are not officially documented, but an accurate translation table is included in ezdxf: # Warning: ACI value 256 (BYLAYER) raises an IndexError! rgb24 = colors.DXF_DEFAULT_COLORS[aci] print(f"RGB Hex Value: #{rgb24:06X}") r, g, b = colors.int2rgb(rgb24) print(f"RGB Channel Values: R={r:02X} G={g:02X} b={b:02X}") If color and true_color values are set, BricsCAD and AutoCAD use the true_color value as display color for the entity. Get/Set True Color as RGB-Tuple Get/Set the true color value as (r, g, b)-tuple by the rgb property of the DXFGraphic entity: # set true color value to red entity.rgb = (0xFF, 0, 0) # get true color values r, g, b = entity.rgb Get/Set Block Reference Attributes Block references (Insert) can have attached attributes (Attrib), these are simple text annotations with an associated tag appended to the block reference. Iterate over all appended attributes: # get all INSERT entities with entity.dxf.name == "Part12" blockrefs = msp.query('INSERT[name=="Part12"]') if len(blockrefs): entity = blockrefs[0] # process first entity found for attrib in entity.attribs: if attrib.dxf.tag == "diameter": # identify attribute by tag attrib.dxf.text = "17mm" # change attribute content Get attribute by tag: diameter = entity.get_attrib('diameter') if diameter is not None: diameter.dxf.text = "17mm" Adding XDATA to Entities Adding XDATA as list of tuples (group code, value) by set_xdata(), overwrites data if already present: doc.appids.new('YOUR_APPID') # IMPORTANT: create an APP ID entry circle = msp.add_circle((10, 10), 100) circle.set_xdata( 'YOUR_APPID', [ (1000, 'your_web_link.org'), (1002, '{'), (1000, 'some text'), (1002, '{'), (1071, 1), (1002, '}'), (1002, '}') ]) For group code meaning see DXF reference section DXF Group Codes in Numerical Order Reference, valid group codes are in the range 1000 - 1071. Method get_xdata() returns the extended data for an entity as Tags object. SEE ALSO: Tutorial: Storing Custom Data in DXF Files Get Overridden DIMSTYLE Values from DIMENSION In general the Dimension styling and config attributes are stored in the Dimstyle entity, but every attribute can be overridden for each DIMENSION entity individually, get overwritten values by the DimstyleOverride object as shown in the following example: for dimension in msp.query('DIMENSION'): dimstyle_override = dimension.override() # requires v0.12 dimtol = dimstyle_override['dimtol'] if dimtol: print(f'{str(dimension)} has tolerance values:') dimtp = dimstyle_override['dimtp'] dimtm = dimstyle_override['dimtm'] print(f'Upper tolerance: {dimtp}') print(f'Lower tolerance: {dimtm}') The DimstyleOverride object returns the value of the underlying DIMSTYLE objects if the value in DIMENSION was not overwritten, or None if the value was neither defined in DIMSTYLE nor in DIMENSION. Override DIMSTYLE Values for DIMENSION Same as above, the DimstyleOverride object supports also overriding DIMSTYLE values. But just overriding this values have no effect on the graphical representation of the DIMENSION entity, because CAD applications just show the associated anonymous block which contains the graphical representation on the DIMENSION entity as simple DXF entities. Call the render method of the DimstyleOverride object to recreate this graphical representation by ezdxf, but ezdxf does not support all DIMENSION types and DIMVARS yet, and results will differ from AutoCAD or BricsCAD renderings. dimstyle_override = dimension.override() dimstyle_override.set_tolerance(0.1) # delete associated geometry block del doc.blocks[dimension.dxf.geometry] # recreate geometry block dimstyle_override.render() How to Change the HATCH Pattern Origin Point This code sets the origin of the first pattern line to the given origin and the origins of all remaining pattern lines relative to the first pattern line origin. from ezdxf.entities import Hatch, Pattern from ezdxf.math import Vec2 def shift_pattern_origin(hatch: Hatch, offset: Vec2): if isinstance(hatch.pattern, Pattern): for pattern_line in hatch.pattern.lines: pattern_line.base_point += offset def reset_pattern_origin_of_first_pattern_line(hatch: Hatch, origin: Vec2): if isinstance(hatch.pattern, Pattern) and len(hatch.pattern.lines): first_pattern_line = hatch.pattern.lines[0] offset = origin - first_pattern_line.base_point shift_pattern_origin(hatch, offset) SEE ALSO: • Discussion #769 How to Get the Length of a Spline or Polyline There exist no analytical function to calculate the length of a B-spline, you have to approximate the curve and calculate the length of the polyline. The construction tool ezdxf.math.ConstructionPolyline is may be useful for that. import ezdxf from ezdxf.math import ConstructionPolyline doc = ezdxf.new() msp = doc.modelspace() fit_points = [(0, 0, 0), (750, 500, 0), (1750, 500, 0), (2250, 1250, 0)] spline = msp.add_spline(fit_points) # Adjust the max. sagitta distance to your needs or run the calculation in a loop # reducing the distance until the difference to the previous run is smaller # than your expected precision: polyline = ConstructionPolyline(spline.flattening(distance=0.1)) print(f"approximated length = {polyline.length:.2f}") How to Resolve DXF Properties Graphical properties of DXF entities (color, lineweight, …) are sometimes hard to resolve because of the complex possibilities to inherit properties from layers or blocks, or overriding them by ctb files. The drawing add-on provides the RenderContext class that can be used to resolve properties of entities in the context of their use: import ezdxf from ezdxf.addons.drawing.properties import RenderContext doc = ezdxf.new() doc.layers.add("LINE", color=ezdxf.colors.RED) msp = doc.modelspace() line = msp.add_line((0, 0), (1, 0), dxfattribs={"layer": "LINE"}) ctx = RenderContext(doc) ctx.set_current_layout(msp) print(f"resolved RGB value: {ctx.resolve_color(line)}") Output: resolved RGB value: #ff0000 This works in most simple cases, resolving properties of objects in viewports or nested blocks requires additional information that is beyond the scope of a simple guide. How to Find XREF Definitions XREFs are normal block definitions and can be found in the BLOCKS section: for block_layout in doc.blocks: block = block_layout.block # the BLOCK entity if block.is_xref: handle_xref(block_layout) elif block.is_xref_overlay: handle_xref_overlay(block_layout) SEE ALSO: • documentation of the ezdxf.xref module • ezdxf.layouts.BlockLayout How to Find XREF References An XREF reference is a block reference (INSERT entity) to the block definition of the XREF: for insert in msp.query("INSERT"): if insert.is_xref: handle_xref_reference(insert) # ... or get the XREF definition block_layout = insert.block() if block_layout is not None: block = block_layout.block if block.is_xref: handle_xref(block_layout) elif block.is_xref_overlay: handle_xref_overlay(block_layout) Like any normal block, an XREF can be inserted multiple times. SEE ALSO: • documentation of the ezdxf.xref module • ezdxf.layouts.BlockLayout Fonts Rendering SHX Fonts The SHX font format is not documented nor supported by many libraries/packages like Matplotlib and Qt, therefore only SHX fonts which have corresponding TTF-fonts can be rendered by these backends. The mapping from/to SHX/TTF fonts is hard coded in the source code file: fonts.py Since ezdxf v1.1 is the rendering of SHX fonts supported if the path to these fonts is added to the support_dirs in the Config Files. Rebuild Font Manager Cache If you wanna use new installed fonts which are not included in the current cache file of ezdxf you have to rebuild the cache file: import ezdxf from ezdxf.fonts import fonts fonts.build_system_font_cache() or call the ezdxf launcher to do that: ezdxf --fonts Drawing Add-on This section consolidates the FAQ about the drawing add-on from the github forum. All Backends How to Set Background and Foreground Colors Override the default background and foreground colors. The foreground color is the AutoCAD Color Index (ACI) 7, which is white/black depending on the background color. If the foreground color is not specified, the foreground color is white for dark backgrounds and black for light backgrounds. The required color format is a hex string “#RRGGBBAA”. from ezdxf.addons.drawing.properties import LayoutProperties # -x-x-x snip -x-x-x- fig: plt.Figure = plt.figure() ax: plt.Axes = fig.add_axes((0, 0, 1, 1)) ctx = RenderContext(doc) # get the modelspace properties msp_properties = LayoutProperties.from_layout(msp) # set light gray background color and black foreground color msp_properties.set_colors("#eaeaea") out = MatplotlibBackend(ax) # override the layout properties and render the modelspace Frontend(ctx, out).draw_layout( msp, finalize=True, layout_properties=msp_properties, ) fig.savefig("image.png") A light background “#eaeaea” has a black foreground color by default: [image] A dark background “#0a0a0a” has a white foreground color by default: # -x-x-x snip -x-x-x- msp_properties.set_colors("#0a0a0a") # -x-x-x snip -x-x-x- [image] How to Set a Transparent Background Color The override color include an alpha transparency “#RRGGBBAA” value. An alpha value of “00” is opaque and “ff” is fully transparent. A transparent background color still defines the foreground color! HINT: The savefig() function of the matplotlib backend requires the transparent argument to be set to True to support transparency. A light and fully transparent background “#eaeaeaff” has a black foreground color by default: # -x-x-x snip -x-x-x- msp_properties.set_colors("#eaeaeaff") # -x-x-x snip -x-x-x- fig.savefig("image.png", transparent=True) [image] A dark and fully transparent background “#0a0a0aff” has a white foreground color by default: # -x-x-x snip -x-x-x- msp_properties.set_colors("#0a0a0aff") # -x-x-x snip -x-x-x- fig.savefig("image.png", transparent=True) [image] How to Exclude DXF Entities from Rendering • If all unwanted entities are on the same layer switch off the layer. • If the document is not saved later, you can delete the entities or set them invisible. • Filter the unwanted entities by a filter function. The argument filter_func of the Frontend.draw_layout() method expects a function which takes a graphical DXF entity as input and returns True if the entity should be rendered or False to exclude the entity from rendering. This filter function excludes all DXF entities with an ACI color value of 2: from ezdxf.entities import DXFGraphic def my_filter(e: DXFGraphic) -> bool: return e.dxf.color != 2 # -x-x-x snip -x-x-x- Frontend(ctx, out).draw_layout(msp, finalize=True, filter_func=my_filter) IMPORTANT: Not all attributes have a default value if the attribute does not exist. If you are not sure about this, use the get() method: def my_filter(e: DXFGraphic) -> bool: return e.dxf.get("color", 7) != 2 How to Override Properties of DXF Entities Create a custom Frontend class and override the the override_properties() method: class MyFrontend(Frontend): def override_properties(self, entity: DXFGraphic, properties: Properties) -> None: # remove alpha channel from all entities, "#RRGGBBAA" properties.color = properties.color[:7] # -x-x-x snip -x-x-x- MyFrontend(ctx, out).draw_layout(msp, finalize=True) SEE ALSO: • ezdxf.addons.drawing.properties.Properties Matplotlib Backend SEE ALSO: • Matplotlib package: https://matplotlib.org/stable/api/matplotlib_configuration_api.html • Figure API: https://matplotlib.org/stable/api/figure_api.html • Axes API: https://matplotlib.org/stable/api/axis_api.html How to Get the Pixel Coordinates of DXF Entities SEE ALSO: • Source: https://github.com/mozman/ezdxf/discussions/219 Transformation from modelspace coordinates to image coordinates: import matplotlib.pyplot as plt from PIL import Image, ImageDraw import ezdxf from ezdxf.math import Matrix44 from ezdxf.addons.drawing import RenderContext, Frontend from ezdxf.addons.drawing.matplotlib import MatplotlibBackend def get_wcs_to_image_transform( ax: plt.Axes, image_size: tuple[int, int] ) -> Matrix44: """Returns the transformation matrix from modelspace coordinates to image coordinates. """ x1, x2 = ax.get_xlim() y1, y2 = ax.get_ylim() data_width, data_height = x2 - x1, y2 - y1 image_width, image_height = image_size return ( Matrix44.translate(-x1, -y1, 0) @ Matrix44.scale( image_width / data_width, -image_height / data_height, 1.0 ) # +1 to counteract the effect of the pixels being flipped in y @ Matrix44.translate(0, image_height + 1, 0) ) # create the DXF document doc = ezdxf.new() msp = doc.modelspace() msp.add_lwpolyline([(0, 0), (1, 0), (1, 1), (0, 1)], close=True) msp.add_line((0, 0), (1, 1)) # export the pixel image fig: plt.Figure = plt.figure() ax: plt.Axes = fig.add_axes([0, 0, 1, 1]) ctx = RenderContext(doc) out = MatplotlibBackend(ax) Frontend(ctx, out).draw_layout(msp, finalize=True) fig.savefig("cad.png") plt.close(fig) # reload the pixel image by Pillow (PIL) img = Image.open("cad.png") draw = ImageDraw.Draw(img) # add some annotations to the pixel image by using modelspace coordinates m = get_wcs_to_image_transform(ax, img.size) a, b, c = ( (v.x, v.y) # draw.line() expects tuple[float, float] as coordinates # transform modelspace coordinates to image coordinates for v in m.transform_vertices([(0.25, 0.75), (0.75, 0.25), (1, 1)]) ) draw.line([a, b, c, a], fill=(255, 0, 0)) # show the image by the default image viewer img.show() How to Get Modelspace Coordinates from Pixel Coordinates This is the reverse operation of the previous how-to: How to Get the Pixel Coordinates of DXF Entities SEE ALSO: • Full example script: wcs_to_image_coordinates.py • Source: https://github.com/mozman/ezdxf/discussions/269 def get_image_to_wcs_transform( ax: plt.Axes, image_size: tuple[int, int] ) -> Matrix44: m = get_wcs_to_image_transform(ax, image_size) m.inverse() return m # -x-x-x snip -x-x-x- img2wcs = get_image_to_wcs_transform(ax, img.size) print(f"0.25, 0.75 == {img2wcs.transform(a).round(2)}") print(f"0.75, 0.25 == {img2wcs.transform(b).round(2)}") print(f"1.00, 1.00 == {img2wcs.transform(c).round(2)}") How to Export a Specific Area of the Modelspace This code exports the specified modelspace area from (5, 3) to (7, 8) as a 2x5 inch PNG image to maintain the aspect ratio of the source area. Use case: render only a specific area of the modelspace. SEE ALSO: • Full example script: export_specific_area.py • Source: https://github.com/mozman/ezdxf/discussions/451 # -x-x-x snip -x-x-x- # export the pixel image fig: plt.Figure = plt.figure() ax: plt.Axes = fig.add_axes([0, 0, 1, 1]) ctx = RenderContext(doc) out = MatplotlibBackend(ax) Frontend(ctx, out).draw_layout(msp, finalize=True) # setting the export area: xmin, xmax = 5, 7 ymin, ymax = 3, 8 ax.set_xlim(xmin, xmax) ax.set_ylim(ymin, ymax) # set the output size to get the expected aspect ratio: fig.set_size_inches(xmax - xmin, ymax - ymin) fig.savefig("x5y3_to_x7y8.png") plt.close(fig) How to Render Without Margins To remove the empty space at the image borders set the margins of the Axes object to zero: ax.margins(0) fig.savefig("image_without_margins.png") plt.close(fig) SEE ALSO: • Matplotlib docs about margins How to Set the Pixel Count per Drawing Unit This code exports the modelspace with an extent of 5 x 3 drawing units with 100 pixels per drawing unit as a 500 x 300 pixel image. Use case: render the content with a fixed number of pixels for a drawing unit, e.g. a drawing unit of 1 inch should be rendered by 100 pixels. SEE ALSO: • Full example script: export_image_pixel_size.py • Source: https://github.com/mozman/ezdxf/discussions/357 # -x-x-x snip -x-x-x- def set_pixel_density(fig: plt.Figure, ax: plt.Axes, ppu: int): """Argument `ppu` is pixels per drawing unit.""" xmin, xmax = ax.get_xlim() width = xmax - xmin ymin, ymax = ax.get_ylim() height = ymax - ymin dpi = fig.dpi width_inch = width * ppu / dpi height_inch = height * ppu / dpi fig.set_size_inches(width_inch, height_inch) # -x-x-x snip -x-x-x- # export image with 100 pixels per drawing unit = 500x300 pixels set_pixel_density(fig, ax, 100) fig.savefig("box_500x300.png") plt.close(fig) How to Export a Specific Image Size in Pixels This code exports the modelspace with an extent of 5 x 3 drawing units as a 1000 x 600 pixel Image. Use case: render the content with a fixed image size in pixels. SEE ALSO: • Full example script: export_image_pixel_size.py • Source: https://github.com/mozman/ezdxf/discussions/357 # -x-x-x snip -x-x-x- def set_pixel_size(fig: plt.Figure, size: tuple[int, int]): x, y = size fig.set_size_inches(x / fig.dpi, y / fig.dpi) # -x-x-x snip -x-x-x- # export image with a size of 1000x600 pixels set_pixel_size(fig, (1000, 600)) fig.savefig("box_1000x600.png") plt.close(fig) How to Set the Page Size in Inches The page- or image size in inches is set by the set_size_inches() method of the Figure class. The content within the Axes limits will be scaled to fill the page. Use case: render the whole content to a PDF document with a specific paper size without worrying about scale. fig.set_size_inches(8, 11) How to Render at a Specific Scale This code exports the modelspace at a specific scale and paper size. Use case: render the content to a PDF document with a specific paper size and scale, but not all content may be rendered. SEE ALSO: • Full example script: render_to_scale.py • Source: https://github.com/mozman/ezdxf/discussions/665 # -x-x-x snip -x-x-x- def render_limits( origin: tuple[float, float], size_in_inches: tuple[float, float], scale: float, ) -> tuple[float, float, float, float]: """Returns the final render limits in drawing units. Args: origin: lower left corner of the modelspace area to render size_in_inches: paper size in inches scale: render scale, e.g. scale=100 means 1:100, 1m is rendered as 0.01m or 1cm on paper """ min_x, min_y = origin max_x = min_x + size_in_inches[0] * scale max_y = min_y + size_in_inches[1] * scale return min_x, min_y, max_x, max_y def export_to_scale( paper_size: tuple[float, float] = (8.5, 11), origin: tuple[float, float] = (0, 0), scale: float = 1, dpi: int = 300, ): """Render the modelspace content with to a specific paper size and scale. Args: paper_size: paper size in inches origin: lower left corner of the modelspace area to render scale: render scale, e.g. scale=100 means 1:100, 1m is rendered as 0.01m or 1cm on paper dpi: pixel density on paper as dots per inch """ # -x-x-x snip -x-x-x- ctx = RenderContext(doc) fig: plt.Figure = plt.figure(dpi=dpi) ax: plt.Axes = fig.add_axes([0, 0, 1, 1]) # disable all margins ax.margins(0) # get the final render limits in drawing units: min_x, min_y, max_x, max_y = render_limits( origin, paper_size, scale ) ax.set_xlim(min_x, max_x) ax.set_ylim(min_y, max_y) out = MatplotlibBackend(ax) # finalizing invokes auto-scaling by default! Frontend(ctx, out).draw_layout(msp, finalize=False) # set output size in inches: fig.set_size_inches(paper_size[0], paper_size[1], forward=True) fig.savefig(f"image_scale_1_{scale}.pdf", dpi=dpi) plt.close(fig) How to Control the Line Width The DXF lineweight attribute defines the line width as absolute width on the output medium (e.g. 25 = 0.25mm) and therefore depends only on the DPI (dots per inch) setting of the Figure class and the savefig() method. There are two additional settings in the Configuration class which influences the line width: • min_lineweight sets the minimum line width in 1/300 inch - a value of 300 is a line width of 1 inch • lineweight_scaling, multiply the line width by a this factor The following table shows the line width in pixels for all valid DXF lineweights for a resolution of 72, 100, 200 and 300 dpi: [image] SEE ALSO: Discussion: https://github.com/mozman/ezdxf/discussions/797
FAQ
These are the old FAQ until late 2023, new FAQs will only be added to the Knowledge Graph. What is the Relationship between ezdxf, dxfwrite and dxfgrabber? In 2010 I started my first Python package for creating DXF documents called dxfwrite, this package can’t read DXF files and writes only the DXF R12 (AC1009) version. While dxfwrite works fine, I wanted a more versatile package, that can read and write DXF files and maybe also supports newer DXF formats than DXF R12. This was the start of the ezdxf package in 2011, but the progress was so slow, that I created a spin off in 2012 called dxfgrabber, which implements only the reading part of ezdxf, which I needed for my work and I wasn’t sure if ezdxf will ever be usable. Luckily in 2014 the first usable version of ezdxf could be released. The ezdxf package has all the features of dxfwrite and dxfgrabber and much more, but with a different API. So ezdxf is not a drop-in replacement for dxfgrabber or dxfwrite. Since ezdxf can do all the things that dxfwrite and dxfgrabber can do, I focused on the development of ezdxf, dxfwrite and dxfgrabber are in maintenance-only mode and will not get any new features, just bugfixes. There are no advantages of dxfwrite over ezdxf, dxfwrite has a smaller memory footprint, but the r12writer add-on does the same job as dxfwrite without any in-memory structures by writing direct to a stream or file and there is also no advantage of dxfgrabber over ezdxf for ordinary DXF files, the smaller memory footprint of dxfgrabber is not noticeable and for really big files the iterdxf add-on does a better job. Imported ezdxf package has no content. (readfile, new) 1. AttributeError: partially initialized module ‘ezdxf’ has no attribute ‘readfile’ (most likely due to a circular import) Did you name your file/script “ezdxf.py”? This causes problems with circular imports. Renaming your file/script should solve this issue. 2. AttributeError: module ‘ezdxf’ has no attribute ‘readfile’ This could be a hidden permission error, for more information about this issue read Petr Zemeks article: https://blog.petrzemek.net/2020/11/17/when-you-import-a-python-package-and-it-is-empty/ How to add/edit ACIS based entities like 3DSOLID, REGION or SURFACE? The BODY, 3DSOLID, SURFACE, REGION and so on, are stored as ACIS data embedded in the DXF file. The ACIS data is stored as SAT (text) format in the entity itself for DXF R2000-R2010 and as SAB (binary) format in the ACDSDATA section for DXF R2013+. Ezdxf can read SAT and SAB data, but only write SAT data. The ACIS data is a proprietary format from Spatial Inc., and there exist no free available documentation or open source libraries to create or edit SAT or SAB data, and also ezdxf provides no functionality for creating or editing ACIS data. The ACIS support provided by ezdxf is only useful for users which have access to the ACIS SDK from Spatial Inc.. Are OLE/OLE2 entities supported? TLDR; NO! The Wikipedia definition of OLE: Object Linking & Embedding (OLE) is a proprietary technology developed by Microsoft that allows embedding and linking to documents and other objects. For developers, it brought OLE Control Extension (OCX), a way to develop and use custom user interface elements. On a technical level, an OLE object is any object that implements the IOleObject interface, possibly along with a wide range of other interfaces, depending on the object’s needs. Therefore ezdxf does not support this entities in any way, this only work on Windows and with the required editing application installed. The binary data stored in the OLE objects cannot be used without the editing application. In my opinion, using OLE objects in a CAD drawing is a very bad design decision that can and will cause problems opening these files in the future, even in AutoCAD on Windows when the required editing application is no longer available or the underlying technology is no longer supported. All of this is unacceptable for a data storage format that should be accessed for many years or decades (e.g. construction drawings for buildings or bridges). Rendering SHX fonts The SHX font format is not documented nor supported by many libraries/packages like Matplotlib and Qt, therefore only SHX fonts which have corresponding TTF-fonts can be rendered by these backends. See also how-tos about Fonts Drawing Add-on There is a dedicated how-to section for the Drawing Add-on. Is the AutoCAD command XYZ available? TLDR; Would you expect Photoshop features from a JPG library? The package is designed as an interface to the DXF format and therefore does not offer any advanced features of interactive CAD applications. First, some tasks are difficult to perform without human guidance, and second, in complex situations, it’s not that easy to tell a “headless” system what exactly to do, so it’s very likely that not many users would ever use these features, despite the fact that a lot of time and effort would have to be spent on development, testing and long-term support.
REFERENCE
The DXF Reference is online available at Autodesk. Quoted from the original DXF 12 Reference which is not available on the web: Since the AutoCAD drawing database (.dwg file) is written in a compact format that changes significantly as new features are added to AutoCAD, we do not document its format and do not recommend that you attempt to write programs to read it directly. To assist in interchanging drawings between AutoCAD and other programs, a Drawing Interchange file format (DXF) has been defined. All implementations of AutoCAD accept this format and are able to convert it to and from their internal drawing file representation. DXF Document Document Management Create New Drawings ezdxf.new(dxfversion='AC1027', setup=False, units=6) -> Drawing Create a new Drawing from scratch, dxfversion can be either “AC1009” the official DXF version name or “R12” the AutoCAD release name. new() can create drawings for following DXF versions: ┌─────────┬─────────────────┐ │ Version │ AutoCAD Release │ ├─────────┼─────────────────┤ │ AC1009 │ AutoCAD R12 │ ├─────────┼─────────────────┤ │ AC1015 │ AutoCAD R2000 │ ├─────────┼─────────────────┤ │ AC1018 │ AutoCAD R2004 │ ├─────────┼─────────────────┤ │ AC1021 │ AutoCAD R2007 │ ├─────────┼─────────────────┤ │ AC1024 │ AutoCAD R2010 │ ├─────────┼─────────────────┤ │ AC1027 │ AutoCAD R2013 │ ├─────────┼─────────────────┤ │ AC1032 │ AutoCAD R2018 │ └─────────┴─────────────────┘ The units argument defines th document and modelspace units. The header variable $MEASUREMENT will be set according to the given units, 0 for inch, feet, miles, … and 1 for metric units. For more information go to module ezdxf.units Parameters • dxfversion – DXF version specifier as string, default is “AC1027” respectively “R2013” • setup – setup default styles, False for no setup, True to setup everything or a list of topics as strings, e.g. [“linetypes”, “styles”] to setup only some topics: ─────────────────────────────────────────────────────── │ Topic │ Description │ ├──────────────┼──────────────────────────────────────┤ │ linetypes │ setup line types │ ├──────────────┼──────────────────────────────────────┤ │ styles │ setup text styles │ ├──────────────┼──────────────────────────────────────┤ │ dimstyles │ setup default ezdxf dimension styles │ ├──────────────┼──────────────────────────────────────┤ │ visualstyles │ setup 25 standard visual styles │ └──────────────┴──────────────────────────────────────┘ • units – document and modelspace units, default is 6 for meters Open Drawings Open DXF drawings from file system or text stream, byte stream usage is not supported. DXF files prior to R2007 requires file encoding defined by header variable $DWGCODEPAGE, DXF R2007 and later requires an UTF-8 encoding. ezdxf supports reading of files for following DXF versions: ┌──────────┬─────────┬──────────────┬────────────────────────┐ │ Version │ Release │ Encoding │ Remarks │ ├──────────┼─────────┼──────────────┼────────────────────────┤ │ < AC1009 │ │ $DWGCODEPAGE │ pre AutoCAD R12 │ │ │ │ │ upgraded to AC1009 │ ├──────────┼─────────┼──────────────┼────────────────────────┤ │ AC1009 │ R12 │ $DWGCODEPAGE │ AutoCAD R12 │ ├──────────┼─────────┼──────────────┼────────────────────────┤ │ AC1012 │ R13 │ $DWGCODEPAGE │ AutoCAD R13 upgraded │ │ │ │ │ to AC1015 │ ├──────────┼─────────┼──────────────┼────────────────────────┤ │ AC1014 │ R14 │ $DWGCODEPAGE │ AutoCAD R14 upgraded │ │ │ │ │ to AC1015 │ ├──────────┼─────────┼──────────────┼────────────────────────┤ │ AC1015 │ R2000 │ $DWGCODEPAGE │ AutoCAD R2000 │ ├──────────┼─────────┼──────────────┼────────────────────────┤ │ AC1018 │ R2004 │ $DWGCODEPAGE │ AutoCAD R2004 │ ├──────────┼─────────┼──────────────┼────────────────────────┤ │ AC1021 │ R2007 │ UTF-8 │ AutoCAD R2007 │ ├──────────┼─────────┼──────────────┼────────────────────────┤ │ AC1024 │ R2010 │ UTF-8 │ AutoCAD R2010 │ ├──────────┼─────────┼──────────────┼────────────────────────┤ │ AC1027 │ R2013 │ UTF-8 │ AutoCAD R2013 │ ├──────────┼─────────┼──────────────┼────────────────────────┤ │ AC1032 │ R2018 │ UTF-8 │ AutoCAD R2018 │ └──────────┴─────────┴──────────────┴────────────────────────┘ ezdxf.readfile(filename: str | PathLike, encoding: str | None = None, errors: str = 'surrogateescape') -> Drawing Read the DXF document filename from the file-system. This is the preferred method to load existing ASCII or Binary DXF files, the required text encoding will be detected automatically and decoding errors will be ignored. Override encoding detection by setting argument encoding to the estimated encoding. (use Python encoding names like in the open() function). If this function struggles to load the DXF document and raises a DXFStructureError exception, try the ezdxf.recover.readfile() function to load this corrupt DXF document. Parameters • filename – filename of the ASCII- or Binary DXF document • encoding – use None for auto detect (default), or set a specific encoding like “utf-8”, argument is ignored for Binary DXF files • errors – specify decoding error handler • ”surrogateescape” to preserve possible binary data (default) • ”ignore” to use the replacement char U+FFFD “�” for invalid data • ”strict” to raise an UnicodeDecodeError exception for invalid data Raises • IOError – not a DXF file or file does not exist • DXFStructureError – for invalid or corrupted DXF structures • UnicodeDecodeError – if errors is “strict” and a decoding error occurs ezdxf.read(stream: TextIO) -> Drawing Read a DXF document from a text-stream. Open stream in text mode (mode='rt') and set correct text encoding, the stream requires at least a readline() method. Since DXF version R2007 (AC1021) file encoding is always “utf-8”, use the helper function dxf_stream_info() to detect the required text encoding for prior DXF versions. To preserve possible binary data in use errors='surrogateescape' as error handler for the import stream. If this function struggles to load the DXF document and raises a DXFStructureError exception, try the ezdxf.recover.read() function to load this corrupt DXF document. Parameters stream – input text stream opened with correct encoding Raises DXFStructureError – for invalid or corrupted DXF structures ezdxf.readzip(zipfile: str | PathLike, filename: str | None = None, errors: str = 'surrogateescape') -> Drawing Load a DXF document specified by filename from a zip archive, or if filename is None the first DXF document in the zip archive. Parameters • zipfile – name of the zip archive • filename – filename of DXF file, or None to load the first DXF document from the zip archive. • errors – specify decoding error handler • ”surrogateescape” to preserve possible binary data (default) • ”ignore” to use the replacement char U+FFFD “�” for invalid data • ”strict” to raise an UnicodeDecodeError exception for invalid data Raises • IOError – not a DXF file or file does not exist or if filename is None - no DXF file found • DXFStructureError – for invalid or corrupted DXF structures • UnicodeDecodeError – if errors is “strict” and a decoding error occurs ezdxf.decode_base64(data: bytes, errors: str = 'surrogateescape') -> Drawing Load a DXF document from base64 encoded binary data, like uploaded data to web applications. Parameters • data – DXF document base64 encoded binary data • errors – specify decoding error handler • ”surrogateescape” to preserve possible binary data (default) • ”ignore” to use the replacement char U+FFFD “�” for invalid data • ”strict” to raise an UnicodeDecodeError exception for invalid data Raises • DXFStructureError – for invalid or corrupted DXF structures • UnicodeDecodeError – if errors is “strict” and a decoding error occurs HINT: This works well with DXF files from trusted sources like AutoCAD or BricsCAD, for loading DXF files with minor or major flaws look at the ezdxf.recover module. Save Drawings Save the DXF document to the file system by Drawing methods save() or saveas(). Write the DXF document to a text stream with write(), the text stream requires at least a write() method. Get required output encoding for text streams by property Drawing.output_encoding Drawing Settings The HeaderSection stores meta data like modelspace extensions, user name or saving time and current application settings, like actual layer, text style or dimension style settings. These settings are not necessary to process DXF data and therefore many of this settings are not maintained by ezdxf automatically. Header variables set at new ┌──────────────────┬───────────────────────────────────┐ │ $ACADVER │ DXF version │ ├──────────────────┼───────────────────────────────────┤ │ $TDCREATE │ date/time at creating the drawing │ ├──────────────────┼───────────────────────────────────┤ │ $FINGERPRINTGUID │ every drawing gets a GUID │ └──────────────────┴───────────────────────────────────┘ Header variables updated at saving ┌──────────────┬─────────────────────────────────────┐ │ $TDUPDATE │ actual date/time at saving │ ├──────────────┼─────────────────────────────────────┤ │ $HANDSEED │ next available handle as hex string │ ├──────────────┼─────────────────────────────────────┤ │ $DWGCODEPAGE │ encoding setting │ ├──────────────┼─────────────────────────────────────┤ │ $VERSIONGUID │ every saved version gets a new GUID │ └──────────────┴─────────────────────────────────────┘ SEE ALSO: • Howto: Set/Get Header Variables • Howto: Set DXF Drawing Units Ezdxf Metadata Store internal metadata like ezdxf version and creation time for a new created document as metadata in the DXF file. Only standard DXF features are used to store meta data and this meta data is preserved by Autodesk products, BricsCAD and of course ezdxf. Other 3rd party DXF libraries may remove this meta data. For DXF R12 the meta data is stored as XDATA by AppID EZDXF in the model space BLOCK entity in the BLOCKS section. For DXF R2000+ the meta data is stored in the “root” DICTIONARY in the OBJECTS section as a DICTIONARY object by the key EZDXF_META. The MetaData object has a dict-like interface and can also store custom metadata: metadata = doc.ezdxf_metadata() # set data metadata["MY_CUSTOM_META_DATA"] = "a string with max. length of 254" # get data, raises a KeyError() if key not exist value = metadata["MY_CUSTOM_META_DATA"] # get data, returns an empty string if key not exist value = metadata.get("MY_CUSTOM_META_DATA") # delete entry, raises a KeyError() if key not exist del metadata["MY_CUSTOM_META_DATA"] # discard entry, does not raise a KeyError() if key not exist metadata.discard("MY_CUSTOM_META_DATA") Keys and values are limited to strings with a max. length of 254 characters and line ending \n will be replaced by \P. Keys used by ezdxf: • WRITTEN_BY_EZDXF: ezdxf version and UTC time in ISO format • CREATED_BY_EZDXF: ezdxf version and UTC time in ISO format Example of the ezdxf marker string: 0.16.4b1 @ 2021-06-12T07:35:34.898808+00:00 class ezdxf.document.MetaData abstract MetaData.__contains__(key: str) -> bool Returns key in self. abstract MetaData.__getitem__(key: str) -> str Returns the value for self[key]. Raises KeyError – key does not exist MetaData.get(key: str, default: str = '') -> str Returns the value for key. Returns default if key not exist. abstract MetaData.__setitem__(key: str, value: str) -> None Set self[key] to value. abstract MetaData.__delitem__(key: str) -> None Delete self[key]. Raises KeyError – key does not exist MetaData.discard(key: str) -> None Remove key, does not raise an exception if key not exist. Drawing Class The Drawing class is the central management structure of a DXF document. Access Layouts • Drawing.modelspace() • Drawing.paperspace() Access Resources • Application ID Table: Drawing.appids • Block Definition Table: Drawing.blocks • Dimension Style Table: Drawing.dimstyles • Layer Table: Drawing.layers • Linetype Table: Drawing.linetypes • MLeader Style Table: Drawing.mleader_styles • MLine Style Table: Drawing.mline_styles • Material Table: Drawing.materials • Text Style Table: Drawing.styles • UCS Table: Drawing.ucs • VPort Table: Drawing.viewports • View Table: Drawing.views • Classes Section: Drawing.classes • Object Section: Drawing.objects • Entity Database: Drawing.entitydb • Entity Groups: Drawing.groups • Header Variables: Drawing.header Drawing Class class ezdxf.document.Drawing The Drawing class is the central management structure of a DXF document. dxfversion Actual DXF version like 'AC1009', set by ezdxf.new() or ezdxf.readfile(). For supported DXF versions see Document Management acad_release The AutoCAD release name like 'R12' or 'R2000' for actual dxfversion. encoding Text encoding of Drawing, the default encoding for new drawings is 'cp1252'. Starting with DXF R2007 (AC1021), DXF files are written as UTF-8 encoded text files, regardless of the attribute encoding. The text encoding can be changed to encodings listed below. see also: DXF File Encoding ┌───────────┬────────────────┐ │ supported │ encodings │ ├───────────┼────────────────┤ │ 'cp874' │ Thai │ ├───────────┼────────────────┤ │ 'cp932' │ Japanese │ ├───────────┼────────────────┤ │ 'gbk' │ UnifiedChinese │ ├───────────┼────────────────┤ │ 'cp949' │ Korean │ ├───────────┼────────────────┤ │ 'cp950' │ TradChinese │ ├───────────┼────────────────┤ │ 'cp1250' │ CentralEurope │ ├───────────┼────────────────┤ │ 'cp1251' │ Cyrillic │ ├───────────┼────────────────┤ │ 'cp1252' │ WesternEurope │ ├───────────┼────────────────┤ │ 'cp1253' │ Greek │ ├───────────┼────────────────┤ │ 'cp1254' │ Turkish │ ├───────────┼────────────────┤ │ 'cp1255' │ Hebrew │ ├───────────┼────────────────┤ │ 'cp1256' │ Arabic │ ├───────────┼────────────────┤ │ 'cp1257' │ Baltic │ ├───────────┼────────────────┤ │ 'cp1258' │ Vietnam │ └───────────┴────────────────┘ output_encoding Returns required output encoding for saving to filesystem or encoding to binary data. filename Drawing filename, if loaded by ezdxf.readfile() else None. rootdict Reference to the root dictionary of the OBJECTS section. header Reference to the HeaderSection, get/set drawing settings as header variables. entities Reference to the EntitySection of the drawing, where all graphical entities are stored, but only from modelspace and the active paperspace layout. Just for your information: Entities of other paperspace layouts are stored as BlockLayout in the BlocksSection. objects Reference to the objects section, see also ObjectsSection. blocks Reference to the blocks section, see also BlocksSection. tables Reference to the tables section, see also TablesSection. classes Reference to the classes section, see also ClassesSection. layouts Reference to the layout manager, see also Layouts. groups Collection of all groups, see also GroupCollection. requires DXF R13 or later layers Shortcut for Drawing.tables.layers Reference to the layers table, where you can create, get and remove layers, see also Table and Layer styles Shortcut for Drawing.tables.styles Reference to the styles table, see also Textstyle. dimstyles Shortcut for Drawing.tables.dimstyles Reference to the dimstyles table, see also DimStyle. linetypes Shortcut for Drawing.tables.linetypes Reference to the linetypes table, see also Linetype. views Shortcut for Drawing.tables.views Reference to the views table, see also View. viewports Shortcut for Drawing.tables.viewports Reference to the viewports table, see also VPort. ucs Shortcut for Drawing.tables.ucs Reference to the ucs table, see also UCSTableEntry. appids Shortcut for Drawing.tables.appids Reference to the appids table, see also AppID. materials MaterialCollection of all Material objects. mline_styles MLineStyleCollection of all MLineStyle objects. mleader_styles MLeaderStyleCollection of all MLeaderStyle objects. units Get and set the document/modelspace base units as enum, for more information read this: DXF Units. get_abs_filepath = <function Drawing.get_abs_filepath> save(encoding: str | None = None, fmt: str = 'asc') -> None Write drawing to file-system by using the filename attribute as filename. Override file encoding by argument encoding, handle with care, but this option allows you to create DXF files for applications that handle file encoding different from AutoCAD. Parameters • encoding – override default encoding as Python encoding string like 'utf-8' • fmt – 'asc' for ASCII DXF (default) or 'bin' for Binary DXF saveas(filename: PathLike | str, encoding: str | None = None, fmt: str = 'asc') -> None Set Drawing attribute filename to filename and write drawing to the file system. Override file encoding by argument encoding, handle with care, but this option allows you to create DXF files for applications that handles file encoding different than AutoCAD. Parameters • filename – file name as string • encoding – override default encoding as Python encoding string like 'utf-8' • fmt – 'asc' for ASCII DXF (default) or 'bin' for Binary DXF write(stream: TextIO | BinaryIO, fmt: str = 'asc') -> None Write drawing as ASCII DXF to a text stream or as Binary DXF to a binary stream. For DXF R2004 (AC1018) and prior open stream with drawing encoding and mode='wt'. For DXF R2007 (AC1021) and later use encoding='utf-8', or better use the later added Drawing property output_encoding which returns the correct encoding automatically. The correct and required error handler is errors='dxfreplace'! If writing to a StringIO stream, use Drawing.encode() to encode the result string from StringIO.get_value(): binary = doc.encode(stream.get_value()) Parameters • stream – output text stream or binary stream • fmt – “asc” for ASCII DXF (default) or “bin” for binary DXF encode_base64() -> bytes Returns DXF document as base64 encoded binary data. encode(s: str) -> bytes Encode string s with correct encoding and error handler. query(query: str = '*') -> EntityQuery Entity query over all layouts and blocks, excluding the OBJECTS section and the resource tables of the TABLES section. Parameters query – query string SEE ALSO: Entity Query String and Retrieve entities by query language groupby(dxfattrib='', key=None) -> dict Groups DXF entities of all layouts and blocks (excluding the OBJECTS section) by a DXF attribute or a key function. Parameters • dxfattrib – grouping DXF attribute like “layer” • key – key function, which accepts a DXFEntity as argument and returns a hashable grouping key or None to ignore this entity. SEE ALSO: groupby() documentation modelspace() -> Modelspace Returns the modelspace layout, displayed as “Model” tab in CAD applications, defined by block record named “*Model_Space”. paperspace(name: str = '') -> Paperspace Returns paperspace layout name or the active paperspace if no name is given. Parameters name – paperspace name or empty string for the active paperspace Raises KeyError – if the modelspace was acquired or layout name does not exist layout(name: str = '') -> Layout Returns paperspace layout name or the first layout in tab-order if no name is given. Parameters name – paperspace name or empty string for the first paperspace in tab-order Raises KeyError – layout name does not exist active_layout() -> Paperspace Returns the active paperspace layout, defined by block record name “*Paper_Space”. layout_names() -> Iterable[str] Returns all layout names in arbitrary order. layout_names_in_taborder() -> Iterable[str] Returns all layout names in tab-order, “Model” is always the first name. new_layout(name, dxfattribs=None) -> Paperspace Create a new paperspace layout name. Returns a Paperspace object. DXF R12 (AC1009) supports only one paperspace layout, only the active paperspace layout is saved, other layouts are dismissed. Parameters • name – unique layout name • dxfattribs – additional DXF attributes for the DXFLayout entity Raises DXFValueError – paperspace layout name already exist page_setup(name: str = 'Layout1', fmt: str = 'ISO A3', landscape=True) -> Paperspace Creates a new paperspace layout if name does not exist or reset the existing layout. This method requires DXF R2000 or newer. The paper format name fmt defines one of the following paper sizes, measures in landscape orientation: ┌─────────┬───────┬───────┬────────┐ │ Name │ Units │ Width │ Height │ ├─────────┼───────┼───────┼────────┤ │ ISO A0 │ mm │ 1189 │ 841 │ ├─────────┼───────┼───────┼────────┤ │ ISO A1 │ mm │ 841 │ 594 │ ├─────────┼───────┼───────┼────────┤ │ ISO A2 │ mm │ 594 │ 420 │ ├─────────┼───────┼───────┼────────┤ │ ISO A3 │ mm │ 420 │ 297 │ ├─────────┼───────┼───────┼────────┤ │ ISO A4 │ mm │ 297 │ 210 │ ├─────────┼───────┼───────┼────────┤ │ ANSI A │ inch │ 11 │ 8.5 │ ├─────────┼───────┼───────┼────────┤ │ ANSI B │ inch │ 17 │ 11 │ ├─────────┼───────┼───────┼────────┤ │ ANSI C │ inch │ 22 │ 17 │ ├─────────┼───────┼───────┼────────┤ │ ANSI D │ inch │ 34 │ 22 │ ├─────────┼───────┼───────┼────────┤ │ ANSI E │ inch │ 44 │ 34 │ ├─────────┼───────┼───────┼────────┤ │ ARCH C │ inch │ 24 │ 18 │ ├─────────┼───────┼───────┼────────┤ │ ARCH D │ inch │ 36 │ 24 │ ├─────────┼───────┼───────┼────────┤ │ ARCH E │ inch │ 48 │ 36 │ ├─────────┼───────┼───────┼────────┤ │ ARCH E1 │ inch │ 42 │ 30 │ ├─────────┼───────┼───────┼────────┤ │ Letter │ inch │ 11 │ 8.5 │ ├─────────┼───────┼───────┼────────┤ │ Legal │ inch │ 14 │ 8.5 │ └─────────┴───────┴───────┴────────┘ The layout uses the associated units of the paper format as drawing units, has no margins or offset defined and the scale of the paperspace layout is 1:1. Parameters • name – paperspace layout name • fmt – paper format • landscape – True for landscape orientation, False for portrait orientation delete_layout(name: str) -> None Delete paper space layout name and all entities owned by this layout. Available only for DXF R2000 or later, DXF R12 supports only one paperspace, and it can’t be deleted. add_image_def(filename: str, size_in_pixel: tuple[int, int], name=None) Add an image definition to the objects section. Add an ImageDef entity to the drawing (objects section). filename is the image file name as relative or absolute path and size_in_pixel is the image size in pixel as (x, y) tuple. To avoid dependencies to external packages, ezdxf can not determine the image size by itself. Returns a ImageDef entity which is needed to create an image reference. name is the internal image name, if set to None, name is auto-generated. Absolute image paths works best for AutoCAD but not perfect, you have to update external references manually in AutoCAD, which is not possible in TrueView. If the drawing units differ from 1 meter, you also have to use: set_raster_variables(). Parameters • filename – image file name (absolute path works best for AutoCAD) • size_in_pixel – image size in pixel as (x, y) tuple • name – image name for internal use, None for using filename as name (best for AutoCAD) SEE ALSO: Tutorial for Image and ImageDef set_raster_variables(frame: int = 0, quality: int = 1, units: str = 'm') Set raster variables. Parameters • frame – 0 = do not show image frame; 1 = show image frame • quality – 0 = draft; 1 = high • units – units for inserting images. This defines the real world unit for one drawing unit for the purpose of inserting and scaling images with an associated resolution. ────────────────────────────── mm Millimeter ────────────────────────────── cm Centimeter ────────────────────────────── m Meter (ezdxf default) ────────────────────────────── km Kilometer ────────────────────────────── in Inch ────────────────────────────── ft Foot ────────────────────────────── yd Yard ────────────────────────────── mi Mile ┌────┬───────────────────────┐ │ │ │ │ │ │ set_wipeout_variables(frame=0) │ │ │ Set wipeout variables. │ │ │ │ │ │ Parameters │ │ │ --
