Provided by: achilles_2-12build2_amd64 
      
    
NAME
       achilles - OpenGL simulation of artificial life and evolution
SYNOPSIS
       achilles  [-x  <num of blocks in x axis> ] [-z <num of blocks in z axis> ] [-f <num of initial foods> ] [
       <num of initial creatures> ] [-v] [-h]
DESCRIPTION
       This manual page documents briefly the achilles commands.  It is an artificial evolution simulation based
       on Hebbian neural networks and ideas set forth in Larry Yaeger's PolyWorld.  Run the achilles -h  command
       to find out the default values for the options.
OPTIONS
       -x <num of blocks in the x axis>
              How big the world should be, along the x axis.
       -z <num of blocks in the z axis>
              How big the world should be, along the z axis.
       -f <num of initial foods>
              How many food items there should be at the start.
       <num of initial creatures>
              How many creatures the world should start off with.
       -v     Output the version number.
       -h     Output a help text.
AUTHOR
       Matthew Danish <mdanish@andrew.cmu.edu>
SEE ALSO
       /usr/share/doc/achilles/README
                                                  May 31, 2001                                       ACHILLES(1)