LAUNCHER
The command line script ezdxf launches various sub-commands: ┌─────────────┬───────────────────────────────────────┐ │ pp │ DXF pretty printer, replacement for │ │ │ the previous dxfpp command │ ├─────────────┼───────────────────────────────────────┤ │ audit │ Audit and repair DXF files │ ├─────────────┼───────────────────────────────────────┤ │ draw │ Draw and convert DXF files by the │ │ │ Matplotlib backend │ ├─────────────┼───────────────────────────────────────┤ │ view │ PyQt DXF file viewer │ ├─────────────┼───────────────────────────────────────┤ │ browse │ PyQt DXF structure browser for DXF │ │ │ debugging and curious people │ ├─────────────┼───────────────────────────────────────┤ │ browse-acis │ PyQt ACIS entity content browser for │ │ │ SAT/SAB debugging │ ├─────────────┼───────────────────────────────────────┤ │ strip │ Strip comments and THUMBNAILIMAGE │ │ │ section from DXF files │ ├─────────────┼───────────────────────────────────────┤ │ config │ Manage config files │ ├─────────────┼───────────────────────────────────────┤ │ info │ Show information and optional stats │ │ │ of DXF files as loaded by ezdxf │ ├─────────────┼───────────────────────────────────────┤ │ hpgl │ View and/or convert HPGL/2 plot files │ │ │ to DXF, SVG or PDF │ └─────────────┴───────────────────────────────────────┘ The help option -h is supported by the main script and all sub-commands: C:\> ezdxf -h usage: ezdxf [-h] [-V] [-v] [--config CONFIG] [--log LOG] {pp,audit,draw,view,browse,browse-acis,strip,config} ... Command launcher for the Python package "ezdxf": https://pypi.org/project/ezdxf/ positional arguments: {pp,audit,draw,view,browse,strip} pp pretty print DXF files as HTML file audit audit and repair DXF files draw draw and convert DXF files by Matplotlib view view DXF files by the PyQt viewer browse browse DXF file structure browse-acis browse ACIS structures in DXF files strip strip comments from DXF files config manage config files info show information and optional stats of DXF files loaded by ezdxf, this may not represent the original content of the file, use the browse command to see the original content optional arguments: -h, --help show this help message and exit -V, --version show version and exit -f, --fonts rebuild system font cache and print all fonts found -v, --verbose give more output --config CONFIG path to a config file --log LOG path to a verbose appending log NOTE: The ezdxf script is the only executable script installed on the user system. System ezdxf -V shows the ezdxf and Python version your are running and if the C-extensions are used. ezdxf 1.1.0b1 from c:\source\ezdxf.git\src\ezdxf Python version: 3.11.2 (tags/v3.11.2:878ead1, Feb 7 2023, 16:38:35) [MSC v.1934 64 bit (AMD64)] using C-extensions: yes ezdxf -f rebuilds the system font cache and shows all fonts found. Pretty Printer Pretty print the DXF text content as HTML file and open the file in the default web browser: C:\> ezdxf pp -o gear.dxf [image] Print help: C:\> ezdxf pp -h usage: ezdxf pp [-h] [-o] [-r] [-x] [-l] [-s SECTIONS] FILE [FILE ...] positional arguments: FILE DXF files pretty print optional arguments: -h, --help show this help message and exit -o, --open open generated HTML file by the default web browser -r, --raw raw mode, no DXF structure interpretation -x, --nocompile don't compile points coordinates into single tags (only in raw mode) -l, --legacy legacy mode, reorder DXF point coordinates -s SECTIONS, --sections SECTIONS choose sections to include and their order, h=HEADER, c=CLASSES, t=TABLES, b=BLOCKS, e=ENTITIES, o=OBJECTS Audit Audit and recover the DXF file “gear.dxf” and save the recovered version as “gear.rec.dxf”: C:\> ezdxf audit -s gear.dxf auditing file: gear.dxf No errors found. Saved recovered file as: gear.rec.dxf Print help: C:\> ezdxf audit -h usage: ezdxf audit [-h] [-s] FILE [FILE ...] positional arguments: FILE audit DXF files optional arguments: -h, --help show this help message and exit -s, --save save recovered files with extension ".rec.dxf" Draw Convert the DXF file “gear.dxf” into a SVG file by the Matplotlib backend: C:\> ezdxf draw -o gear.svg gear.dxf The “gear.svg” created by the Matplotlib backend: [image] Show all output formats supported by the Matplotlib backend on your system. This output may vary: C:\> ezdxf draw --formats eps: Encapsulated Postscript jpg: Joint Photographic Experts Group jpeg: Joint Photographic Experts Group pdf: Portable Document Format pgf: PGF code for LaTeX png: Portable Network Graphics ps: Postscript raw: Raw RGBA bitmap rgba: Raw RGBA bitmap svg: Scalable Vector Graphics svgz: Scalable Vector Graphics tif: Tagged Image File Format tiff: Tagged Image File Format Print help: C:\> ezdxf draw -h usage: ezdxf draw [-h] [--formats] [-l LAYOUT] [--all-layers-visible] [--all-entities-visible] [-o OUT] [--dpi DPI] [-v] [FILE] positional arguments: FILE DXF file to view or convert optional arguments: -h, --help show this help message and exit --formats show all supported export formats and exit -l LAYOUT, --layout LAYOUT select the layout to draw, default is "Model" --all-layers-visible draw all layers including the ones marked as invisible --all-entities-visible draw all entities including the ones marked as invisible (some entities are individually marked as invisible even if the layer is visible) -o OUT, --out OUT output filename for export --dpi DPI target render resolution, default is 300 -v, --verbose give more output View View the DXF file “gear.dxf” by the PyQt backend: C:\> ezdxf view gear.dxf [image] Print help: C:\> ezdxf view -h usage: ezdxf view [-h] [-l LAYOUT] [--lwscale LWSCALE] [FILE] positional arguments: FILE DXF file to view optional arguments: -h, --help show this help message and exit -l LAYOUT, --layout LAYOUT select the layout to draw, default is "Model" --lwscale LWSCALE set custom line weight scaling, default is 0 to disable line weights at all Browse Browse the internal structure of a DXF file like a file system: C:\> ezdxf browse gear.dxf [image] C:\> ezdxf browse -h usage: ezdxf browse [-h] [-l LINE] [-g HANDLE] [FILE] positional arguments: FILE DXF file to browse optional arguments: -h, --help show this help message and exit -l LINE, --line LINE go to line number -g HANDLE, --handle HANDLE go to entity by HANDLE, HANDLE has to be a hex value without any prefix like 'fefe' The browse command stores options in the config file, e.g. for the Notepad++ on Windows: [browse-command] text_editor = "C:\Program Files\Notepad++\notepad++.exe" "{filename}" -n{num} icon_size = 32 text_editor is a simple format string: text_editor.format(filename="test.dxf", num=100) Quote commands including spaces and always quote the filename argument! For xed on Linux Mint use (note: absolute path to executable): [browse-command] text_editor = /usr/bin/xed "{filename}" +{num} icon_size = 32 For gedit on Linux use (untested): [browse-command] text_editor = /usr/bin/gedit +{num} "{filename}" icon_size = 32 The browse command opens a DXF structure browser to investigate the internals of a DXF file without interpreting the content. The functionality of the DXF browser is similar to the DXF Pretty Printer (pp command), but without the disadvantage of creating giant HTML files. The intended usage is debugging invalid DXF files, which can not be loaded by the ezdxf.readfile() or the ezdxf.recover.readfile() functions. Line Numbers The low level tag loader ignores DXF comments (group code 999). If there are comments in the DXF file the line numbers displayed in the DXF browser are not synchronized, use the strip command beforehand to remove all comments from the DXF file in order to keep the line numbers synchronized. GUI Features The tree view on the left shows the outline of the DXF file. The number in round brackets on the right side of each item shows the count of structure entities within the structure layer, the value in angle brackets on the left side is the entity handle. The right list view shows the entity content as DXF tags. Structure tags (data type <ctrl>) are shown in blue, a double click on a reference handle (datatype <ref>) jumps to the referenced entity, reference handles of non-existent targets are shown in red. Clicking on the first structure tag in the list opens the DXF reference provided by Autodesk in the standard web browser. Auto Reload The browser automatically displays a dialog for reloading DXF files if they have been modified by an external application. Menus and Shortcuts • File Menu • Open DXF file… Ctrl+O • Reload DXF file Ctrl+R • Open in Text Editor Ctrl+T, open the DXF file in the associated text editor at the current location • Export DXF Entity… Ctrl+E, export the current DXF entity shown in the list view as text file • Copy selected DXF Tags to Clipboard Ctrl+C, copy the current selected DXF tags into the clipboard • Copy DXF Entity to Clipboard Ctrl+Shift+C, copy all DXF tags of the current DXF entity shown in the list view into the clipboard • Quit Ctrl+Q • Navigate Menu • Go to Handle… Ctrl+G • Go to Line… Ctrl+L • Find Text… Ctrl+F, opens the find text dialog • Next Entity Ctrl+Right, go to the next entity in the DXF structure • Previous Entity Ctrl+Right, go to the previous entity in the DXF structure • Show Entity in TreeView Ctrl+Down, expand the left tree view to the currently displayed entity in the list view - this does not happen automatically for performance reasons • Entity History Back Alt+Left • Entity History Forward Alt+Right • Go to HEADERS Section Shift+H • Go to BLOCKS Section Shift+B • Go to ENTITIES Section Shift+E • Go to OBJECTS Section Shift+O • Bookmarks Menu • Store Bookmark… Ctrl+Shift+B, store current location as named bookmark • Go to Bookmark… Ctrl+B, go to stored location Browse-ACIS Show and export the SAT or SAB content of ACIS entities: C:\> ezdxf browse-acis 3dsolid.dxf [image] The DXF format stores modern solid geometry as SAT data for DXF R2000 - R2010 and as SAB data for DXF R2013 and later. This command shows the content of this entities and also let you export the raw data for further processing. Entity View The entity view is a read-only text editor, it’s possible to select and copy parts of the text into the clipboard. To improve the readability all ACIS entities get automatically an id because AutoCAD and BricsCAD use relative references for ACIS data export and do not assign entity ids. The id is shown as decimal number in parenthesis after the entity name. The ~ character is a shortcut for a null-pointer. C:\>ezdxf browse-acis -h usage: ezdxf browse-acis [-h] [-g HANDLE] [FILE] positional arguments: FILE DXF file to browse options: -h, --help show this help message and exit -g HANDLE, --handle HANDLE go to entity by HANDLE, HANDLE has to be a hex value without any prefix like 'fefe' Menus and Shortcuts • File Menu • Open DXF file… Ctrl+O • Reload DXF file Ctrl+R • Export Current Entity View… Ctrl+E, Export the parsed content of the entity view as text file • Export Raw SAT/SAB Data… Ctrl+W, export the raw SAT data as text file and the raw SAB data as a binary file for further processing • Quit Ctrl+Q Strip Strip comment tags (group code 999) from ASCII DXF files and can remove the THUMBNAILIMAGE section. Binary DXF files are not supported. C:\> ezdxf strip -h usage: ezdxf strip [-h] [-b] [-v] FILE [FILE ...] positional arguments: FILE DXF file to process, wildcards "*" and "?" are supported optional arguments: -h, --help show this help message and exit -b, --backup make a backup copy with extension ".bak" from the DXF file, overwrites existing backup files -t, --thumbnail strip THUMBNAILIMAGE section -v, --verbose give more output Config Manage config files. C:\> ezdxf config -h usage: ezdxf config [-h] [-p] [-w FILE] [--home] [--reset] optional arguments: -h, --help show this help message and exit -p, --print print configuration -w FILE, --write FILE write configuration --home create config file 'ezdxf.ini' in the user home directory '~/.config/ezdxf', $XDG_CONFIG_HOME is supported if set --reset factory reset, delete default config files 'ezdxf.ini' Info Show information and optional stats of DXF files as loaded by ezdxf, this may not represent the original content of the file, use the browse command to see the original content. The upgrade is necessary for very old DXF versions prior to R12 and for the “special” versions R13 and R14. The -s option shows some statistics about the DXF content like entity count or table count. Use the -v option show more of everything. C:\> ezdxf info -h usage: ezdxf info [-h] [-v] [-s] FILE [FILE ...] positional arguments: FILE DXF file to process, wildcards "*" and "?" are supported options: -h, --help show this help message and exit -v, --verbose give more output -s, --stats show content stats This is the verbose output for an old DXF R10 file and shows that the loading process created some required structures which do not exist in DXF R10 files, like the BLOCK_RECORD table or the OBJECTS section: C:\> ezdxf info -v -s test_R10.dxf Filename: "test_R10.dxf" Loaded content was upgraded from DXF Version AC1006 (R10) Release: R12 DXF Version: AC1009 Maintenance Version: <undefined> Codepage: ANSI_1252 Encoding: cp1252 Unit system: Imperial Modelspace units: Unitless $LASTSAVEDBY: <undefined> $HANDSEED: 0 $FINGERPRINTGUID: {9EADDC7C-5982-4C68-B770-8A62378C2B90} $VERSIONGUID: {49336E63-D99B-45EC-803C-4D2BD03A7DE0} $USERI1=0 $USERI2=0 $USERI3=0 $USERI4=0 $USERI5=0 $USERR1=0.0 $USERR2=0.0 $USERR3=0.0 $USERR4=0.0 $USERR5=0.0 File was not created by ezdxf >= 0.16.4 File was not written by ezdxf >= 0.16.4 Content stats: LAYER table entries: 18 0 Defpoints LYR_00 LYR_01 LYR_02 LYR_03 LYR_04 LYR_05 LYR_06 LYR_07 LYR_08 LYR_09 LYR_10 LYR_11 LYR_12 LYR_13 LYR_14 LYR_15 LTYPE table entries: 13 BORDER ByBlock ByLayer CENTER CONTINUOUS CUTTING DASHDOT DASHED DIVIDE DOT HIDDEN PHANTOM STITCH STYLE table entries: 1 STANDARD DIMSTYLE table entries: 1 Standard APPID table entries: 1 ACAD UCS table entries: 0 VIEW table entries: 0 VPORT table entries: 1 *Active BLOCK_RECORD table entries: 2 *Model_Space *Paper_Space Entities in modelspace: 78 ARC (2) CIRCLE (2) LINE (74) Entities in OBJECTS section: 20 ACDBDICTIONARYWDFLT (1) ACDBPLACEHOLDER (1) DICTIONARY (11) LAYOUT (2) MATERIAL (3) MLEADERSTYLE (1) MLINESTYLE (1) Show Version & Configuration Show the ezdxf version and configuration: C:\> ezdxf -Vv ezdxf v0.16.5b0 @ d:\source\ezdxf.git\src\ezdxf Python version: 3.9.6 (tags/v3.9.6:db3ff76, Jun 28 2021, 15:26:21) [MSC v.1929 64 bit (AMD64)] using C-extensions: yes using Matplotlib: yes Configuration: [core] default_dimension_text_style = OpenSansCondensed-Light test_files = D:\Source\dxftest font_cache_directory = load_proxy_graphics = true store_proxy_graphics = true log_unprocessed_tags = false filter_invalid_xdata_group_codes = true write_fixed_meta_data_for_testing = false disable_c_ext = false [browse-command] text_editor = "C:\Program Files\Notepad++\notepad++.exe" "{filename}" -n{num} Environment Variables: EZDXF_DISABLE_C_EXT= EZDXF_TEST_FILES=D:\Source\dxftest EZDXF_CONFIG_FILE= Existing Configuration Files: C:\Users\manfred\.config\ezdxf\ezdxf.ini SEE ALSO: Documentation of the ezdxf.options module and the Environment Variables. HPGL/2 Viewer/Converter New in version 1.1. The hpgl command shows and/or converts HPGL/2 plot files to DXF, SVG or PDF. DXF The page content is created at the origin of the modelspace and 1 drawing unit is 1 plot unit (1 plu = 0.025mm) unless scaling values are provided. The content of HPGL files is intended to be plotted on white paper, so the appearance on a dark background in modelspace is not very clear. To fix this, the --map_black_to_white option maps black fillings and lines to white. All entities are mapped to a layer named COLOR_<#> according to the pen number. In order to process the content better, it is also possible to assign the DXF elements an ACI color value according to the pen number through the --aci option, but then the RGB color is lost because the RGB color always has the higher priority over the ACI value. The first paperspace layout “Layout0” is set up to print the entire modelspace on one sheet, the size of the page is the size of the original plot file in millimeters. SVG The plot units are mapped 1:1 to viewBox units and the size of image is the size of the original plot file in millimeters. PDF The plot units are converted to PDF units (1/72 inch) so the size of image is the size of the original plot file in millimeters. All Formats HPGL/2’s merge control works at the pixel level and cannot be replicated by DXF, but to prevent fillings from obscuring text, the filled polygons are sorted by luminance - this can be forced or disabled by the --merge_control option. Some plot files that contain pure HPGL/2 code do not contain the escape sequence “Enter HPGL/2 mode”, without this sequence the HPGL/2 parser cannot recognize the beginning of the HPGL/2 code. The --force option inserts the “Enter HPGL/2 mode” escape sequence into the data stream, regardless of whether the file is an HPGL/2 plot file or not, so be careful. C:\> ezdxf hpgl -h usage: ezdxf hpgl [-h] [-e FORMAT] [-r {0,90,180,270}] [-x SX] [-y SY] [-m {0,1,2}] [-f] [--aci] [--map_black_to_white] [FILE] positional arguments: FILE view and/or convert HPGL/2 plot files, wildcards (*, ?) supported in command line mode options: -h, --help show this help message and exit -e FORMAT, --export FORMAT convert HPGL/2 plot file to SVG, PDF or DXF from the command line (no gui) -r {0,90,180,270}, --rotate {0,90,180,270} rotate page about 90, 180 or 270 degrees (no gui) -x SX, --scale_x SX scale page in x-axis direction, use negative values to mirror page, (no gui) -y SY, --scale_y SY scale page in y-axis direction, use negative values to mirror page (no gui) -m {0,1,2}, --merge_control {0,1,2} provides control over the order of filled polygons, 0=off (print order), 1=luminance (order by luminance), 2=auto (default) -f, --force inserts the mandatory 'enter HPGL/2 mode' escape sequence into the data stream; use this flag when no HPGL/2 data was found and you are sure the file is a HPGL/2 plot file --aci use pen numbers as ACI colors (DXF only) --map_black_to_white map black RGB plot colors to white RGB, does not affect ACI colors (DXF only) Note that plot files are intended to be plotted on white paper.
RENDERING
The ezdxf.render subpackage provides helpful utilities to create complex forms. • create complex meshes as Mesh entity. • render complex curves like bezier curves, euler spirals or splines as Polyline entity • vertex generators for simple and complex forms like circle, ellipse or euler spiral Content Spline class ezdxf.render.Spline(points: Iterable[UVec] | None = None, segments: int = 100) This class can be used to render B-splines into DXF R12 files as approximated Polyline entities. The advantage of this class over the R12Spline class is, that this is a real 3D curve, which means that the B-spline vertices do have to be located in a flat plane, and no UCS class is needed to place the curve in 3D space. SEE ALSO: The newer BSpline class provides the advanced vertex interpolation method flattening(). __init__(points: Iterable[UVec] | None = None, segments: int = 100) Parameters • points – spline definition points • segments – count of line segments for approximation, vertex count is segments + 1 subdivide(segments: int = 4) -> None Calculate overall segment count, where segments is the sub-segment count, segments = 4, means 4 line segments between two definition points e.g. 4 definition points and 4 segments = 12 overall segments, useful for fit point rendering. Parameters segments – sub-segments count between two definition points render_as_fit_points(layout: BaseLayout, degree: int = 3, method: str = 'chord', dxfattribs: dict | None = None) -> None Render a B-spline as 2D/3D Polyline, where the definition points are fit points. • 2D spline vertices uses: add_polyline2d() • 3D spline vertices uses: add_polyline3d() Parameters • layout – BaseLayout object • degree – degree of B-spline (order = degree + 1) • method – “uniform”, “distance”/”chord”, “centripetal”/”sqrt_chord” or “arc” calculation method for parameter t • dxfattribs – DXF attributes for Polyline render_open_bspline(layout: BaseLayout, degree: int = 3, dxfattribs=None) -> None Render an open uniform B-spline as 3D Polyline. Definition points are control points. Parameters • layout – BaseLayout object • degree – degree of B-spline (order = degree + 1) • dxfattribs – DXF attributes for Polyline render_uniform_bspline(layout: BaseLayout, degree: int = 3, dxfattribs=None) -> None Render a uniform B-spline as 3D Polyline. Definition points are control points. Parameters • layout – BaseLayout object • degree – degree of B-spline (order = degree + 1) • dxfattribs – DXF attributes for Polyline render_closed_bspline(layout: BaseLayout, degree: int = 3, dxfattribs=None) -> None Render a closed uniform B-spline as 3D Polyline. Definition points are control points. Parameters • layout – BaseLayout object • degree – degree of B-spline (order = degree + 1) • dxfattribs – DXF attributes for Polyline render_open_rbspline(layout: BaseLayout, weights: Iterable[float], degree: int = 3, dxfattribs=None) -> None Render a rational open uniform BSpline as 3D Polyline. Definition points are control points. Parameters • layout – BaseLayout object • weights – list of weights, requires a weight value (float) for each definition point. • degree – degree of B-spline (order = degree + 1) • dxfattribs – DXF attributes for Polyline render_uniform_rbspline(layout: BaseLayout, weights: Iterable[float], degree: int = 3, dxfattribs=None) -> None Render a rational uniform B-spline as 3D Polyline. Definition points are control points. Parameters • layout – BaseLayout object • weights – list of weights, requires a weight value (float) for each definition point. • degree – degree of B-spline (order = degree + 1) • dxfattribs – DXF attributes for Polyline render_closed_rbspline(layout: BaseLayout, weights: Iterable[float], degree: int = 3, dxfattribs=None) -> None Render a rational B-spline as 3D Polyline. Definition points are control points. Parameters • layout – BaseLayout object • weights – list of weights, requires a weight value (float) for each definition point. • degree – degree of B-spline (order = degree + 1) • dxfattribs – DXF attributes for Polyline R12Spline class ezdxf.render.R12Spline(control_points: Iterable[UVec], degree: int = 2, closed: bool = True) DXF R12 supports 2D B-splines, but Autodesk do not document the usage in the DXF Reference. The base entity for splines in DXF R12 is the POLYLINE entity. The spline itself is always in a plane, but as any 2D entity, the spline can be transformed into the 3D object by elevation and extrusion (OCS, UCS). This way it was possible to store the spline parameters in the DXF R12 file, to allow CAD applications to modify the spline parameters and rerender the B-spline afterward again as polyline approximation. Therefore, the result is not better than an approximation by the Spline class, it is also just a POLYLINE entity, but maybe someone need exact this tool in the future. __init__(control_points: Iterable[UVec], degree: int = 2, closed: bool = True) Parameters • control_points – B-spline control frame vertices • degree – degree of B-spline, only 2 and 3 is supported • closed – True for closed curve render(layout: BaseLayout, segments: int = 40, ucs: UCS | None = None, dxfattribs=None) -> Polyline Renders the B-spline into layout as 2D Polyline entity. Use an UCS to place the 2D spline in the 3D space, see approximate() for more information. Parameters • layout – BaseLayout object • segments – count of line segments for approximation, vertex count is segments + 1 • ucs – UCS definition, control points in ucs coordinates. • dxfattribs – DXF attributes for Polyline approximate(segments: int = 40, ucs: UCS | None = None) -> list[UVec] Approximate the B-spline by a polyline with segments line segments. If ucs is not None, ucs defines an UCS, to transform the curve into OCS. The control points are placed xy-plane of the UCS, don’t use z-axis coordinates, if so make sure all control points are in a plane parallel to the OCS base plane (UCS xy-plane), else the result is unpredictable and depends on the CAD application used to open the DXF file - it may crash. Parameters • segments – count of line segments for approximation, vertex count is segments + 1 • ucs – UCS definition, control points in ucs coordinates Returns list of vertices in OCS as Vec3 objects Bezier class ezdxf.render.Bezier Render a bezier curve as 2D/3D Polyline. The Bezier class is implemented with multiple segments, each segment is an optimized 4 point bezier curve, the 4 control points of the curve are: the start point (1) and the end point (4), point (2) is start point + start vector and point (3) is end point + end vector. Each segment has its own approximation count. SEE ALSO: The new ezdxf.path package provides many advanced construction tools based on the Path class. start(point: UVec, tangent: UVec) -> None Set start point and start tangent. Parameters • point – start point • tangent – start tangent as vector, example: (5, 0, 0) means a horizontal tangent with a length of 5 drawing units append(point: UVec, tangent1: UVec, tangent2: UVec | None = None, segments: int = 20) Append a control point with two control tangents. Parameters • point – control point • tangent1 – first tangent as vector “left” of the control point • tangent2 – second tangent as vector “right” of the control point, if omitted tangent2 = -tangent1 • segments – count of line segments for the polyline approximation, count of line segments from the previous control point to the appended control point. render(layout: BaseLayout, force3d: bool = False, dxfattribs=None) -> None Render Bezier curve as 2D/3D Polyline. Parameters • layout – BaseLayout object • force3d – force 3D polyline rendering • dxfattribs – DXF attributes for Polyline EulerSpiral class ezdxf.render.EulerSpiral(curvature: float = 1) Render an euler spiral as a 3D Polyline or a Spline entity. This is a parametric curve, which always starts at the origin (0, 0). __init__(curvature: float = 1) Parameters curvature – Radius of curvature render_polyline(layout: BaseLayout, length: float = 1, segments: int = 100, matrix: Matrix44 | None = None, dxfattribs=None) Render curve as Polyline. Parameters • layout – BaseLayout object • length – length measured along the spiral curve from its initial position • segments – count of line segments to use, vertex count is segments + 1 • matrix – transformation matrix as Matrix44 • dxfattribs – DXF attributes for Polyline Returns Polyline render_spline(layout: BaseLayout, length: float = 1, fit_points: int = 10, degree: int = 3, matrix: Matrix44 | None = None, dxfattribs=None) Render curve as Spline. Parameters • layout – BaseLayout object • length – length measured along the spiral curve from its initial position • fit_points – count of spline fit points to use • degree – degree of B-spline • matrix – transformation matrix as Matrix44 • dxfattribs – DXF attributes for Spline Returns Spline Random Paths Random path generators for testing purpose. ezdxf.render.random_2d_path(steps: int = 100, max_step_size: float = 1.0, max_heading: float = math.pi / 2, retarget: int = 20) -> Iterable[Vec2] Returns a random 2D path as iterable of Vec2 objects. Parameters • steps – count of vertices to generate • max_step_size – max step size • max_heading – limit heading angle change per step to ± max_heading/2 in radians • retarget – specifies steps before changing global walking target ezdxf.render.random_3d_path(steps: int = 100, max_step_size: float = 1.0, max_heading: float = math.pi / 2.0, max_pitch: float = math.pi / 8.0, retarget: int = 20) -> Iterable[Vec3] Returns a random 3D path as iterable of Vec3 objects. Parameters • steps – count of vertices to generate • max_step_size – max step size • max_heading – limit heading angle change per step to ± max_heading/2, rotation about the z-axis in radians • max_pitch – limit pitch angle change per step to ± max_pitch/2, rotation about the x-axis in radians • retarget – specifies steps before changing global walking target Forms This module provides functions to create 2D and 3D forms as vertices or mesh objects. 2D Forms • box() • circle() • ellipse() • euler_spiral() • gear() • ngon() • square() • star() • turtle() 3D Forms • cone_2p() • cone() • cube() • cylinder() • cylinder_2p() • helix() • sphere() • torus() 3D Form Builder • extrude() • extrude_twist_scale() • from_profiles_linear() • from_profiles_spline() • rotation_form() • sweep() • sweep_profile() 2D Forms Basic 2D shapes as iterable of Vec3. ezdxf.render.forms.box(sx: float = 1.0, sy: float = 1.0, center=False) -> tuple[Vec3, Vec3, Vec3, Vec3] Returns 4 vertices for a box with a width of sx by and a height of sy. The center of the box in (0, 0) if center is True otherwise the lower left corner is (0, 0), upper right corner is (sx, sy). ezdxf.render.forms.circle(count: int, radius: float = 1, elevation: float = 0, close: bool = False) -> Iterable[Vec3] Create polygon vertices for a circle with the given radius and approximated by count vertices, elevation is the z-axis for all vertices. Parameters • count – count of polygon vertices • radius – circle radius • elevation – z-axis for all vertices • close – yields first vertex also as last vertex if True. Returns vertices in counter-clockwise orientation as Vec3 objects ezdxf.render.forms.ellipse(count: int, rx: float = 1, ry: float = 1, start_param: float = 0, end_param: float = math.tau, elevation: float = 0) -> Iterable[Vec3] Create polygon vertices for an ellipse with given rx as x-axis radius and ry as y-axis radius approximated by count vertices, elevation is the z-axis for all vertices. The ellipse goes from start_param to end_param in counter clockwise orientation. Parameters • count – count of polygon vertices • rx – ellipse x-axis radius • ry – ellipse y-axis radius • start_param – start of ellipse in range [0, 2π] • end_param – end of ellipse in range [0, 2π] • elevation – z-axis for all vertices Returns vertices in counter clockwise orientation as Vec3 objects ezdxf.render.forms.euler_spiral(count: int, length: float = 1, curvature: float = 1, elevation: float = 0) -> Iterable[Vec3] Create polygon vertices for an euler spiral of a given length and radius of curvature. This is a parametric curve, which always starts at the origin (0, 0). Parameters • count – count of polygon vertices • length – length of curve in drawing units • curvature – radius of curvature • elevation – z-axis for all vertices Returns vertices as Vec3 objects ezdxf.render.forms.gear(count: int, top_width: float, bottom_width: float, height: float, outside_radius: float, elevation: float = 0, close: bool = False) -> Iterable[Vec3] Returns the corner vertices of a gear shape (cogwheel). WARNING: This function does not create correct gears for mechanical engineering! Parameters • count – teeth count >= 3 • top_width – teeth width at outside radius • bottom_width – teeth width at base radius • height – teeth height; base radius = outside radius - height • outside_radius – outside radius • elevation – z-axis for all vertices • close – yields first vertex also as last vertex if True. Returns vertices in counter clockwise orientation as Vec3 objects ezdxf.render.forms.ngon(count: int, length: float | None = None, radius: float | None = None, rotation: float = 0.0, elevation: float = 0.0, close: bool = False) -> Iterable[Vec3] Returns the corner vertices of a regular polygon. The polygon size is determined by the edge length or the circum radius argument. If both are given length has the higher priority. Parameters • count – count of polygon corners >= 3 • length – length of polygon side • radius – circum radius • rotation – rotation angle in radians • elevation – z-axis for all vertices • close – yields first vertex also as last vertex if True. Returns vertices as Vec3 objects ezdxf.render.forms.square(size: float = 1.0, center=False) -> tuple[Vec3, Vec3, Vec3, Vec3] Returns 4 vertices for a square with a side length of the given size. The center of the square in (0, 0) if center is True otherwise the lower left corner is (0, 0), upper right corner is (size, size). ezdxf.render.forms.star(count: int, r1: float, r2: float, rotation: float = 0.0, elevation: float = 0.0, close: bool = False) -> Iterable[Vec3] Returns the corner vertices for a star shape. The shape has count spikes, r1 defines the radius of the “outer” vertices and r2 defines the radius of the “inner” vertices, but this does not mean that r1 has to be greater than r2. Parameters • count – spike count >= 3 • r1 – radius 1 • r2 – radius 2 • rotation – rotation angle in radians • elevation – z-axis for all vertices • close – yields first vertex also as last vertex if True. Returns vertices as Vec3 objects ezdxf.render.forms.turtle(commands: str, start=Vec2(0, 0), angle: float = 0) -> Iterator[Vec2] Returns the 2D vertices of a polyline created by turtle-graphic like commands: • <length> - go <length> units forward in current direction and yield vertex • r<angle> - turn right <angle> in degrees, a missing angle is 90 deg • l<angle> - turn left <angle> in degrees, a missing angle is 90 deg • @<x>,<y> - go relative <x>,<y> and yield vertex The command string "10 l 10 l 10" returns the 4 corner vertices of a square with a side length of 10 drawing units. Parameters • commands – command string, commands are separated by spaces • start – starting point, default is (0, 0) • angle – starting direction, default is 0 deg 3D Forms Create 3D forms as MeshTransformer objects. ezdxf.render.forms.cube(center: bool = True) -> MeshTransformer Create a cube as MeshTransformer object. Parameters center – ‘mass’ center of cube, (0, 0, 0) if True, else first corner at (0, 0, 0) Returns: MeshTransformer ezdxf.render.forms.cone(count: int = 16, radius: float = 1.0, apex: UVec = (0, 0, 1), *, caps=True) -> MeshTransformer Create a cone as MeshTransformer object, the base center is fixed in the origin (0, 0, 0). Parameters • count – edge count of basis_vector • radius – radius of basis_vector • apex – tip of the cone • caps – add a bottom face as ngon if True ezdxf.render.forms.cone_2p(count: int = 16, radius: float = 1.0, base_center: UVec = (0, 0, 0), apex: UVec = (0, 0, 1), *, caps=True) -> MeshTransformer Create a cone as MeshTransformer object from two points, base_center is the center of the base circle and apex as the tip of the cone. Parameters • count – edge count of basis_vector • radius – radius of basis_vector • base_center – center point of base circle • apex – tip of the cone • caps – add a bottom face as ngon if True Raises ValueError – the cone orientation cannot be detected (base center == apex) ezdxf.render.forms.cylinder(count: int = 16, radius: float = 1.0, top_radius: float | None = None, top_center: UVec = (0, 0, 1), *, caps=True) -> MeshTransformer Create a cylinder as MeshTransformer object, the base center is fixed in the origin (0, 0, 0). Parameters • count – profiles edge count • radius – radius for bottom profile • top_radius – radius for top profile, if None top_radius == radius • top_center – location vector for the center of the top profile • caps – close hull with top- and bottom faces (ngons) ezdxf.render.forms.cylinder_2p(count: int = 16, radius: float = 1, base_center: UVec = (0, 0, 0), top_center: UVec = (0, 0, 1), *, caps=True) -> MeshTransformer Creates a cylinder as MeshTransformer object from two points, base_center is the center of the base circle and, top_center the center of the top circle. Parameters • count – cylinder profile edge count • radius – radius for bottom profile • base_center – center of base circle • top_center – center of top circle • caps – close hull with top- and bottom faces (ngons) Raises ValueError – the cylinder orientation cannot be detected (base center == top center) ezdxf.render.forms.helix(radius: float, pitch: float, turns: float, resolution: int = 16, ccw=True) -> Iterator[Vec3] Yields the vertices of a helix. The center of the helix is always (0, 0), a positive pitch value creates a helix along the +z-axis, a negative value along the -z-axis. Parameters • radius – helix radius • pitch – the height of one complete helix turn • turns – count of turns • resolution – vertices per turn • ccw – creates a counter-clockwise turning (right-handed) helix if True ezdxf.render.forms.sphere(count: int = 16, stacks: int = 8, radius: float = 1, *, quads=True) -> MeshTransformer Create a sphere as MeshTransformer object, the center of the sphere is always at (0, 0, 0). Parameters • count – longitudinal slices • stacks – latitude slices • radius – radius of sphere • quads – use quadrilaterals as faces if True else triangles ezdxf.render.forms.torus(major_count: int = 16, minor_count: int = 8, major_radius=1.0, minor_radius=0.1, start_angle: float = 0.0, end_angle: float = math.tau, *, caps=True) -> MeshTransformer Create a torus as MeshTransformer object, the center of the torus is always at (0, 0, 0). The major_radius has to be bigger than the minor_radius. Parameters • major_count – count of circles • minor_count – count of circle vertices • major_radius – radius of the circle center • minor_radius – radius of circle • start_angle – start angle of torus in radians • end_angle – end angle of torus in radians • caps – close hull with start- and end faces (ngons) if the torus is open 3D Form Builder ezdxf.render.forms.extrude(profile: Iterable[UVec], path: Iterable[UVec], close=True, caps=False) -> MeshTransformer Extrude a profile polygon along a path polyline, the vertices of profile should be in counter-clockwise order. The sweeping profile will not be rotated at extrusion! Parameters • profile – sweeping profile as list of (x, y, z) tuples in counter-clockwise order • path – extrusion path as list of (x, y, z) tuples • close – close profile polygon if True • caps – close hull with top- and bottom faces (ngons) Returns: MeshTransformer ezdxf.render.forms.extrude_twist_scale(profile: Iterable[UVec], path: Iterable[UVec], *, twist: float = 0.0, scale: float = 1.0, step_size: float = 1.0, close=True, caps=False, quads=True) -> MeshTransformer Extrude a profile polygon along a path polyline, the vertices of profile should be in counter-clockwise order. This implementation can scale and twist the sweeping profile along the extrusion path. The path segment points are fix points, the max_step_size is used to create intermediate profiles between this fix points. The max_step_size is adapted for each segment to create equally spaced distances. The twist angle is the rotation angle in radians and the scale argument defines the scale factor of the final profile. The twist angle and scaling factor of the intermediate profiles will be linear interpolated between the start and end values. Parameters • profile – sweeping profile as list of (x, y, z) tuples in counter-clockwise order • path – extrusion path as list of (x, y, z) tuples • twist – rotate sweeping profile up to the given end rotation angle in radians • scale – scale sweeping profile gradually from 1.0 to given value • step_size – rough distance between automatically created intermediate profiles, the step size is adapted to the distances between the path segment points, a value od 0.0 disables creating intermediate profiles • close – close profile polygon if True • caps – close hull with top- and bottom faces (ngons) • quads – use quads for “sweeping” faces if True else triangles, the top and bottom faces are always ngons Returns: MeshTransformer ezdxf.render.forms.from_profiles_linear(profiles: Sequence[Sequence[Vec3]], *, close=True, quads=True, caps=False) -> MeshTransformer Returns a MeshTransformer instance from linear connected profiles. Parameters • profiles – list of profiles • close – close profile polygon if True • quads – use quadrilaterals as connection faces if True else triangles • caps – close hull with top- and bottom faces (ngons) ezdxf.render.forms.from_profiles_spline(profiles: Sequence[Sequence[Vec3]], subdivide: int = 4, *, close=True, quads=True, caps=False) -> MeshTransformer Returns a MeshTransformer instance by spline interpolation between given profiles. Requires at least 4 profiles. A subdivide value of 4, means, create 4 face loops between two profiles, without interpolation two profiles create one face loop. Parameters • profiles – list of profiles • subdivide – count of face loops • close – close profile polygon if True • quads – use quadrilaterals as connection faces if True else triangles • caps – close hull with top- and bottom faces (ngons) ezdxf.render.forms.rotation_form(count: int, profile: Iterable[UVec], angle: float = math.tau, axis: UVec = (1, 0, 0), *, caps=False) -> MeshTransformer Returns a MeshTransformer instance created by rotating a profile around an axis. Parameters • count – count of rotated profiles • profile – profile to rotate as list of vertices • angle – rotation angle in radians • axis – rotation axis • caps – close hull with start- and end faces (ngons) ezdxf.render.forms.sweep(profile: Iterable[UVec], sweeping_path: Iterable[UVec], *, close=True, quads=True, caps=True) -> MeshTransformer Returns the mesh from sweeping a profile along a 3D path, where the sweeping path defines the final location in the WCS. The profile is defined in a reference system. The origin of this reference system will be moved along the sweeping path where the z-axis of the reference system is pointing into the moving direction. Returns the mesh as ezdxf.render.MeshTransformer object. Parameters • profile – sweeping profile defined in the reference system as iterable of (x, y, z) coordinates in counter-clockwise order • sweeping_path – the sweeping path defined in the WCS as iterable of (x, y, z) coordinates • close – close sweeping profile if True • quads – use quadrilaterals as connection faces if True else triangles • caps – close hull with top- and bottom faces (ngons) ezdxf.render.forms.sweep_profile(profile: Iterable[UVec], sweeping_path: Iterable[UVec]) -> list[Sequence[Vec3]] Returns the intermediate profiles of sweeping a profile along a 3D path where the sweeping path defines the final location in the WCS. The profile is defined in a reference system. The origin of this reference system will be moved along the sweeping path where the z-axis of the reference system is pointing into the moving direction. Returns the start-, end- and all intermediate profiles along the sweeping path. MeshBuilder The MeshBuilder classes are helper tools to manage meshes buildup by vertices and faces. The vertices are stored in a vertices list as Vec3 instances. The faces are stored as a sequence of vertex indices which is the location of the vertex in the vertex list. A single MeshBuilder class can contain multiple separated meshes at the same time. The method MeshBuilder.render_mesh() renders the content as a single DXF Mesh entity, which supports ngons, ngons are polygons with more than 4 vertices. This entity requires at least DXF R2000. The method MeshBuilder.render_polyface() renders the content as a single DXF Polyface entity, which supports only triangles and quadrilaterals. This entity is supported by DXF R12. The method MeshBuilder.render_3dfaces() renders each face of the mesh as a single DXF Face3d entity, which supports only triangles and quadrilaterals. This entity is supported by DXF R12. The MeshTransformer class is often used as an interface object to transfer mesh data between functions and moduls, like for the mesh exchange add-on meshex. The basic MeshBuilder class does not support transformations. class ezdxf.render.MeshBuilder vertices List of vertices as Vec3 or (x, y, z) tuple faces List of faces as list of vertex indices, where a vertex index is the index of the vertex in the vertices list. A face requires at least three vertices, Mesh supports ngons, so the count of vertices is not limited. add_face(vertices: Iterable[UVec]) -> None Add a face as vertices list to the mesh. A face requires at least 3 vertices, each vertex is a (x, y, z) tuple or Vec3 object. The new vertex indices are stored as face in the faces list. Parameters vertices – list of at least 3 vertices [(x1, y1, z1), (x2, y2, z2), (x3, y3, y3), ...] add_mesh(vertices: list[Vec3] | None = None, faces: list[Sequence[int]] | None = None, mesh=None) -> None Add another mesh to this mesh. A mesh can be a MeshBuilder, MeshVertexMerger or Mesh object or requires the attributes vertices and faces. Parameters • vertices – list of vertices, a vertex is a (x, y, z) tuple or Vec3 object • faces – list of faces, a face is a list of vertex indices • mesh – another mesh entity add_vertices(vertices: Iterable[UVec]) -> Sequence[int] Add new vertices to the mesh, each vertex is a (x, y, z) tuple or a Vec3 object, returns the indices of the vertices added to the vertices list. e.g. adding 4 vertices to an empty mesh, returns the indices (0, 1, 2, 3), adding additional 4 vertices returns the indices (4, 5, 6, 7). Parameters vertices – list of vertices, vertex as (x, y, z) tuple or Vec3 objects Returns indices of the vertices added to the vertices list Return type tuple bbox() -> BoundingBox Returns the BoundingBox of the mesh. copy() Returns a copy of mesh. diagnose() -> MeshDiagnose Returns the MeshDiagnose object for this mesh. face_normals() -> Iterator[Vec3] Yields all face normals, yields the NULLVEC instance for degenerated faces. face_orientation_detector(reference: int = 0) -> FaceOrientationDetector Returns a FaceOrientationDetector or short fod instance. The forward orientation is defined by the reference face which is 0 by default. The fod can check if all faces are reachable from the reference face and if all faces have the same orientation. The fod can be reused to unify the face orientation of the mesh. faces_as_vertices() -> Iterator[list[Vec3]] Yields all faces as list of vertices. flip_normals() -> None Flips the normals of all faces by reversing the vertex order inplace. classmethod from_builder(other: MeshBuilder) Create new mesh from other mesh builder, faster than from_mesh() but supports only MeshBuilder and inherited classes. classmethod from_mesh(other: MeshBuilder | Mesh) -> T Create new mesh from other mesh as class method. Parameters other – mesh of type MeshBuilder and inherited or DXF Mesh entity or any object providing attributes vertices, edges and faces. classmethod from_polyface(other: Polymesh | Polyface) -> T Create new mesh from a Polyface or Polymesh object. get_face_vertices(index: int) -> Sequence[Vec3] Returns the face index as sequence of Vec3 objects. get_face_normal(index: int) -> Vec3 Returns the normal vector of the face index as Vec3, returns the NULLVEC instance for degenerated faces. merge_coplanar_faces(passes: int = 1) -> MeshTransformer Returns a new MeshBuilder object with merged adjacent coplanar faces. The faces have to share at least two vertices and have to have the same clockwise or counter-clockwise vertex order. The current implementation is not very capable! mesh_tessellation(max_vertex_count: int = 4) -> MeshTransformer Returns a new MeshTransformer instance, where each face has no more vertices than the given max_vertex_count. The fast mode uses a shortcut for faces with less than 6 vertices which may not work for concave faces! normalize_faces() -> None Removes duplicated vertex indices from faces and stores all faces as open faces, where the last vertex is not coincident with the first vertex. open_faces() -> Iterator[Sequence[int]] Yields all faces as sequence of integers where the first vertex is not coincident with the last vertex. optimize_vertices(precision: int = 6) -> MeshTransformer Returns a new mesh with optimized vertices. Coincident vertices are merged together and all faces are open faces (first vertex != last vertex). Uses internally the MeshVertexMerger class to merge vertices. render_3dfaces(layout: GenericLayoutType, dxfattribs=None, matrix: Matrix44 | None = None, ucs: UCS | None = None) Render mesh as Face3d entities into layout. Parameters • layout – BaseLayout object • dxfattribs – dict of DXF attributes e.g. {'layer': 'mesh', 'color': 7} • matrix – transformation matrix of type Matrix44 • ucs – transform vertices by UCS to WCS render_mesh(layout: GenericLayoutType, dxfattribs=None, matrix: Matrix44 | None = None, ucs: UCS | None = None) Render mesh as Mesh entity into layout. Parameters • layout – BaseLayout object • dxfattribs – dict of DXF attributes e.g. {'layer': 'mesh', 'color': 7} • matrix – transformation matrix of type Matrix44 • ucs – transform vertices by UCS to WCS render_normals(layout: GenericLayoutType, length: float = 1, relative=True, dxfattribs=None) Render face normals as Line entities into layout, useful to check orientation of mesh faces. Parameters • layout – BaseLayout object • length – visual length of normal, use length < 0 to point normals in opposite direction • relative – scale length relative to face size if True • dxfattribs – dict of DXF attributes e.g. {'layer': 'normals', 'color': 6} render_polyface(layout: GenericLayoutType, dxfattribs=None, matrix: Matrix44 | None = None, ucs: UCS | None = None) Render mesh as Polyface entity into layout. Parameters • layout – BaseLayout object • dxfattribs – dict of DXF attributes e.g. {'layer': 'mesh', 'color': 7} • matrix – transformation matrix of type Matrix44 • ucs – transform vertices by UCS to WCS separate_meshes() -> list[MeshTransformer] A single MeshBuilder instance can store multiple separated meshes. This function returns this separated meshes as multiple MeshTransformer instances. subdivide(level: int = 1, quads=True) -> MeshTransformer Returns a new MeshTransformer object with all faces subdivided. Parameters • level – subdivide levels from 1 to max of 5 • quads – create quad faces if True else create triangles subdivide_ngons(max_vertex_count=4) -> Iterator[Sequence[Vec3]] Yields all faces as sequence of Vec3 instances, where all ngons which have more than max_vertex_count vertices gets subdivided. In contrast to the tessellation() method, creates this method a new vertex in the centroid of the face. This can create a more regular tessellation but only works reliable for convex faces! tessellation(max_vertex_count: int = 4) -> Iterator[Sequence[Vec3]] Yields all faces as sequence of Vec3 instances, each face has no more vertices than the given max_vertex_count. This method uses the “ear clipping” algorithm which works with concave faces too and does not create any additional vertices. unify_face_normals(*, fod: FaceOrientationDetector | None = None) -> MeshTransformer Returns a new MeshTransformer object with unified face normal vectors of all faces. The forward direction (not necessarily outwards) is defined by the face-normals of the majority of the faces. This function can not process non-manifold meshes (more than two faces are connected by a single edge) or multiple disconnected meshes in a single MeshBuilder object. It is possible to pass in an existing FaceOrientationDetector instance as argument fod. Raises • NonManifoldError – non-manifold mesh • MultipleMeshesError – the MeshBuilder object contains multiple disconnected meshes unify_face_normals_by_reference(reference: int = 0, *, force_outwards=False, fod: FaceOrientationDetector | None = None) -> MeshTransformer Returns a new MeshTransformer object with unified face normal vectors of all faces. The forward direction (not necessarily outwards) is defined by the reference face, which is the first face of the mesh by default. This function can not process non-manifold meshes (more than two faces are connected by a single edge) or multiple disconnected meshes in a single MeshBuilder object. The outward direction of all face normals can be forced by stetting the argument force_outwards to True but this works only for closed surfaces, and it’s time-consuming! It is not possible to check for a closed surface as long the face normal vectors are not unified. But it can be done afterward by the attribute MeshDiagnose.is_closed_surface() to see if the result is trustworthy. It is possible to pass in an existing FaceOrientationDetector instance as argument fod. Parameters • reference – index of the reference face • force_outwards – forces face-normals to point outwards, this works only for closed surfaces, and it’s time-consuming! • fod – FaceOrientationDetector instance Raises ValueError – non-manifold mesh or the MeshBuilder object contains multiple disconnected meshes MeshTransformer Same functionality as MeshBuilder but supports inplace transformation. class ezdxf.render.MeshTransformer Subclass of MeshBuilder transform(matrix: Matrix44) Transform mesh inplace by applying the transformation matrix. Parameters matrix – 4x4 transformation matrix as Matrix44 object translate(dx: float | UVec = 0, dy: float = 0, dz: float = 0) Translate mesh inplace. Parameters • dx – translation in x-axis or translation vector • dy – translation in y-axis • dz – translation in z-axis scale(sx: float = 1, sy: float = 1, sz: float = 1) Scale mesh inplace. Parameters • sx – scale factor for x-axis • sy – scale factor for y-axis • sz – scale factor for z-axis scale_uniform(s: float) Scale mesh uniform inplace. Parameters s – scale factor for x-, y- and z-axis rotate_x(angle: float) Rotate mesh around x-axis about angle inplace. Parameters angle – rotation angle in radians rotate_y(angle: float) Rotate mesh around y-axis about angle inplace. Parameters angle – rotation angle in radians rotate_z(angle: float) Rotate mesh around z-axis about angle inplace. Parameters angle – rotation angle in radians rotate_axis(axis: UVec, angle: float) Rotate mesh around an arbitrary axis located in the origin (0, 0, 0) about angle. Parameters • axis – rotation axis as Vec3 • angle – rotation angle in radians MeshVertexMerger Same functionality as MeshBuilder, but created meshes with unique vertices and no doublets, but MeshVertexMerger needs extra memory for bookkeeping and also does not support transformations. The location of the merged vertices is the location of the first vertex with the same key. This class is intended as intermediate object to create compact meshes and convert them to MeshTransformer objects to apply transformations: mesh = MeshVertexMerger() # create your mesh mesh.add_face(...) # convert mesh to MeshTransformer object return MeshTransformer.from_builder(mesh) class ezdxf.render.MeshVertexMerger(precision: int = 6) Subclass of MeshBuilder Mesh with unique vertices and no doublets, but needs extra memory for bookkeeping. MeshVertexMerger creates a key for every vertex by rounding its components by the Python round() function and a given precision value. Each vertex with the same key gets the same vertex index, which is the index of first vertex with this key, so all vertices with the same key will be located at the location of this first vertex. If you want an average location of all vertices with the same key use the MeshAverageVertexMerger class. Parameters precision – floating point precision for vertex rounding MeshAverageVertexMerger This is an extended version of MeshVertexMerger. The location of the merged vertices is the average location of all vertices with the same key, this needs extra memory and runtime in comparison to MeshVertexMerger and this class also does not support transformations. class ezdxf.render.MeshAverageVertexMerger(precision: int = 6) Subclass of MeshBuilder Mesh with unique vertices and no doublets, but needs extra memory for bookkeeping and runtime for calculation of average vertex location. MeshAverageVertexMerger creates a key for every vertex by rounding its components by the Python round() function and a given precision value. Each vertex with the same key gets the same vertex index, which is the index of first vertex with this key, the difference to the MeshVertexMerger class is the calculation of the average location for all vertices with the same key, this needs extra memory to keep track of the count of vertices for each key and extra runtime for updating the vertex location each time a vertex with an existing key is added. Parameters precision – floating point precision for vertex rounding class ezdxf.render.mesh.EdgeStat(count: int, balance: int) Named tuple of edge statistics. count how often the edge (a, b) is used in faces as (a, b) or (b, a) balance count of edges (a, b) - count of edges (b, a) and should be 0 in “healthy” closed surfaces, if the balance is not 0, maybe doubled coincident faces exist or faces may have mixed clockwise and counter-clockwise vertex orders MeshBuilder Helper Classes class ezdxf.render.MeshDiagnose Diagnose tool which can be used to analyze and detect errors of MeshBuilder objects like topology errors for closed surfaces. The object contains cached values, which do not get updated if the source mesh will be changed! NOTE: There exist no tools in ezdxf to repair broken surfaces, but you can use the ezdxf.addons.meshex addon to exchange meshes with the open source tool MeshLab. Create an instance of this tool by the MeshBuilder.diagnose() method. property bbox: BoundingBox Returns the BoundingBox of the mesh. (cached data) property edge_stats: Dict[Tuple[int, int], EdgeStat] Returns the edge statistics as a dict. The dict-key is the edge as tuple of two vertex indices (a, b) where a is always smaller than b. The dict-value is an EdgeStat tuple of edge count and edge balance, see EdgeStat for the definition of edge count and edge balance. (cached data) property euler_characteristic: int Returns the Euler characteristic: https://en.wikipedia.org/wiki/Euler_characteristic This number is always 2 for convex polyhedra. property face_normals: Sequence[Vec3] Returns all face normal vectors as sequence. The NULLVEC instance is used as normal vector for degenerated faces. (cached data) property faces: Sequence[Sequence[int]] Sequence of faces as Sequence[int] property is_closed_surface: bool Returns True if the mesh has a closed surface. This method does not require a unified face orientation. If multiple separated meshes are present the state is only True if all meshes have a closed surface. (cached data) Returns False for non-manifold meshes. property is_edge_balance_broken: bool Returns True if the edge balance is broken, this indicates a topology error for closed surfaces. A non-broken edge balance reflects that each edge connects two faces, where the edge is clockwise oriented in the first face and counter-clockwise oriented in the second face. A broken edge balance indicates possible topology errors like mixed face vertex orientations or a non-manifold mesh where an edge connects more than two faces. (cached data) property is_manifold: bool Returns True if all edges have an edge count < 3. (cached data) A non-manifold mesh has edges with 3 or more connected faces. property n_edges: int Returns the unique edge count. (cached data) property n_faces: int Returns the face count. property n_vertices: int Returns the vertex count. property vertices: Sequence[Vec3] Sequence of mesh vertices as Vec3 instances centroid() -> Vec3 Returns the centroid of all vertices. (center of mass) estimate_face_normals_direction() -> float Returns the estimated face-normals direction as float value in the range [-1.0, 1.0] for a closed surface. This heuristic works well for simple convex hulls but struggles with more complex structures like a torus (doughnut). A counter-clockwise (ccw) vertex arrangement for outward pointing faces is assumed but a clockwise (cw) arrangement works too but the return values are reversed. The closer the value to 1.0 (-1.0 for cw) the more likely all normals pointing outwards from the surface. The closer the value to -1.0 (1.0 for cw) the more likely all normals pointing inwards from the surface. There are no exact confidence values if all faces pointing outwards, here some examples for surfaces created by ezdxf.render.forms functions: • cube() returns 1.0 • cylinder() returns 0.9992 • sphere() returns 0.9994 • cone() returns 0.9162 • cylinder() with all hull faces pointing outwards but caps pointing inwards returns 0.7785 but the property is_edge_balance_broken returns True which indicates the mixed vertex orientation • and the estimation of 0.0469 for a torus() is barely usable has_non_planar_faces() -> bool Returns True if any face is non-planar. surface_area() -> float Returns the surface area. total_edge_count() -> int Returns the total edge count of all faces, shared edges are counted separately for each face. In closed surfaces this count should be 2x the unique edge count n_edges. (cached data) unique_edges() -> Iterable[Tuple[int, int]] Yields the unique edges of the mesh as int 2-tuples. (cached data) volume() -> float Returns the volume of a closed surface or 0 otherwise. WARNING: The face vertices have to be in counter-clockwise order, this requirement is not checked by this method. The result is not correct for multiple separated meshes in a single MeshBuilder object!!! class ezdxf.render.FaceOrientationDetector(mesh: MeshBuilder, reference: int = 0) Helper class for face orientation and face normal vector detection. Use the method MeshBuilder.face_orientation_detector() to create an instance. The face orientation detector classifies the faces of a mesh by their forward or backward orientation. The forward orientation is defined by a reference face, which is the first face of the mesh by default and this orientation is not necessarily outwards. This class has some overlapping features with MeshDiagnose but it has a longer setup time and needs more memory than MeshDiagnose. Parameters • mesh – source mesh as MeshBuilder object • reference – index of the reference face is_manifold True if all edges have an edge count < 3. A non-manifold mesh has edges with 3 or more connected faces. property all_reachable: bool Returns True if all faces are reachable from the reference face same as property is_single_mesh. property count: tuple[int, int] Returns the count of forward and backward oriented faces. property backward_faces: Iterator[Sequence[int]] Yields all backward oriented faces. property forward_faces: Iterator[Sequence[int]] Yields all forward oriented faces. property has_uniform_face_normals: bool Returns True if all reachable faces are forward oriented according to the reference face. property is_closed_surface: bool Returns True if the mesh has a closed surface. This method does not require a unified face orientation. If multiple separated meshes are present the state is only True if all meshes have a closed surface. Returns False for non-manifold meshes. property is_single_mesh: bool Returns True if only a single mesh is present same as property all_reachable. classify_faces(reference: int = 0) -> None Detect the forward and backward oriented faces. The forward and backward orientation has to be defined by a reference face. is_reference_face_pointing_outwards() -> bool Returns True if the normal vector of the reference face is pointing outwards. This works only for meshes with unified faces which represent a closed surfaces, and it’s a time-consuming calculation! Trace This module provides tools to create banded lines like LWPOLYLINE with width information. Path rendering as quadrilaterals: Trace, Solid or Face3d. class ezdxf.render.trace.TraceBuilder Sequence of 2D banded lines like polylines with start- and end width or curves with start- and end width. NOTE: Accepts 3D input, but z-axis is ignored. The TraceBuilder is a 2D only object and uses only the OCS coordinates! abs_tol Absolute tolerance for floating point comparisons append(trace: AbstractTrace) -> None Append a new trace. close() Close multi traces by merging first and last trace, if linear traces. faces() -> Iterable[Tuple[Vec2, Vec2, Vec2, Vec2]] Yields all faces as 4-tuples of Vec2 objects in OCS. faces_wcs(ocs: OCS, elevation: float) -> Iterable[Sequence[Vec3]] Yields all faces as 4-tuples of Vec3 objects in WCS. virtual_entities(dxftype='TRACE', dxfattribs=None, doc: Drawing | None = None) -> Iterable[Quadrilateral] Yields faces as SOLID, TRACE or 3DFACE entities with DXF attributes given in dxfattribs. If a document is given, the doc attribute of the new entities will be set and the new entities will be automatically added to the entity database of that document. NOTE: The TraceBuilder is a 2D only object and uses only the OCS coordinates! Parameters • dxftype – DXF type as string, “SOLID”, “TRACE” or “3DFACE” • dxfattribs – DXF attributes for SOLID, TRACE or 3DFACE entities • doc – associated document classmethod from_polyline(polyline: DXFGraphic, segments: int = 64) -> TraceBuilder Create a complete trace from a LWPOLYLINE or a 2D POLYLINE entity, the trace consist of multiple sub-traces if bulge values are present. Uses only the OCS coordinates! Parameters • polyline – LWPolyline or 2D Polyline • segments – count of segments for bulge approximation, given count is for a full circle, partial arcs have proportional less segments, but at least 3 __len__() __getitem__() class ezdxf.render.trace.LinearTrace Linear 2D banded lines like polylines with start- and end width. Accepts 3D input, but z-axis is ignored. abs_tol Absolute tolerance for floating point comparisons is_started True if at least one station exist. add_station(point: UVec, start_width: float, end_width: float | None = None) -> None Add a trace station (like a vertex) at location point, start_width is the width of the next segment starting at this station, end_width is the end width of the next segment. Adding the last location again, replaces the actual last location e.g. adding lines (a, b), (b, c), creates only 3 stations (a, b, c), this is very important to connect to/from splines. Parameters • point – 2D location (vertex), z-axis of 3D vertices is ignored. • start_width – start width of next segment • end_width – end width of next segment faces() -> Iterable[Tuple[Vec2, Vec2, Vec2, Vec2]] Yields all faces as 4-tuples of Vec2 objects. First and last miter is 90 degrees if the path is not closed, otherwise the intersection of first and last segment is taken into account, a closed path has to have explicit the same last and first vertex. virtual_entities(dxftype='TRACE', dxfattribs=None, doc: Drawing | None = None) -> Iterable[Quadrilateral] Yields faces as SOLID, TRACE or 3DFACE entities with DXF attributes given in dxfattribs. If a document is given, the doc attribute of the new entities will be set and the new entities will be automatically added to the entity database of that document. Parameters • dxftype – DXF type as string, “SOLID”, “TRACE” or “3DFACE” • dxfattribs – DXF attributes for SOLID, TRACE or 3DFACE entities • doc – associated document class ezdxf.render.trace.CurvedTrace 2D banded curves like arcs or splines with start- and end width. Represents always only one curved entity and all miter of curve segments are perpendicular to curve tangents. Accepts 3D input, but z-axis is ignored. faces() -> Iterable[Tuple[Vec2, Vec2, Vec2, Vec2]] Yields all faces as 4-tuples of Vec2 objects. virtual_entities(dxftype='TRACE', dxfattribs=None, doc: Drawing | None = None) -> Iterable[Quadrilateral] Yields faces as SOLID, TRACE or 3DFACE entities with DXF attributes given in dxfattribs. If a document is given, the doc attribute of the new entities will be set and the new entities will be automatically added to the entity database of that document. Parameters • dxftype – DXF type as string, “SOLID”, “TRACE” or “3DFACE” • dxfattribs – DXF attributes for SOLID, TRACE or 3DFACE entities • doc – associated document classmethod from_arc(arc: ConstructionArc, start_width: float, end_width: float, segments: int = 64) -> CurvedTrace Create curved trace from an arc. Parameters • arc – ConstructionArc object • start_width – start width • end_width – end width • segments – count of segments for full circle (360 degree) approximation, partial arcs have proportional less segments, but at least 3 Raises ValueError – if arc.radius <= 0 classmethod from_spline(spline: BSpline, start_width: float, end_width: float, segments: int) -> CurvedTrace Create curved trace from a B-spline. Parameters • spline – BSpline object • start_width – start width • end_width – end width • segments – count of segments for approximation Point Rendering Helper function to render Point entities as DXF primitives. ezdxf.render.point.virtual_entities(point: Point, pdsize: float = 1, pdmode: int = 0) -> list[DXFGraphic] Yields point graphic as DXF primitives LINE and CIRCLE entities. The dimensionless point is rendered as zero-length line! Check for this condition: e.dxftype() == 'LINE' and e.dxf.start.isclose(e.dxf.end) if the rendering engine can’t handle zero-length lines. Parameters • point – DXF POINT entity • pdsize – point size in drawing units • pdmode – point styling mode, see Point class SEE ALSO: Go to ezdxf.entities.Point class documentation for more information about POINT styling modes. MultiLeaderBuilder These are helper classes to build MultiLeader entities in an easy way. The MultiLeader entity supports two kinds of content, for each exist a specialized builder class: • MultiLeaderMTextBuilder for MText content • MultiLeaderBlockBuilder for Block content The usual steps of the building process are: 1. create entity by a factory method • add_multileader_mtext() • add_multileader_block() 2. set the content • MultiLeaderMTextBuilder.set_content() • MultiLeaderBlockBuilder.set_content() • MultiLeaderBlockBuilder.set_attribute() 3. set properties • MultiLeaderBuilder.set_arrow_properties() • MultiLeaderBuilder.set_connection_properties() • MultiLeaderBuilder.set_connection_types() • MultiLeaderBuilder.set_leader_properties() • MultiLeaderBuilder.set_mleader_style() • MultiLeaderBuilder.set_overall_scaling() 4. add one or more leader lines • MultiLeaderBuilder.add_leader_line() 5. finalize building process • MultiLeaderBuilder.build() The Tutorial for MultiLeader shows how to use these helper classes in more detail. class ezdxf.render.MultiLeaderBuilder Abstract base class to build MultiLeader entities. property context: MLeaderContext Returns the context entity MLeaderContext. property multileader: MultiLeader Returns the MultiLeader entity. add_leader_line(side: ConnectionSide, vertices: Iterable[Vec2]) -> None Add leader as iterable of vertices in render UCS coordinates (WCS by default). NOTE: Vertical (top, bottom) and horizontal attachment sides (left, right) can not be mixed in a single entity - this is a limitation of the MULTILEADER entity. Parameters • side – connection side where to attach the leader line • vertices – leader vertices build(insert: Vec2, rotation: float = 0.0, ucs: UCS | None = None) -> None Compute the required geometry data. The construction plane is the xy-plane of the given render UCS. Parameters • insert – insert location for the content in render UCS coordinates • rotation – content rotation angle around the render UCS z-axis in degrees • ucs – the render UCS, default is the WCS set_arrow_properties(name: str = '', size: float = 0.0) Set leader arrow properties all leader lines have the same arrow type. The MULTILEADER entity is able to support multiple arrows, but this seems to be unsupported by CAD applications and is therefore also not supported by the builder classes. set_connection_properties(landing_gap: float = 0.0, dogleg_length: float = 0.0) Set the properties how to connect the leader line to the content. The landing gap is the space between the content and the start of the leader line. The “dogleg” is the first line segment of the leader in the “horizontal” direction of the content. set_connection_types(left=HorizontalConnection.by_style, right=HorizontalConnection.by_style, top=VerticalConnection.by_style, bottom=VerticalConnection.by_style) Set the connection type for each connection side. set_leader_properties(color: int | RGB = colors.BYBLOCK, linetype: str = 'BYBLOCK', lineweight: int = const.LINEWEIGHT_BYBLOCK, leader_type=LeaderType.straight_lines) Set leader line properties. Parameters • color – line color as AutoCAD Color Index (ACI) or RGB tuple • linetype – as name string, e.g. “BYLAYER” • lineweight – as integer value, see: Lineweights • leader_type – straight lines of spline type set_mleader_style(style: MLeaderStyle) Reset base properties by MLeaderStyle properties. This also resets the content! set_overall_scaling(scale: float) Set the overall scaling factor for the whole entity, except for the leader line vertices! Parameters scale – scaling factor > 0.0 MultiLeaderMTextBuilder Specialization of MultiLeaderBuilder to build MultiLeader with MTEXT content. class ezdxf.render.MultiLeaderMTextBuilder set_content(content: str, color: int | RGB | None = None, char_height: float = 0.0, alignment: TextAlignment = TextAlignment.left, style: str = '') Set MTEXT content. Parameters • content – MTEXT content as string • color – block color as AutoCAD Color Index (ACI) or RGB tuple • char_height – initial char height in drawing units • alignment – TextAlignment - left, center, right • style – name of Textstyle as string quick_leader(content: str, target: Vec2, segment1: Vec2, segment2: Vec2 | None = None, connection_type: HorizontalConnection | VerticalConnection = HorizontalConnection.middle_of_top_line, ucs: UCS | None = None) -> None Creates a quick MTEXT leader. The target point defines where the leader points to. The segment1 is the first segment of the leader line relative to the target point, segment2 is an optional second line segment relative to the first line segment. The connection_type defines the type of connection (horizontal or vertical) and the MTEXT alignment (left, center or right). Horizontal connections are always left or right aligned, vertical connections are always center aligned. Parameters • content – MTEXT content string • target – leader target point as Vec2 • segment1 – first leader line segment as relative distance to insert • segment2 – optional second leader line segment as relative distance to first line segment • connection_type – one of HorizontalConnection or VerticalConnection • ucs – the rendering UCS, default is the WCS MultiLeaderBlockBuilder Specialization of MultiLeaderBuilder to build MultiLeader with BLOCK content. class ezdxf.render.MultiLeaderBlockBuilder property block_layout: BlockLayout Returns the block layout. property extents: BoundingBox Returns the bounding box of the block. set_content(name: str, color: int | RGB = colors.BYBLOCK, scale: float = 1.0, alignment=BlockAlignment.center_extents) Set BLOCK content. Parameters • name – the block name as string • color – block color as AutoCAD Color Index (ACI) or RGB tuple • scale – the block scaling, not to be confused with overall scaling • alignment – the block insertion point or the center of extents set_attribute(tag: str, text: str, width: float = 1.0) Add BLOCK attributes based on an ATTDEF entity in the block definition. All properties of the new created ATTRIB entity are defined by the template ATTDEF entity including the location. Parameters • tag – attribute tag name • text – attribute content string • width – width factor Enums class ezdxf.render.LeaderType(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) The leader type. none straight_lines splines class ezdxf.render.ConnectionSide(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) The leader connection side. Vertical (top, bottom) and horizontal attachment sides (left, right) can not be mixed in a single entity - this is a limitation of the MULTILEADER entity. left right top bottom class ezdxf.render.HorizontalConnection(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) The horizontal leader connection type. by_style top_of_top_line middle_of_top_line middle_of_text middle_of_bottom_line bottom_of_bottom_line bottom_of_bottom_line_underline bottom_of_top_line_underline bottom_of_top_line bottom_of_top_line_underline_all class ezdxf.render.VerticalConnection(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) The vertical leader connection type. by_style center center_overline class ezdxf.render.TextAlignment(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) The MText alignment type. left center right class ezdxf.render.BlockAlignment(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) The Block alignment type. center_extents insertion_point Arrows This module provides support for the AutoCAD standard arrow heads used in DIMENSION, LEADER and MULTILEADER entities. Library user don’t have to use the ARROWS objects directly, but should know the arrow names stored in it as attributes. The arrow names should be accessed that way: import ezdxf arrow = ezdxf.ARROWS.closed_filled ezdxf.render.arrows.ARROWS Single instance of _Arrows to work with. class ezdxf.render.arrows._Arrows Management object for standard arrows. __acad__ Set of AutoCAD standard arrow names. __ezdxf__ Set of arrow names special to ezdxf. architectural_tick [image] closed_filled [image] dot [image] dot_small [image] dot_blank [image] origin_indicator [image] origin_indicator_2 [image] open [image] right_angle [image] open_30 [image] closed [image] dot_smallblank [image] none [image] oblique [image] box_filled [image] box [image] closed_blank [image] datum_triangle_filled [image] datum_triangle [image] integral [image] ez_arrow [image] ez_arrow_blank [image] ez_arrow_filled [image] is_acad_arrow(item: str) -> bool Returns True if item is a standard AutoCAD arrow. is_ezdxf_arrow(item: str) -> bool Returns True if item is a special ezdxf arrow. insert_arrow(layout: GenericLayoutType, name: str, insert: UVec = NULLVEC, size: float = 1.0, rotation: float = 0, *, dxfattribs=None) -> Vec2 Insert arrow as block reference into layout. render_arrow(layout: GenericLayoutType, name: str, insert: UVec = NULLVEC, size: float = 1.0, rotation: float = 0, *, dxfattribs=None) -> Vec2 Render arrow as basic DXF entities into layout. virtual_entities(name: str, insert: UVec = NULLVEC, size: float = 0.625, rotation: float = 0, *, dxfattribs=None) -> Iterator[DXFGraphic] Returns all arrow components as virtual DXF entities. Hatching This module provides rendering support for hatch patterns as used in Hatch and MPolygon entities. High Level Functions ezdxf.render.hatching.hatch_entity(polygon: DXFPolygon, filter_text_boxes=True, jiggle_origin: bool = True) -> Iterator[tuple[Vec3, Vec3]] Yields the hatch pattern of the given HATCH or MPOLYGON entity as 3D lines. Each line is a pair of Vec3 instances as start- and end vertex, points are represented as lines of zero length, which means the start vertex is equal to the end vertex. The function yields nothing if polygon has a solid- or gradient filling or does not have a usable pattern assigned. Parameters • polygon – Hatch or MPolygon entity • filter_text_boxes – ignore text boxes if True • jiggle_origin – move pattern line origins a small amount to avoid intersections in corner points which causes errors in patterns ezdxf.render.hatching.hatch_polygons(baseline: HatchBaseLine, polygons: Sequence[Sequence[Vec2]], terminate: Callable[[], bool] | None = None) -> Iterator[Line] Yields all pattern lines for all hatch lines generated by the given HatchBaseLine, intersecting the given 2D polygons as Line instances. The polygons should represent a single entity with or without holes, the order of the polygons and their winding orientation (cw or ccw) is not important. Entities which do not intersect or overlap should be handled separately! Each polygon is a sequence of Vec2 instances, they are treated as closed polygons even if the last vertex is not equal to the first vertex. The hole detection is done by a simple inside/outside counting algorithm and far from perfect, but is able to handle ordinary polygons well. The terminate function WILL BE CALLED PERIODICALLY AND should return True to terminate execution. This can be used to implement a timeout, which can be required if using a very small hatching distance, especially if you get the data from untrusted sources. Parameters • baseline – HatchBaseLine • polygons – multiple sequences of Vec2 instances of a single entity, the order of exterior- and hole paths and the winding orientation (cw or ccw) of paths is not important • terminate – callback function which is called periodically and should return True to terminate the hatching function ezdxf.render.hatching.hatch_paths(baseline: HatchBaseLine, paths: Sequence[Path], terminate: Callable[[], bool] | None = None) -> Iterator[Line] Yields all pattern lines for all hatch lines generated by the given HatchBaseLine, intersecting the given 2D Path instances as Line instances. The paths are handled as projected into the xy-plane the z-axis of path vertices will be ignored if present. Same as the hatch_polygons() function, but for Path instances instead of polygons build of vertices. This function does not flatten the paths into vertices, instead the real intersections of the Bézier curves and the hatch lines are calculated. For more information see the docs of the hatch_polygons() function. Parameters • baseline – HatchBaseLine • paths – sequence of Path instances of a single entity, the order of exterior- and hole paths and the winding orientation (cw or ccw) of the paths is not important • terminate – callback function which is called periodically and should return True to terminate the hatching function Classes class ezdxf.render.hatching.HatchBaseLine(origin: Vec2, direction: Vec2, offset: Vec2, line_pattern: list[float] | None = None, min_hatch_line_distance=MIN_HATCH_LINE_DISTANCE) A hatch baseline defines the source line for hatching a geometry. A complete hatch pattern of a DXF entity can consist of one or more hatch baselines. Parameters • origin – the origin of the hatch line as Vec2 instance • direction – the hatch line direction as Vec2 instance, must not (0, 0) • offset – the offset of the hatch line origin to the next or to the previous hatch line • line_pattern – line pattern as sequence of floats, see also PatternRenderer • min_hatch_line_distance – minimum hatch line distance to render, raises an DenseHatchingLinesError exception if the distance between hatch lines is smaller than this value Raises • HatchLineDirectionError – hatch baseline has no direction, (0, 0) vector • DenseHatchingLinesError – hatching lines are too narrow hatch_line(distance: float) -> HatchLine Returns the HatchLine at the given signed distance. pattern_renderer(distance: float) -> PatternRenderer Returns the PatternRenderer for the given signed distance. signed_distance(point: Vec2) -> float Returns the signed normal distance of the given point from this hatch baseline. class ezdxf.render.hatching.HatchLine(origin: Vec2, direction: Vec2, distance: float) Represents a single hatch line. Parameters • origin – the origin of the hatch line as Vec2 instance • direction – the hatch line direction as Vec2 instance, must not (0, 0) • distance – the normal distance to the base hatch line as float intersect_line(a: Vec2, b: Vec2, dist_a: float, dist_b: float) -> Intersection Returns the Intersection of this hatch line and the line defined by the points a and b. The arguments dist_a and dist_b are the signed normal distances of the points a and b from the hatch baseline. The normal distances from the baseline are easy to calculate by the HatchBaseLine.signed_distance() method and allow a fast intersection calculation by a simple point interpolation. Parameters • a – start point of the line as Vec2 instance • b – end point of the line as Vec2 instance • dist_a – normal distance of point a to the hatch baseline as float • dist_b – normal distance of point b to the hatch baseline as float intersect_cubic_bezier_curve(curve: Bezier4P) -> Sequence[Intersection] Returns 0 to 3 Intersection points of this hatch line with a cubic Bèzier curve. Parameters curve – the cubic Bèzier curve as ezdxf.math.Bezier4P instance class ezdxf.render.hatching.PatternRenderer(hatch_line: HatchLine, pattern: Sequence[float]) The hatch pattern of a DXF entity has one or more HatchBaseLine instances with an origin, direction, offset and line pattern. The PatternRenderer for a certain distance from the baseline has to be acquired from the HatchBaseLine by the pattern_renderer() method. The origin of the hatch line is the starting point of the line pattern. The offset defines the origin of the adjacent hatch line and doesn’t have to be orthogonal to the hatch line direction. Line Pattern The line pattern is a sequence of floats, where a value > 0.0 is a dash, a value < 0.0 is a gap and value of 0.0 is a point. Parameters • hatch_line – HatchLine • pattern – the line pattern as sequence of float values render(start: Vec2, end: Vec2) -> Iterator[tuple[Vec2, Vec2]] Yields the pattern lines as pairs of Vec2 instances from the start- to the end point on the hatch line. For points the start- and end point are the same Vec2 instance and can be tested by the is operator. The start- and end points should be located collinear at the hatch line of this instance, otherwise the points a projected onto this hatch line. class ezdxf.render.hatching.Intersection(type: IntersectionType = IntersectionType.NONE, p0: Vec2 = Vec2(nan, nan), p1: Vec2 = Vec2(nan, nan)) Represents an intersection. type intersection type as IntersectionType instance p0 (first) intersection point as Vec2 instance p1 second intersection point as Vec2 instance, only if type is COLLINEAR class ezdxf.render.hatching.IntersectionType(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) NONE no intersection REGULAR regular intersection point at a polygon edge or a Bèzier curve START intersection point at the start vertex of a polygon edge END intersection point at the end vertex of a polygon edge COLLINEAR intersection is collinear to a polygon edge class ezdxf.render.hatching.Line(start: 'Vec2', end: 'Vec2', distance: 'float') start start point as Vec2 instance end end point as Vec2 instance distance signed normal distance to the HatchBaseLine Helper Functions ezdxf.render.hatching.hatch_boundary_paths(polygon: DXFPolygon, filter_text_boxes=True) -> list[Path] Returns the hatch boundary paths as ezdxf.path.Path instances of HATCH and MPOLYGON entities. Ignores text boxes if argument filter_text_boxes is True. ezdxf.render.hatching.hatch_line_distances(point_distances: Sequence[float], normal_distance: float) -> list[float] Returns all hatch line distances in the range of the given point distances. ezdxf.render.hatching.pattern_baselines(polygon: DXFPolygon, min_hatch_line_distance: float = MIN_HATCH_LINE_DISTANCE, *, jiggle_origin: bool = False) -> Iterator[HatchBaseLine] Yields the hatch pattern baselines of HATCH and MPOLYGON entities as HatchBaseLine instances. Set jiggle_origin to True to move pattern line origins a small amount to avoid intersections in corner points which causes errors in patterns. Exceptions class ezdxf.render.hatching.HatchingError Base exception class of the hatching module. class ezdxf.render.hatching.HatchLineDirectionError Hatching direction is undefined or a (0, 0) vector. class ezdxf.render.hatching.DenseHatchingLinesError Very small hatching distance which creates too many hatching lines.
ADD-ONS
Drawing / Export Add-on This add-on provides the functionality to render a DXF document to produce a rasterized or vector-graphic image which can be saved to a file or viewed interactively depending on the backend being used. The module provides two example scripts in the folder examples/addons/drawing which can be run to save rendered images to files or view an interactive visualisation. $ ./draw_cad.py --supported_formats # will list the file formats supported by the matplotlib backend. # Many formats are supported including vector graphics formats # such as pdf and svg $ ./draw_cad.py <my_file.dxf> --out image.png # draw a layout other than the model space $ ./draw_cad.py <my_file.dxf> --layout Layout1 --out image.png # opens a GUI application to view CAD files $ ./cad_viewer.py SEE ALSO: How-to section for the FAQ about the Drawing Add-on. Design The implementation of the drawing add-on is divided into a frontend and multiple backends. The frontend handles the translation of DXF features and properties into simplified structures, which are then processed by the backends. Common Limitations to all Backends • rich text formatting of the MTEXT entity is close to AutoCAD but not pixel perfect • relative size of POINT entities cannot be replicated exactly • rendering of ACIS entities is not supported • no 3D rendering engine, therefore: • 3D entities are projected into the xy-plane and 3D text is not supported • only top view rendering of the modelspace • VIEWPORTS are always rendered as top view • no visual style support • only basic support for: • infinite lines (rendered as lines with a finite length) • OLE2FRAME entities (rendered as rectangles) • vertical text (will render as horizontal text) • rendering of additional MTEXT columns may be incorrect MatplotlibBackend The MatplotlibBackend is used by the Draw command of the ezdxf launcher. Example for the usage of the Matplotlib backend: import sys import matplotlib.pyplot as plt from ezdxf import recover from ezdxf.addons.drawing import RenderContext, Frontend from ezdxf.addons.drawing.matplotlib import MatplotlibBackend # Safe loading procedure (requires ezdxf v0.14): try: doc, auditor = recover.readfile('your.dxf') except IOError: print(f'Not a DXF file or a generic I/O error.') sys.exit(1) except ezdxf.DXFStructureError: print(f'Invalid or corrupted DXF file.') sys.exit(2) # The auditor.errors attribute stores severe errors, # which may raise exceptions when rendering. if not auditor.has_errors: fig = plt.figure() ax = fig.add_axes([0, 0, 1, 1]) ctx = RenderContext(doc) out = MatplotlibBackend(ax) Frontend(ctx, out).draw_layout(doc.modelspace(), finalize=True) fig.savefig('your.png', dpi=300) Simplified render workflow but with less control: from ezdxf import recover from ezdxf.addons.drawing import matplotlib # Exception handling left out for compactness: doc, auditor = recover.readfile('your.dxf') if not auditor.has_errors: matplotlib.qsave(doc.modelspace(), 'your.png') PyQtBackend class ezdxf.addons.drawing.pyqt.PyQtBackend(scene=None) Backend which uses the PySide6 package to implement an interactive viewer. The PyQt5 package can be used as fallback if the PySide6 package is not available. Parameters scene -- drawing canvas of type QtWidgets.QGraphicsScene, if None a new canvas will be created The PyQtBackend is used by the View command of the ezdxf launcher. SEE ALSO: The qtviewer.py module implements the core of a simple DXF viewer and the cad_viewer.py example is a skeleton to show how to launch the CADViewer class. Recorder New in version 1.1. This is a special backend which records the output of the Frontend class in compact numpy arrays and these recordings and can be played by a Player instance on one or more backends. The recorded numpy arrays support measurement of bounding boxes and transformations which is for some backends a requirement to place the DXF content on size limited pages. class ezdxf.addons.drawing.recorder.Recorder Records the output of the Frontend class. The class implements the BackendInterface but does not record enter_entity(), exit_entity() and clear() events. player() -> Player Returns a Player instance with the original recordings! Make a copy of this player to protect the original recordings from being modified: safe_player = recorder.player().copy() class ezdxf.addons.drawing.recorder.Player Plays the recordings of the Recorder backend on another backend. bbox() -> BoundingBox2d Returns the bounding box of all records as BoundingBox2d. copy() -> Self Returns a copy of the player with non-shared recordings. crop_rect(p1: UVec, p2: UVec, distance: float) -> None Crop recorded shapes inplace by a rectangle defined by two points. The argument distance defines the approximation precision for paths which have to be approximated as polylines for cropping but only paths which are really get cropped are approximated, paths that are fully inside the crop box will not be approximated. Parameters • p1 -- first corner of the clipping rectangle • p2 -- second corner of the clipping rectangle • distance -- maximum distance from the center of the curve to the center of the line segment between two approximation points to determine if a segment should be subdivided. recordings() -> Iterator[tuple[RecordType, BackendProperties, Any]] Yields all recordings as (RecordType, BackendProperties, Data) tuples. The content of the Data field is determined by the enum RecordType: • RecordType.POINTS returns a NumpyPoints2d instance, len() == 1 is a point, len() == 2 is a line, len() > 2 is a filled polygon • RecordType.SOLID_LINES returns a NumpyPoints2d instance where each pair (n, n+1) represents the start- and end point of a line • RecordType.PATH: returns a NumpyPath2d instance that represents a linear 2D path • RecordType.FILLED_PATHS returns a tuple (exterior_paths, holes), where exterior_paths and holes are tuples of NumpyPath2d. replay(backend: BackendInterface, override: Callable[[BackendProperties], Override] | None = None) -> None Replay the recording on another backend that implements the BackendInterface. The optional override function can be used to override the properties and state of data records, it gets the BackendProperties as input and must return an Override instance. transform(m: Matrix44) -> None Transforms the recordings inplace by a transformation matrix m of type Matrix44. class ezdxf.addons.drawing.recorder.Override(properties: BackendProperties, is_visible: bool = True) Represents the override state for a data record. properties original or modified BackendProperties Type ezdxf.addons.drawing.properties.BackendProperties is_visible override visibility e.g. switch layers on/off Type bool class ezdxf.addons.drawing.recorder.RecordType(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) Enum, determines the data record type. POINTS SOLID_LINES PATH FILLED_PATHS Layout New in version 1.1. The Layout class builds the page layout and the matrix to transform the DXF content to page coordinates according to the layout Settings. The DXF coordinate transformation is required for PDF and HPGL/2 which expects the output coordinates in the first quadrant and SVG which has an inverted y-axis. The Layout class uses following classes and enums for configuration: • Page - page definition • Margins - page margins definition • Settings - configuration settings • Units - enum for page units class ezdxf.addons.drawing.layout.Page(width: float, height: float, units: Units = Units.mm, margins: Margins = (0, 0, 0, 0), max_width: float = 0.0, max_height: float = 0.0) Page definition class width page width, 0 for auto-detect Type float height page height, 0 for auto-detect Type float units page units as enum Units Type ezdxf.addons.drawing.layout.Units margins page margins in page units Type ezdxf.addons.drawing.layout.Margins max_width limit width for auto-detection, 0 for unlimited Type float max_height limit height for auto-detection, 0 for unlimited Type float property is_landscape: bool Returns True if the page has landscape orientation. property is_portrait: bool Returns True if the page has portrait orientation. (square is portrait) to_landscape() -> None Converts the page to landscape orientation. to_portrait() -> None Converts the page to portrait orientation. class ezdxf.addons.drawing.layout.Margins(top: float, right: float, bottom: float, left: float) Page margins definition class top Type float left Type float bottom Type float right Type float classmethod all(margin: float) -> Self Returns a page margins definition class with four equal margins. classmethod all2(top_bottom: float, left_right: float) -> Self Returns a page margins definition class with equal top-bottom and left-right margins. scale(factor: float) -> Self class ezdxf.addons.drawing.layout.PageAlignment(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) Page alignment of content as enum. TOP_LEFT TOP_CENTER TOP_RIGHT MIDDLE_LEFT MIDDLE_CENTER MIDDLE_RIGHT BOTTOM_LEFT BOTTOM_CENTER BOTTOM_RIGHT class ezdxf.addons.drawing.layout.Settings(content_rotation: int = 0, fit_page: bool = True, scale: float = 1.0, page_alignment: PageAlignment = PageAlignment.MIDDLE_CENTER, crop_at_margins: bool = False, max_stroke_width: float = 0.001, min_stroke_width: float = 0.05, fixed_stroke_width: float = 0.15, output_coordinate_space: float = 1000000) The Layout settings. content_rotation Rotate content about 0, 90, 180 or 270 degrees Type int fit_page Scale content to fit the page. Type bool page_alignment Supported by backends that use the Page class to define the size of the output media, default alignment is PageAlignment.MIDDLE_CENTER Type ezdxf.addons.drawing.layout.PageAlignment crop_at_margins crops the content at the page margins if True, when supported by the backend, default is False Type bool scale Factor to scale the DXF units of model- or paperspace, to represent 1mm in the rendered output drawing. Only uniform scaling is supported. e.g. scale 1:100 and DXF units are meters, 1m = 1000mm corresponds 10mm in the output drawing = 10 / 1000 = 0.01; e.g. scale 1:1; DXF units are mm = 1 / 1 = 1.0 the default value The value is ignored if the page size is defined and the content fits the page and the value is also used to determine missing page sizes (width or height). Type float max_stroke_width Used for LineweightPolicy.RELATIVE policy, max_stroke_width is defined as percentage of the content extents, e.g. 0.001 is 0.1% of max(page-width, page-height) Type float min_stroke_width Used for LineweightPolicy.RELATIVE policy, min_stroke_width is defined as percentage of max_stroke_width, e.g. 0.05 is 5% of max_stroke_width Type float fixed_stroke_width Used for LineweightPolicy.RELATIVE_FIXED policy, fixed_stroke_width is defined as percentage of max_stroke_width, e.g. 0.15 is 15% of max_stroke_width Type float output_coordinate_space expert feature to map the DXF coordinates to the output coordinate system [0, output_coordinate_space] Type float class ezdxf.addons.drawing.layout.Units(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) Page units as enum. inch 25.4 mm px 1/96 inch pt 1/72 inch mm cm SVGBackend New in version 1.1. class ezdxf.addons.drawing.svg.SVGBackend This is a native SVG rendering backend and does not require any external packages to render SVG images other than the core dependencies. This backend support content cropping at page margins. get_xml_root_element(page: Page, *, settings: Settings = layout.Settings(), render_box: BoundingBox2d | None = None) -> Element get_string(page: Page, *, settings: Settings = layout.Settings(), render_box: BoundingBox2d | None = None, xml_declaration=True) -> str Returns the XML data as unicode string. Parameters • page -- page definition, see Page • settings -- layout settings, see Settings • render_box -- set explicit region to render, default is content bounding box • xml_declaration -- inserts the "<?xml version='1.0' encoding='utf-8'?>" string in front of the <svg> element Usage: from ezdxf.addons.drawing import Frontend, RenderContext from ezdxf.addons.drawing import layout, svg doc = ezdxf.readfile("your.dxf") msp = doc.modelspace() backend = svg.SVGBackend() Frontend(RenderContext(doc), backend).draw_layout(msp) with open("your.svg", "wt") as fp: fp.write(backend.get_string(layout.Page(0, 0)) PyMuPdfBackend New in version 1.1. class ezdxf.addons.drawing.pymupdf.PyMuPdfBackend This backend uses the PyMuPdf package to create PDF, PNG, PPM and PBM output. This backend support content cropping at page margins. PyMuPDF is licensed under the AGPL. Sorry, but it's the best package for the job I've found so far. Install package: pip install pymupdf get_pdf_bytes(page: Page, *, settings: Settings = layout.Settings(), render_box: BoundingBox2d | None = None) -> bytes Returns the PDF document as bytes. Parameters • page -- page definition, see Page • settings -- layout settings, see Settings • render_box -- set explicit region to render, default is content bounding box get_pixmap_bytes(page: Page, *, fmt='png', settings: Settings = layout.Settings(), dpi: int = 96, alpha=False, render_box: BoundingBox2d | None = None) -> bytes Returns a pixel image as bytes, supported image formats: ┌─────┬────────────────────────────────────┐ │ png │ Portable Network Graphics │ ├─────┼────────────────────────────────────┤ │ ppm │ Portable Pixmap (no alpha channel) │ ├─────┼────────────────────────────────────┤ │ pbm │ Portable Bitmap (no alpha channel) │ └─────┴────────────────────────────────────┘ Parameters • page -- page definition, see Page • fmt -- image format • settings -- layout settings, see Settings • dpi -- output resolution in dots per inch • alpha -- add alpha channel (transparency) • render_box -- set explicit region to render, default is content bounding box Usage: import ezdxf from ezdxf.addons.drawing import Frontend, RenderContext from ezdxf.addons.drawing import layout, pymupdf doc = ezdxf.readfile("your.dxf") msp = doc.modelspace() backend = pymupdf.PyMuPdfBackend() Frontend(RenderContext(doc), backend).draw_layout(msp) with open("your.pdf", "wb") as fp: fp.write(backend.get_pdf_bytes(layout.Page(0, 0)) Load the output of the PyMuPdfBackend into the Image class of the Pillow package for further processing or to output additional image formats: import io from PIL import Image ... # see above # the ppm format is faster to process than png fp = io.BytesIO(backend.get_pixmap_bytes(layout.Page(0, 0), fmt="ppm", dpi=300)) image = Image.open(fp, formats=["ppm"]) PlotterBackend New in version 1.1. class ezdxf.addons.drawing.hpgl2.PlotterBackend The PlotterBackend creates HPGL/2 plot files for output on raster plotters. This backend does not need any additional packages. This backend support content cropping at page margins. The plot files are tested by the plot file viewer ViewCompanion Standard but not on real hardware - please use with care and give feedback. get_bytes(page: Page, *, settings: Settings = layout.Settings(), render_box: BoundingBox2d | None = None, curves=True, decimal_places: int = 1, base=64) -> bytes Returns the HPGL/2 data as bytes. Parameters • page -- page definition, see Page • settings -- layout settings, see Settings • render_box -- set explicit region to render, default is content bounding box • curves -- use Bèzier curves for HPGL/2 output • decimal_places -- HPGL/2 output precision, less decimal places creates smaller files but for the price of imprecise curves (text) • base -- base for polyline encoding, 32 for 7 bit encoding or 64 for 8 bit encoding compatible(page: Page, settings: Settings = layout.Settings()) -> bytes Returns the HPGL/2 data as 7-bit encoded bytes curves as approximated polylines and coordinates are rounded to integer values. Has often the smallest file size and should be compatible to all output devices but has a low quality text rendering. low_quality(page: Page, settings: Settings = layout.Settings()) -> bytes Returns the HPGL/2 data as 8-bit encoded bytes, curves as Bézier curves and coordinates are rounded to integer values. Has a smaller file size than normal quality and the output device must support 8-bit encoding and Bèzier curves. normal_quality(page: Page, settings: Settings = layout.Settings()) -> bytes Returns the HPGL/2 data as 8-bit encoded bytes, curves as Bézier curves and coordinates are floats rounded to one decimal place. Has a smaller file size than high quality and the output device must support 8-bit encoding, Bèzier curves and fractional coordinates. high_quality(page: Page, settings: Settings = layout.Settings()) -> bytes Returns the HPGL/2 data as 8-bit encoded bytes and all curves as Bézier curves and coordinates are floats rounded to two decimal places. Has the largest file size and the output device must support 8-bit encoding, Bèzier curves and fractional coordinates. Usage: import ezdxf from ezdxf.addons.drawing import Frontend, RenderContext from ezdxf.addons.drawing import layout, hpgl2 doc = ezdxf.readfile("your.dxf") psp = doc.paperspace("Layout1") backend = hpgl2.PlotterBackend() Frontend(RenderContext(doc), backend).draw_layout(psp) page = layout.Page.from_dxf_layout(psp) with open("your.plt", "wb") as fp: fp.write(backend.normal_quality(page) You can check the output by the HPGL/2 viewer: ezdxf hpgl your.plt DXFBackend New in version 1.1. class ezdxf.addons.drawing.dxf.DXFBackend(layout: BaseLayout, color_mode: ColorMode = ColorMode.RGB) The DXFBackend creates simple DXF files of POINT, LINE, LWPOLYLINE and HATCH entities. This backend does ot need any additional packages. Parameters • layout -- a DXF BaseLayout • color_mode -- see ColorMode class ezdxf.addons.drawing.dxf.ColorMode(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) This enum is used to define the color output mode of the DXFBackend. ACI the color is set as AutoCAD Color Index (ACI) and assigned by layer RGB the color is set as RGB true color value Render a paperspace layout into modelspace: import ezdxf from ezdxf.addons.drawing import Frontend, RenderContext from ezdxf.addons.drawing import layout, dxf doc = ezdxf.readfile("your.dxf") layout1 = doc.paperspace("Layout1") output_doc = ezdxf.new() output_msp = output_doc.modelspace() backend = dxf.DXFBackend(output_msp) Frontend(RenderContext(doc), backend).draw_layout(layout1) output_doc.saveas("layout1_in_modelspace.dxf") Configuration Additional options for the drawing add-on can be passed by the config argument of the Frontend constructor __init__(). Not every option will be supported by all backends. Usage: my_config = Configuration(lineweight_scaling=2) class ezdxf.addons.drawing.config.Configuration(pdsize: int | None = None, pdmode: int | None = None, measurement: Measurement | None = None, show_defpoints: bool = False, proxy_graphic_policy: ProxyGraphicPolicy = ProxyGraphicPolicy.SHOW, line_policy: LinePolicy = LinePolicy.ACCURATE, hatch_policy: HatchPolicy = HatchPolicy.NORMAL, infinite_line_length: float = 20, lineweight_scaling: float = 1.0, min_lineweight: float | None = None, min_dash_length: float = 0.1, max_flattening_distance: float = 0.01, circle_approximation_count: int = 128, hatching_timeout: float = 30.0, min_hatch_line_distance: float = 0.0001, color_policy: ColorPolicy = ColorPolicy.COLOR, custom_fg_color: str = '#000000', background_policy: BackgroundPolicy = BackgroundPolicy.DEFAULT, custom_bg_color: str = '#ffffff', lineweight_policy: LineweightPolicy = LineweightPolicy.ABSOLUTE, text_policy: TextPolicy = TextPolicy.FILLING) Configuration options for the drawing add-on. pdsize the size to draw POINT entities (in drawing units) set to None to use the $PDSIZE value from the dxf document header ┌──────┬───────────────────────────────────────┐ │ 0 │ 5% of draw area height │ ├──────┼───────────────────────────────────────┤ │ <0 │ Specifies a percentage of the │ │ │ viewport size │ ├──────┼───────────────────────────────────────┤ │ >0 │ Specifies an absolute size │ ├──────┼───────────────────────────────────────┤ │ None │ use the $PDMODE value from the dxf │ │ │ document header │ └──────┴───────────────────────────────────────┘ Type int | None pdmode point styling mode (see POINT documentation) see Point class documentation Type int | None measurement whether to use metric or imperial units as enum ezdxf.enums.Measurement ┌──────┬───────────────────────────────────────┐ │ 0 │ use imperial units (in, ft, yd, ...) │ ├──────┼───────────────────────────────────────┤ │ 1 │ use metric units (ISO meters) │ ├──────┼───────────────────────────────────────┤ │ None │ use the $MEASUREMENT value from the │ │ │ dxf document header │ └──────┴───────────────────────────────────────┘ Type ezdxf.enums.Measurement | None show_defpoints whether to show or filter out POINT entities on the defpoints layer Type bool proxy_graphic_policy the action to take when a proxy graphic is encountered Type ezdxf.addons.drawing.config.ProxyGraphicPolicy line_policy the method to use when drawing styled lines (eg dashed, dotted etc) Type ezdxf.addons.drawing.config.LinePolicy hatch_policy the method to use when drawing HATCH entities Type ezdxf.addons.drawing.config.HatchPolicy infinite_line_length the length to use when drawing infinite lines Type float lineweight_scaling multiplies every lineweight by this factor; set this factor to 0.0 for a constant minimum line width defined by the min_lineweight setting for all lineweights; the correct DXF lineweight often looks too thick in SVG, so setting a factor < 1 can improve the visual appearance Type float min_lineweight the minimum line width in 1/300 inch; set to None for let the backend choose. Type float | None min_dash_length the minimum length for a dash when drawing a styled line (default value is arbitrary) Type float max_flattening_distance Max flattening distance in drawing units see Path.flattening documentation. The backend implementation should calculate an appropriate value, like 1 screen- or paper pixel on the output medium, but converted into drawing units. Sets Path() approximation accuracy Type float circle_approximation_count Approximate a full circle by n segments, arcs have proportional less segments. Only used for approximation of arcs in banded polylines. Type int hatching_timeout hatching timeout for a single entity, very dense hatching patterns can cause a very long execution time, the default timeout for a single entity is 30 seconds. Type float min_hatch_line_distance minimum hatch line distance to render, narrower pattern lines are rendered as solid filling Type float color_policy Type ezdxf.addons.drawing.config.ColorPolicy custom_fg_color Used for ColorPolicy.custom policy, custom foreground color as "#RRGGBBAA" color string (RGB+alpha) Type str background_policy Type ezdxf.addons.drawing.config.BackgroundPolicy custom_bg_color Used for BackgroundPolicy.custom policy, custom background color as "#RRGGBBAA" color string (RGB+alpha) Type str lineweight_policy Type ezdxf.addons.drawing.config.LineweightPolicy text_policy Type ezdxf.addons.drawing.config.TextPolicy with_changes() Returns a new frozen Configuration object with modified values. BackgroundPolicy class ezdxf.addons.drawing.config.BackgroundPolicy(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) This enum is used to define the background color. DEFAULT as resolved by the Frontend class WHITE white background BLACK black background OFF fully transparent background CUSTOM custom background color by Configuration.custom_bg_color ColorPolicy class ezdxf.addons.drawing.config.ColorPolicy(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) This enum is used to define how to determine the line/fill color. COLOR as resolved by the Frontend class COLOR_SWAP_BW as resolved by the Frontend class but swaps black and white COLOR_NEGATIVE invert all colors MONOCHROME maps all colors to gray scale in range [0%, 100%] MONOCHROME_DARK_BG maps all colors to gray scale in range [30%, 100%], brightens colors for dark backgrounds MONOCHROME_LIGHT_BG maps all colors to gray scale in range [0%, 70%], darkens colors for light backgrounds BLACK maps all colors to black WHITE maps all colors to white CUSTOM maps all colors to custom color Configuration.custom_fg_color HatchPolicy class ezdxf.addons.drawing.config.HatchPolicy(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) The action to take when a HATCH entity is encountered NORMAL render pattern and solid fillings IGNORE do not show HATCH entities at all SHOW_OUTLINE show only the outline of HATCH entities SHOW_SOLID show HATCH entities as solid filling regardless of the pattern LinePolicy class ezdxf.addons.drawing.config.LinePolicy(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) SOLID draw all lines as solid regardless of the linetype style ACCURATE render styled lines as accurately as possible LineweightPolicy class ezdxf.addons.drawing.config.LineweightPolicy(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) This enum is used to define how to determine the lineweight. ABSOLUTE in mm as resolved by the Frontend class RELATIVE lineweight is relative to page size RELATIVE_FIXED fixed lineweight relative to page size for all strokes ProxyGraphicPolicy class ezdxf.addons.drawing.config.ProxyGraphicPolicy(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) The action to take when an entity with a proxy graphic is encountered NOTE: To get proxy graphics support proxy graphics have to be loaded: Set the global option ezdxf.options.load_proxy_graphics to True, which is the default value. This can not prevent drawing proxy graphic inside of blocks, because this is beyond the domain of the drawing add-on! IGNORE do not display proxy graphics (skip_entity will be called instead) SHOW if the entity cannot be rendered directly (e.g. if not implemented) but a proxy is present: display the proxy PREFER display proxy graphics even for entities where direct rendering is available TextPolicy class ezdxf.addons.drawing.config.TextPolicy(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) This enum is used to define the text rendering. FILLING text is rendered as solid filling (default) OUTLINE text is rendered as outline paths REPLACE_RECT replace text by a rectangle REPLACE_FILL replace text by a filled rectangle IGNORE ignore text at all Properties class ezdxf.addons.drawing.properties.Properties An implementation agnostic representation of DXF entity properties like color and linetype. These properties represent the actual values after resolving all DXF specific rules like "by layer", "by block" and so on. color The actual color value of the DXF entity as "#RRGGBB" or "#RRGGBBAA" string. An alpha value of "00" is opaque and "ff" is fully transparent. rgb RGB values extract from the color value as tuple of integers. luminance Perceived luminance calculated from the color value as float in the range [0.0, 1.0]. linetype_name The actual linetype name as string like "CONTINUOUS" linetype_pattern The simplified DXF linetype pattern as tuple of floats, all line elements and gaps are values greater than 0.0 and 0.0 represents a point. Line or point elements do always alternate with gap elements: line-gap-line-gap-point-gap and the pattern always ends with a gap. The continuous line is an empty tuple. linetype_scale The scaling factor as float to apply to the linetype_pattern. lineweight The absolute lineweight to render in mm as float. is_visible Visibility flag as bool. layer The actual layer name the entity resides on as UPPERCASE string. font The FontFace used for text rendering or None. filling The actual Filling properties of the entity or None. units The actual drawing units as InsertUnits enum. LayerProperties class ezdxf.addons.drawing.properties.LayerProperties Actual layer properties, inherits from class Properties. is_visible Modified meaning: whether entities belonging to this layer should be drawn layer Modified meaning: stores real layer name (mixed case) LayoutProperties class ezdxf.addons.drawing.properties.LayoutProperties Actual layout properties. name Layout name as string units Layout units as InsertUnits enum. property LayoutProperties.background_color: str Returns the default layout background color. property LayoutProperties.default_color: str Returns the default layout foreground color. property LayoutProperties.has_dark_background: bool Returns True if the actual background-color is "dark". LayoutProperties.set_colors(bg: str, fg: str | None = None) -> None Setup default layout colors. Required color format "#RRGGBB" or including alpha transparency "#RRGGBBAA". RenderContext class ezdxf.addons.drawing.properties.RenderContext(doc: Drawing | None = None, *, ctb: str = '', export_mode: bool = False) The render context for the given DXF document. The RenderContext resolves the properties of DXF entities from the context they reside in to actual values like RGB colors, transparency, linewidth and so on. A given ctb file (plot style file) overrides the default properties for all layouts, which means the plot style table stored in the layout is always ignored. Parameters • doc -- DXF document • ctb -- path to a plot style table • export_mode -- Whether to render the document as it would look when exported (plotted) by a CAD application to a file such as pdf, or whether to render the document as it would appear inside a CAD application. resolve_aci_color(aci: int, resolved_layer: str) -> str Resolve the aci color as hex color string: "#RRGGBB" resolve_all(entity: DXFGraphic) -> Properties Resolve all properties of entity. resolve_color(entity: DXFGraphic, *, resolved_layer: str | None = None) -> str Resolve the rgb-color of entity as hex color string: "#RRGGBB" or "#RRGGBBAA". resolve_filling(entity: DXFGraphic) -> Filling | None Resolve filling properties (SOLID, GRADIENT, PATTERN) of entity. resolve_font(entity: DXFGraphic) -> FontFace | None Resolve the text style of entity to a font name. Returns None for the default font. resolve_layer(entity: DXFGraphic) -> str Resolve the layer of entity, this is only relevant for entities inside of block references. resolve_layer_properties(layer: Layer) -> LayerProperties Resolve layer properties. resolve_linetype(entity: DXFGraphic, *, resolved_layer: str | None = None) -> tuple[str, Sequence[float]] Resolve the linetype of entity. Returns a tuple of the linetype name as upper-case string and the simplified linetype pattern as tuple of floats. resolve_lineweight(entity: DXFGraphic, *, resolved_layer: str | None = None) -> float Resolve the lineweight of entity in mm. DXF stores the lineweight in mm times 100 (e.g. 0.13mm = 13). The smallest line weight is 0 and the biggest line weight is 211. The DXF/DWG format is limited to a fixed value table, see: ezdxf.lldxf.const.VALID_DXF_LINEWEIGHTS CAD applications draw lineweight 0mm as an undefined small value, to prevent backends to draw nothing for lineweight 0mm the smallest return value is 0.01mm. resolve_units() -> InsertUnits resolve_visible(entity: DXFGraphic, *, resolved_layer: str | None = None) -> bool Resolve the visibility state of entity. Returns True if entity is visible. set_current_layout(layout: Layout, ctb: str = '') Set the current layout and update layout specific properties. set_layer_properties_override(func: Callable[[Sequence[LayerProperties]], None] | None = None) The function func is called with the current layer properties as argument after resetting them, so the function can override the layer properties. The RenderContext class can be used isolated from the drawing add-on to resolve DXF properties. Frontend class ezdxf.addons.drawing.frontend.Frontend(ctx: RenderContext, out: BackendInterface, config: Configuration = Configuration.defaults(), bbox_cache: ezdxf.bbox.Cache = None) Drawing frontend for 2D backends, responsible for decomposing entities into graphic primitives and resolving entity properties. By passing the bounding box cache of the modelspace entities can speed up paperspace rendering, because the frontend can filter entities which are not visible in the VIEWPORT. Even passing in an empty cache can speed up rendering time when multiple viewports need to be processed. Parameters • ctx -- the properties relevant to rendering derived from a DXF document • out -- the 2D backend to draw to • config -- settings to configure the drawing frontend and backend • bbox_cache -- bounding box cache of the modelspace entities or an empty cache which will be filled dynamically when rendering multiple viewports or None to disable bounding box caching at all log_message(message: str) Log given message - override to alter behavior. skip_entity(entity: DXFEntity, msg: str) -> None Called for skipped entities - override to alter behavior. override_properties(entity: DXFGraphic, properties: Properties) -> None The override_properties() filter can change the properties of an entity independent of the DXF attributes. This filter has access to the DXF attributes by the entity object, the current render context, and the resolved properties by the properties object. It is recommended to modify only the properties object in this filter. draw_layout(layout: Layout, finalize: bool = True, *, filter_func: Callable[[DXFGraphic], bool] | None = None, layout_properties: LayoutProperties | None = None) -> None Draw all entities of the given layout. Draws the entities of the layout in the default or redefined redraw-order and calls the finalize() method of the backend if requested. The default redraw order is the ascending handle order not the order the entities are stored in the layout. The method skips invisible entities and entities for which the given filter function returns False. Parameters • layout -- layout to draw of type Layout • finalize -- True if the finalize() method of the backend should be called automatically • filter_func -- function to filter DXf entities, the function should return False if a given entity should be ignored • layout_properties -- override the default layout properties BackendInterface class ezdxf.addons.drawing.backend.BackendInterface Public interface definition for 2D rendering backends. For more information read the source code: backend.py Backend class ezdxf.addons.drawing.backend.Backend Abstract base class for concrete backend implementations and implements some default features. For more information read the source code: backend.py Details The rendering is performed in two stages. The frontend traverses the DXF document structure, converting each encountered entity into primitive drawing commands. These commands are fed to a backend which implements the interface: Backend. Although the resulting images will not be pixel-perfect with AutoCAD (which was taken as the ground truth when developing this add-on) great care has been taken to achieve similar behavior in some areas: • The algorithm for determining color should match AutoCAD. However, the color palette is not stored in the DXF file, so the chosen colors may be different to what is expected. The RenderContext class supports passing a plot style table (CTB-file) as custom color palette but uses the same palette as AutoCAD by default. • Text rendering is quite accurate, text positioning, alignment and word wrapping are very faithful. Differences may occur if a different font from what was used by the CAD application but even in that case, for supported backends, measurements are taken of the font being used to match text as closely as possible. • Visibility determination (based on which layers are visible) should match AutoCAD SEE ALSO: • draw_cad.py for a simple use of this module • cad_viewer.py for an advanced use of this module • Notes on Rendering DXF Content for additional behaviours documented during the development of this add-on. Geo Interface Intended Usage The intended usage of the ezdxf.addons.geo module is as tool to work with geospatial data in conjunction with dedicated geospatial applications and libraries and the module can not and should not replicate their functionality. The only reimplemented feature is the most common WSG84 EPSG:3395 World Mercator projection, for everything else use the dedicated packages like: • pyproj - Cartographic projections and coordinate transformations library. • Shapely - Manipulation and analysis of geometric objects in the Cartesian plane. • PyShp - The Python Shapefile Library (PyShp) reads and writes ESRI Shapefiles in pure Python. • GeoJSON - GeoJSON interface for Python. • GDAL - Tools for programming and manipulating the GDAL Geospatial Data Abstraction Library. • Fiona - Fiona is GDAL’s neat and nimble vector API for Python programmers. • QGIS - A free and open source geographic information system. • and many more … This module provides support for the __geo_interface__: https://gist.github.com/sgillies/2217756 Which is also supported by Shapely, for supported types see the GeoJSON Standard and examples in Appendix-A. SEE ALSO: Tutorial for the Geo Add-on for loading GPX data into DXF files with an existing geo location reference and exporting DXF entities as GeoJSON data. Proxy From Mapping The GeoProxy represents a __geo_interface__ mapping, create a new proxy by GeoProxy.parse() from an external __geo_interface__ mapping. GeoProxy.to_dxf_entities() returns new DXF entities from this mapping. Returns “Point” as Point entity, “LineString” as LWPolyline entity and “Polygon” as Hatch entity or as separated LWPolyline entities (or both) and new in v0.16.6 as MPolygon. Supports “MultiPoint”, “MultiLineString”, “MultiPolygon”, “GeometryCollection”, “Feature” and “FeatureCollection”. Add new DXF entities to a layout by the Layout.add_entity() method. Proxy From DXF Entity The proxy() function or the constructor GeoProxy.from_dxf_entities() creates a new GeoProxy object from a single DXF entity or from an iterable of DXF entities, entities without a corresponding representation will be approximated. Supported DXF entities are: • POINT as “Point” • LINE as “LineString” • LWPOLYLINE as “LineString” if open and “Polygon” if closed • POLYLINE as “LineString” if open and “Polygon” if closed, supports only 2D and 3D polylines, POLYMESH and POLYFACE are not supported • SOLID, TRACE, 3DFACE as “Polygon” • CIRCLE, ARC, ELLIPSE and SPLINE by approximation as “LineString” if open and “Polygon” if closed • HATCH and MPOLYGON as “Polygon”, holes are supported WARNING: This module does no extensive validity checks for “Polygon” objects and because DXF has different requirements for HATCH boundary paths than the GeoJSON Standard, it is possible to create invalid “Polygon” objects. It is recommended to check critical objects by a sophisticated geometry library like Shapely. Module Functions ezdxf.addons.geo.proxy(entity: DXFGraphic | Iterable[DXFGraphic], distance: float = MAX_FLATTENING_DISTANCE, force_line_string: bool = False) -> GeoProxy Returns a GeoProxy object. Parameters • entity – a single DXF entity or iterable of DXF entities • distance – maximum flattening distance for curve approximations • force_line_string – by default this function returns Polygon objects for closed geometries like CIRCLE, SOLID, closed POLYLINE and so on, by setting argument force_line_string to True, this entities will be returned as LineString objects. ezdxf.addons.geo.dxf_entities(geo_mapping: MutableMapping[str, Any], polygon=PolygonConversion.HATCH, dxfattribs=None, *, post_process: Callable[[DXFGraphic, MutableMapping[str, Any]], None] | None = None) -> Iterator[DXFGraphic] Returns __geo_interface__ mappings as DXF entities. The enum polygon determines the method to convert polygons, use PolygonConversion.HATCH for Hatch entity, PolygonConversion.POLYLINE for LWPolyline or PolygonConversion.HATCH_AND_POLYLINE for both. Option PolygonConversion.POLYLINE returns for the exterior path and each hole a separated LWPolyline entity. The Hatch entity supports holes, but has no explicit borderline. Yields Hatch always before LWPolyline entities. PolygonConversion.MPOLYGON support was added in v0.16.6, which is like a Hatch entity with additional borderlines, but the MPOLYGON entity is not a core DXF entity and DXF viewers, applications and libraries my not support this entity. The DXF attribute color defines the borderline color and fill_color the color of the solid filling. The returned DXF entities can be added to a layout by the Layout.add_entity() method. Parameters • geo_mapping – __geo__interface__ mapping as dict or a Python object with a __geo__interface__ property • polygon – see PolygonConversion • dxfattribs – dict with additional DXF attributes • post_process – post process function of type PostProcesFunc that get the created DXF entity and the geo mapping as input, see reference implementation assign_layers() ezdxf.addons.geo.gfilter(entities: Iterable[DXFGraphic]) -> Iterator[DXFGraphic] Filter DXF entities from iterable entities, which are incompatible to the __geo_reference__ interface. GeoProxy Class class ezdxf.addons.geo.GeoProxy(geo_mapping: MutableMapping[str, Any], places: int = 6) Stores the __geo_interface__ mapping in a parsed and compiled form. Stores coordinates as Vec3 objects and represents “Polygon” always as tuple (exterior, holes) even without holes. The GeoJSON specification recommends 6 decimal places for latitude and longitude which equates to roughly 10cm of precision. You may need slightly more for certain applications, 9 decimal places would be sufficient for professional survey-grade GPS coordinates. Parameters • geo_mapping – parsed and compiled __geo_interface__ mapping • places – decimal places to round for __geo_interface__ export __geo_interface__ Returns the __geo_interface__ compatible mapping as dict. geotype Property returns the top level entity type or None. classmethod parse(geo_mapping: MutableMapping[str, Any]) -> Self Parse and compile a __geo_interface__ mapping as dict or a Python object with a __geo_interface__ property, does some basic syntax checks, converts all coordinates into Vec3 objects, represents “Polygon” always as tuple (exterior, holes) even without holes. classmethod from_dxf_entities(entity: DXFGraphic | Iterable[DXFGraphic], distance: float = MAX_FLATTENING_DISTANCE, force_line_string: bool = False) -> GeoProxy Constructor from a single DXF entity or an iterable of DXF entities. Parameters • entity – DXF entity or entities • distance – maximum flattening distance for curve approximations • force_line_string – by default this function returns Polygon objects for closed geometries like CIRCLE, SOLID, closed POLYLINE and so on, by setting argument force_line_string to True, this entities will be returned as LineString objects. to_dxf_entities(polygon=PolygonConversion.HATCH, dxfattribs=None, *, post_process: Callable[[DXFGraphic, MutableMapping[str, Any]], None] | None = None) -> Iterator[DXFGraphic] Returns stored __geo_interface__ mappings as DXF entities. The polygon argument determines the method to convert polygons, use 1 for Hatch entity, 2 for LWPolyline or 3 for both. Option 2 returns for the exterior path and each hole a separated LWPolyline entity. The Hatch entity supports holes, but has no explicit borderline. Yields Hatch always before LWPolyline entities. MPolygon support was added in v0.16.6, which is like a Hatch entity with additional borderlines, but the MPOLYGON entity is not a core DXF entity and DXF viewers, applications and libraries my not support this entity. The DXF attribute color defines the borderline color and fill_color the color of the solid filling. The returned DXF entities can be added to a layout by the Layout.add_entity() method. Parameters • polygon – see PolygonConversion • dxfattribs – dict with additional DXF attributes • post_process – post process function of type PostProcesFunc that get the created DXF entity and the geo mapping as input, see reference implementation assign_layers() copy() -> GeoProxy Returns a deep copy. __iter__() -> Iterator[MutableMapping[str, Any]] Iterate over all geometry entities. Yields only “Point”, “LineString”, “Polygon”, “MultiPoint”, “MultiLineString” and “MultiPolygon” objects, returns the content of “GeometryCollection”, “FeatureCollection” and “Feature” as geometry objects (“Point”, …). wcs_to_crs(crs: Matrix44) -> None Transform all coordinates recursive from WCS coordinates into Coordinate Reference System (CRS) by transformation matrix crs inplace. The CRS is defined by the GeoData entity, get the GeoData entity from the modelspace by method get_geodata(). The CRS transformation matrix can be acquired form the GeoData object by get_crs_transformation() method: doc = ezdxf.readfile('file.dxf') msp = doc.modelspace() geodata = msp.get_geodata() if geodata: matrix, axis_ordering = geodata.get_crs_transformation() If axis_ordering is False the CRS is not compatible with the __geo_interface__ or GeoJSON (see chapter 3.1.1). Parameters crs – transformation matrix of type Matrix44 crs_to_wcs(crs: Matrix44) -> None Transform all coordinates recursive from CRS into WCS coordinates by transformation matrix crs inplace, see also GeoProxy.wcs_to_crs(). Parameters crs – transformation matrix of type Matrix44 globe_to_map(func: Callable[[Vec3], Vec3] | None = None) -> None Transform all coordinates recursive from globe representation in longitude and latitude in decimal degrees into 2D map representation in meters. Default is WGS84 EPSG:4326 (GPS) to WGS84 EPSG:3395 World Mercator function wgs84_4326_to_3395(). Use the pyproj package to write a custom projection function as needed. Parameters func – custom transformation function, which takes one Vec3 object as argument and returns the result as a Vec3 object. map_to_globe(func: Callable[[Vec3], Vec3] | None = None) -> None Transform all coordinates recursive from 2D map representation in meters into globe representation as longitude and latitude in decimal degrees. Default is WGS84 EPSG:3395 World Mercator to WGS84 EPSG:4326 GPS function wgs84_3395_to_4326(). Use the pyproj package to write a custom projection function as needed. Parameters func – custom transformation function, which takes one Vec3 object as argument and returns the result as a Vec3 object. apply(func: Callable[[Vec3], Vec3]) -> None Apply the transformation function func recursive to all coordinates. Parameters func – transformation function as Callable[[Vec3], Vec3] filter(func: Callable[[GeoProxy], bool]) -> None Removes all mappings for which func() returns False. The function only has to handle Point, LineString and Polygon entities, other entities like MultiPolygon are divided into separate entities also any collection. Helper Functions ezdxf.addons.geo.wgs84_4326_to_3395(location: Vec3) -> Vec3 Transform WGS84 EPSG:4326 location given as latitude and longitude in decimal degrees as used by GPS into World Mercator cartesian 2D coordinates in meters EPSG:3395. Parameters location – Vec3 object, x-attribute represents the longitude value (East-West) in decimal degrees and the y-attribute represents the latitude value (North-South) in decimal degrees. ezdxf.addons.geo.wgs84_3395_to_4326(location: Vec3, tol: float = 1e-6) -> Vec3 Transform WGS84 World Mercator EPSG:3395 location given as cartesian 2D coordinates x, y in meters into WGS84 decimal degrees as longitude and latitude EPSG:4326 as used by GPS. Parameters • location – Vec3 object, z-axis is ignored • tol – accuracy for latitude calculation ezdxf.addons.geo.dms2dd(d: float, m: float = 0, s: float = 0) -> float Convert degree, minutes, seconds into decimal degrees. ezdxf.addons.geo.dd2dms(dd: float) -> tuple[float, float, float] Convert decimal degrees into degree, minutes, seconds. ezdxf.addons.geo.assign_layers(entity: DXFGraphic, mapping: MutableMapping[str, Any]) -> None Reference implementation for a post_process() function. SEE ALSO: dxf_entities() def assign_layers(entity: DXFGraphic, mapping: GeoMapping) -> None: properties = mapping.get("properties) if properties is None: return layer = properties.get("layer") if layer: entity.dxf.layer = layer Types class ezdxf.addons.geo.PolygonConversion(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) Polygon conversion types as IntEnum. HATCH POLYLINE HATCH_AND_POLYLINE MPOLYGON ezdxf.addons.geo.GeoMapping alias of MutableMapping[str, Any] ezdxf.addons.geo.PostProcessFunc alias of Callable[[DXFGraphic, MutableMapping[str, Any]], None] Importer This add-on is meant to import graphical entities from another DXF drawing and their required table entries like LAYER, LTYPE or STYLE. Because of complex extensibility of the DXF format and the lack of sufficient documentation, I decided to remove most of the possible source drawing dependencies from imported entities, therefore imported entities may not look the same as the original entities in the source drawing, but at least the geometry should be the same and the DXF file does not break. Removed data which could contain source drawing dependencies: Extension Dictionaries, AppData and XDATA. WARNING: DON’T EXPECT PERFECT RESULTS! The Importer supports following data import: • entities which are really safe to import: LINE, POINT, CIRCLE, ARC, TEXT, SOLID, TRACE, 3DFACE, SHAPE, POLYLINE, ATTRIB, ATTDEF, INSERT, ELLIPSE, MTEXT, LWPOLYLINE, SPLINE, HATCH, MESH, XLINE, RAY, DIMENSION, LEADER, VIEWPORT • table and table entry import is restricted to LAYER, LTYPE, STYLE, DIMSTYLE • import of BLOCK definitions is supported • import of paper space layouts is supported Import of DXF objects from the OBJECTS section is not supported. DIMSTYLE override for entities DIMENSION and LEADER is not supported. Example: import ezdxf from ezdxf.addons import Importer sdoc = ezdxf.readfile('original.dxf') tdoc = ezdxf.new() importer = Importer(sdoc, tdoc) # import all entities from source modelspace into modelspace of the target drawing importer.import_modelspace() # import all paperspace layouts from source drawing importer.import_paperspace_layouts() # import all CIRCLE and LINE entities from source modelspace into an arbitrary target layout. # create target layout tblock = tdoc.blocks.new('SOURCE_ENTS') # query source entities ents = sdoc.modelspace().query('CIRCLE LINE') # import source entities into target block importer.import_entities(ents, tblock) # This is ALWAYS the last & required step, without finalizing the target drawing is maybe invalid! # This step imports all additional required table entries and block definitions. importer.finalize() tdoc.saveas('imported.dxf') class ezdxf.addons.importer.Importer(source: Drawing, target: Drawing) The Importer class is central element for importing data from other DXF documents. Parameters • source – source Drawing • target – target Drawing source source DXF document target target DXF document used_layers Set of used layer names as string, AutoCAD accepts layer names without a LAYER table entry. used_linetypes Set of used linetype names as string, these linetypes require a TABLE entry or AutoCAD will crash. used_styles Set of used text style names, these text styles require a TABLE entry or AutoCAD will crash. used_dimstyles Set of used dimension style names, these dimension styles require a TABLE entry or AutoCAD will crash. finalize() -> None Finalize the import by importing required table entries and BLOCK definitions, without finalization the target document is maybe invalid for AutoCAD. Call the finalize() method as last step of the import process. import_block(block_name: str, rename=True) -> str Import one BLOCK definition from source document. If the BLOCK already exist the BLOCK will be renamed if argument rename is True, otherwise the existing BLOCK in the target document will be used instead of the BLOCK in the source document. Required name resolving for imported block references (INSERT), will be done in the Importer.finalize() method. To replace an existing BLOCK in the target document, just delete it before importing data: target.blocks.delete_block(block_name, safe=False) Parameters • block_name – name of BLOCK to import • rename – rename BLOCK if a BLOCK with the same name already exist in target document Returns: (renamed) BLOCK name Raises ValueError – BLOCK in source document not found (defined) import_blocks(block_names: Iterable[str], rename=False) -> None Import all BLOCK definitions from source document. If a BLOCK already exist the BLOCK will be renamed if argument rename is True, otherwise the existing BLOCK in the target document will be used instead of the BLOCK from the source document. Required name resolving for imported BLOCK references (INSERT), will be done in the Importer.finalize() method. Parameters • block_names – names of BLOCK definitions to import • rename – rename BLOCK if a BLOCK with the same name already exist in target document Raises ValueError – BLOCK in source document not found (defined) import_entities(entities: Iterable[DXFEntity], target_layout: BaseLayout | None = None) -> None Import all entities into target_layout or the modelspace of the target document, if target_layout is None. Parameters • entities – Iterable of DXF entities • target_layout – any layout (modelspace, paperspace or block) from the target document Raises DXFStructureError – target_layout is not a layout of target document import_entity(entity: DXFEntity, target_layout: BaseLayout | None = None) -> None Imports a single DXF entity into target_layout or the modelspace of the target document, if target_layout is None. Parameters • entity – DXF entity to import • target_layout – any layout (modelspace, paperspace or block) from the target document Raises DXFStructureError – target_layout is not a layout of target document import_modelspace(target_layout: BaseLayout | None = None) -> None Import all entities from source modelspace into target_layout or the modelspace of the target document, if target_layout is None. Parameters target_layout – any layout (modelspace, paperspace or block) from the target document Raises DXFStructureError – target_layout is not a layout of target document import_paperspace_layout(name: str) -> Layout Import paperspace layout name into the target document. Recreates the source paperspace layout in the target document, renames the target paperspace if a paperspace with same name already exist and imports all entities from the source paperspace into the target paperspace. Parameters name – source paper space name as string Returns: new created target paperspace Layout Raises • KeyError – source paperspace does not exist • DXFTypeError – invalid modelspace import import_paperspace_layouts() -> None Import all paperspace layouts and their content into the target document. Target layouts will be renamed if a layout with the same name already exist. Layouts will be imported in original tab order. import_shape_files(fonts: set[str]) -> None Import shape file table entries from the source document into the target document. Shape file entries are stored in the styles table but without a name. import_table(name: str, entries: str | Iterable[str] = '*', replace=False) -> None Import specific table entries from the source document into the target document. Parameters • name – valid table names are “layers”, “linetypes” and “styles” • entries – Iterable of table names as strings, or a single table name or “*” for all table entries • replace – True to replace the already existing table entry else ignore existing entries Raises TypeError – unsupported table type import_tables(table_names: str | Iterable[str] = '*', replace=False) -> None Import DXF tables from the source document into the target document. Parameters • table_names – iterable of tables names as strings, or a single table name as string or “*” for all supported tables • replace – True to replace already existing table entries else ignore existing entries Raises TypeError – unsupported table type recreate_source_layout(name: str) -> Layout Recreate source paperspace layout name in the target document. The layout will be renamed if name already exist in the target document. Returns target modelspace for layout name “Model”. Parameters name – layout name as string Raises KeyError – if source layout name not exist dxf2code Translate DXF entities and structures into Python source code. Short example: import ezdxf from ezdxf.addons.dxf2code import entities_to_code, block_to_code doc = ezdxf.readfile('original.dxf') msp = doc.modelspace() source = entities_to_code(msp) # create source code for a block definition block_source = block_to_code(doc.blocks['MyBlock']) # merge source code objects source.merge(block_source) with open('source.py', mode='wt') as f: f.write(source.import_str()) f.write('\n\n') f.write(source.code_str()) f.write('\n') ezdxf.addons.dxf2code.entities_to_code(entities: Iterable[DXFEntity], layout: str = 'layout', ignore: Iterable[str] | None = None) -> Code Translates DXF entities into Python source code to recreate this entities by ezdxf. Parameters • entities – iterable of DXFEntity • layout – variable name of the layout (model space or block) as string • ignore – iterable of entities types to ignore as strings like ['IMAGE', 'DIMENSION'] Returns Code ezdxf.addons.dxf2code.block_to_code(block: BlockLayout, drawing: str = 'doc', ignore: Iterable[str] | None = None) -> Code Translates a BLOCK into Python source code to recreate the BLOCK by ezdxf. Parameters • block – block definition layout • drawing – variable name of the drawing as string • ignore – iterable of entities types to ignore as strings like [‘IMAGE’, ‘DIMENSION’] Returns Code ezdxf.addons.dxf2code.table_entries_to_code(entities: Iterable[DXFEntity], drawing='doc') -> Code ezdxf.addons.dxf2code.black(code: str, line_length=88, fast: bool = True) -> str Returns the source code as a single string formatted by Black Requires the installed Black formatter: pip3 install black Parameters • code – source code • line_length – max. source code line length • fast – True for fast mode, False to check that the reformatted code is valid Raises ImportError – Black is not available class ezdxf.addons.dxf2code.Code Source code container. code Source code line storage, store lines without line ending \\n imports source code line storage for global imports, store lines without line ending \\n layers Layers used by the generated source code, AutoCAD accepts layer names without a LAYER table entry. linetypes Linetypes used by the generated source code, these linetypes require a TABLE entry or AutoCAD will crash. styles Text styles used by the generated source code, these text styles require a TABLE entry or AutoCAD will crash. dimstyles Dimension styles used by the generated source code, these dimension styles require a TABLE entry or AutoCAD will crash. blocks Blocks used by the generated source code, these blocks require a BLOCK definition in the BLOCKS section or AutoCAD will crash. code_str(indent: int = 0) -> str Returns the source code as a single string. Parameters indent – source code indentation count by spaces black_code_str(line_length=88) -> str Returns the source code as a single string formatted by Black Parameters line_length – max. source code line length Raises ImportError – Black is not available import_str(indent: int = 0) -> str Returns required imports as a single string. Parameters indent – source code indentation count by spaces merge(code: Code, indent: int = 0) -> None Add another Code object. add_import(statement: str) -> None Add import statement, identical import statements are merged together. add_line(code: str, indent: int = 0) -> None Add a single source code line without line ending \n. add_lines(code: Iterable[str], indent: int = 0) -> None Add multiple source code lines without line ending \n. iterdxf This add-on allows iterating over entities of the modelspace of really big (> 5GB) DXF files which do not fit into memory by only loading one entity at the time. Only ASCII DXF files are supported. The entities are regular DXFGraphic objects with access to all supported DXF attributes, this entities can be written to new DXF files created by the IterDXF.export() method. The new add_foreign_entity() method allows also to add this entities to new regular ezdxf drawings (except for the INSERT entity), but resources like linetype and style are removed, only layer will be preserved but only with default attributes like color 7 and linetype CONTINUOUS. The following example shows how to split a big DXF files into several separated DXF files which contains only LINE, TEXT or POLYLINE entities. from ezdxf.addons import iterdxf doc = iterdxf.opendxf('big.dxf') line_exporter = doc.export('line.dxf') text_exporter = doc.export('text.dxf') polyline_exporter = doc.export('polyline.dxf') try: for entity in doc.modelspace(): if entity.dxftype() == 'LINE': line_exporter.write(entity) elif entity.dxftype() == 'TEXT': text_exporter.write(entity) elif entity.dxftype() == 'POLYLINE': polyline_exporter.write(entity) finally: line_exporter.close() text_exporter.close() polyline_exporter.close() doc.close() Supported DXF types: 3DFACE, ARC, ATTDEF, ATTRIB, CIRCLE, DIMENSION, ELLIPSE, HATCH, HELIX, IMAGE, INSERT, LEADER, LINE, LWPOLYLINE, MESH, MLEADER, MLINE, MTEXT, POINT, POLYLINE, RAY, SHAPE, SOLID, SPLINE, TEXT, TRACE, VERTEX, WIPEOUT, XLINE Transfer simple entities to another DXF document, this works for some supported entities, except for entities with strong dependencies to the original document like INSERT look at add_foreign_entity() for all supported types: newdoc = ezdxf.new() msp = newdoc.modelspace() # line is an entity from a big source file msp.add_foreign_entity(line) # and so on ... msp.add_foreign_entity(lwpolyline) msp.add_foreign_entity(mesh) msp.add_foreign_entity(polyface) Transfer MESH and POLYFACE (dxftype for POLYFACE and POLYMESH is POLYLINE!) entities into a new DXF document by the MeshTransformer class: from ezdxf.render import MeshTransformer # mesh is MESH from a big source file t = MeshTransformer.from_mesh(mesh) # create a new MESH entity from MeshTransformer t.render(msp) # polyface is POLYFACE from a big source file t = MeshTransformer.from_polyface(polyface) # create a new POLYMESH entity from MeshTransformer t.render_polyface(msp) Another way to import entities from a big source file into new DXF documents is to split the big file into smaller parts and use the Importer add-on for a more safe entity import. ezdxf.addons.iterdxf.opendxf(filename: Path | str, errors: str = 'surrogateescape') -> IterDXF Open DXF file for iterating, be sure to open valid DXF files, no DXF structure checks will be applied. Use this function to split up big DXF files as shown in the example above. Parameters • filename – DXF filename of a seekable DXF file. • errors – specify decoding error handler • ”surrogateescape” to preserve possible binary data (default) • ”ignore” to use the replacement char U+FFFD “�” for invalid data • ”strict” to raise an UnicodeDecodeError exception for invalid data Raises • DXFStructureError – invalid or incomplete DXF file • UnicodeDecodeError – if errors is “strict” and a decoding error occurs ezdxf.addons.iterdxf.modelspace(filename: Path | str, types: Iterable[str] | None = None, errors: str = 'surrogateescape') -> Iterable[DXFGraphic] Iterate over all modelspace entities as DXFGraphic objects of a seekable file. Use this function to iterate “quick” over modelspace entities of a DXF file, filtering DXF types may speed up things if many entity types will be skipped. Parameters • filename – filename of a seekable DXF file • types – DXF types like ['LINE', '3DFACE'] which should be returned, None returns all supported types. • errors – specify decoding error handler • ”surrogateescape” to preserve possible binary data (default) • ”ignore” to use the replacement char U+FFFD “�” for invalid data • ”strict” to raise an UnicodeDecodeError exception for invalid data Raises • DXFStructureError – invalid or incomplete DXF file • UnicodeDecodeError – if errors is “strict” and a decoding error occurs ezdxf.addons.iterdxf.single_pass_modelspace(stream: BinaryIO, types: Iterable[str] | None = None, errors: str = 'surrogateescape') -> Iterable[DXFGraphic] Iterate over all modelspace entities as DXFGraphic objects in a single pass. Use this function to ‘quick’ iterate over modelspace entities of a not seekable binary DXF stream, filtering DXF types may speed up things if many entity types will be skipped. Parameters • stream – (not seekable) binary DXF stream • types – DXF types like ['LINE', '3DFACE'] which should be returned, None returns all supported types. • errors – specify decoding error handler • ”surrogateescape” to preserve possible binary data (default) • ”ignore” to use the replacement char U+FFFD “�” for invalid data • ”strict” to raise an UnicodeDecodeError exception for invalid data Raises • DXFStructureError – Invalid or incomplete DXF file • UnicodeDecodeError – if errors is “strict” and a decoding error occurs class ezdxf.addons.iterdxf.IterDXF export(name: Path | str) -> IterDXFWriter Returns a companion object to export parts from the source DXF file into another DXF file, the new file will have the same HEADER, CLASSES, TABLES, BLOCKS and OBJECTS sections, which guarantees all necessary dependencies are present in the new file. Parameters name – filename, no special requirements modelspace(types: Iterable[str] | None = None) -> Iterable[DXFGraphic] Returns an iterator for all supported DXF entities in the modelspace. These entities are regular DXFGraphic objects but without a valid document assigned. It is not possible to add these entities to other ezdxf documents. It is only possible to recreate the objects by factory functions base on attributes of the source entity. For MESH, POLYMESH and POLYFACE it is possible to use the MeshTransformer class to render (recreate) this objects as new entities in another document. Parameters types – DXF types like ['LINE', '3DFACE'] which should be returned, None returns all supported types. close() Safe closing source DXF file. class ezdxf.addons.iterdxf.IterDXFWriter write(entity: DXFGraphic) Write a DXF entity from the source DXF file to the export file. Don’t write entities from different documents than the source DXF file, dependencies and resources will not match, maybe it will work once, but not in a reliable way for different DXF documents. close() Safe closing of exported DXF file. Copying of OBJECTS section happens only at closing the file, without closing the new DXF file is invalid. ODA File Converter Support Use an installed ODA File Converter for converting between different versions of .dwg, .dxb and .dxf. WARNING: Execution of an external application is a big security issue! Especially when the path to the executable can be altered. To avoid this problem delete the ezdxf.addons.odafc.py module. Install ODA File Converter The ODA File Converter has to be installed by the user, the application is available for Windows XP, Windows 7 or later, Mac OS X, and Linux in 32/64-bit RPM and DEB format. AppImage Support The option “unix_exec_path” defines an executable for Linux and macOS, this executable overrides the default command ODAFileConverter. Assign an absolute path to the executable to that key and if the executable is not found the add-on falls back to the ODAFileConverter command. The option “unix_exec_path” also adds support for AppImages provided by the Open Design Alliance. Download the AppImage file and store it in a folder of your choice (e.g. ~/Apps) and make the file executable: chmod a+x ~/Apps/ODAFileConverter_QT5_lnxX64_8.3dll_23.9.AppImage Add the absolute path as config option “unix_exec_path” to the “odafc-addon” section: [odafc-addon] win_exec_path = "C:\Program Files\ODA\ODAFileConverter\ODAFileConverter.exe" unix_exec_path = "/home/<your user name>/Apps/ODAFileConverter_QT5_lnxX64_8.3dll_23.9.AppImage" This overrides the default command ODAFileConverter and if the executable is not found the add-on falls back to the ODAFileConverter command. SEE ALSO: For more information about config files see section: Global Options Object Suppressed GUI On Windows the GUI of the ODA File Converter is suppressed, on Linux you may have to install the xvfb package to prevent this, for macOS is no solution known. Supported DXF and DWG Versions ODA File Converter version strings, you can use any of this strings to specify a version, 'R..' and 'AC....' strings will be automatically mapped to 'ACAD....' strings: ┌──────────┬───────────────┬─────────┐ │ ODAFC │ ezdxf │ Version │ ├──────────┼───────────────┼─────────┤ │ ACAD9 │ not supported │ AC1004 │ ├──────────┼───────────────┼─────────┤ │ ACAD10 │ not supported │ AC1006 │ ├──────────┼───────────────┼─────────┤ │ ACAD12 │ R12 │ AC1009 │ ├──────────┼───────────────┼─────────┤ │ ACAD13 │ R13 │ AC1012 │ ├──────────┼───────────────┼─────────┤ │ ACAD14 │ R14 │ AC1014 │ ├──────────┼───────────────┼─────────┤ │ ACAD2000 │ R2000 │ AC1015 │ ├──────────┼───────────────┼─────────┤ │ ACAD2004 │ R2004 │ AC1018 │ ├──────────┼───────────────┼─────────┤ │ ACAD2007 │ R2007 │ AC1021 │ ├──────────┼───────────────┼─────────┤ │ ACAD2010 │ R2010 │ AC1024 │ ├──────────┼───────────────┼─────────┤ │ ACAD2013 │ R2013 │ AC1027 │ ├──────────┼───────────────┼─────────┤ │ ACAD2018 │ R2018 │ AC1032 │ └──────────┴───────────────┴─────────┘ Config On Windows the path to the ODAFileConverter.exe executable is stored in the config file (see ezdxf.options) in the “odafc-addon” section as key “win_exec_path”, the default entry is: [odafc-addon] win_exec_path = "C:\Program Files\ODA\ODAFileConverter\ODAFileConverter.exe" unix_exec_path = On Linux and macOS the ODAFileConverter command is located by the shutil.which() function but can be overridden since version 1.0 by the key “linux_exec_path”. Usage from ezdxf.addons import odafc # Load a DWG file doc = odafc.readfile('my.dwg') # Use loaded document like any other ezdxf document print(f'Document loaded as DXF version: {doc.dxfversion}.') msp = doc.modelspace() ... # Export document as DWG file for AutoCAD R2018 odafc.export_dwg(doc, 'my_R2018.dwg', version='R2018') ezdxf.addons.odafc.win_exec_path Path to installed ODA File Converter executable on Windows systems, default is "C:\Program Files\ODA\ODAFileConverter\ODAFileConverter.exe". ezdxf.addons.odafc.unix_exec_path Absolute path to a Linux or macOS executable if set, otherwise an empty string and the default command ODAFileConverter is used. ezdxf.addons.odafc.is_installed() -> bool Returns True if the ODAFileConverter is installed. ezdxf.addons.odafc.readfile(filename: str | PathLike, version: str | None = None, *, audit: bool = False) -> Drawing | None Uses an installed ODA File Converter to convert a DWG/DXB/DXF file into a temporary DXF file and load this file by ezdxf. Parameters • filename – file to load by ODA File Converter • version – load file as specific DXF version, by default the same version as the source file or if not detectable the latest by ezdxf supported version. • audit – audit source file before loading Raises • FileNotFoundError – source file not found • odafc.UnknownODAFCError – conversion failed for unknown reasons • odafc.UnsupportedVersion – invalid DWG version specified • odafc.UnsupportedFileFormat – unsupported file extension • odafc.ODAFCNotInstalledError – ODA File Converter not installed ezdxf.addons.odafc.export_dwg(doc: Drawing, filename: str | PathLike, version: str | None = None, *, audit: bool = False, replace: bool = False) -> None Uses an installed ODA File Converter to export the DXF document doc as a DWG file. A temporary DXF file will be created and converted to DWG by the ODA File Converter. If version is not specified the DXF version of the source document is used. Parameters • doc – ezdxf DXF document as Drawing object • filename – output DWG filename, the extension will be set to “.dwg” • version – DWG version to export, by default the same version as the source document. • audit – audit source file by ODA File Converter at exporting • replace – replace existing DWG file if True Raises • FileExistsError – target file already exists, and argument replace is False • FileNotFoundError – parent directory of target file does not exist • odafc.UnknownODAFCError – exporting DWG failed for unknown reasons • odafc.ODAFCNotInstalledError – ODA File Converter not installed ezdxf.addons.odafc.convert(source: str | PathLike, dest: str | PathLike = '', *, version='R2018', audit=True, replace=False) Convert source file to dest file. The file extension defines the target format e.g. convert("test.dxf", "Test.dwg") converts the source file to a DWG file. If dest is an empty string the conversion depends on the source file format and is DXF to DWG or DWG to DXF. To convert DXF to DXF an explicit destination filename is required: convert("r12.dxf", "r2013.dxf", version="R2013") Parameters • source – source file • dest – destination file, an empty string uses the source filename with the extension of the target format e.g. “test.dxf” -> “test.dwg” • version – output DXF/DWG version e.g. “ACAD2018”, “R2018”, “AC1032” • audit – audit files • replace – replace existing destination file Raises • FileNotFoundError – source file or destination folder does not exist • FileExistsError – destination file already exists and argument replace is False • odafc.UnsupportedVersion – invalid DXF version specified • odafc.UnsupportedFileFormat – unsupported file extension • odafc.UnknownODAFCError – conversion failed for unknown reasons • odafc.ODAFCNotInstalledError – ODA File Converter not installed R12 Export New in version 1.1. This module exports any DXF file as a simple DXF R12 file. Many complex entities will be converted into DXF primitives. This exporter is intended for creating a simple file format as an input format for other software such as laser cutters. In order to get a file that can be edited well in a CAD application, the results of the ODA file converter are much better. Usage import ezdxf from ezdxf.addons import r12export doc = ezdxf.readfile("any.dxf") r12export.saveas(doc, "r12.dxf") Converted Entity Types ┌─────────────┬───────────────────────────────────────┐ │ LWPOLYLINE │ translated to POLYLINE │ ├─────────────┼───────────────────────────────────────┤ │ MESH │ translated to POLYLINE (PolyfaceMesh) │ ├─────────────┼───────────────────────────────────────┤ │ SPLINE │ flattened to POLYLINE │ ├─────────────┼───────────────────────────────────────┤ │ ELLIPSE │ flattened to POLYLINE │ ├─────────────┼───────────────────────────────────────┤ │ MTEXT │ exploded into DXF primitives │ ├─────────────┼───────────────────────────────────────┤ │ LEADER │ exploded into DXF primitives │ ├─────────────┼───────────────────────────────────────┤ │ MLEADER │ exploded into DXF primitives │ ├─────────────┼───────────────────────────────────────┤ │ MULTILEADER │ exploded into DXF primitives │ ├─────────────┼───────────────────────────────────────┤ │ MLINE │ exploded into DXF primitives │ ├─────────────┼───────────────────────────────────────┤ │ HATCH │ exploded into DXF primitives │ ├─────────────┼───────────────────────────────────────┤ │ MPOLYGON │ exploded into DXF primitives │ ├─────────────┼───────────────────────────────────────┤ │ ACAD_TABLE │ export of pre-rendered BLOCK content │ └─────────────┴───────────────────────────────────────┘ For proxy- or unknown entities the available proxy graphic will be exported as DXF primitives. Limitations • Explosion of MTEXT into DXF primitives is not perfect • Pattern rendering for complex HATCH entities has issues • Solid fill rendering for complex HATCH entities has issues ODA File Converter The advantage of the r12export module is that the ODA file converter isn’t needed, but the ODA file converter will produce a much better result: from ezdxf.addons import odafc odafc.convert("any.dxf", "r12.dxf", version="R12") Functions ┌─────────┬───────────────────────────────────────┐ │ write │ Write a DXF document as DXF version │ │ │ R12 to a text stream. │ ├─────────┼───────────────────────────────────────┤ │ saveas │ Write a DXF document as DXF version │ │ │ R12 to a file. │ ├─────────┼───────────────────────────────────────┤ │ convert │ Export and reload DXF document as DXF │ │ │ version R12. │ └─────────┴───────────────────────────────────────┘ ezdxf.addons.r12export.write(doc: Drawing, stream: TextIO, *, max_sagitta: float = MAX_SAGITTA) -> None Write a DXF document as DXF version R12 to a text stream. The max_sagitta argument determines the accuracy of the curve flatting for SPLINE and ELLIPSE entities. Parameters • doc – DXF document to export • stream – output stream, use doc.encoding as encoding • max_sagitta – maximum distance from the center of the curve to the center of the line segment between two approximation points to determine if a segment should be subdivided. ezdxf.addons.r12export.saveas(doc: Drawing, filepath: str | PathLike, *, max_sagitta: float = MAX_SAGITTA) -> None Write a DXF document as DXF version R12 to a file. The max_sagitta argument determines the accuracy of the curve flatting for SPLINE and ELLIPSE entities. Parameters • doc – DXF document to export • filepath – output filename • max_sagitta – maximum distance from the center of the curve to the center of the line segment between two approximation points to determine if a segment should be subdivided. ezdxf.addons.r12export.convert(doc: Drawing, *, max_sagitta: float = MAX_SAGITTA) -> Drawing Export and reload DXF document as DXF version R12. Writes the DXF document into a temporary file at the file-system and reloads this file by the ezdxf.readfile() function. r12writer The fast file/stream writer creates simple DXF R12 drawings with just an ENTITIES section. The HEADER, TABLES and BLOCKS sections are not present except FIXED-TABLES are written. Only LINE, CIRCLE, ARC, TEXT, POINT, SOLID, 3DFACE and POLYLINE entities are supported. FIXED-TABLES is a predefined TABLES section, which will be written, if the init argument fixed_tables of R12FastStreamWriter is True. The R12FastStreamWriter writes the DXF entities as strings direct to the stream without creating an in-memory drawing and therefore the processing is very fast. Because of the lack of a BLOCKS section, BLOCK/INSERT can not be used. Layers can be used, but this layers have a default setting color = 7 (black/white) and linetype = 'Continuous'. If writing the FIXED-TABLES, some predefined text styles and line types are available, else text style is always 'STANDARD' and line type is always 'ByLayer'. If using FIXED-TABLES, following predefined line types are available: • CONTINUOUS • CENTER ____ _ ____ _ ____ _ ____ _ ____ _ ____ • CENTERX2 ________ __ ________ __ ________ • CENTER2 ____ _ ____ _ ____ _ ____ _ ____ • DASHED __ __ __ __ __ __ __ __ __ __ __ __ __ _ • DASHEDX2 ____ ____ ____ ____ ____ ____ • DASHED2 _ _ _ _ _ _ _ _ _ _ _ _ _ _ • PHANTOM ______ __ __ ______ __ __ ______ • PHANTOMX2 ____________ ____ ____ ____________ • PHANTOM2 ___ _ _ ___ _ _ ___ _ _ ___ _ _ ___ • DASHDOT __ . __ . __ . __ . __ . __ . __ . __ • DASHDOTX2 ____ . ____ . ____ . ____ • DASHDOT2 _ . _ . _ . _ . _ . _ . _ . _ • DOT . . . . . . . . . . . . . . . . • DOTX2 . . . . . . . . • DOT2 . . . . . . . . . . . . . . . . . . . • DIVIDE __ . . __ . . __ . . __ . . __ . . __ • DIVIDEX2 ____ . . ____ . . ____ . . ____ • DIVIDE2 _ . _ . _ . _ . _ . _ . _ . _ If using FIXED-TABLES, following predefined text styles are available: • OpenSans • OpenSansCondensed-Light Tutorial A simple example with different DXF entities: from random import random from ezdxf.addons import r12writer with r12writer("quick_and_dirty_dxf_r12.dxf") as dxf: dxf.add_line((0, 0), (17, 23)) dxf.add_circle((0, 0), radius=2) dxf.add_arc((0, 0), radius=3, start=0, end=175) dxf.add_solid([(0, 0), (1, 0), (0, 1), (1, 1)]) dxf.add_point((1.5, 1.5)) # 2d polyline, new in v0.12 dxf.add_polyline_2d([(5, 5), (7, 3), (7, 6)]) # 2d polyline with bulge value, new in v0.12 dxf.add_polyline_2d([(5, 5), (7, 3, 0.5), (7, 6)], format='xyb') # 3d polyline only, changed in v0.12 dxf.add_polyline([(4, 3, 2), (8, 5, 0), (2, 4, 9)]) dxf.add_text("test the text entity", align="MIDDLE_CENTER") A simple example of writing really many entities in a short time: from random import random from ezdxf.addons import r12writer MAX_X_COORD = 1000.0 MAX_Y_COORD = 1000.0 CIRCLE_COUNT = 1000000 with r12writer("many_circles.dxf") as dxf: for i in range(CIRCLE_COUNT): dxf.add_circle((MAX_X_COORD*random(), MAX_Y_COORD*random()), radius=2) Show all available line types: import ezdxf LINETYPES = [ 'CONTINUOUS', 'CENTER', 'CENTERX2', 'CENTER2', 'DASHED', 'DASHEDX2', 'DASHED2', 'PHANTOM', 'PHANTOMX2', 'PHANTOM2', 'DASHDOT', 'DASHDOTX2', 'DASHDOT2', 'DOT', 'DOTX2', 'DOT2', 'DIVIDE', 'DIVIDEX2', 'DIVIDE2', ] with r12writer('r12_linetypes.dxf', fixed_tables=True) as dxf: for n, ltype in enumerate(LINETYPES): dxf.add_line((0, n), (10, n), linetype=ltype) dxf.add_text(ltype, (0, n+0.1), height=0.25, style='OpenSansCondensed-Light') Reference ezdxf.addons.r12writer.r12writer(stream: TextIO | BinaryIO | str, fixed_tables=False, fmt='asc') -> R12FastStreamWriter Context manager for writing DXF entities to a stream/file. stream can be any file like object with a write() method or just a string for writing DXF entities to the file system. If fixed_tables is True, a standard TABLES section is written in front of the ENTITIES section and some predefined text styles and line types can be used. Set argument fmt to “asc” to write ASCII DXF file (default) or “bin” to write Binary DXF files. ASCII DXF require a TextIO stream and Binary DXF require a BinaryIO stream. class ezdxf.addons.r12writer.R12FastStreamWriter(stream: TextIO, fixed_tables=False) Fast stream writer to create simple DXF R12 drawings. Parameters • stream – a file like object with a write() method. • fixed_tables – if fixed_tables is True, a standard TABLES section is written in front of the ENTITIES section and some predefined text styles and line types can be used. close() -> None Writes the DXF tail. Call is not necessary when using the context manager r12writer(). add_line(start: Sequence[float], end: Sequence[float], layer: str = '0', color: int | None = None, linetype: str | None = None) -> None Add a LINE entity from start to end. Parameters • start – start vertex as (x, y[, z]) tuple • end – end vertex as as (x, y[, z]) tuple • layer – layer name as string, without a layer definition the assigned color = 7 (black/white) and line type is 'Continuous'. • color – color as AutoCAD Color Index (ACI) in the range from 0 to 256, 0 is ByBlock and 256 is ByLayer, default is ByLayer which is always color = 7 (black/white) without a layer definition. • linetype – line type as string, if FIXED-TABLES are written some predefined line types are available, else line type is always ByLayer, which is always 'Continuous' without a LAYERS table. add_circle(center: Sequence[float], radius: float, layer: str = '0', color: int | None = None, linetype: str | None = None) -> None Add a CIRCLE entity. Parameters • center – circle center point as (x, y) tuple • radius – circle radius as float • layer – layer name as string see add_line() • color – color as AutoCAD Color Index (ACI) see add_line() • linetype – line type as string see add_line() add_arc(center: Sequence[float], radius: float, start: float = 0, end: float = 360, layer: str = '0', color: int | None = None, linetype: str | None = None) -> None Add an ARC entity. The arc goes counter-clockwise from start angle to end angle. Parameters • center – arc center point as (x, y) tuple • radius – arc radius as float • start – arc start angle in degrees as float • end – arc end angle in degrees as float • layer – layer name as string see add_line() • color – color as AutoCAD Color Index (ACI) see add_line() • linetype – line type as string see add_line() add_point(location: Sequence[float], layer: str = '0', color: int | None = None, linetype: str | None = None) -> None Add a POINT entity. Parameters • location – point location as (x, y [,z]) tuple • layer – layer name as string see add_line() • color – color as AutoCAD Color Index (ACI) see add_line() • linetype – line type as string see add_line() add_3dface(vertices: Iterable[Sequence[float]], invisible: int = 0, layer: str = '0', color: int | None = None, linetype: str | None = None) -> None Add a 3DFACE entity. 3DFACE is a spatial area with 3 or 4 vertices, all vertices have to be in the same plane. Parameters • vertices – iterable of 3 or 4 (x, y, z) vertices. • invisible – bit coded flag to define the invisible edges, 1. edge = 1 2. edge = 2 3. edge = 4 4. edge = 8 Add edge values to set multiple edges invisible, 1. edge + 3. edge = 1 + 4 = 5, all edges = 15 • layer – layer name as string see add_line() • color – color as AutoCAD Color Index (ACI) see add_line() • linetype – line type as string see add_line() add_solid(vertices: Iterable[Sequence[float]], layer: str = '0', color: int | None = None, linetype: str | None = None) -> None Add a SOLID entity. SOLID is a solid filled area with 3 or 4 edges and SOLID is a 2D entity. Parameters • vertices – iterable of 3 or 4 (x, y[, z]) tuples, z-axis will be ignored. • layer – layer name as string see add_line() • color – color as AutoCAD Color Index (ACI) see add_line() • linetype – line type as string see add_line() add_polyline_2d(points: Iterable[Sequence], format: str = 'xy', closed: bool = False, start_width: float = 0, end_width: float = 0, layer: str = '0', color: int | None = None, linetype: str | None = None) -> None Add a 2D POLYLINE entity with start width, end width and bulge value support. Format codes: ┌───┬──────────────────────────────────┐ │ x │ x-coordinate │ ├───┼──────────────────────────────────┤ │ y │ y-coordinate │ ├───┼──────────────────────────────────┤ │ s │ start width │ ├───┼──────────────────────────────────┤ │ e │ end width │ ├───┼──────────────────────────────────┤ │ b │ bulge value │ ├───┼──────────────────────────────────┤ │ v │ (x, y) tuple (z-axis is ignored) │ └───┴──────────────────────────────────┘ Parameters • points – iterable of (x, y, [start_width, [end_width, [bulge]]]) tuple, value order according to the format string, unset values default to 0 • format – format: format string, default is 'xy' • closed – True creates a closed polyline • start_width – default start width, default is 0 • end_width – default end width, default is 0 • layer – layer name as string see add_line() • color – color as AutoCAD Color Index (ACI) see add_line() • linetype – line type as string see add_line() add_polyline(vertices: Iterable[Sequence[float]], closed: bool = False, layer: str = '0', color: int | None = None, linetype: str | None = None) -> None Add a 3D POLYLINE entity. Parameters • vertices – iterable of (x, y[, z]) tuples, z-axis is 0 by default • closed – True creates a closed polyline • layer – layer name as string see add_line() • color – color as AutoCAD Color Index (ACI) see add_line() • linetype – line type as string see add_line() add_polyface(vertices: Iterable[Sequence[float]], faces: Iterable[Sequence[int]], layer: str = '0', color: int | None = None, linetype: str | None = None) -> None Add a POLYFACE entity. The POLYFACE entity supports only faces of maximum 4 vertices, more indices will be ignored. A simple square would be: v0 = (0, 0, 0) v1 = (1, 0, 0) v2 = (1, 1, 0) v3 = (0, 1, 0) dxf.add_polyface(vertices=[v0, v1, v2, v3], faces=[(0, 1, 2, 3)]) All 3D form functions of the ezdxf.render.forms module return MeshBuilder objects, which provide the required vertex and face lists. See sphere example: https://github.com/mozman/ezdxf/blob/master/examples/r12writer.py Parameters • vertices – iterable of (x, y, z) tuples • faces – iterable of 3 or 4 vertex indices, indices have to be 0-based • layer – layer name as string see add_line() • color – color as AutoCAD Color Index (ACI) see add_line() • linetype – line type as string see add_line() add_polymesh(vertices: Iterable[Sequence[float]], size: tuple[int, int], closed=(False, False), layer: str = '0', color: int | None = None, linetype: str | None = None) -> None Add a POLYMESH entity. A POLYMESH is a mesh of m rows and n columns, each mesh vertex has its own x-, y- and z coordinates. The mesh can be closed in m- and/or n-direction. The vertices have to be in column order: (m0, n0), (m0, n1), (m0, n2), (m1, n0), (m1, n1), (m1, n2), … See example: https://github.com/mozman/ezdxf/blob/master/examples/r12writer.py Parameters • vertices – iterable of (x, y, z) tuples, in column order • size – mesh dimension as (m, n)-tuple, requirement: len(vertices) == m*n • closed – (m_closed, n_closed) tuple, for closed mesh in m and/or n direction • layer – layer name as string see add_line() • color – color as AutoCAD Color Index (ACI) see add_line() • linetype – line type as string see add_line() add_text(text: str, insert: Sequence[float] = (0, 0), height: float = 1.0, width: float = 1.0, align: str = 'LEFT', rotation: float = 0.0, oblique: float = 0.0, style: str = 'STANDARD', layer: str = '0', color: int | None = None) -> None Add a one line TEXT entity. Parameters • text – the text as string • insert – insert location as (x, y) tuple • height – text height in drawing units • width – text width as factor • align – text alignment, see table below • rotation – text rotation in degrees as float • oblique – oblique in degrees as float, vertical = 0 (default) • style – text style name as string, if FIXED-TABLES are written some predefined text styles are available, else text style is always 'STANDARD'. • layer – layer name as string see add_line() • color – color as AutoCAD Color Index (ACI) see add_line() ┌────────────┬─────────────┬───────────────┬──────────────┐ │ Vert/Horiz │ Left │ Center │ Right │ ├────────────┼─────────────┼───────────────┼──────────────┤ │ Top │ TOP_LEFT │ TOP_CENTER │ TOP_RIGHT │ ├────────────┼─────────────┼───────────────┼──────────────┤ │ Middle │ MIDDLE_LEFT │ MIDDLE_CENTER │ MIDDLE_RIGHT │ ├────────────┼─────────────┼───────────────┼──────────────┤ │ Bottom │ BOTTOM_LEFT │ BOTTOM_CENTER │ BOTTOM_RIGHT │ ├────────────┼─────────────┼───────────────┼──────────────┤ │ Baseline │ LEFT │ CENTER │ RIGHT │ └────────────┴─────────────┴───────────────┴──────────────┘ The special alignments ALIGNED and FIT are not available. text2path Tools to convert text strings and text based DXF entities into outer- and inner linear paths as Path objects. At the moment only the TEXT and the ATTRIB entity can be converted into paths and hatches. New in version 1.1: Text rendering is done by the fontTools package, which is a hard dependency of ezdxf. Support for stroke fonts, these are the basic vector fonts included in CAD applications, like .shx, .shp or .lff fonts was added but these fonts cannot be rendered as HATCH entities. The required font files are not included with ezdxf as they are copyrighted or, in the case of the LibreCAD font format, licensed under the “GPL v2 and later”. Set the paths to such stroke fonts in the config file, see option ezdxf.options.support_dirs: [core] support_dirs = "C:\Program Files\Bricsys\BricsCAD V23 en_US\Fonts", ~/shx_fonts, ~/shp_fonts, ~/lff_fonts, Don’t expect a 100% match compared to CAD applications but the results with fontTools are better than the previous Matplotlib renderings. Text Alignments The text alignments are enums of type ezdxf.enums.TextEntityAlignment ┌──────────┬─────────────┬───────────────┬──────────────┐ │ Vertical │ Left │ Center │ Right │ ├──────────┼─────────────┼───────────────┼──────────────┤ │ Top │ TOP_LEFT │ TOP_CENTER │ TOP_RIGHT │ ├──────────┼─────────────┼───────────────┼──────────────┤ │ Middle │ MIDDLE_LEFT │ MIDDLE_CENTER │ MIDDLE_RIGHT │ ├──────────┼─────────────┼───────────────┼──────────────┤ │ Bottom │ BOTTOM_LEFT │ BOTTOM_CENTER │ BOTTOM_RIGHT │ ├──────────┼─────────────┼───────────────┼──────────────┤ │ Baseline │ LEFT │ CENTER │ RIGHT │ └──────────┴─────────────┴───────────────┴──────────────┘ The vertical middle alignments (MIDDLE_XXX), center the text vertically in the middle of the uppercase letter “X” (cap height). Special alignments, where the horizontal alignment is always in the center of the text: • ALIGNED: text is scaled to match the given length, scales x- and y-direction by the same factor. • FIT: text is scaled to match the given length, but scales only in x-direction. • MIDDLE: insertion point is the center of the total height (cap height + descender height) without scaling, the length argument is ignored. Font Face Definition A font face is defined by the Matplotlib compatible FontFace object by font-family, font-style, font-stretch and font-weight. SEE ALSO: • Font Anatomy • Font Properties String Functions ezdxf.addons.text2path.make_path_from_str(s: str, font: FontFace, size: float = 1.0, align=TextEntityAlignment.LEFT, length: float = 0, m: Matrix44 = None) -> Path Convert a single line string s into a Multi-Path object. The text size is the height of the uppercase letter “X” (cap height). The paths are aligned about the insertion point at (0, 0). BASELINE means the bottom of the letter “X”. Parameters • s – text to convert • font – font face definition as FontFace object • size – text size (cap height) in drawing units • align – alignment as ezdxf.enums.TextEntityAlignment, default is LEFT • length – target length for the ALIGNED and FIT alignments • m – transformation Matrix44 ezdxf.addons.text2path.make_paths_from_str(s: str, font: FontFace, size: float = 1.0, align=TextEntityAlignment.LEFT, length: float = 0, m: Matrix44 = None) -> list[Path] Convert a single line string s into a list of Path objects. All paths are returned as a list of Single-Path objects. The text size is the height of the uppercase letter “X” (cap height). The paths are aligned about the insertion point at (0, 0). BASELINE means the bottom of the letter “X”. Parameters • s – text to convert • font – font face definition as FontFace object • size – text size (cap height) in drawing units • align – alignment as ezdxf.enums.TextEntityAlignment, default is LEFT • length – target length for the ALIGNED and FIT alignments • m – transformation Matrix44 ezdxf.addons.text2path.make_hatches_from_str(s: str, font: FontFace, size: float = 1.0, align=TextEntityAlignment.LEFT, length: float = 0, dxfattribs=None, m: Matrix44 = None) -> list[Hatch] Convert a single line string s into a list of virtual Hatch entities. The text size is the height of the uppercase letter “X” (cap height). The paths are aligned about the insertion point at (0, 0). The HATCH entities are aligned to this insertion point. BASELINE means the bottom of the letter “X”. IMPORTANT: Returns an empty list for .shx, .shp and .lff fonts a.k.a. stroke fonts. Parameters • s – text to convert • font – font face definition as FontFace object • size – text size (cap height) in drawing units • align – alignment as ezdxf.enums.TextEntityAlignment, default is LEFT • length – target length for the ALIGNED and FIT alignments • dxfattribs – additional DXF attributes • m – transformation Matrix44 Entity Functions class ezdxf.addons.text2path.Kind(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) The Kind enum defines the DXF types to create as bit flags, e.g. 1+2 to get HATCHES as filling and SPLINES and POLYLINES as outline: ┌─────┬─────────────┬──────────────────────────────┐ │ Int │ Enum │ Description │ ├─────┼─────────────┼──────────────────────────────┤ │ 1 │ HATCHES │ Hatch entities as filling │ ├─────┼─────────────┼──────────────────────────────┤ │ 2 │ SPLINES │ Spline and 3D Polyline │ │ │ │ entities as outline │ ├─────┼─────────────┼──────────────────────────────┤ │ 4 │ LWPOLYLINES │ LWPolyline entities as │ │ │ │ approximated (flattened) │ │ │ │ outline │ └─────┴─────────────┴──────────────────────────────┘ ezdxf.addons.text2path.virtual_entities(entity: Text | Attrib, kind: int = Kind.HATCHES) -> EntityQuery Convert the text content of DXF entities TEXT and ATTRIB into virtual SPLINE and 3D POLYLINE entities or approximated LWPOLYLINE entities as outlines, or as HATCH entities as fillings. Returns the virtual DXF entities as an EntityQuery object. Parameters • entity – TEXT or ATTRIB entity • kind – kind of entities to create as bit flags, see enum Kind ezdxf.addons.text2path.explode(entity: Text | Attrib, kind: int = Kind.HATCHES, target=None) -> EntityQuery Explode the text entity into virtual entities, see virtual_entities(). The source entity will be destroyed. The target layout is given by the target argument, if target is None, the target layout is the source layout of the text entity. Returns the created DXF entities as an EntityQuery object. Parameters • entity – TEXT or ATTRIB entity to explode • kind – kind of entities to create as bit flags, see enum Kind • target – target layout for new created DXF entities, None for the same layout as the source entity. ezdxf.addons.text2path.make_path_from_entity(entity: Text | Attrib) -> Path Convert text content from DXF entities TEXT and ATTRIB into a Multi-Path object. The paths are located at the location of the source entity. ezdxf.addons.text2path.make_paths_from_entity(entity: Text | Attrib) -> list[Path] Convert text content from DXF entities TEXT and ATTRIB into a list of Path objects. All paths are returned as a list of Single-Path objects. The paths are located at the location of the source entity. MTextExplode This tool is meant to explode MTEXT entities into single line TEXT entities by replicating the MTEXT layout as close as possible. This tool requires the optional Matplotlib package to create usable results, nonetheless it also works without Matplotlib, but then uses a mono-spaced replacement font for text size measuring which leads to very inaccurate results. The supported MTEXT features are: • changing text color • text strokes: underline, overline and strike through • changing text size, width and oblique • changing font faces • stacked text (fractions) • multi-column support • background color • text frame The tool requires an initialized DXF document io implement all these features by creating additional text styles. When exploding multiple MTEXT entities, they can share this new text styles. Call the MTextExplode.finalize() method just once after all MTEXT entities are processed to create the required text styles, or use MTextExplode as context manager by using the with statement, see examples below. There are also many limitations: • A 100% accurate result cannot be achieved. • Character tracking is not supported. • Tabulator stops have only limited support for LEFT and JUSTIFIED aligned paragraphs to support numbered and bullet lists. An excessive use of tabs will lead to incorrect results. • The DISTRIBUTED alignment will be replaced by the JUSTIFIED alignment. • Text flow is always “left to right”. • The line spacing mostly corresponds to the “EXACT” style, except for stacked text (fractions), which corresponds more to the “AT LEAST” style, but not precisely. This behavior maybe will improve in the future. • FIELDS are not evaluated by ezdxf. class ezdxf.addons.MTextExplode(layout, doc=None, spacing_factor=1.0) The MTextExplode class is a tool to disassemble MTEXT entities into single line TEXT entities and additional LINE entities if required to emulate strokes. The layout argument defines the target layout for “exploded” parts of the MTEXT entity. Use argument doc if the target layout has no DXF document assigned like virtual layouts. The spacing_factor argument is an advanced tuning parameter to scale the size of space chars. explode(mtext: MText, destroy=True) Explode mtext and destroy the source entity if argument destroy is True. finalize() Create required text styles. This method is called automatically if the class is used as context manager. This method does not work with virtual layouts if no document was assigned at initialization! Example to explode all MTEXT entities in the DXF file “mtext.dxf”: import ezdxf from ezdxf.addons import MTextExplode doc = ezdxf.readfile("mtext.dxf") msp = doc.modelspace() with MTextExplode(msp) as xpl: for mtext in msp.query("MTEXT"): xpl.explode(mtext) doc.saveas("xpl_mtext.dxf") Explode all MTEXT entities into the block “EXPLODE”: import ezdxf from ezdxf.addons import MTextExplode doc = ezdxf.readfile("mtext.dxf") msp = doc.modelspace() blk = doc.blocks.new("EXPLODE") with MTextExplode(blk) as xpl: for mtext in msp.query("MTEXT"): xpl.explode(mtext) msp.add_block_ref("EXPLODE", (0, 0)) doc.saveas("xpl_into_block.dxf") HPGL/2 Converter Add-on New in version 1.1. The hpgl2 add-on provides tools to process and convert HPGL/2 plot files. What are HPGL/2 Plot Files? The Hewlett-Packard Graphics Language (HPGL) is a vector graphics language originally developed by Hewlett-Packard in the 1970s. HPGL is widely used for controlling pen plotters and other output devices, and it has become a de facto standard for communicating between computers and output devices in the field of computer-aided design (CAD) and drafting. HPGL is a command-driven language that consists of a series of commands that control the movement of the plotter pen, the selection of pens and other output parameters, and the drawing of geometric shapes such as lines, arcs, circles, and text. The language is interpreted by the plotter or other output device and translated into physical pen movements on the drawing surface. HPGL has evolved over the years, and various extensions have been added to support more complex graphics operations and to improve compatibility with other graphics languages. Despite the development of newer graphics languages and file formats, HPGL remains a widely used format for vector-based graphics, particularly in the engineering and architectural fields. The Goal of This Add-on An HPGL/2 plot file contains all of the data generated by a CAD application that has been sent to a plotter to print an engineering drawing. In the past, the only way to access this data was to view it on a plotter or an specialized application, which could be expensive and impractical for many people. However, this module provides functions and classes to convert HPGL/2 plot files into modern vector graphic formats such as PDF and SVG and of course DXF, allowing the data to be viewed and processed using a wide range of software tools. IMPORTANT: The Python module PyMuPDF is required for the PDF export: https://pypi.org/project/PyMuPDF/ The Plotter class in the hpgl2 add-on supports only the most commonly used commands of HPGL/2. This is because many CAD applications use only a small subset of HPGL/2 to create their output, typically consisting of polylines and filled polygons. For more information on the supported commands, please refer to the documentation for the Plotter class. To use the HPGL2 add-on, the entry point is the ezdxf.addons.hpgl2.api module. This module contains the public interface of the add-on and should be imported in the following way: from ezdxf.addons.hpgl2 import api as hpgl2 with open("hpgl2.plt", "rb") as fp: data = fp.read() doc = hpgl2.to_dxf(data, color_mode=hpgl2.ColorMode.ACI) doc.saveas("hpgl2_as.dxf") High Level Functions ┌───────────┬───────────────────────────────────────┐ │ to_dxf │ Exports the HPGL/2 commands of the │ │ │ byte stream b as a DXF document. │ ├───────────┼───────────────────────────────────────┤ │ to_svg │ Exports the HPGL/2 commands of the │ │ │ byte stream b as SVG string. │ ├───────────┼───────────────────────────────────────┤ │ to_pdf │ Exports the HPGL/2 commands of the │ │ │ byte stream b as PDF data. │ ├───────────┼───────────────────────────────────────┤ │ to_pixmap │ Exports the HPGL/2 commands of the │ │ │ byte stream b as pixel image. │ └───────────┴───────────────────────────────────────┘ ezdxf.addons.hpgl2.api.to_dxf(b: bytes, *, rotation: int = 0, mirror_x: bool = False, mirror_y: bool = False, color_mode=ColorMode.RGB, merge_control: MergeControl = MergeControl.AUTO) -> Drawing Exports the HPGL/2 commands of the byte stream b as a DXF document. The page content is created at the origin of the modelspace and 1 drawing unit is 1 plot unit (1 plu = 0.025mm) unless scaling values are provided. The content of HPGL files is intended to be plotted on white paper, therefore a white filling will be added as background in color mode RGB. All entities are assigned to a layer according to the pen number with the name scheme PEN_<###>. In order to be able to process the file better, it is also possible to assign the ACI color by layer by setting the argument color_mode to ColorMode.ACI, but then the RGB color is lost because the RGB color has always the higher priority over the ACI. The first paperspace layout “Layout1” of the DXF document is set up to print the entire modelspace on one sheet, the size of the page is the size of the original plot file in millimeters. HPGL/2’s merge control works at the pixel level and cannot be replicated by DXF, but to prevent fillings from obscuring text, the filled polygons are sorted by luminance - this can be forced or disabled by the argument merge_control, see also MergeControl enum. Parameters • b – plot file content as bytes • rotation – rotation angle of 0, 90, 180 or 270 degrees • mirror_x – mirror in x-axis direction • mirror_y – mirror in y-axis direction • color_mode – the color mode controls how color values are assigned to DXF entities, see ColorMode • merge_control – how to order filled polygons, see MergeControl Returns: DXF document as instance of class Drawing ezdxf.addons.hpgl2.api.to_svg(b: bytes, *, rotation: int = 0, mirror_x: bool = False, mirror_y: bool = False, merge_control=MergeControl.AUTO) -> str Exports the HPGL/2 commands of the byte stream b as SVG string. The plot units are mapped 1:1 to viewBox units and the size of image is the size of the original plot file in millimeters. HPGL/2’s merge control works at the pixel level and cannot be replicated by the backend, but to prevent fillings from obscuring text, the filled polygons are sorted by luminance - this can be forced or disabled by the argument merge_control, see also MergeControl enum. Parameters • b – plot file content as bytes • rotation – rotation angle of 0, 90, 180 or 270 degrees • mirror_x – mirror in x-axis direction • mirror_y – mirror in y-axis direction • merge_control – how to order filled polygons, see MergeControl Returns: SVG content as str ezdxf.addons.hpgl2.api.to_pdf(b: bytes, *, rotation: int = 0, mirror_x: bool = False, mirror_y: bool = False, merge_control=MergeControl.AUTO) -> bytes Exports the HPGL/2 commands of the byte stream b as PDF data. The plot units (1 plu = 0.025mm) are converted to PDF units (1/72 inch) so the image has the size of the original plot file. HPGL/2’s merge control works at the pixel level and cannot be replicated by the backend, but to prevent fillings from obscuring text, the filled polygons are sorted by luminance - this can be forced or disabled by the argument merge_control, see also MergeControl enum. Python module PyMuPDF is required: https://pypi.org/project/PyMuPDF/ Parameters • b – plot file content as bytes • rotation – rotation angle of 0, 90, 180 or 270 degrees • mirror_x – mirror in x-axis direction • mirror_y – mirror in y-axis direction • merge_control – how to order filled polygons, see MergeControl Returns: PDF content as bytes ezdxf.addons.hpgl2.api.to_pixmap(b: bytes, *, rotation: int = 0, mirror_x: bool = False, mirror_y: bool = False, merge_control=MergeControl.AUTO, fmt: str = 'png', dpi: int = 96) -> bytes Exports the HPGL/2 commands of the byte stream b as pixel image. Supported image formats: ┌─────┬───────────────────────────┐ │ png │ Portable Network Graphics │ ├─────┼───────────────────────────┤ │ ppm │ Portable Pixmap │ ├─────┼───────────────────────────┤ │ pbm │ Portable Bitmap │ └─────┴───────────────────────────┘ The plot units (1 plu = 0.025mm) are converted to dot per inch (dpi) so the image has the size of the original plot file. HPGL/2’s merge control works at the pixel level and cannot be replicated by the backend, but to prevent fillings from obscuring text, the filled polygons are sorted by luminance - this can be forced or disabled by the argument merge_control, see also MergeControl enum. Python module PyMuPDF is required: https://pypi.org/project/PyMuPDF/ Parameters • b – plot file content as bytes • rotation – rotation angle of 0, 90, 180 or 270 degrees • mirror_x – mirror in x-axis direction • mirror_y – mirror in y-axis direction • merge_control – how to order filled polygons, see MergeControl • fmt – image format • dpi – output resolution in dots per inch Returns: image content as bytes class ezdxf.addons.hpgl2.api.ColorMode The color mode controls how color values are assigned to DXF entities ACI Use the pen number as AutoCAD Color Index (ACI) for DXF entities, ignores the RGB color values RGB Use the pen number as AutoCAD Color Index (ACI) but also set the RGB color for DXF entities, RGB color values have always higher priority than the ACI when displaying DXF content. class ezdxf.addons.hpgl2.api.MergeControl Merge control enumeration. NONE export filled polygons in print order LUMINANCE sort filled polygons by luminance AUTO guess best order of filled polygons The Low Level Functions and Classes ezdxf.addons.hpgl2.api.hpgl2_commands(s: bytes) -> list[Command] Low level plot file parser, extracts the HPGL/2 from the byte stream b. IMPORTANT: This parser expects the “Enter HPGL/2 mode” escape sequence to recognize HPGL/2 commands. The sequence looks like this: [ESC]%1B, multiple variants of this sequence are supported. The HPGL/2 commands are often mixed with the Printer Command Language (PCL) and/or the Raster Transfer Language (RTL) commands in a single plot file. Some plot files that contain pure HPGL/2 code do not contain the escape sequence “Enter HPGL/2 mode”, without this sequence the HPGL/2 parser cannot recognize the beginning of the HPGL/2 code. Add the ENTER_HPGL2_MODE sequence in front of the bytes stream to switch on the HPGL/2 manually, regardless of whether the file is an HPGL/2 plot file or not, so be careful: commands = hpgl2_commands(hpgl2.ENTER_HPGL2_MODE + data) class ezdxf.addons.hpgl2.api.Interpreter(plotter: Plotter) The Interpreter is the frontend for the Plotter class. The run() methods interprets the low level HPGL commands from the hpgl2_commands() parser and sends the commands to the virtual plotter device, which sends his output to a low level Backend class. Most CAD application send a very restricted subset of commands to plotters, mostly just polylines and filled polygons. Implementing the whole HPGL/2 command set is not worth the effort - unless reality proofs otherwise. Not implemented commands: • the whole character group - text is send as filled polygons or polylines • configuration group: IN, DF, RO, IW - the plotter is initialized by creating a new plotter and page rotation is handled by the add-on itself • polygon group: EA, ER, EW, FA, RR, WG, the rectangle and wedge commands • line and fill attributes group: LA, RF, SM, SV, TR, UL, WU, linetypes and hatch patterns are decomposed into simple lines by CAD applications Parameters plotter – virtual Plotter device errors List of error messages occurred during the interpretation of the HPGL/2 commands. not_implemented_commands List of all unsupported/ignored commands from the input stream. run(commands: list[Command]) -> None Interprets the low level HPGL commands from the hpgl2_commands() parser and sends the commands to the virtual plotter device. disable_commands(commands: Iterable[str]) -> None Disable commands manually, like the scaling command [“SC”, “IP”, “IR”]. This is a feature for experts, because disabling commands which changes the pen location may distort or destroy the plotter output. class ezdxf.addons.hpgl2.api.Plotter(backend: Backend) The Plotter class represents a virtual plotter device. The HPGL/2 commands send by the Interpreter are processed into simple polylines and filled polygons and send to low level Backend. HPGL/2 uses a units system called “Plot Units”: • 1 plot unit (plu) = 0.025mm • 40 plu = 1 mm • 1016 plu = 1 inch The Plotter device does not support font rendering and page rotation (RO). The scaling commands IP, RP, SC are supported. Recorder class ezdxf.addons.hpgl2.api.Recorder The Recorder class records the output of the Plotter class. All input coordinates are page coordinates: • 1 plot unit (plu) = 0.025mm • 40 plu = 1 mm • 1016 plu = 1 inch player() -> Player Returns a Player instance with the original recordings. Make a copy of this player to protect the original recordings from being modified: safe_player = recorder.player().copy() draw_polyline(properties: Properties, points: Sequence[Vec2]) -> None Draws a polyline from a sequence points. The input coordinates are page coordinates in plot units. The points sequence can contain 0 or more points! Parameters • properties – display Properties for the polyline • points – sequence of ezdxf.math.Vec2 instances draw_paths(properties: Properties, paths: Sequence[Path], filled: bool) -> None Draws filled or outline paths from the sequence of paths. The input coordinates are page coordinates in plot units. The paths sequence can contain 0 or more single Path instances. Draws outline paths if Properties.FillType is NONE and filled paths otherwise. Parameters • properties – display Properties for the filled polygon • paths – sequence of single ezdxf.path.Path instances • filled – draw filled paths if True otherwise outline paths Player class ezdxf.addons.hpgl2.api.Player(records: list[DataRecord], properties: dict[int, Properties]) This class replays the recordings of the Recorder class on another backend. The class can modify the recorded output. copy() -> Self Returns a new Player instance with a copy of recordings. recordings() -> Iterator[tuple[RecordType, Properties, Any]] Yields all recordings as (RecordType, Properties, Data) tuples. The content of the Data field is determined by the enum RecordType: • RecordType.POLYLINE returns a NumpyPoints2d instance • RecordType.FILLED_POLYGON returns a tuple of NumpyPath2d instances replay(backend: Backend) -> None Replay the recording on another backend. bbox() -> BoundingBox2d Returns the bounding box of all recorded polylines and polygons as BoundingBox2d. transform(m: Matrix44) -> None Transforms the recordings by a transformation matrix m of type Matrix44. sort_filled_paths() -> None Sort filled paths by descending luminance (from light to dark). This also changes the plot order in the way that all filled paths are plotted before polylines and outline paths. Properties class ezdxf.addons.hpgl2.properties.Properties Consolidated display properties. pen_index pen index as int pen_color pen color as RGB tuple pen_width pen width in millimeters (float) fill_type FillType of filled polygons fill_method FillMethod of filled polygons fill_hatch_line_angle fill hatch line angle in degrees fill_hatch_line_spacing fill hatch line distance in plotter units fill_shading_density fill shading density in percent from 0 to 100. resolve_pen_color() -> RGB Returns the final RGB pen color. resolve_fill_color() -> RGB Returns the final RGB fill color. class ezdxf.addons.hpgl2.properties.FillType(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) Fill type enumeration. NONE SOLID HATCHING CROSS_HATCHING SHADING class ezdxf.addons.hpgl2.properties.FillMethod(value, names=None, *, module=None, qualname=None, type=None, start=1, boundary=None) Fill method enumeration. EVEN_ODD NONE_ZERO_WINDING Exceptions class ezdxf.addons.hpgl2.api.Hpgl2Error Base exception for the hpgl2 add-on. class ezdxf.addons.hpgl2.api.Hpgl2DataNotFound No HPGL/2 data was found, maybe the “Enter HPGL/2 mode” escape sequence is missing. class ezdxf.addons.hpgl2.api.EmptyDrawing The HPGL/2 commands do not produce any content. PyCSG Constructive Solid Geometry (CSG) is a modeling technique that uses Boolean operations like union and intersection to combine 3D solids. This library implements CSG operations on meshes elegantly and concisely using BSP trees, and is meant to serve as an easily understandable implementation of the algorithm. All edge cases involving overlapping coplanar polygons in both solids are correctly handled. Example for usage: import ezdxf from ezdxf.render.forms import cube, cylinder_2p from ezdxf.addons.pycsg import CSG # create new DXF document doc = ezdxf.new() msp = doc.modelspace() # create same geometric primitives as MeshTransformer() objects cube1 = cube() cylinder1 = cylinder_2p(count=32, base_center=(0, -1, 0), top_center=(0, 1, 0), radius=.25) # build solid union union = CSG(cube1) + CSG(cylinder1) # convert to mesh and render mesh to modelspace union.mesh().render(msp, dxfattribs={'color': 1}) # build solid difference difference = CSG(cube1) - CSG(cylinder1) # convert to mesh, translate mesh and render mesh to modelspace difference.mesh().translate(1.5).render(msp, dxfattribs={'color': 3}) # build solid intersection intersection = CSG(cube1) * CSG(cylinder1) # convert to mesh, translate mesh and render mesh to modelspace intersection.mesh().translate(2.75).render(msp, dxfattribs={'color': 5}) doc.saveas('csg.dxf') [image: Cube vs Cylinder] [image] This CSG kernel supports only meshes as MeshBuilder objects, which can be created from and converted to DXF Mesh entities. This CSG kernel is not compatible with ACIS objects like Solid3d, Body, Surface or Region. NOTE: This is a pure Python implementation, don’t expect great performance and the implementation is based on an unbalanced BSP tree, so in the case of RecursionError, increase the recursion limit: import sys actual_limit = sys.getrecursionlimit() # default is 1000, increasing too much may cause a seg fault sys.setrecursionlimit(10000) ... # do the CSG stuff sys.setrecursionlimit(actual_limit) CSG works also with spheres, but with really bad runtime behavior and most likely RecursionError exceptions, and use quadrilaterals as body faces to reduce face count by setting argument quads to True. import ezdxf from ezdxf.render.forms import sphere, cube from ezdxf.addons.pycsg import CSG doc = ezdxf.new() doc.set_modelspace_vport(6, center=(5, 0)) msp = doc.modelspace() cube1 = cube().translate(-.5, -.5, -.5) sphere1 = sphere(count=32, stacks=16, radius=.5, quads=True) union = (CSG(cube1) + CSG(sphere1)).mesh() union.render(msp, dxfattribs={'color': 1}) subtract = (CSG(cube1) - CSG(sphere1)).mesh().translate(2.5) subtract.render(msp, dxfattribs={'color': 3}) intersection = (CSG(cube1) * CSG(sphere1)).mesh().translate(4) intersection.render(msp, dxfattribs={'color': 5}) [image: Cube vs Sphere] [image] Hard Core CSG - Menger Sponge Level 3 vs Sphere Required runtime on an old Xeon E5-1620 Workstation @ 3.60GHz, with default recursion limit of 1000 on Windows 10: • CPython 3.8.1 64bit: ~60 seconds, • pypy3 [PyPy 7.2.0] 32bit: ~6 seconds, and using __slots__ reduced runtime below 5 seconds, yes - pypy is worth a look for long running scripts! from ezdxf.render.forms import sphere from ezdxf.addons import MengerSponge from ezdxf.addons.pycsg import CSG doc = ezdxf.new() doc.layers.new('sponge', dxfattribs={'color': 5}) doc.layers.new('sphere', dxfattribs={'color': 6}) doc.set_modelspace_vport(6, center=(5, 0)) msp = doc.modelspace() sponge1 = MengerSponge(level=3).mesh() sphere1 = sphere(count=32, stacks=16, radius=.5, quads=True).translate(.25, .25, 1) subtract = (CSG(sponge1, meshid=1) - CSG(sphere1, meshid=2)) # get mesh result by id subtract.mesh(1).render(msp, dxfattribs={'layer': 'sponge'}) subtract.mesh(2).render(msp, dxfattribs={'layer': 'sphere'}) [image: Menger Sponge vs Sphere] [image] CSG Class class ezdxf.addons.pycsg.CSG(mesh: MeshBuilder, meshid: int = 0) Constructive Solid Geometry (CSG) is a modeling technique that uses Boolean operations like union and intersection to combine 3D solids. This class implements CSG operations on meshes. New 3D solids are created from MeshBuilder objects and results can be exported as MeshTransformer objects to ezdxf by method mesh(). Parameters • mesh – ezdxf.render.MeshBuilder or inherited object • meshid – individual mesh ID to separate result meshes, 0 is default mesh(meshid: int = 0) -> MeshTransformer Returns a ezdxf.render.MeshTransformer object. Parameters meshid – individual mesh ID, 0 is default union(other: CSG) -> CSG Return a new CSG solid representing space in either this solid or in the solid other. Neither this solid nor the solid other are modified: A.union(B) +-------+ +-------+ | | | | | A | | | | +--+----+ = | +----+ +----+--+ | +----+ | | B | | | | | | | +-------+ +-------+ __add__() union = A + B subtract(other: CSG) -> CSG Return a new CSG solid representing space in this solid but not in the solid other. Neither this solid nor the solid other are modified: A.subtract(B) +-------+ +-------+ | | | | | A | | | | +--+----+ = | +--+ +----+--+ | +----+ | B | | | +-------+ __sub__() difference = A - B intersect(other: CSG) -> CSG Return a new CSG solid representing space both this solid and in the solid other. Neither this solid nor the solid other are modified: A.intersect(B) +-------+ | | | A | | +--+----+ = +--+ +----+--+ | +--+ | B | | | +-------+ __mul__() intersection = A * B inverse() -> CSG Return a new CSG solid with solid and empty space switched. This solid is not modified. License • Original implementation csg.js, Copyright (c) 2011 Evan Wallace (http://madebyevan.com/), under the MIT license. • Python port pycsg, Copyright (c) 2012 Tim Knip (http://www.floorplanner.com), under the MIT license. • Additions by Alex Pletzer (Pennsylvania State University) • Integration as ezdxf add-on, Copyright (c) 2020, Manfred Moitzi, MIT License. Plot Style Files (CTB/STB) CTB and STB files store plot styles used by AutoCAD and BricsCAD for printing and plotting. If the plot style table is attached to a Paperspace or the Modelspace, a change of a plot style affects any object that uses that plot style. CTB files contain color dependent plot style tables, STB files contain named plot style tables. SEE ALSO: • Using plot style tables in AutoCAD • AutoCAD Plot Style Table Editor • BricsCAD Plot Style Table Editor • AUTODESK KNOWLEDGE NETWORK: How to install CTB files in AutoCAD ezdxf.addons.acadctb.load(filename: str | PathLike) -> ColorDependentPlotStyles | NamedPlotStyles Load the CTB or STB file filename from file system. ezdxf.addons.acadctb.new_ctb() -> ColorDependentPlotStyles Create a new CTB file. ezdxf.addons.acadctb.new_stb() -> NamedPlotStyles Create a new STB file. ColorDependentPlotStyles Color dependent plot style table (CTB file), table entries are PlotStyle objects. class ezdxf.addons.acadctb.ColorDependentPlotStyles description Custom description of plot style file. scale_factor Specifies the factor by which to scale non-ISO linetypes and fill patterns. apply_factor Specifies whether or not you want to apply the scale_factor. custom_lineweight_display_units Set 1 for showing lineweight in inch in AutoCAD CTB editor window, but lineweights are always defined in millimeters. lineweights Lineweights table as array.array __getitem__(aci: int) -> PlotStyle Returns PlotStyle for AutoCAD Color Index (ACI) aci. __iter__() Iterable of all plot styles. new_style(aci: int, data: dict | None = None) -> PlotStyle Set aci to new attributes defined by data dict. Parameters • aci – AutoCAD Color Index (ACI) • data – dict of PlotStyle attributes: description, color, physical_pen_number, virtual_pen_number, screen, linepattern_size, linetype, adaptive_linetype, lineweight, end_style, join_style, fill_style get_lineweight(aci: int) Returns the assigned lineweight for PlotStyle aci in millimeter. get_lineweight_index(lineweight: float) -> int Get index of lineweight in the lineweight table or append lineweight to lineweight table. get_table_lineweight(index: int) -> float Returns lineweight in millimeters of lineweight table entry index. Parameters index – lineweight table index = PlotStyle.lineweight Returns lineweight in mm or 0.0 for use entity lineweight set_table_lineweight(index: int, lineweight: float) -> int Argument index is the lineweight table index, not the AutoCAD Color Index (ACI). Parameters • index – lineweight table index = PlotStyle.lineweight • lineweight – in millimeters save() Save CTB file as filename to the file system. write(stream: BinaryIO) -> None Compress and write CTB file to binary stream. NamedPlotStyles Named plot style table (STB file), table entries are PlotStyle objects. class ezdxf.addons.acadctb.NamedPlotStyles description Custom description of plot style file. scale_factor Specifies the factor by which to scale non-ISO linetypes and fill patterns. apply_factor Specifies whether or not you want to apply the scale_factor. custom_lineweight_display_units Set 1 for showing lineweight in inch in AutoCAD CTB editor window, but lineweights are always defined in millimeters. lineweights Lineweights table as array.array __getitem__(name: str) -> PlotStyle Returns PlotStyle by name. __delitem__(name: str) -> None Delete plot style name. Plot style 'Normal' is not deletable. __iter__() -> Iterable[str] Iterable of all plot style names. new_style(name: str, data: dict | None = None, localized_name: str | None = None) -> PlotStyle Create new class:PlotStyle name by attribute dict data, replaces existing class:PlotStyle objects. Parameters • name – plot style name • localized_name – name shown in plot style editor, uses name if None • data – dict of PlotStyle attributes: description, color, physical_pen_number, virtual_pen_number, screen, linepattern_size, linetype, adaptive_linetype, lineweight, end_style, join_style, fill_style get_lineweight(name: str) Returns the assigned lineweight for PlotStyle name in millimeter. get_lineweight_index(lineweight: float) -> int Get index of lineweight in the lineweight table or append lineweight to lineweight table. get_table_lineweight(index: int) -> float Returns lineweight in millimeters of lineweight table entry index. Parameters index – lineweight table index = PlotStyle.lineweight Returns lineweight in mm or 0.0 for use entity lineweight set_table_lineweight(index: int, lineweight: float) -> int Argument index is the lineweight table index, not the AutoCAD Color Index (ACI). Parameters • index – lineweight table index = PlotStyle.lineweight • lineweight – in millimeters save() Save STB file as filename to the file system. write() Compress and write STB file to binary stream. PlotStyle class ezdxf.addons.acadctb.PlotStyle index Table index (0-based). (int) aci AutoCAD Color Index (ACI) in range from 1 to 255. Has no meaning for named plot styles. (int) description Custom description of plot style. (str) physical_pen_number Specifies physical plotter pen, valid range from 1 to 32 or AUTOMATIC. (int) virtual_pen_number Only used by non-pen plotters and only if they are configured for virtual pens. valid range from 1 to 255 or AUTOMATIC. (int) screen Specifies the color intensity of the plot on the paper, valid range is from 0 to 100. (int) If you select 100 the drawing will plotted with its full color intensity. In order for screening to work, the dithering option must be active. linetype Overrides the entity linetype, default value is OBJECT_LINETYPE. (bool) adaptive_linetype True if a complete linetype pattern is more important than a correct linetype scaling, default is True. (bool) linepattern_size Line pattern size, default = 0.5. (float) lineweight Overrides the entity lineWEIGHT, default value is OBJECT_LINEWEIGHT. This is an index into the UserStyles.lineweights table. (int) end_style Line end cap style, see table below, default is END_STYLE_OBJECT (int) join_style Line join style, see table below, default is JOIN_STYLE_OBJECT (int) fill_style Line fill style, see table below, default is FILL_STYLE_OBJECT (int) dithering Depending on the capabilities of your plotter, dithering approximates the colors with dot patterns. When this option is False, the colors are mapped to the nearest color, resulting in a smaller range of colors when plotting. Dithering is available only whether you select the object’s color or assign a plot style color. grayscale Plot colors in grayscale. (bool) Default Line Weights ┌────┬──────┐ │ # │ [mm] │ ├────┼──────┤ │ 0 │ 0.00 │ ├────┼──────┤ │ 1 │ 0.05 │ ├────┼──────┤ │ 2 │ 0.09 │ ├────┼──────┤ │ 3 │ 0.10 │ ├────┼──────┤ │ 4 │ 0.13 │ ├────┼──────┤ │ 5 │ 0.15 │ ├────┼──────┤ │ 6 │ 0.18 │ ├────┼──────┤ │ 7 │ 0.20 │ ├────┼──────┤ │ 8 │ 0.25 │ ├────┼──────┤ │ 9 │ 0.30 │ ├────┼──────┤ │ 10 │ 0.35 │ ├────┼──────┤ │ 11 │ 0.40 │ ├────┼──────┤ │ 12 │ 0.45 │ ├────┼──────┤ │ 13 │ 0.50 │ ├────┼──────┤ │ 14 │ 0.53 │ ├────┼──────┤ │ 15 │ 0.60 │ ├────┼──────┤ │ 16 │ 0.65 │ ├────┼──────┤ │ 17 │ 0.70 │ ├────┼──────┤ │ 18 │ 0.80 │ ├────┼──────┤ │ 19 │ 0.90 │ ├────┼──────┤ │ 20 │ 1.00 │ ├────┼──────┤ │ 21 │ 1.06 │ ├────┼──────┤ │ 22 │ 1.20 │ ├────┼──────┤ │ 23 │ 1.40 │ ├────┼──────┤ │ 24 │ 1.58 │ ├────┼──────┤ │ 25 │ 2.00 │ ├────┼──────┤ │ 26 │ 2.11 │ └────┴──────┘ Predefined Values ezdxf.addons.acadctb.AUTOMATIC ezdxf.addons.acadctb.OBJECT_LINEWEIGHT ezdxf.addons.acadctb.OBJECT_LINETYPE ezdxf.addons.acadctb.OBJECT_COLOR ezdxf.addons.acadctb.OBJECT_COLOR2 Line End Style [image] ┌───────────────────┬───┐ │ END_STYLE_BUTT │ 0 │ ├───────────────────┼───┤ │ END_STYLE_SQUARE │ 1 │ ├───────────────────┼───┤ │ END_STYLE_ROUND │ 2 │ ├───────────────────┼───┤ │ END_STYLE_DIAMOND │ 3 │ ├───────────────────┼───┤ │ END_STYLE_OBJECT │ 4 │ └───────────────────┴───┘ Line Join Style [image] ┌────────────────────┬───┐ │ JOIN_STYLE_MITER │ 0 │ ├────────────────────┼───┤ │ JOIN_STYLE_BEVEL │ 1 │ ├────────────────────┼───┤ │ JOIN_STYLE_ROUND │ 2 │ ├────────────────────┼───┤ │ JOIN_STYLE_DIAMOND │ 3 │ ├────────────────────┼───┤ │ JOIN_STYLE_OBJECT │ 5 │ └────────────────────┴───┘ Fill Style [image] ┌────────────────────────────┬────┐ │ FILL_STYLE_SOLID │ 64 │ ├────────────────────────────┼────┤ │ FILL_STYLE_CHECKERBOARD │ 65 │ ├────────────────────────────┼────┤ │ FILL_STYLE_CROSSHATCH │ 66 │ ├────────────────────────────┼────┤ │ FILL_STYLE_DIAMONDS │ 67 │ ├────────────────────────────┼────┤ │ FILL_STYLE_HORIZONTAL_BARS │ 68 │ ├────────────────────────────┼────┤ │ FILL_STYLE_SLANT_LEFT │ 69 │ ├────────────────────────────┼────┤ │ FILL_STYLE_SLANT_RIGHT │ 70 │ ├────────────────────────────┼────┤ │ FILL_STYLE_SQUARE_DOTS │ 71 │ ├────────────────────────────┼────┤ │ FILL_STYLE_VERICAL_BARS │ 72 │ ├────────────────────────────┼────┤ │ FILL_STYLE_OBJECT │ 73 │ └────────────────────────────┴────┘ Linetypes [image] [image] ───────────────────────────────────────────── Linetype name Value ───────────────────────────────────────────── Solid 0 ───────────────────────────────────────────── Dashed 1 ───────────────────────────────────────────── Dotted 2 ───────────────────────────────────────────── Dash Dot 3 ───────────────────────────────────────────── Short Dash 4 ───────────────────────────────────────────── Medium Dash 5 ───────────────────────────────────────────── Long Dash 6 ───────────────────────────────────────────── Short Dash x2 7 ───────────────────────────────────────────── Medium Dash x2 8 ───────────────────────────────────────────── Long Dash x2 9 ───────────────────────────────────────────── Medium Lang Dash 10 ───────────────────────────────────────────── Medium Dash Short Dash Short Dash 11 ───────────────────────────────────────────── Long Dash Short Dash 12 ───────────────────────────────────────────── Long Dash Dot Dot 13 ───────────────────────────────────────────── Long Dash Dot 14 ───────────────────────────────────────────── Medium Dash Dot Short Dash Dot 15 ───────────────────────────────────────────── Sparse Dot 16 ───────────────────────────────────────────── ISO Dash 17 ───────────────────────────────────────────── ISO Dash Space 18 ───────────────────────────────────────────── ISO Long Dash Dot 19 ───────────────────────────────────────────── ISO Long Dash Double Dot 20 ───────────────────────────────────────────── ISO Long Dash Triple Dot 21 ───────────────────────────────────────────── ISO Dot 22 ───────────────────────────────────────────── ISO Long Dash Short Dash 23 ───────────────────────────────────────────── ISO Long Dash Double Short Dash 24 ───────────────────────────────────────────── ISO Dash Dot 25 ───────────────────────────────────────────── ISO Double Dash Dot 26 ───────────────────────────────────────────── ISO Dash Double Dot 27 ───────────────────────────────────────────── ISO Double Dash Double Dot 28 ───────────────────────────────────────────── ISO Dash Triple Dot 29 ───────────────────────────────────────────── ISO Double Dash Triple Dot 30 ───────────────────────────────────────────── Use entity linetype 31 ┌───────────────────────────────────┬───────┐ │ │ │ Showcase Forms │ │ │ MengerSponge │ │ │ Build a 3D Menger sponge. │ │ │ │ │ │ --
DXF INTERNALS
• DXF Reference provided by Autodesk. • DXF Developer Documentation provided by Autodesk. Basic DXF Structures DXF File Encoding DXF R2004 and prior Drawing files of DXF R2004 (AC1018) and prior are saved as ASCII files with the encoding set by the header variable $DWGCODEPAGE, which is ANSI_1252 by default if $DWGCODEPAGE is not set. Characters used in the drawing which do not exist in the chosen ASCII encoding are encoded as unicode characters with the schema \U+nnnn. see Unicode table Known $DWGCODEPAGE encodings ┌───────────┬────────┬────────────────┐ │ DXF │ Python │ Name │ ├───────────┼────────┼────────────────┤ │ ANSI_874 │ cp874 │ Thai │ ├───────────┼────────┼────────────────┤ │ ANSI_932 │ cp932 │ Japanese │ ├───────────┼────────┼────────────────┤ │ ANSI_936 │ gbk │ UnifiedChinese │ ├───────────┼────────┼────────────────┤ │ ANSI_949 │ cp949 │ Korean │ ├───────────┼────────┼────────────────┤ │ ANSI_950 │ cp950 │ TradChinese │ ├───────────┼────────┼────────────────┤ │ ANSI_1250 │ cp1250 │ CentralEurope │ ├───────────┼────────┼────────────────┤ │ ANSI_1251 │ cp1251 │ Cyrillic │ ├───────────┼────────┼────────────────┤ │ ANSI_1252 │ cp1252 │ WesternEurope │ ├───────────┼────────┼────────────────┤ │ ANSI_1253 │ cp1253 │ Greek │ ├───────────┼────────┼────────────────┤ │ ANSI_1254 │ cp1254 │ Turkish │ ├───────────┼────────┼────────────────┤ │ ANSI_1255 │ cp1255 │ Hebrew │ ├───────────┼────────┼────────────────┤ │ ANSI_1256 │ cp1256 │ Arabic │ ├───────────┼────────┼────────────────┤ │ ANSI_1257 │ cp1257 │ Baltic │ ├───────────┼────────┼────────────────┤ │ ANSI_1258 │ cp1258 │ Vietnam │ └───────────┴────────┴────────────────┘ DXF R2007 and later Starting with DXF R2007 (AC1021) the drawing file is UTF-8 encoded, the header variable $DWGCODEPAGE is still in use, but I don’t know, if the setting still has any meaning. Encoding characters in the unicode schema \U+nnnn is still functional. SEE ALSO: String value encoding DXF Tags A Drawing Interchange File is simply an ASCII text file with a file type of .dxf and special formatted text. The basic file structure are DXF tags, a DXF tag consist of a DXF group code as an integer value on its own line and a the DXF value on the following line. In the ezdxf documentation DXF tags will be written as (group code, value). With the introduction of extended symbol names in DXF R2000, the 255-character limit for strings has been increased to 2049 single-byte characters not including the newline at the end of the line. Nonetheless its safer to use only strings with 255 and less characters, because its not clear if this fact is true for ALL string group codes or only for symbols like layer- or text style names and not all 3rd party libraries may handle this fact correct. The MTEXT content and binary data is still divided into chunks with less than 255 characters. Group codes are indicating the value type: ┌────────────┬───────────────────────────────────────┐ │ Group Code │ Value Type │ ├────────────┼───────────────────────────────────────┤ │ 0-9 │ String │ ├────────────┼───────────────────────────────────────┤ │ 10-39 │ Double precision 3D point value │ ├────────────┼───────────────────────────────────────┤ │ 40-59 │ Double-precision floating-point value │ ├────────────┼───────────────────────────────────────┤ │ 60-79 │ 16-bit integer value │ ├────────────┼───────────────────────────────────────┤ │ 90-99 │ 32-bit integer value │ ├────────────┼───────────────────────────────────────┤ │ 100 │ String │ ├────────────┼───────────────────────────────────────┤ │ 102 │ String │ ├────────────┼───────────────────────────────────────┤ │ 105 │ String representing hexadecimal (hex) │ │ │ handle value │ ├────────────┼───────────────────────────────────────┤ │ 110-119 │ Double precision floating-point value │ ├────────────┼───────────────────────────────────────┤ │ 120-129 │ Double precision floating-point value │ ├────────────┼───────────────────────────────────────┤ │ 130-139 │ Double precision floating-point value │ ├────────────┼───────────────────────────────────────┤ │ 140-149 │ Double precision scalar │ │ │ floating-point value │ ├────────────┼───────────────────────────────────────┤ │ 160-169 │ 64-bit integer value │ ├────────────┼───────────────────────────────────────┤ │ 170-179 │ 16-bit integer value │ ├────────────┼───────────────────────────────────────┤ │ 210-239 │ Double-precision floating-point value │ ├────────────┼───────────────────────────────────────┤ │ 270-279 │ 16-bit integer value │ ├────────────┼───────────────────────────────────────┤ │ 280-289 │ 16-bit integer value │ ├────────────┼───────────────────────────────────────┤ │ 290-299 │ Boolean flag value │ ├────────────┼───────────────────────────────────────┤ │ 300-309 │ Arbitrary text string │ ├────────────┼───────────────────────────────────────┤ │ 310-319 │ String representing hex value of │ │ │ binary chunk │ ├────────────┼───────────────────────────────────────┤ │ 320-329 │ Arbitrary pointer, hex object ID, not │ │ │ translated during INSERT and XREF │ │ │ operations │ ├────────────┼───────────────────────────────────────┤ │ 330-339 │ Soft-pointer, hex object ID, │ │ │ translated during INSERT and XREF │ │ │ operations │ ├────────────┼───────────────────────────────────────┤ │ 340-349 │ Hard-pointer, hex object ID, │ │ │ translated during INSERT and XREF │ │ │ operations │ ├────────────┼───────────────────────────────────────┤ │ 350-359 │ Soft-owner, hex object ID, translated │ │ │ during INSERT and XREF operations │ ├────────────┼───────────────────────────────────────┤ │ 360-369 │ Hard-owner, hex object ID, translated │ │ │ during INSERT and XREF operations │ ├────────────┼───────────────────────────────────────┤ │ 370-379 │ 16-bit integer value │ ├────────────┼───────────────────────────────────────┤ │ 380-389 │ 16-bit integer value │ ├────────────┼───────────────────────────────────────┤ │ 390-399 │ String representing hex handle value │ ├────────────┼───────────────────────────────────────┤ │ 400-409 │ 16-bit integer value │ ├────────────┼───────────────────────────────────────┤ │ 410-419 │ String │ ├────────────┼───────────────────────────────────────┤ │ 420-429 │ 32-bit integer value │ ├────────────┼───────────────────────────────────────┤ │ 430-439 │ String │ ├────────────┼───────────────────────────────────────┤ │ 440-449 │ 32-bit integer value │ ├────────────┼───────────────────────────────────────┤ │ 450-459 │ Long │ ├────────────┼───────────────────────────────────────┤ │ 460-469 │ Double-precision floating-point value │ ├────────────┼───────────────────────────────────────┤ │ 470-479 │ String │ ├────────────┼───────────────────────────────────────┤ │ 480-481 │ Hard-pointer, hex object ID, │ │ │ translated during INSERT and XREF │ │ │ operations │ ├────────────┼───────────────────────────────────────┤ │ 999 │ Comment (string) │ ├────────────┼───────────────────────────────────────┤ │ 1000-1009 │ String │ ├────────────┼───────────────────────────────────────┤ │ 1010-1059 │ Double-precision floating-point value │ ├────────────┼───────────────────────────────────────┤ │ 1060-1070 │ 16-bit integer value │ ├────────────┼───────────────────────────────────────┤ │ 1071 │ 32-bit integer value │ └────────────┴───────────────────────────────────────┘ Explanation for some important group codes: ┌───────────────┬───────────────────────────────────────┐ │ Group Code │ Meaning │ ├───────────────┼───────────────────────────────────────┤ │ 0 │ DXF structure tag, entity start/end │ │ │ or table entries │ ├───────────────┼───────────────────────────────────────┤ │ 1 │ The primary text value for an entity │ ├───────────────┼───────────────────────────────────────┤ │ 2 │ A name: Attribute tag, Block name, │ │ │ and so on. Also used to identify a │ │ │ DXF section or table name. │ ├───────────────┼───────────────────────────────────────┤ │ 3-4 │ Other textual or name values │ ├───────────────┼───────────────────────────────────────┤ │ 5 │ Entity handle as hex string (fixed) │ ├───────────────┼───────────────────────────────────────┤ │ 6 │ Line type name (fixed) │ ├───────────────┼───────────────────────────────────────┤ │ 7 │ Text style name (fixed) │ ├───────────────┼───────────────────────────────────────┤ │ 8 │ Layer name (fixed) │ ├───────────────┼───────────────────────────────────────┤ │ 9 │ Variable name identifier (used only │ │ │ in HEADER section of the DXF file) │ ├───────────────┼───────────────────────────────────────┤ │ 10 │ Primary X coordinate (start point of │ │ │ a Line or Text entity, center of a │ │ │ Circle, etc.) │ ├───────────────┼───────────────────────────────────────┤ │ 11-18 │ Other X coordinates │ ├───────────────┼───────────────────────────────────────┤ │ 20 │ Primary Y coordinate. 2n values │ │ │ always correspond to 1n values and │ │ │ immediately follow them in the file │ │ │ (expected by ezdxf!) │ ├───────────────┼───────────────────────────────────────┤ │ 21-28 │ Other Y coordinates │ ├───────────────┼───────────────────────────────────────┤ │ 30 │ Primary Z coordinate. 3n values │ │ │ always correspond to 1n and 2n values │ │ │ and immediately follow them in the │ │ │ file (expected by ezdxf!) │ ├───────────────┼───────────────────────────────────────┤ │ 31-38 │ Other Z coordinates │ ├───────────────┼───────────────────────────────────────┤ │ 39 │ This entity’s thickness if nonzero │ │ │ (fixed) │ ├───────────────┼───────────────────────────────────────┤ │ 40-48 │ Float values (text height, scale │ │ │ factors, etc.) │ ├───────────────┼───────────────────────────────────────┤ │ 49 │ Repeated value - multiple 49 groups │ │ │ may appear in one entity for variable │ │ │ length tables (such as the dash │ │ │ lengths in the LTYPE table). A 7x │ │ │ group always appears before the first │ │ │ 49 group to specify the table length │ ├───────────────┼───────────────────────────────────────┤ │ 50-58 │ Angles in degree │ ├───────────────┼───────────────────────────────────────┤ │ 62 │ Color number (fixed) │ ├───────────────┼───────────────────────────────────────┤ │ 66 │ “Entities follow” flag (fixed), only │ │ │ in INSERT and POLYLINE entities │ ├───────────────┼───────────────────────────────────────┤ │ 67 │ Identifies whether entity is in │ │ │ modelspace (0) or paperspace (1) │ ├───────────────┼───────────────────────────────────────┤ │ 68 │ Identifies whether viewport is on but │ │ │ fully off screen, is not active, or │ │ │ is off │ ├───────────────┼───────────────────────────────────────┤ │ 69 │ Viewport identification number │ ├───────────────┼───────────────────────────────────────┤ │ 70-78 │ Integer values such as repeat counts, │ │ │ flag bits, or modes │ ├───────────────┼───────────────────────────────────────┤ │ 105 │ DIMSTYLE entity handle as hex string │ │ │ (fixed) │ ├───────────────┼───────────────────────────────────────┤ │ 210, 220, 230 │ X, Y, and Z components of extrusion │ │ │ direction (fixed) │ ├───────────────┼───────────────────────────────────────┤ │ 310 │ Proxy entity graphics as binary │ │ │ encoded data │ ├───────────────┼───────────────────────────────────────┤ │ 330 │ Owner handle as hex string │ ├───────────────┼───────────────────────────────────────┤ │ 347 │ MATERIAL handle as hex string │ ├───────────────┼───────────────────────────────────────┤ │ 348 │ VISUALSTYLE handle as hex string │ ├───────────────┼───────────────────────────────────────┤ │ 370 │ Lineweight in mm times 100 (e.g. │ │ │ 0.13mm = 13). │ ├───────────────┼───────────────────────────────────────┤ │ 390 │ PLOTSTYLE handle as hex string │ ├───────────────┼───────────────────────────────────────┤ │ 420 │ True color value as 0x00RRGGBB 24-bit │ │ │ value │ ├───────────────┼───────────────────────────────────────┤ │ 430 │ Color name as string │ ├───────────────┼───────────────────────────────────────┤ │ 440 │ Transparency value 0x020000TT 0 = │ │ │ fully transparent / 255 = opaque │ ├───────────────┼───────────────────────────────────────┤ │ 999 │ Comments │ └───────────────┴───────────────────────────────────────┘ For explanation of all group codes see: DXF Group Codes in Numerical Order Reference provided by Autodesk Extended Data DXF R2018 Reference Extended data (XDATA) is created by AutoLISP or ObjectARX applications but any other application like ezdxf can also define XDATA. If an entity contains extended data, it follows the entity’s normal definition. But extended group codes (>=1000) can appear before the XDATA section, an example is the BLOCKBASEPOINTPARAMETER entity in AutoCAD Civil 3D or AutoCAD Map 3D. ┌──────────────────┬───────────────────────────────────────┐ │ Group Code │ Description │ ├──────────────────┼───────────────────────────────────────┤ │ 1000 │ Strings in extended data can be up to │ │ │ 255 bytes long (with the 256th byte │ │ │ reserved for the null character) │ ├──────────────────┼───────────────────────────────────────┤ │ 1001 │ (fixed) Registered application name │ │ │ (ASCII string up to 31 bytes long) │ │ │ for XDATA │ ├──────────────────┼───────────────────────────────────────┤ │ 1002 │ (fixed) An extended data control │ │ │ string can be either '{' or '}'. │ │ │ These braces enable applications to │ │ │ organize their data by subdividing │ │ │ the data into lists. Lists can be │ │ │ nested. │ ├──────────────────┼───────────────────────────────────────┤ │ 1003 │ Name of the layer associated with the │ │ │ extended data │ ├──────────────────┼───────────────────────────────────────┤ │ 1004 │ Binary data is organized into │ │ │ variable-length chunks. The maximum │ │ │ length of each chunk is 127 bytes. In │ │ │ ASCII DXF files, binary data is │ │ │ represented as a string of │ │ │ hexadecimal digits, two per binary │ │ │ byte │ ├──────────────────┼───────────────────────────────────────┤ │ 1005 │ Database Handle of entities in the │ │ │ drawing database, see also: About │ │ │ 1005 Group Codes │ ├──────────────────┼───────────────────────────────────────┤ │ 1010, 1020, 1030 │ Three real values, in the order X, Y, │ │ │ Z. They can be used as a point or │ │ │ vector record that will not be │ │ │ modified at any transformation of the │ │ │ entity. │ ├──────────────────┼───────────────────────────────────────┤ │ 1011, 1021, 1031 │ a WCS point that is moved, scaled, │ │ │ rotated and mirrored along with the │ │ │ entity │ ├──────────────────┼───────────────────────────────────────┤ │ 1012, 1012, 1022 │ a WCS displacement that is scaled, │ │ │ rotated and mirrored along with the │ │ │ entity, but is not moved │ ├──────────────────┼───────────────────────────────────────┤ │ 1013, 1023, 1033 │ a WCS direction that is rotated and │ │ │ mirrored along with the entity, but │ │ │ is not moved or scaled │ ├──────────────────┼───────────────────────────────────────┤ │ 1040 │ A real value │ ├──────────────────┼───────────────────────────────────────┤ │ 1041 │ Distance, a real value that is scaled │ │ │ along with the parent entity │ ├──────────────────┼───────────────────────────────────────┤ │ 1042 │ Scale Factor, also a real value that │ │ │ is scaled along with the parent. The │ │ │ difference between a distance and a │ │ │ scale factor is application-defined │ ├──────────────────┼───────────────────────────────────────┤ │ 1070 │ A 16-bit integer (signed or unsigned) │ ├──────────────────┼───────────────────────────────────────┤ │ 1071 │ A 32-bit signed (long) integer │ └──────────────────┴───────────────────────────────────────┘ The (1001, …) tag indicates the beginning of extended data. In contrast to normal entity data, with extended data the same group code can appear multiple times, and order is important. Extended data is grouped by registered application name. Each registered application group begins with a (1001, APPID) tag, with the application name as APPID string value. Registered application names correspond to APPID symbol table entries. An application can use as many APPID names as needed. APPID names are permanent, although they can be purged if they aren’t currently used in the drawing. Each APPID name can have no more than one data group attached to each entity. Within an application group, the sequence of extended data groups and their meaning is defined by the application. String value encoding String values stored in a DXF file is plain ASCII or UTF-8, AutoCAD also supports CIF (Common Interchange Format) and MIF (Maker Interchange Format) encoding. The UTF-8 format is only supported in DXF R2007 and later. Ezdxf on import converts all strings into Python unicode strings without encoding or decoding CIF/MIF. String values containing Unicode characters are represented with control character sequences \U+nnnn. (e.g. r'TEST\U+7F3A\U+4E4F\U+89E3\U+91CA\U+6B63THIS\U+56FE') To support the DXF unicode encoding ezdxf registers an encoding codec dxf_backslash_replace, defined in ezdxf.lldxf.encoding(). String values can be stored with these dxf group codes: • 0 - 9 • 100 - 101 • 300 - 309 • 410 - 419 • 430 - 439 • 470 - 479 • 999 - 1003 Multi tag text (MTEXT) If the text string is less than 250 characters, all characters appear in tag (1, …). If the text string is longer than 250 characters, the string is divided into 250-character chunks, which appear in one or more (3, …) tags. If (3, …) tags are used, the last group is a (1, …) tag and has fewer than 250 characters: 3 ... TwoHundredAndFifty Characters .... 3 ... TwoHundredAndFifty Characters .... 1 less than TwoHundredAndFifty Characters As far I know this is only supported by the MTEXT entity. SEE ALSO: DXF File Encoding DXF R13 and later tag structure With the introduction of DXF R13 Autodesk added additional group codes and DXF tag structures to the DXF Standard. Subclass Markers Subclass markers (100, Subclass Name) divides DXF objects into several sections. Group codes can be reused in different sections. A subclass ends with the following subclass marker or at the beginning of xdata or the end of the object. See Subclass Marker Example in the DXF Reference. Quote about group codes from the DXF reference Some group codes that define an entity always appear; others are optional and appear only if their values differ from the defaults. Do not write programs that rely on the order given here. The end of an entity is indicated by the next 0 group, which begins the next entity or indicates the end of the section. Note: Accommodating DXF files from future releases of AutoCAD will be easier if you write your DXF processing program in a table-driven way, ignore undefined group codes, and make no assumptions about the order of group codes in an entity. With each new AutoCAD release, new group codes will be added to entities to accommodate additional features. Usage of group codes in subclasses twice Some later entities entities contains the same group code twice for different purposes, so order in the sense of which one comes first is important. (e.g. ATTDEF group code 280) Tag order is sometimes important especially for AutoCAD In LWPOLYLINE the order of tags is important, if the count tag is not the first tag in the AcDbPolyline subclass, AutoCAD will not close the polyline when the close flag is set, by the way other applications like BricsCAD ignores the tag order and renders the polyline always correct. Extension Dictionary The extension dictionary is an optional sequence that stores the handle of a DICTIONARY object that belongs to the current object, which in turn may contain entries. This facility allows attachment of arbitrary database objects to any database object. Any object or entity may have this section. The extension dictionary tag sequence: 102 {ACAD_XDICTIONARY 360 Hard-owner ID/handle to owner dictionary 102 } Persistent Reactors Persistent reactors are an optional sequence that stores object handles of objects registering themselves as reactors on the current object. Any object or entity may have this section. The persistent reactors tag sequence: 102 {ACAD_REACTORS 330 first Soft-pointer ID/handle to owner dictionary 330 second Soft-pointer ID/handle to owner dictionary ... 102 } Application-Defined Codes Starting at DXF R13, DXF objects can contain application-defined codes outside of XDATA. This application-defined codes can contain any tag except (0, …) and (102, ‘{…’). “{YOURAPPID” means the APPID string with an preceding “{”. The application defined data tag sequence: 102 {YOURAPPID ... 102 } (102, 'YOURAPPID}') is also a valid closing tag: 102 {YOURAPPID ... 102 YOURAPPID} All groups defined with a beginning (102, …) appear in the DXF reference before the first subclass marker, I don’t know if these groups can appear after the first or any subclass marker. Ezdxf accepts them at any position, and by default ezdxf adds new app data in front of the first subclass marker to the first tag section of an DXF object. Exception XRECORD: Tags with group code 102 and a value string without a preceding “{” or the scheme “YOURAPPID}”, should be treated as usual group codes. Embedded Objects The concept of embedded objects was introduced with AutoCAD 2018 (DXF version AC1032) and this is the only information I found about it at the Autodesk knowledge base: Embedded and Encapsulated Objects Quote from Embedded and Encapsulated Objects: For DXF filing, the embedded object must be filed out and in after all the data of the encapsulating object has been filed out and in. A separator is needed between the encapsulating object’s data and the subsequent embedded object’s data. The separator must be similar in function to the group 0 or 100 in that it must cause the filer to stop reading data. The normal DXF group code 0 cannot be used because DXF proxies use it to determine when to stop reading data. The group code 100 could have been used, but it might have caused confusion when manually reading a DXF file, and there was a need to distinguish when an embedded object is about to be written out in order to do some internal bookkeeping. Therefore, the DXF group code 101 was introduced. Hard facts: • Only used in ATTRIB, ATTDEF (embedded MTEXT) and MTEXT (columns) in DXF R2018. • Embedded object start with (101, “Embedded Object”) tag • Embedded object is appended to the encapsulated object • Embedded object tags can contain any group code except the DXF structure tag (0, …) Unconfirmed assumptions: • The embedded object is written before the Extended Data. No examples for entities including embedded objects and XDATA at the same time. • XDATA sections replaced by embedded objects, at least for the MTEXT entity • The encapsulating object can contain more than one embedded object. • Embedded objects separated by (101, “Embedded Object”) tags • every entity can contain embedded objects Real world example from an AutoCAD 2018 file: 100 <<< start of encapsulating object AcDbMText 10 2762.148 20 2327.073 30 0.0 40 2.5 41 18.852 46 0.0 71 1 72 5 1 {\fArial|b0|i0|c162|p34;CHANGE;\P\P\PTEXT} 73 1 44 1.0 101 <<< start of embedded object Embedded Object 70 1 10 1.0 20 0.0 30 0.0 11 2762.148 21 2327.073 31 0.0 40 18.852 41 0.0 42 15.428 43 15.043 71 2 72 1 44 18.852 45 12.5 73 0 74 0 46 0.0 Handles A handle is an arbitrary but in your DXF file unique hex value as string like ‘10FF’. It is common to to use uppercase letters for hex numbers. Handle can have up to 16 hexadecimal digits (8 bytes). For DXF R10 until R12 the usage of handles was optional. The header variable $HANDLING set to 1 indicate the usage of handles, else $HANDLING is 0 or missing. For DXF R13 and later the usage of handles is mandatory and the header variable $HANDLING was removed. The $HANDSEED variable in the header section should be greater than the biggest handle used in the DXF file, so a CAD application can assign handle values starting with the $HANDSEED value. But as always, don’t rely on the header variable it could be wrong, AutoCAD ignores this value. Handle Definition Entity handle definition is always the (5, ...), except for entities of the DIMSTYLE table (105, ...), because the DIMSTYLE entity has also a group code 5 tag for DIMBLK. Handle Pointer A pointer is a reference to a DXF object in the same DXF file. There are four types of pointers: • Soft-pointer handle • Hard-pointer handle • Soft-owner handle • Hard-owner handle Also, a group code range for “arbitrary” handles is defined to allow convenient storage of handle values that are unchanged at any operation (AutoCAD). Pointer and Ownership A pointer is a reference that indicates usage, but not possession or responsibility, for another object. A pointer reference means that the object uses the other object in some way, and shares access to it. An ownership reference means that an owner object is responsible for the objects for which it has an owner handle. An object can have any number of pointer references associated with it, but it can have only one owner. Hard and Soft References Hard references, whether they are pointer or owner, protect an object from being purged. Soft references do not. In AutoCAD, block definitions and complex entities are hard owners of their elements. A symbol table and dictionaries are soft owners of their elements. Polyline entities are hard owners of their vertex and seqend entities. Insert entities are hard owners of their attrib and seqend entities. When establishing a reference to another object, it is recommended that you think about whether the reference should protect an object from the PURGE command. A hard- and soft pointers will be translated during INSERT and XREF operations. Arbitrary Handles Arbitrary handles are distinct in that they are not translated to session-persistent identifiers internally, or to entity names in AutoLISP, and so on. They are stored as handles. When handle values are translated in drawing-merge operations, arbitrary handles are ignored. In all environments, arbitrary handles can be exchanged for entity names of the current drawing by means of the handent functions. A common usage of arbitrary handles is to refer to objects in external DXF and DWG files. About 1005 Group Codes (1005, ...) xdata have the same behavior and semantics as soft pointers, which means that they are translated whenever the host object is merged into a different drawing. However, 1005 items are not translated to session-persistent identifiers or internal entity names in AutoLISP and ObjectARX. They are stored as handles. When a drawing with handles and extended data handles is imported into another drawing using INSERT, INSERT , XREF Bind, XBIND, or partial OPEN, the extended data handles are **translated* in the same manner as their corresponding entity handles, thus maintaining their binding. This is also done in the EXPLODE block operation or for any other AutoCAD operation. When AUDIT detects an extended data handle that doesn’t match the handle of an entity in the drawing file, it is considered an error. If AUDIT is fixing entities, it sets the handle to “0” DXF File Structure A DXF File is simply an ASCII text file with a file type of .dxf and special formatted text. The basic file structure are DXF tags, a DXF tag consist of a DXF group code as an integer value on its own line and a the DXF value on the following line. In the ezdxf documentation DXF tags will be written as (group code, value). There exist a binary DXF format, but it seems that it is not often used and for reducing file size, zipping is much more efficient. ezdxf does support reading binary encoded DXF files. SEE ALSO: For more information about DXF tags see: DXF Tags A usual DXF file is organized in sections, starting with the DXF tag (0, ‘SECTION’) and ending with the DXF tag (0, ‘ENDSEC’). The (0, ‘EOF’) tag signals the end of file. 1. HEADER: General information about the drawing is found in this section of the DXF file. Each parameter has a variable name starting with ‘$’ and an associated value. Has to be the first section. 2. CLASSES: Holds the information for application defined classes. (DXF R13 and later) 3. TABLES:: Contains several tables for style and property definitions. • Linetype table (LTYPE) • Layer table (LAYER) • Text Style table (STYLE) • View table (VIEW): (IMHO) layout of the CAD working space, only interesting for interactive CAD applications • Viewport configuration table (VPORT): The VPORT table is unique in that it may contain several entries with the same name (indicating a multiple-viewport configuration). The entries corresponding to the active viewport configuration all have the name *ACTIVE. The first such entry describes the current viewport. • Dimension Style table (DIMSTYLE) • User Coordinate System table (UCS) (IMHO) only interesting for interactive CAD applications • Application Identification table (APPID): Table of names for all applications registered with a drawing. • Block Record table (BLOCK_RECORD) (DXF R13 and Later) 4. BLOCKS: Contains all block definitions. The block name *Model_Space or *MODEL_SPACE is reserved for the drawing modelspace and the block name *Paper_Space or *PAPER_SPACE is reserved for the active paperspace layout. Both block definitions are empty, the content of the modelspace and the active paperspace is stored in the ENTITIES section. The entities of other layouts are stored in special block definitions called *Paper_Spacennn, nnn is an arbitrary but unique number. 5. ENTITIES: Contains all graphical entities of the modelspace and the active paperspace layout. Entities of other layouts are stored in the BLOCKS sections. 6. OBJECTS: Contains all non-graphical objects of the drawing (DXF R13 and later) 7. THUMBNAILIMAGE: Contains a preview image of the DXF file, it is optional and can usually be ignored. (DXF R13 and later) 8. ACDSDATA: (DXF R2013 and later) No information in the DXF reference about this section 9. END OF FILE For further information read the original DXF Reference. Structure of a usual DXF R12 file: 0 <<< Begin HEADER section, has to be the first section SECTION 2 HEADER <<< Header variable items go here 0 <<< End HEADER section ENDSEC 0 <<< Begin TABLES section SECTION 2 TABLES 0 TABLE 2 VPORT 70 <<< viewport table maximum item count <<< viewport table items go here 0 ENDTAB 0 TABLE 2 APPID, DIMSTYLE, LTYPE, LAYER, STYLE, UCS, VIEW, or VPORT 70 <<< Table maximum item count, a not reliable value and ignored by AutoCAD <<< Table items go here 0 ENDTAB 0 <<< End TABLES section ENDSEC 0 <<< Begin BLOCKS section SECTION 2 BLOCKS <<< Block definition entities go here 0 <<< End BLOCKS section ENDSEC 0 <<< Begin ENTITIES section SECTION 2 ENTITIES <<< Drawing entities go here 0 <<< End ENTITIES section ENDSEC 0 <<< End of file marker (required) EOF Minimal DXF Content DXF R12 Contrary to the previous chapter, the DXF R12 format (AC1009) and prior requires just the ENTITIES section: 0 SECTION 2 ENTITIES 0 ENDSEC 0 EOF DXF R13/R14 and later DXF version R13/14 and later needs much more DXF content than DXF R12. Required sections: HEADER, CLASSES, TABLES, ENTITIES, OBJECTS The HEADER section requires two entries: • $ACADVER • $HANDSEED The CLASSES section can be empty, but some DXF entities requires class definitions to work in AutoCAD. The TABLES section requires following tables: • VPORT entry *ACTIVE is not required! Empty table is ok for AutoCAD. • LTYPE with at least the following line types defined: • BYBLOCK • BYLAYER • CONTINUOUS • LAYER with at least an entry for layer ‘0’ • STYLE with at least an entry for style STANDARD • VIEW can be empty • UCS can be empty • APPID with at least an entry for ACAD • DIMSTYLE with at least an entry for style STANDARD • BLOCK_RECORDS with two entries: • *MODEL_SPACE • *PAPER_SPACE The BLOCKS section requires two BLOCKS: • *MODEL_SPACE • *PAPER_SPACE The ENTITIES section can be empty. The OBJECTS section requires following entities: • DICTIONARY - the root dict - one entry named ACAD_GROUP • DICTIONARY ACAD_GROUP can be empty Minimal DXF to download: https://github.com/mozman/ezdxf/tree/master/examples_dxf Data Model Database Objects (from the DXF Reference) AutoCAD drawings consist largely of structured containers for database objects. Database objects each have the following features: • A handle whose value is unique to the drawing/DXF file, and is constant for the lifetime of the drawing. This format has existed since AutoCAD Release 10, and as of AutoCAD Release 13, handles are always enabled. • An optional XDATA table, as entities have had since AutoCAD Release 11. • An optional persistent reactor table. • An optional ownership pointer to an extension dictionary which, in turn, owns subobjects placed in it by an application. Symbol tables and symbol table records are database objects and, thus, have a handle. They can also have xdata and persistent reactors in their DXF records. DXF R12 Data Model The DXF R12 data model is identical to the file structure: • HEADER section: common settings for the DXF drawing • TABLES section: definitions for LAYERS, LINETYPE, STYLES …. • BLOCKS section: block definitions and its content • ENTITIES section: modelspace and paperspace content References are realized by simple names. The INSERT entity references the BLOCK definition by the BLOCK name, a TEXT entity defines the associated STYLE and LAYER by its name and so on, handles are not needed. Layout association of graphical entities in the ENTITIES section by the paper_space tag (67, 0 or 1), 0 or missing tag means modelspace, 1 means paperspace. The content of BLOCK definitions is enclosed by the BLOCK and the ENDBLK entity, no additional references are needed. A clean and simple file structure and data model, which seems to be the reason why the DXF R12 Reference (released 1992) is still a widely used file format and Autodesk/AutoCAD supports the format by reading and writing DXF R12 files until today (DXF R13/R14 has no writing support by AutoCAD!). TODO: list of available entities SEE ALSO: More information about the DXF DXF File Structure DXF R13+ Data Model With the DXF R13 file format, handles are mandatory and they are really used for organizing the new data structures introduced with DXF R13. The HEADER section is still the same with just more available settings. The new CLASSES section contains AutoCAD specific data, has to be written like AutoCAD it does, but must not be understood. The TABLES section got a new BLOCK_RECORD table - see Block Management Structures for more information. The BLOCKS sections is mostly the same, but with handles, owner tags and new ENTITY types. Not active paperspace layouts store their content also in the BLOCKS section - see Layout Management Structures for more information. The ENTITIES section is also mostly same, but with handles, owner tags and new ENTITY types. TODO: list of new available entities And the new OBJECTS section - now its getting complicated! Most information about the OBJECTS section is just guessed or gathered by trail and error, because the documentation of the OBJECTS section and its objects in the DXF reference provided by Autodesk is very shallow. This is also the reason why I started the DXF Internals section, may be it helps other developers to start one or two steps above level zero. The OBJECTS sections stores all the non-graphical entities of the DXF drawing. Non-graphical entities from now on just called ‘DXF objects’ to differentiate them from graphical entities, just called ‘entities’. The OBJECTS section follows commonly the ENTITIES section, but this is not mandatory. DXF R13 introduces several new DXF objects, which resides exclusive in the OBJECTS section, taken from the DXF R14 reference, because I have no access to the DXF R13 reference, the DXF R13 reference is a compiled .hlp file which can’t be read on Windows 10 or later, this a perfect example for not using closed (proprietary) data formats ;): • DICTIONARY: a general structural entity as a <name: handle> container • ACDBDICTIONARYWDFLT: a DICTIONARY with a default value • DICTIONARYVAR: used by AutoCAD to store named values in the database • ACAD_PROXY_OBJECT: proxy object for entities created by other applications than AutoCAD • GROUP: groups graphical entities without the need of a BLOCK definition • IDBUFFER: just a list of references to objects • IMAGEDEF: IMAGE definition structure, required by the IMAGE entity • IMAGEDEF_REACTOR: also required by the IMAGE entity • LAYER_INDEX: container for LAYER names • MLINESTYLE • OBJECT_PTR • RASTERVARIABLES • SPATIAL_INDEX: is always written out empty to a DXF file. This object can be ignored. • SPATIAL_FILTER • SORTENTSTABLE: control for regeneration/redraw order of entities • XRECORD: used to store and manage arbitrary data. This object is similar in concept to XDATA but is not limited by size or order. Not supported by R13c0 through R13c3. Still missing the LAYOUT object, which is mandatory in DXF R2000 to manage multiple paperspace layouts. I don’t know how DXF R13/R14 manages multiple layouts or if they even support this feature, but I don’t care much about DXF R13/R14, because AutoCAD has no write support for this two formats anymore. Ezdxf tries to upgrade this two DXF versions to DXF R2000 with the advantage of only two different data models to support: DXF R12 and DXF R2000+ New objects introduced by DXF R2000: • LAYOUT: management object for modelspace and multiple paperspace layouts • ACDBPLACEHOLDER: surprise - just a place holder New objects in DXF R2004: • DIMASSOC • LAYER_FILTER • MATERIAL • PLOTSETTINGS • VBA_PROJECT New objects in DXF R2007: • DATATABLE • FIELD • LIGHTLIST • RENDER • RENDERENVIRONMENT • MENTALRAYRENDERSETTINGS • RENDERGLOBAL • SECTION • SUNSTUDY • TABLESTYLE • UNDERLAYDEFINITION • VISUALSTYLE • WIPEOUTVARIABLES New objects in DXF R2013: • GEODATA New objects in DXF R2018: • ACDBNAVISWORKSMODELDEF Undocumented objects: • SCALE • ACDBSECTIONVIEWSTYLE • FIELDLIST Objects Organisation Many objects in the OBJECTS section are organized in a tree-like structure of DICTIONARY objects. Starting point for this data structure is the ‘root’ DICTIONARY with several entries to other DICTIONARY objects. The root DICTIONARY has to be the first object in the OBJECTS section. The management dicts for GROUP and LAYOUT objects are really important, but IMHO most of the other management tables are optional and for the most use cases not necessary. Ezdxf creates only these entries in the root dict and most of them pointing to an empty DICTIONARY: • ACAD_COLOR: points to an empty DICTIONARY • ACAD_GROUP: required • ACAD_LAYOUT: required • ACAD_MATERIAL: points to an empty DICTIONARY • ACAD_MLEADERSTYLE: points to an empty DICTIONARY • ACAD_MLINESTYLE: points to an empty DICTIONARY • ACAD_PLOTSETTINGS: points to an empty DICTIONARY • ACAD_PLOTSTYLENAME: required, points to ACDBDICTIONARYWDFLT with one entry: ‘Normal’ • ACAD_SCALELIST: points to an empty DICTIONARY • ACAD_TABLESTYLE: points to an empty DICTIONARY • ACAD_VISUALSTYLE: points to an empty DICTIONARY Root DICTIONARY content for DXF R2018 0 SECTION 2 <<< start of the OBJECTS section OBJECTS 0 <<< root DICTIONARY has to be the first object in the OBJECTS section DICTIONARY 5 <<< handle C 330 <<< owner tag 0 <<< always #0, has no owner 100 AcDbDictionary 281 <<< hard owner flag 1 3 <<< first entry ACAD_CIP_PREVIOUS_PRODUCT_INFO 350 <<< handle to target (pointer) 78B <<< points to a XRECORD with product info about the creator application 3 <<< entry with unknown meaning, if I should guess: something with about colors ... ACAD_COLOR 350 4FB <<< points to a DICTIONARY 3 <<< entry with unknown meaning ACAD_DETAILVIEWSTYLE 350 7ED <<< points to a DICTIONARY 3 <<< GROUP management, mandatory in all DXF versions ACAD_GROUP 350 4FC <<< points to a DICTIONARY 3 <<< LAYOUT management, mandatory if more than the *active* paperspace is used ACAD_LAYOUT 350 4FD <<< points to a DICTIONARY 3 <<< MATERIAL management ACAD_MATERIAL 350 4FE <<< points to a DICTIONARY 3 <<< MLEADERSTYLE management ACAD_MLEADERSTYLE 350 4FF <<< points to a DICTIONARY 3 <<< MLINESTYLE management ACAD_MLINESTYLE 350 500 <<< points to a DICTIONARY 3 <<< PLOTSETTINGS management ACAD_PLOTSETTINGS 350 501 <<< points to a DICTIONARY 3 <<< plot style name management ACAD_PLOTSTYLENAME 350 503 <<< points to a ACDBDICTIONARYWDFLT 3 <<< SCALE management ACAD_SCALELIST 350 504 <<< points to a DICTIONARY 3 <<< entry with unknown meaning ACAD_SECTIONVIEWSTYLE 350 7EB <<< points to a DICTIONARY 3 <<< TABLESTYLE management ACAD_TABLESTYLE 350 505 <<< points to a DICTIONARY 3 <<< VISUALSTYLE management ACAD_VISUALSTYLE 350 506 <<< points to a DICTIONARY 3 <<< entry with unknown meaning ACDB_RECOMPOSE_DATA 350 7F3 3 <<< entry with unknown meaning AcDbVariableDictionary 350 7AE <<< points to a DICTIONARY with handles to DICTIONARYVAR objects 0 DICTIONARY ... ... 0 ENDSEC DXF Structures DXF Sections HEADER Section In DXF R12 and prior the HEADER section was optional, but since DXF R13 the HEADER section is mandatory. The overall structure is: 0 <<< Begin HEADER section SECTION 2 HEADER 9 $ACADVER <<< Header variable items go here 1 AC1009 ... 0 ENDSEC <<< End HEADER section A header variable has a name defined by a (9, Name) tag and following value tags. SEE ALSO: Documentation of ezdxf HeaderSection class. DXF Reference: Header Variables CLASSES Section The CLASSES section contains CLASS definitions which are only important for Autodesk products, some DXF entities require a class definition or AutoCAD will not open the DXF file. The CLASSES sections was introduced with DXF AC1015 (AutoCAD Release R13). SEE ALSO: DXF Reference: About the DXF CLASSES Section Documentation of ezdxf ClassesSection class. The CLASSES section in DXF files holds the information for application-defined classes whose instances appear in the BLOCKS, ENTITIES, and OBJECTS sections of the database. It is assumed that a class definition is permanently fixed in the class hierarchy. All fields are required. Update 2019-03-03: Class names are not unique, Autodesk Architectural Desktop 2007 uses the same name, but with different CPP class names in the CLASS section, so storing classes in a dictionary by name as key caused loss of class entries in ezdxf, using a tuple of (name, cpp_class_name) as storage key solved the problem. CLASS Entities SEE ALSO: DXF Reference: Group Codes for the CLASS entity CLASS entities have no handle and therefore ezdxf does not store the CLASS entity in the drawing entities database! 0 SECTION 2 <<< begin CLASSES section CLASSES 0 <<< first CLASS entity CLASS 1 <<< class DXF entity name; THIS ENTRY IS MAYBE NOT UNIQUE ACDBDICTIONARYWDFLT 2 <<< C++ class name; always unique AcDbDictionaryWithDefault 3 <<< application name ObjectDBX Classes 90 <<< proxy capabilities flags 0 91 <<< instance counter for custom class, since DXF version AC1018 (R2004) 0 <<< no problem if the counter is wrong, AutoCAD doesn't care about 280 <<< was-a-proxy flag: 1= class was not loaded when this DXF file was created 0 <<< 0= otherwise 281 <<< is-an-entity flag: 1= instances reside in the BLOCKS or ENTITIES section 0 <<< 0= instances may appear only in the OBJECTS section 0 <<< next CLASS entity CLASS ... 0 <<< end of CLASSES section ENDSEC TABLES Section The TABLES section contains the resource tables of a DXF document. APPID Table The APPID table stores unique application identifiers. These identifiers are used to mark sub-sections in the XDATA section of DXF entities. AutoCAD will not load DXF files which uses AppIDs without an entry in the AppIDs table and the “ACAD” entry must always exist. Some known AppIDs: ┌──────────────────────┬──────────┬──────────────────────────────┐ │ APPID │ Used by │ Description │ ├──────────────────────┼──────────┼──────────────────────────────┤ │ ACAD │ Autodesk │ various use cases │ ├──────────────────────┼──────────┼──────────────────────────────┤ │ AcAecLayerStandard │ Autodesk │ layer description │ ├──────────────────────┼──────────┼──────────────────────────────┤ │ AcCmTransparency │ Autodesk │ layer transparency │ ├──────────────────────┼──────────┼──────────────────────────────┤ │ HATCHBACKGROUNDCOLOR │ Autodesk │ background color for pattern │ │ │ │ fillings │ ├──────────────────────┼──────────┼──────────────────────────────┤ │ EZDXF │ ezdxf │ meta data │ └──────────────────────┴──────────┴──────────────────────────────┘ SEE ALSO: • DXF Reference: TABLES Section • DXF Reference: APPID Table • AppID class Table Structure DXF R12 0 <<< start of table TABLE 2 <<< table type APPID 70 <<< count of table entries, AutoCAD ignores this value 3 0 <<< 1. table entry APPID 2 <<< unique application identifier ACAD 70 <<< flags, see `APPID`_ reference 0 <<< in common cases always 0 0 <<< next table entry APPID ... 0 <<< end of APPID table ENDTAB Table Structure DXF R2000+ 0 <<< start of table TABLE 2 <<< table type APPID 5 <<< table handle 3 330 <<< owner tag, tables have no owner 0 100 <<< subclass marker AcDbSymbolTable 70 <<< count of table entries, AutoCAD ignores this value 3 0 <<< first table entry APPID 5 <<< handle of appid 2A 330 <<< owner handle, handle of APPID table 3 100 <<< subclass marker AcDbSymbolTableRecord 100 <<< subclass marker AcDbRegAppTableRecord 2 <<< unique application identifier ACAD 70 <<< flags, see `APPID`_ reference 0 <<< in common cases always 0 0 <<< next table entry APPID ... 0 <<< end of APPID table ENDTAB Name References APPID table entries are referenced by name: • XDATA section of DXF entities BLOCK_RECORD Table Block records are essential elements for the entities management, each layout (modelspace and paperspace) and every block definition has a block record entry. This block record is the hard owner of the entities of layouts, each entity has an owner handle which points to a block record of the layout. DIMSTYLE Table The DIMSTYLE table stores all dimension style definitions of a DXF drawing. You have access to the dimension styles table by the attribute Drawing.dimstyles. SEE ALSO: • DXF Reference: TABLES Section • DXF Reference: DIMSTYLE Table Table Structure DXF R12 0 <<< start of table TABLE 2 <<< set table type DIMSTYLE 70 <<< count of line types defined in this table, AutoCAD ignores this value 9 0 <<< 1. DIMSTYLE table entry DIMSTYLE <<< DIMSTYLE data tags 0 <<< 2. DIMSTYLE table entry DIMSTYLE <<< DIMSTYLE data tags and so on 0 <<< end of DIMSTYLE table ENDTAB DIMSTYLE Entry DXF R12 DIMSTYLE Variables DXF R12 Source: CADDManager Blog [image] [image] ────────────────────────────────────────────────── DIMVAR Code Description ────────────────────────────────────────────────── DIMALT 170 Controls the display of alternate units in dimensions. ────────────────────────────────────────────────── DIMALTD 171 Controls the number of decimal places in alternate units. If DIMALT is turned on, DIMALTD sets the number of digits displayed to the right of the decimal point in the alternate measurement. ────────────────────────────────────────────────── DIMALTF 143 Controls the multiplier for alternate units. If DIMALT is turned on, DIMALTF multiplies linear dimensions by a factor to produce a value in an alternate system of measurement. The initial value represents the number of millimeters in an inch. ────────────────────────────────────────────────── DIMAPOST 4 Specifies a text prefix or suffix (or both) to the alternate dimension measurement for all types of dimensions except angular. For instance, if the current units are Architectural, DIMALT is on, DIMALTF is 25.4 (the number of millimeters per inch), DIMALTD is 2, and DIMPOST is set to “mm”, a distance of 10 units would be displayed as 10”[254.00mm]. ────────────────────────────────────────────────── DIMASZ 41 Controls the size of dimension line and leader line arrowheads. Also controls the size of hook lines. Multiples of the arrowhead size determine whether dimension lines and text should fit between the extension lines. DIMASZ is also used to scale arrowhead blocks if set by DIMBLK. DIMASZ has no effect when DIMTSZ is other than zero. ────────────────────────────────────────────────── DIMBLK 5 Sets the arrowhead block displayed at the ends of dimension lines. ────────────────────────────────────────────────── DIMBLK1 6 Sets the arrowhead for the first end of the dimension line when DIMSAH is 1. ────────────────────────────────────────────────── DIMBLK2 7 Sets the arrowhead for the second end of the dimension line when DIMSAH is 1. ────────────────────────────────────────────────── DIMCEN 141 Controls drawing of circle or arc center marks and centerlines by the DIMCENTER, DIMDIAMETER, and DIMRADIUS commands. For DIMDIAMETER and DIMRADIUS, the center mark is drawn only if you place the dimension line outside the circle or arc. • 0 = No center marks or lines are drawn • <0 = Centerlines are drawn • >0 = Center marks are drawn ────────────────────────────────────────────────── DIMCLRD 176 Assigns colors to dimension lines, arrowheads, and dimension leader lines. • 0 = BYBLOCK • 1-255 = ACI AutoCAD Color Index • 256 = BYLAYER ────────────────────────────────────────────────── DIMCLRE 177 Assigns colors to dimension extension lines, values like DIMCLRD ────────────────────────────────────────────────── DIMCLRT 178 Assigns colors to dimension text, values like DIMCLRD ────────────────────────────────────────────────── DIMDLE 46 Sets the distance the dimension line extends beyond the extension line when oblique strokes are drawn instead of arrowheads. ────────────────────────────────────────────────── DIMDLI 43 Controls the spacing of the dimension lines in baseline dimensions. Each dimension line is offset from the previous one by this amount, if necessary, to avoid drawing over it. Changes made with DIMDLI are not applied to existing dimensions. ────────────────────────────────────────────────── DIMEXE 44 Specifies how far to extend the extension line beyond the dimension line. ────────────────────────────────────────────────── DIMEXO 42 Specifies how far extension lines are offset from origin points. With fixed-length extension lines, this value determines the minimum offset. ────────────────────────────────────────────────── DIMGAP 147 Sets the distance around the dimension text when the dimension line breaks to accommodate dimension text. Also sets the gap between annotation and a hook line created with the LEADER command. If you enter a negative value, DIMGAP places a box around the dimension text. DIMGAP is also used as the minimum length for pieces of the dimension line. When the default position for the dimension text is calculated, text is positioned inside the extension lines only if doing so breaks the dimension lines into two segments at least as long as DIMGAP. Text placed above or below the dimension line is moved inside only if there is room for the arrowheads, dimension text, and a margin between them at least as large as DIMGAP: 2 * (DIMASZ + DIMGAP). ────────────────────────────────────────────────── DIMLFAC 144 Sets a scale factor for linear dimension measurements. All linear dimension distances, including radii, diameters, and coordinates, are multiplied by DIMLFAC before being converted to dimension text. Positive values of DIMLFAC are applied to dimensions in both modelspace and paperspace; negative values are applied to paperspace only. DIMLFAC applies primarily to nonassociative dimensions (DIMASSOC set 0 or 1). For nonassociative dimensions in paperspace, DIMLFAC must be set individually for each layout viewport to accommodate viewport scaling. DIMLFAC has no effect on angular dimensions, and is not applied to the values held in DIMRND, DIMTM, or DIMTP. ────────────────────────────────────────────────── DIMLIM 72 Generates dimension limits as the default text. Setting DIMLIM to On turns DIMTOL off. • 0 = Dimension limits are not generated as default text • 1 = Dimension limits are generated as default text ────────────────────────────────────────────────── DIMPOST 3 Specifies a text prefix or suffix (or both) to the dimension measurement. For example, to establish a suffix for millimeters, set DIMPOST to mm; a distance of 19.2 units would be displayed as 19.2 mm. If tolerances are turned on, the suffix is applied to the tolerances as well as to the main dimension. Use “<>” to indicate placement of the text in relation to the dimension value. For example, enter “<>mm” to display a 5.0 millimeter radial dimension as “5.0mm”. If you entered mm “<>”, the dimension would be displayed as “mm 5.0”. ────────────────────────────────────────────────── DIMRND 45 Rounds all dimensioning distances to the specified value. For instance, if DIMRND is set to 0.25, all distances round to the nearest 0.25 unit. If you set DIMRND to 1.0, all distances round to the nearest integer. Note that the number of digits edited after the decimal point depends on the precision set by DIMDEC. DIMRND does not apply to angular dimensions. ────────────────────────────────────────────────── DIMSAH 173 Controls the display of dimension line arrowhead blocks. • 0 = Use arrowhead blocks set by DIMBLK • 1 = Use arrowhead blocks set by DIMBLK1 and DIMBLK2 ────────────────────────────────────────────────── DIMSCALE 40 Sets the overall scale factor applied to dimensioning variables that specify sizes, distances, or offsets. Also affects the leader objects with the LEADER command. Use MLEADERSCALE to scale multileader objects created with the MLEADER command. • 0.0 = A reasonable default value is computed based on the scaling between the current model space viewport and paperspace. If you are in paperspace or modelspace and not using the paperspace feature, the scale factor is 1.0. • >0 = A scale factor is computed that leads text sizes, arrowhead sizes, and other scaled distances to plot at their face values. DIMSCALE does not affect measured lengths, coordinates, or angles. Use DIMSCALE to control the overall scale of dimensions. However, if the current dimension style is annotative, DIMSCALE is automatically set to zero and the dimension scale is controlled by the CANNOSCALE system variable. DIMSCALE cannot be set to a non-zero value when using annotative dimensions. ────────────────────────────────────────────────── DIMSE1 75 Suppresses display of the first extension line. • 0 = Extension line is not suppressed • 1 = Extension line is suppressed ────────────────────────────────────────────────── DIMSE2 76 Suppresses display of the second extension line. • 0 = Extension line is not suppressed • 1 = Extension line is suppressed ────────────────────────────────────────────────── DIMSOXD 175 Suppresses arrowheads if not enough space is available inside the extension lines. • 0 = Arrowheads are not suppressed • 1 = Arrowheads are suppressed If not enough space is available inside the extension lines and DIMTIX is on, setting DIMSOXD to On suppresses the arrowheads. If DIMTIX is off, DIMSOXD has no effect. ────────────────────────────────────────────────── DIMTAD 77 Controls the vertical position of text in relation to the dimension line. • 0 = Centers the dimension text between the extension lines. • 1 = Places the dimension text above the dimension line except when the dimension line is not horizontal and text inside the extension lines is forced horizontal (DIMTIH = 1). The distance from the dimension line to the baseline of the lowest line of text is the current DIMGAP value. • 2 = Places the dimension text on the side of the dimension line farthest away from the defining points. • 3 = Places the dimension text to conform to Japanese Industrial Standards (JIS). • 4 = Places the dimension text below the dimension line. ────────────────────────────────────────────────── DIMTFAC 146 Specifies a scale factor for the text height of fractions and tolerance values relative to the dimension text height, as set by DIMTXT. For example, if DIMTFAC is set to 1.0, the text height of fractions and tolerances is the same height as the dimension text. If DIMTFAC is set to 0.7500, the text height of fractions and tolerances is three-quarters the size of dimension text. ────────────────────────────────────────────────── DIMTIH 73 Controls the position of dimension text inside the extension lines for all dimension types except Ordinate. • 0 = Aligns text with the dimension line • 1 = Draws text horizontally ────────────────────────────────────────────────── DIMTIX 174 Draws text between extension lines. • 0 = Varies with the type of dimension. For linear and angular dimensions, text is placed inside the extension lines if there is sufficient room. For radius and diameter dimensions hat don’t fit inside the circle or arc, DIMTIX has no effect and always forces the text outside the circle or arc. • 1 = Draws dimension text between the extension lines even if it would ordinarily be placed outside those lines ────────────────────────────────────────────────── DIMTM 48 Sets the minimum (or lower) tolerance limit for dimension text when DIMTOL or DIMLIM is on. DIMTM accepts signed values. If DIMTOL is on and DIMTP and DIMTM are set to the same value, a tolerance value is drawn. If DIMTM and DIMTP │ │ │ values differ, the upper │ │ │ │ tolerance is drawn above the │ │ │ │ lower, and a plus sign is │ │ │ │ added to the DIMTP value if │ │ │ │ it is positive. For DIMTM, │ │ │ │ the program uses the │ │ │ │ negative of the value you │ │ │ │ enter (adding a minus sign │ │ │ │ if you specify a positive │ │ │ │ number and a plus sign if │ │ │ │ you specify a negative │ │ │ │ number). │ ├──────────┼──────┼──────────────────────────────┤ │ DIMTOFL │ 172 │ Controls whether a dimension │ │ │ │ line is drawn between the │ │ │ │ extension lines even when │ │ │ │ the text is placed outside. │ │ │ │ For radius and diameter │ │ │ │ dimensions (when DIMTIX is │ │ │ │ off), draws a dimension line │ │ │ │ inside the circle or arc and │ │ │ │ places the text, arrowheads, │ │ │ │ and leader outside. │ │ │ │ │ │ │ │ • 0 = Does not draw │ │ │ │ dimension lines │ │ │ │ between the │ │ │ │ measured points │ │ │ │ when arrowheads are │ │ │ │ placed outside the │ │ │ │ measured points │ │ │ │ │ │ │ │ • 1 = Draws dimension │ │ │ │ lines between the │ │ │ │ measured points │ │ │ │ even when │ │ │ │ arrowheads are │ │ │ │ placed outside the │ │ │ │ measured points │ ├──────────┼──────┼──────────────────────────────┤ │ DIMTOH │ 74 │ Controls the position of │ │ │ │ dimension text outside the │ │ │ │ extension lines. │ │ │ │ │ │ │ │ • 0 = Aligns text │ │ │ │ with the dimension │ │ │ │ line │ │ │ │ │ │ │ │ • 1 = Draws text │ │ │ │ horizontally │ ├──────────┼──────┼──────────────────────────────┤ │ DIMTOL │ 71 │ Appends tolerances to │ │ │ │ dimension text. Setting │ │ │ │ DIMTOL to on turns DIMLIM │ │ │ │ off. │ ├──────────┼──────┼──────────────────────────────┤ │ DIMTP │ 47 │ Sets the maximum (or upper) │ │ │ │ tolerance limit for │ │ │ │ dimension text when DIMTOL │ │ │ │ or DIMLIM is on. DIMTP │ │ │ │ accepts signed values. If │ │ │ │ DIMTOL is on and DIMTP and │ │ │ │ DIMTM are set to the same │ │ │ │ value, a tolerance value is │ │ │ │ drawn. If DIMTM and DIMTP │ │ │ │ values differ, the upper │ │ │ │ tolerance is drawn above the │ │ │ │ lower and a plus sign is │ │ │ │ added to the DIMTP value if │ │ │ │ it is positive. │ ├──────────┼──────┼──────────────────────────────┤ │ DIMTSZ │ 142 │ Specifies the size of │ │ │ │ oblique strokes drawn │ │ │ │ instead of arrowheads for │ │ │ │ linear, radius, and diameter │ │ │ │ dimensioning. │ │ │ │ │ │ │ │ • 0 = Draws │ │ │ │ arrowheads. │ │ │ │ │ │ │ │ • >0 = Draws oblique │ │ │ │ strokes instead of │ │ │ │ arrowheads. The │ │ │ │ size of the oblique │ │ │ │ strokes is │ │ │ │ determined by this │ │ │ │ value multiplied by │ │ │ │ the DIMSCALE value │ ├──────────┼──────┼──────────────────────────────┤ │ DIMTVP │ 145 │ Controls the vertical │ │ │ │ position of dimension text │ │ │ │ above or below the dimension │ │ │ │ line. The DIMTVP value is │ │ │ │ used when DIMTAD = 0. The │ │ │ │ magnitude of the vertical │ │ │ │ offset of text is the │ │ │ │ product of the text height │ │ │ │ and DIMTVP. Setting DIMTVP │ │ │ │ to 1.0 is equivalent to │ │ │ │ setting DIMTAD = 1. The │ │ │ │ dimension line splits to │ │ │ │ accommodate the text only if │ │ │ │ the absolute value of DIMTVP │ │ │ │ is less than 0.7. │ ├──────────┼──────┼──────────────────────────────┤ │ DIMTXT │ 140 │ Specifies the height of │ │ │ │ dimension text, unless the │ │ │ │ current text style has a │ │ │ │ fixed height. │ ├──────────┼──────┼──────────────────────────────┤ │ DIMZIN │ 78 │ Controls the suppression of │ │ │ │ zeros in the primary unit │ │ │ │ value. Values 0-3 affect │ │ │ │ feet-and-inch dimensions │ │ │ │ only: │ │ │ │ │ │ │ │ • 0 = Suppresses zero │ │ │ │ feet and precisely │ │ │ │ zero inches │ │ │ │ │ │ │ │ • 1 = Includes zero │ │ │ │ feet and precisely │ │ │ │ zero inches │ │ │ │ │ │ │ │ • 2 = Includes zero │ │ │ │ feet and suppresses │ │ │ │ zero inches │ │ │ │ │ │ │ │ • 3 = Includes zero │ │ │ │ inches and │ │ │ │ suppresses zero │ │ │ │ feet │ │ │ │ │ │ │ │ • 4 (Bit 3) = │ │ │ │ Suppresses leading │ │ │ │ zeros in decimal │ │ │ │ dimensions (for │ │ │ │ example, 0.5000 │ │ │ │ becomes .5000) │ │ │ │ │ │ │ │ • 8 (Bit 4) = │ │ │ │ Suppresses trailing │ │ │ │ zeros in decimal │ │ │ │ dimensions (for │ │ │ │ example, 12.5000 │ │ │ │ becomes 12.5) │ │ │ │ │ │ │ │ • 12 (Bit 3+4) = │ │ │ │ Suppresses both │ │ │ │ leading and │ │ │ │ trailing zeros (for │ │ │ │ example, 0.5000 │ │ │ │ becomes .5) │ └──────────┴──────┴──────────────────────────────┘ Table Structure DXF R2000+ 0 <<< start of table TABLE 2 <<< set table type DIMSTYLE 5 <<< DIMSTYLE table handle 5F 330 <<< owner tag, tables has no owner 0 100 <<< subclass marker AcDbSymbolTable 70 <<< count of dimension styles defined in this table, AutoCAD ignores this value 9 0 <<< 1. DIMSTYLE table entry DIMSTYLE <<< DIMSTYLE data tags 0 <<< 2. DIMSTYLE table entry DIMSTYLE <<< DIMSTYLE data tags and so on 0 <<< end of DIMSTYLE table ENDTAB Additional DIMSTYLE Variables DXF R13/14 Source: CADDManager Blog ───────────────────────────────────────────────────────────── DIMVAR code Description ───────────────────────────────────────────────────────────── DIMADEC 179 Controls the number of precision places displayed in angular dimensions. ───────────────────────────────────────────────────────────── DIMALTTD 274 Sets the number of decimal places for the tolerance values in the alternate units of a dimension. ───────────────────────────────────────────────────────────── DIMALTTZ 286 Controls suppression of zeros in tolerance values. ───────────────────────────────────────────────────────────── DIMALTU 273 Sets the units format for alternate units of all dimension substyles except Angular. ───────────────────────────────────────────────────────────── DIMALTZ 285 Controls the suppression of zeros for alternate unit dimension values. DIMALTZ values 0-3 affect feet-and-inch dimensions only. ───────────────────────────────────────────────────────────── DIMAUNIT 275 Sets the units format for angular dimensions. • 0 = Decimal degrees • 1 = Degrees/minutes/seconds • 2 = Grad • 3 = Radians ───────────────────────────────────────────────────────────── DIMBLK_HANDLE 342 defines DIMBLK as handle to the BLOCK RECORD entry ───────────────────────────────────────────────────────────── DIMBLK1_HANDLE 343 defines DIMBLK1 as handle to the BLOCK RECORD entry ───────────────────────────────────────────────────────────── DIMBLK2_HANDLE 344 defines DIMBLK2 as handle to the BLOCK RECORD entry ───────────────────────────────────────────────────────────── DIMDEC 271 Sets the number of decimal places displayed for the primary units of a dimension. The precision is based on the units or angle format you have selected. ───────────────────────────────────────────────────────────── DIMDSEP 278 Specifies a single-character decimal separator to use when creating dimensions whose unit format is decimal. When prompted, enter a single character at the Command prompt. If dimension units is set to Decimal, the DIMDSEP character is used instead of the default decimal point. If DIMDSEP is set to NULL (default value, reset by entering a period), the decimal point is used as the dimension separator. ───────────────────────────────────────────────────────────── DIMJUST 280 Controls the horizontal positioning of dimension text. • 0 = Positions the text above the dimension line and center-justifies it between the extension lines • 1 = Positions the text next to the first extension line • 2 = Positions the text next to the second extension line • 3 = Positions the text above and aligned with the first extension line • 4 = =Positions the text above and aligned with the second extension line ───────────────────────────────────────────────────────────── DIMSD1 281 Controls suppression of the first dimension line and arrowhead. When turned on, suppresses the display of the dimension line and arrowhead between the first extension line and the text. • 0 = First dimension line is not suppressed • 1 = First dimension line is suppressed ───────────────────────────────────────────────────────────── DIMSD2 282 Controls suppression of the second dimension line and arrowhead. When turned on, suppresses the display of the dimension line and arrowhead between the second extension line and the text. • 0 = Second dimension line is not suppressed • 1 = Second dimension line is suppressed ───────────────────────────────────────────────────────────── DIMTDEC 272 Sets the number of decimal places to display in tolerance values for the primary units in a dimension. This system variable has no effect unless DIMTOL is set to On. The default for DIMTOL is Off. ───────────────────────────────────────────────────────────── DIMTOLJ 283 Sets the vertical justification for tolerance values relative to the nominal dimension text. This system variable has no effect unless DIMTOL is set to On. The default for DIMTOL is Off. • 0 = Bottom • 1 = Middle • 2 = Top ───────────────────────────────────────────────────────────── DIMTXSTY_HANDLE 340 Specifies the text style of the dimension as handle to STYLE table entry ───────────────────────────────────────────────────────────── DIMTZIN 284 Controls the suppression of zeros in tolerance values. Values 0-3 affect feet-and-inch dimensions only. • 0 = Suppresses zero feet and precisely zero inches • 1 = Includes zero feet and precisely zero inches • 2 = Includes zero feet and suppresses zero inches • 3 = Includes zero inches and suppresses zero feet • 4 = Suppresses leading zeros in decimal dimensions (for example, 0.5000 becomes .5000) • 8 = Suppresses trailing zeros in decimal dimensions (for example, 12.5000 becomes 12.5) • 12 = Suppresses both leading and trailing zeros (for example, 0.5000 becomes .5) ───────────────────────────────────────────────────────────── DIMUPT 288 Controls options for user-positioned text. • 0 = Cursor controls only the dimension line location • 1 = Cursor controls both the text position and the dimension line location ┌─────────────────┬──────┬──────────────────────────────────┐ │ │ │ │ --
DEVELOPER GUIDES
Information about ezdxf internals. Source Code Formatting Reformat code by Black with the default setting of 88 characters per line: C:\> black <python-file> Type Annotations The use of type annotations is encouraged. New modules should pass mypy without errors in non-strict mode. Using # type: ignore is fine in tricky situations - type annotations should be helpful in understanding the code and not be a burden. The following global options are required to pass mypy without error messages: [mypy] python_version = 3.7 ignore_missing_imports = True Read this to learn where mypy searches for config files. Use the mypy command line option --ignore-missing-imports and -p to check the whole package from any location in the file system: PS D:\Source\ezdxf.git> mypy --ignore-missing-imports -p ezdxf Success: no issues found in 255 source files Design The Package Design for Developers section shows the structure of the ezdxf package for developers with more experience, which want to have more insight into the package an maybe want to develop add-ons or want contribute to the ezdxf package. !!! UNDER CONSTRUCTION !!! Package Design for Developers A DXF document is divided into several sections, this sections are managed by the Drawing object. For each section exist a corresponding attribute in the Drawing object: ┌──────────┬──────────────────┐ │ Section │ Attribute │ ├──────────┼──────────────────┤ │ HEADER │ Drawing.header │ ├──────────┼──────────────────┤ │ CLASSES │ Drawing.classes │ ├──────────┼──────────────────┤ │ TABLES │ Drawing.tables │ ├──────────┼──────────────────┤ │ BLOCKS │ Drawing.blocks │ ├──────────┼──────────────────┤ │ ENTITIES │ Drawing.entities │ ├──────────┼──────────────────┤ │ OBJECTS │ Drawing.objects │ └──────────┴──────────────────┘ Resource entities (LAYER, STYLE, LTYPE, …) are stored in tables in the TABLES section. A table owns the table entries, the owner handle of table entry is the handle of the table. Each table has a shortcut in the Drawing object: ┌──────────────┬───────────────────────┐ │ Table │ Attribute │ ├──────────────┼───────────────────────┤ │ APPID │ Drawing.appids │ ├──────────────┼───────────────────────┤ │ BLOCK_RECORD │ Drawing.block_records │ ├──────────────┼───────────────────────┤ │ DIMSTYLE │ Drawing.dimstyles │ ├──────────────┼───────────────────────┤ │ LAYER │ Drawing.layers │ ├──────────────┼───────────────────────┤ │ LTYPE │ Drawing.linetypes │ ├──────────────┼───────────────────────┤ │ STYLE │ Drawing.styles │ ├──────────────┼───────────────────────┤ │ UCS │ Drawing.ucs │ ├──────────────┼───────────────────────┤ │ VIEW │ Drawing.views │ ├──────────────┼───────────────────────┤ │ VPORT │ Drawing.viewports │ └──────────────┴───────────────────────┘ Graphical entities are stored in layouts: Modelspace, Paperspace layouts and BlockLayout. The core management object of this layouts is the BLOCK_RECORD entity (BlockRecord), the BLOCK_RECORD is the real owner of the entities, the owner handle of the entities is the handle of the BLOCK_RECORD and the BLOCK_RECORD also owns and manages the entity space of the layout which contains all entities of the layout. For more information about layouts see also: Layout Management Structures For more information about blocks see also: Block Management Structures Non-graphical entities (objects) are stored in the OBJECTS section. Every object has a parent object in the OBJECTS section, most likely a DICTIONARY object, and is stored in the entity space of the OBJECTS section. For more information about the OBJECTS section see also: OBJECTS Section All table entries, DXF entities and DXF objects are stored in the entities database accessible as Drawing.entitydb. The entity database is a simple key, value storage, key is the entity handle, value is the DXF object. For more information about the DXF data model see also: Data Model Terminology States DXF entities and objects can have different states: UNBOUND Entity is not stored in the Drawing entity database and DXF attribute handle is None and attribute doc can be None BOUND Entity is stored in the Drawing entity database, attribute doc has a reference to Drawing and DXF attribute handle is not None UNLINKED Entity is not linked to a layout/owner, DXF attribute owner is None LINKED Entity is linked to a layout/owner, DXF attribute owner is not None Virtual Entity State: UNBOUND & UNLINKED Unlinked Entity State: BOUND & UNLINKED Bound Entity State: BOUND & LINKED Actions NEW Create a new DXF document LOAD Load a DXF document from an external source CREATE Create DXF structures from NEW or LOAD data DESTROY Delete DXF structures BIND Bind an entity to a Drawing, set entity state to BOUND & UNLINKED and check or create required resources UNBIND unbind … LINK Link an entity to an owner/layout. This makes an entity to a real DXF entity, which will be exported at the saving process. Any DXF entity can only be linked to one parent entity like DICTIONARY or BLOCK_RECORD. UNLINK unlink … Loading a DXF Document Loading a DXF document from an external source, creates a new Drawing object. This loading process has two stages: First Loading Stage • LOAD content from external source as SectionDict: loader.load_dxf_structure() • LOAD tag structures as DXFEntity objects: loader.load_dxf_entities() • BIND entities: loader.load_and_bind_dxf_content(); Special handling of the BIND process, because the Drawing is not full initialized, a complete validation is not possible at this stage. Second Loading Stage Parse SectionDict: • CREATE sections: HEADER, CLASSES, TABLES, BLOCKS and OBJECTS • CREATE layouts: Blocks, Layouts • LINK entities to a owner/layout The ENTITIES section is a relict from older DXF versions and has to be exported including the modelspace and active paperspace entities, but all entities reside in a BLOCK definition, even modelspace and paperspace layouts are only BLOCK definitions and ezdxf has no explicit ENTITIES section. Source Code: as developer start your journey at ezdxf.document.Drawing.read(), which has no public documentation, because package-user should use ezdxf.read() and ezdxf.readfile(). New DXF Document Creating New DXF Entities The default constructor of each entity type creates a new virtual entity: • DXF attribute owner is None • DXF attribute handle is None • Attribute doc is None The DXFEntity.new() constructor creates entities with given owner, handle and doc attributes, if doc is not None and entity is not already bound to a document, the new() constructor automatically bind the entity to the given document doc. There exist only two scenarios: 1. UNBOUND: doc is None and handle is None 2. BOUND: doc is not None and handle is not None Factory functions • new(), create a new virtual DXF object/entity • load(), load (create) virtual DXF object/entity from DXF tags • bind(), bind an entity to a document, create required resources if necessary (e.g. ImageDefReactor, SEQEND) and raise exceptions for non-existing resources. • Bind entity loaded from an external source to a document, all referenced resources must exist, but try to repair as many flaws as possible because errors were created by another application and are not the responsibility of the package-user. • Bind an entity from another DXF document, all invalid resources will be removed silently or created (e.g. SEQEND). This is a simple import from another document without resource import, for a more advanced import including resources exist the importer add-on. • Bootstrap problem for binding loaded table entries and objects in the OBJECTS section! Can’t use Auditor to repair this objects, because the DXF document is not fully initialized. • is_bound() returns True if entity is bound to document doc • unbind() function to remove an entity from a document and set state to a virtual entity, which should also UNLINK the entity from layout, because an layout can not store a virtual entity. • cls(), returns the class • register_entity(), registration decorator • replace_entity(), registration decorator Class Interfaces DXF Entities • NEW constructor to create an entity from scratch • LOAD constructor to create an entity loaded from an external source • DESTROY interface to kill an entity, set entity state to dead, which means entity.is_alive returns False. All entity iterators like EntitySpace, EntityQuery, and EntityDB must filter (ignore) dead entities. Calling DXFEntity.destroy() is a regular way to delete entities. • LINK an entity to a layout by BlockRecord.link(), which set the owner handle to BLOCK_RECORD handle (= layout key) and add the entity to the entity space of the BLOCK_RECORD and set/clear the paperspace flag. DXF Objects • NEW, LOAD, DESTROY see DXF entities • LINK: Linking an DXF object means adding the entity to a parent object in the OBJECTS section, most likely a DICTIONARY object, and adding the object to the entity space of the OBJECTS section, the root-dict is the only entity in the OBJECTS section which has an invalid owner handle “0”. Any other object with an invalid or destroyed owner is an orphaned entity. The audit process destroys and removes orphaned objects. • Extension dictionaries (ACAD_XDICTIONARY) are DICTIONARY objects located in the OBJECTS sections and can reference/own other entities of the OBJECTS section. • The root-dictionary is the only entity in the OBJECTS section which has an invalid owner handle “0”. Any other object with an invalid or destroyed owner is an orphaned entity. Layouts • LINK interface to link an entity to a layout • UNLINK interface to remove an entity from a layout Database • BIND interface to add an entity to the database of a document • delete_entity() interface, same as UNBIND and DESTROY an entity Internal Data Structures Entity Database The EntityDB is a simple key/value database to store DXFEntity objects by it’s handle, every Drawing has its own EntityDB, stored in the Drawing attribute entitydb. Every DXF entity/object, except tables and sections, are represented as DXFEntity or inherited types, this entities are stored in the EntityDB, database-key is the dxf.handle as plain hex string. All iterators like keys(), values(), items() and __iter__() do not yield destroyed entities. WARNING: The get() method and the index operator [], return destroyed entities and entities from the trashcan. class ezdxf.entitydb.EntityDB __getitem__(handle: str) -> DXFEntity Get entity by handle, does not filter destroyed entities nor entities in the trashcan. __setitem__(handle: str, entity: DXFEntity) -> None Set entity for handle. __delitem__(handle: str) -> None Delete entity by handle. Removes entity only from database, does not destroy the entity. __contains__(item: str | DXFEntity) -> bool True if database contains handle. __len__() -> int Count of database items. __iter__() -> Iterator[str] Iterable of all handles, does filter destroyed entities but not entities in the trashcan. get(handle: str) -> DXFEntity | None Returns entity for handle or None if no entry exist, does not filter destroyed entities. next_handle() -> str Returns next unique handle. keys() -> Iterable[str] Iterable of all handles, does filter destroyed entities. values() -> Iterable[DXFEntity] Iterable of all entities, does filter destroyed entities. items() -> Iterable[Tuple[str, DXFEntity]] Iterable of all (handle, entities) pairs, does filter destroyed entities. add(entity: DXFEntity) -> None Add entity to database, assigns a new handle to the entity if entity.dxf.handle is None. Adding the same entity multiple times is possible and creates only a single database entry. new_trashcan() -> Trashcan Returns a new trashcan, empty trashcan manually by: : func:Trashcan.clear(). trashcan() -> Trashcan Returns a new trashcan in context manager mode, trashcan will be emptied when leaving context. purge() -> None Remove all destroyed entities from database, but does not empty the trashcan. query(query: str = '*') -> EntityQuery Entity query over all entities in the DXF document. Parameters query – query string SEE ALSO: Entity Query String and Retrieve entities by query language Entity Space class ezdxf.entitydb.EntitySpace(entities: Iterable[DXFEntity] | None = None) An EntitySpace is a collection of DXFEntity objects, that stores only references to DXFEntity objects. The Modelspace, any Paperspace layout and BlockLayout objects have an EntitySpace container to store their entities. __iter__() -> Iterable[DXFEntity] Iterable of all entities, filters destroyed entities. __getitem__(index) -> DXFEntity Get entity at index item EntitySpace has a standard Python list like interface, therefore index can be any valid list indexing or slicing term, like a single index layout[-1] to get the last entity, or an index slice layout[:10] to get the first 10 or fewer entities as list[DXFEntity]. Does not filter destroyed entities. __len__() -> int Count of entities including destroyed entities. has_handle(handle: str) -> bool True if handle is present, does filter destroyed entities. purge() Remove all destroyed entities from entity space. add(entity: DXFEntity) -> None Add entity. extend(entities: Iterable[DXFEntity]) -> None Add multiple entities. remove(entity: DXFEntity) -> None Remove entity. clear() -> None Remove all entities. DXF Types Required DXF tag interface: • property code: group code as int • property value: tag value of unspecific type • dxfstr(): returns the DXF string • clone(): returns a deep copy of tag DXFTag Factory Functions ezdxf.lldxf.types.dxftag(code: int, value: Any) -> DXFTag DXF tag factory function. Parameters • code – group code • value – tag value Returns: DXFTag or inherited ezdxf.lldxf.types.tuples_to_tags(iterable: Iterable[tuple[int, Any]]) -> Iterable[DXFTag] Returns an iterable if DXFTag or inherited, accepts an iterable of (code, value) tuples as input. DXFTag class ezdxf.lldxf.types.DXFTag(code: int, value: Any) Immutable DXFTag class. Parameters • code – group code as int • value – tag value, type depends on group code code group code as int (do not change) value tag value (read-only property) __eq__(other) -> bool True if other and self has same content for code and value. __getitem__(index: int) Returns code for index 0 and value for index 1, emulates a tuple. __hash__() Hash support, DXFTag can be used in sets and as dict key. __iter__() Returns (code, value) tuples. __repr__() -> str Returns representation string 'DXFTag(code, value)'. __str__() -> str Returns content string '(code, value)'. clone() -> DXFTag Returns a clone of itself, this method is necessary for the more complex (and not immutable) DXF tag types. dxfstr() -> str Returns the DXF string e.g. ' 0\nLINE\n' DXFBinaryTag class ezdxf.lldxf.types.DXFBinaryTag(DXFTag) Immutable BinaryTags class - immutable by design, not by implementation. dxfstr() -> str Returns the DXF string for all vertex components. tostring() -> str Returns binary value as single hex-string. DXFVertex class ezdxf.lldxf.types.DXFVertex(DXFTag) Represents a 2D or 3D vertex, stores only the group code of the x-component of the vertex, because the y-group-code is x-group-code + 10 and z-group-code id x-group-code+20, this is a rule that ALWAYS applies. This tag is immutable by design, not by implementation. Parameters • code – group code of x-component • value – sequence of x, y and optional z values dxfstr() -> str Returns the DXF string for all vertex components. dxftags() -> Iterable[DXFTag] Returns all vertex components as single DXFTag objects. NONE_TAG ezdxf.lldxf.types.NONE_TAG Special tag representing a none existing tag. Tags A list of DXFTag, inherits from Python standard list. Unlike the statement in the DXF Reference “Do not write programs that rely on the order given here”, tag order is sometimes essential and some group codes may appear multiples times in one entity. At the worst case (Material: normal map shares group codes with diffuse map) using same group codes with different meanings. class ezdxf.lldxf.tags.Tags Subclass of list. Collection of DXFTag as flat list. Low level tag container, only required for advanced stuff. classmethod from_text(text: str) -> Tags Constructor from DXF string. dxftype() -> str Returns DXF type of entity, e.g. 'LINE'. get_handle() -> str Get DXF handle. Raises DXFValueError if handle not exist. Returns handle as plain hex string like 'FF00' Raises DXFValueError – no handle found replace_handle(new_handle: str) -> None Replace existing handle. Parameters new_handle – new handle as plain hex string e.g. 'FF00' has_tag(code: int) -> bool Returns True if a DXFTag with given group code is present. Parameters code – group code as int has_embedded_objects() -> bool get_first_tag(code: int, default=DXFValueError) -> DXFTag Returns first DXFTag with given group code or default, if default != DXFValueError, else raises DXFValueError. Parameters • code – group code as int • default – return value for default case or raises DXFValueError get_first_value(code: int, default=DXFValueError) -> Any Returns value of first DXFTag with given group code or default if default != DXFValueError, else raises DXFValueError. Parameters • code – group code as int • default – return value for default case or raises DXFValueError find_all(code: int) -> List[DXFTag] Returns a list of DXFTag with given group code. Parameters code – group code as int filter(codes: Iterable[int]) -> Iterable[DXFTag] Iterate and filter tags by group codes. Parameters codes – group codes to filter collect_consecutive_tags(codes: Iterable[int], start: int = 0, end: int = None) -> Tags Collect all consecutive tags with group code in codes, start and end delimits the search range. A tag code not in codes ends the process. Parameters • codes – iterable of group codes • start – start index as int • end – end index as int, None for end index = len(self) Returns collected tags as Tags tag_index(code: int, start: int = 0, end: int | None = None) -> int Return index of first DXFTag with given group code. Parameters • code – group code as int • start – start index as int • end – end index as int, None for end index = len(self) update(tag: DXFTag) Update first existing tag with same group code as tag, raises DXFValueError if tag not exist. set_first(tag: DXFTag) Update first existing tag with group code tag.code or append tag. remove_tags(codes: Iterable[int]) -> None Remove all tags inplace with group codes specified in codes. Parameters codes – iterable of group codes as int remove_tags_except(codes: Iterable[int]) -> None Remove all tags inplace except those with group codes specified in codes. Parameters codes – iterable of group codes pop_tags(codes: Iterable[int]) -> Iterable[DXFTag] Pop tags with group codes specified in codes. Parameters codes – iterable of group codes classmethod strip(tags: Tags, codes: Iterable[int]) -> Tags Constructor from tags, strips all tags with group codes in codes from tags. Parameters • tags – iterable of DXFTag • codes – iterable of group codes as int ezdxf.lldxf.tags.group_tags(tags: Iterable[DXFTag], splitcode: int = 0) -> Iterable[Tags] Group of tags starts with a SplitTag and ends before the next SplitTag. A SplitTag is a tag with code == splitcode, like (0, ‘SECTION’) for splitcode == 0. Parameters • tags – iterable of DXFTag • splitcode – group code of split tag class ezdxf.lldxf.extendedtags.ExtendedTags(tags: Iterable[DXFTag] = None, legacy=False) Represents the extended DXF tag structure introduced with DXF R13. Args: tags: iterable of DXFTag legacy: flag for DXF R12 tags appdata Application defined data as list of Tags subclasses Subclasses as list of Tags xdata XDATA as list of Tags embedded_objects embedded objects as list of Tags noclass Short cut to access first subclass. get_handle() -> str Returns handle as hex string. dxftype() -> str Returns DXF type as string like “LINE”. replace_handle(handle: str) -> None Replace the existing entity handle by a new value. legacy_repair() Legacy (DXF R12) tags handling and repair. clone() -> ExtendedTags Shallow copy. flatten_subclasses() Flatten subclasses in legacy mode (DXF R12). There exists DXF R12 with subclass markers, technical incorrect but works if the reader ignore subclass marker tags, unfortunately ezdxf tries to use this subclass markers and therefore R12 parsing by ezdxf does not work without removing these subclass markers. This method removes all subclass markers and flattens all subclasses into ExtendedTags.noclass. get_subclass(name: str, pos: int = 0) -> Tags Get subclass name. Parameters • name – subclass name as string like “AcDbEntity” • pos – start searching at subclass pos. has_xdata(appid: str) -> bool True if has XDATA for appid. get_xdata(appid: str) -> Tags Returns XDATA for appid as Tags. set_xdata(appid: str, tags: IterableTags) -> None Set tags as XDATA for appid. new_xdata(appid: str, tags: 'IterableTags' = None) -> Tags Append a new XDATA block. Assumes that no XDATA block with the same appid already exist: try: xdata = tags.get_xdata('EZDXF') except ValueError: xdata = tags.new_xdata('EZDXF') has_app_data(appid: str) -> bool True if has application defined data for appid. get_app_data(appid: str) -> Tags Returns application defined data for appid as Tags including marker tags. get_app_data_content(appid: str) -> Tags Returns application defined data for appid as Tags without first and last marker tag. set_app_data_content(appid: str, tags: IterableTags) -> None Set application defined data for appid for already exiting data. new_app_data(appid: str, tags: 'IterableTags' = None, subclass_name: str = None) -> Tags Append a new application defined data to subclass subclass_name. Assumes that no app data block with the same appid already exist: try: app_data = tags.get_app_data('{ACAD_REACTORS', tags) except ValueError: app_data = tags.new_app_data('{ACAD_REACTORS', tags) classmethod from_text(text: str, legacy: bool = False) -> ExtendedTags Create ExtendedTags from DXF text. Packed DXF Tags Store DXF tags in compact data structures as list or array.array to reduce memory usage. class ezdxf.lldxf.packedtags.TagList(data: Iterable = None) Store data in a standard Python list. Args: data: iterable of DXF tag values. values Data storage as list. clone() -> TagList Returns a deep copy. classmethod from_tags(tags: Tags, code: int) -> TagList Setup list from iterable tags. Parameters • tags – tag collection as Tags • code – group code to collect clear() -> None Delete all data values. class ezdxf.lldxf.packedtags.TagArray(data: Iterable = None) TagArray is a subclass of TagList, which store data in an array.array. Array type is defined by class variable DTYPE. Args: data: iterable of DXF tag values. DTYPE array.array type as string values Data storage as array.array set_values(values: Iterable) -> None Replace data by values. class ezdxf.lldxf.packedtags.VertexArray(data: Iterable = None) Store vertices in an array.array('d'). Vertex size is defined by class variable VERTEX_SIZE. Args: data: iterable of vertex values as linear list e.g. [x1, y1, x2, y2, x3, y3, ...]. VERTEX_SIZE Size of vertex (2 or 3 axis). __len__() -> int Count of vertices. __getitem__(index: int) Get vertex at index, extended slicing supported. __setitem__(index: int, point: Sequence[float]) -> None Set vertex point at index, extended slicing not supported. __delitem__(index: int) -> None Delete vertex at index, extended slicing supported. __iter__() -> Iterator[Sequence[float]] Returns iterable of vertices. __str__() -> str String representation. insert(pos: int, point: Sequence[float]) Insert point in front of vertex at index pos. Parameters • pos – insert position • point – point as tuple append(point: Sequence[float]) -> None Append point. extend(points: Iterable[Sequence[float]]) -> None Extend array by points. set(points: Iterable[Sequence[float]]) -> None Replace all vertices by points. clear() -> None Delete all vertices. clone() -> VertexArray Returns a deep copy. classmethod from_tags(tags: Iterable[DXFTag], code: int = 10) -> VertexArray Setup point array from iterable tags. Parameters • tags – iterable of DXFVertex • code – group code to collect export_dxf(tagwriter: AbstractTagWriter, code=10) XData class ezdxf.entities.xdata.XData Internal management class for XDATA. SEE ALSO: • XDATA user reference: Extended Data (XDATA) • Wrapper class to store a list in XDATA: XDataUserList • Wrapper class to store a dict in XDATA: XDataUserDict • Tutorial: Storing Custom Data in DXF Files • DXF Internals: Extended Data • DXF R2018 Reference __contains__(appid: str) -> bool Returns True if DXF tags for appid exist. add(appid: str, tags: Iterable[tuple[int, Any] | DXFTag]) -> None Add a list of DXF tags for appid. The tags argument is an iterable of (group code, value) tuples, where the group code has to be an integer value. The mandatory XDATA marker (1001, appid) is added automatically if front of the tags if missing. Each entity can contain only one list of tags for each appid. Adding a second list of tags for the same appid replaces the existing list of tags. The valid XDATA group codes are restricted to some specific values in the range from 1000 to 1071, for more information see also the internals about Extended Data. get(appid: str) -> Tags Returns the DXF tags as Tags list stored by appid. Raises DXFValueError – no data for appid exist discard(appid) Delete DXF tags for appid. None existing appids are silently ignored. has_xlist(appid: str, name: str) -> bool Returns True if list name from XDATA appid exists. Parameters • appid – APPID • name – list name get_xlist(appid: str, name: str) -> list[tuple] Get list name from XDATA appid. Parameters • appid – APPID • name – list name Returns: list of DXFTags including list name and curly braces ‘{’ ‘}’ tags Raises • DXFKeyError – XDATA appid does not exist • DXFValueError – list name does not exist set_xlist(appid: str, name: str, tags: Iterable) -> None Create new list name of XDATA appid with xdata_tags and replaces list name if already exists. Parameters • appid – APPID • name – list name • tags – list content as DXFTags or (code, value) tuples, list name and curly braces ‘{’ ‘}’ tags will be added discard_xlist(appid: str, name: str) -> None Deletes list name from XDATA appid. Ignores silently if XDATA appid or list name not exist. Parameters • appid – APPID • name – list name replace_xlist(appid: str, name: str, tags: Iterable) -> None Replaces list name of existing XDATA appid by tags. Appends new list if list name do not exist, but raises DXFValueError if XDATA appid do not exist. Low level interface, if not sure use set_xdata_list() instead. Parameters • appid – APPID • name – list name • tags – list content as DXFTags or (code, value) tuples, list name and curly braces ‘{’ ‘}’ tags will be added Raises DXFValueError – XDATA appid do not exist transform(m: Matrix44) -> None Transform XDATA tags with group codes 1011, 1012, 1013, 1041 and 1042 inplace. For more information see Extended Data Internals. Application-Defined Data (AppData) Starting at DXF R13, DXF objects can contain application-defined codes (AppData) outside of XDATA. All AppData is defined with a beginning (102, “{APPID”) tag and according to the DXF reference appear should appear before the first subclass marker. There are two known use cases of this data structure in Autodesk products: • ACAD_REACTORS, store handles to persistent reactors in a DXF entity • ACAD_XDICTIONARY, store handle to the extension dictionary of a DXF entity Both AppIDs are not defined/stored in the AppID table! class ezdxf.entities.appdata.AppData Internal management class for Application defined data. SEE ALSO: • User reference: Application-Defined Data (AppData) • Internals about Application-Defined Codes tags __contains__(appid: str) -> bool Returns True if application-defined data exist for appid. __len__() -> int Returns the count of AppData. add(appid: str, data: Iterable[Sequence]) -> None Add application-defined tags for appid. Adds first tag (102, “{APPID”) if not exist. Adds last tag (102, “}” if not exist. get(appid: str) -> Tags Get application-defined data for appid as Tags container. The first tag is always (102, “{APPID”). The last tag is always (102, “}”). set(tags: Tags) -> None Store raw application-defined data tags. The first tag has to be (102, “{APPID”). The last tag has to be (102, “}”). discard(appid: str) Delete application-defined data for appid without raising and error if appid doesn’t exist. Reactors class ezdxf.entities.appdata.Reactors Internal management class for persistent reactor handles. Handles are stored as hex strings like "ABBA". SEE ALSO: • User reference: Reactors • Internals about Persistent Reactors tags __contains__(handle: str) -> bool Returns True if handle is registered. __len__() -> int Returns count of registered handles. __iter__() -> Iterator[str] Returns an iterator for all registered handles. add(handle: str) -> None Add a single handle. get() -> list[str] Returns all registered handles as sorted list. set(handles: Iterable[str] | None) -> None Reset all handles. discard(handle: str) Discard a single handle. Documentation Guide Formatting Guide This section is only for myself, because of the long pauses between develop iterations, I often forget to be consistent in documentation formatting. Documentation is written with Sphinx and reSturcturedText. Started integration of documentation into source code and using autodoc features of Sphinx wherever useful. Sphinx theme provided by Read the Docs : pip install sphinx-rtd-theme guide — Example module guide.example_func(a: int, b: str, test: str = None, flag: bool = True) -> None Parameters a and b are positional arguments, argument test defaults to None and flag to True. Set a to 70 and b to “x” as an example. Inline code examples example_func(70, 'x') or simple example_func(70, "x") • arguments: a, b, test and flags • literal number values: 1, 2 … 999 • literal string values: “a String” • literal tags: (5, “F000”) • inline code: call a example_func(x) • Python keywords: None, True, False, tuple, list, dict, str, int, float • Exception classes: DXFAttributeError class guide.ExampleCls(**kwargs) The ExampleCls constructor accepts a number of optional keyword arguments. Each keyword argument corresponds to an instance attribute, so for example e = ExampleCls(flag=True) flag This is the attribute flag. set_axis(axis) axis as (x, y, z) tuple Args: axis: (x, y, z) tuple example_method(flag: bool = False) -> None Method example_method() of class ExampleCls Text Formatting DXF version DXF R12 (AC1009), DXF R2004 (AC1018) DXF Types DXF types are always written in uppercase letters but without further formatting: DXF, LINE, CIRCLE (internal API) Marks methods as internal API, gets no public documentation. (internal class) Marks classes only for internal usage, gets not public documentation. Spatial Dimensions 2D and 3D with an uppercase letter D Axis x-axis, y-axis and z-axis Planes xy-plane, xz-plane, yz-plane Layouts modelspace, paperspace [layout], block [layout] Extended Entity Data AppData, XDATA, embedded object, APPID
GLOSSARY
ACI AutoCAD Color Index (ACI) ACIS The 3D ACIS Modeler (ACIS) is a geometric modeling kernel developed by Spatial Corp. ® (formerly Spatial Technology) and now part of Dassault Systems. All ACIS based DXF entities store their geometry as SAT or SAB data. These are not open data formats and a license has to be purchased to get access to their SDK, therefore ezdxf can not provide any support for creating, processing or transforming of ACIS based DXF entities. bulge The Bulge value is used to create arc shaped line segments in Polyline and LWPolyline entities. CAD Computer-Assisted Drafting or Computer-Aided Design CTB Color dependent plot style table (ColorDependentPlotStyles) DWG Proprietary file format of AutoCAD ®. Documentation for this format is available from the Open Design Alliance (ODA) at their Downloads section. This documentation is created by reverse engineering therefore not perfect nor complete. DXF Drawing eXchange Format is a file format used by AutoCAD ® to interchange data with other CAD applications. DXF is a trademark of Autodesk ®. See also What is DXF? proxy-graphic The proxy-graphic is an internal data format to add a graphical representation to DXF entities which are unknown (custom DXF entities), not documented or very complex so CAD applications can display them without knowledge about the internal structure of these entities. raw-color Raw color value as stored in DWG files, this integer value can represent ACI values as well as and true-color values reliable CAD application CAD applications which create valid DXF documents in the meaning and interpretation of Autodesk. See also What is DXF? SAB ACIS file format (Standard ACIS Binary), binary stored data SAT ACIS file format (Standard ACIS Text), data stored as ASCII text STB Named plot style table (NamedPlotStyles) true-color RGB color representation, a combination red, green and blue values to define a color.
KNOWLEDGE GRAPH
I have started managing notes and documents that are not included in the ezdxf documentation in Logseq in late 2023. It works like a wiki but does not require a backend server. The Information is edited as Markdown files, which is much more intuitive than reStructured Text, and the content is stored in local files. The notes are included in the source code repository on Github in the notes folder. A published edition of this Knowledge Graph is included on the ezdxf website and is accessible by the link https://ezdxf.mozman.at/notes. The Knowledge Graph includes: • Release Notes of future releases and some versions back • CHANGELOG • IDEAS for future releases • FAQ and the HOWTO sections from this documentation • all my notes to ezdxf • In the future the DXF Internals section from this documentation may also move to the Knowledge Graph. Logseq’s outline structure is not ideal for all the documents I want to include, but I chose Logseq over Obsidian.md because it is open source and can publish the knowledge graph as a static website, static in the sense of no server-side code execution. his feature is important to me for hosting the content of the Knowledge Graph on the ezdxf` website and cannot be achieved for free with Obsidian.md. Logseq is an Electron application that runs on all platforms, with the disadvantage: it’s an Electron application.
INDICES AND TABLES
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AUTHOR
Manfred Moitzi
COPYRIGHT
2011-2023, Manfred Moitzi 1.1.3 Nov 25, 2023 EZDXF(1)