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NAME

       keyboard — pc keyboard interface

DESCRIPTION

       The  PC  keyboard  is  used  as the console character input device.  The keyboard is owned by the current
       virtual console.  To switch between the virtual consoles use the sequence ALT+Fn, which means  hold  down
       ALT  and press one of the function keys.  The virtual console with the same number as the function key is
       then selected as the current virtual console and given exclusive use of the keyboard and display.

       The console allows entering values that are  not  physically  present  on  the  keyboard  via  a  special
       keysequence.   To  use  this facility press and hold down ALT, then enter a decimal number from 0-255 via
       the numerical keypad, then release ALT.  The entered value is then  used  as  the  ASCII  value  for  one
       character.   This  way it is possible to enter any ASCII value, not present on the keyboard.  The console
       driver also includes a history function.  It is activated by pressing the scroll-lock  key.   This  holds
       the display, and enables the cursor arrows for scrolling up and down through the last scrolled out lines.

       The keyboard is configurable to suit the individual user and the different national layout.

       The keys on the keyboard can have any of the following functions:

       Normal key    Enter the ASCII value associated with the key.
       Function key  Enter a string of ASCII values.
       Switch Key    Switch virtual console.
       Modifier Key  Change the meaning of another key.

       The  keyboard  is seen as a number of keys numbered from 1 to n.  This number is often referred to as the
       "scancode" for a given key.  The number of the key is transmitted as an 8 bit char with bit 7 as 0 when a
       key is pressed, and the number with bit 7 as 1 when released.  This makes it possible to make the mapping
       of the keys fully configurable.

       The meaning of every key is programmable via the PIO_KEYMAP ioctl call, that takes a  structure  keymap_t
       as argument.  The layout of this structure is as follows:

                             struct keymap {
                                     u_short n_keys;
                                     struct key_t {
                                             u_char map[NUM_STATES];
                                             u_char spcl;
                                             u_char flgs;
                                     } key[NUM_KEYS];
                             };

       The  field  n_keys  tells  the system how many keydefinitions (scancodes) follows.  Each scancode is then
       specified in the key_t substructure.

       Each scancode can be translated to any of 8 different values, depending on the shift,  control,  and  alt
       state.  These eight possibilities are represented by the map array, as shown below:

                                                                   alt
        scan                          cntrl          alt    alt   cntrl
        code     base   shift  cntrl  shift   alt   shift  cntrl  shift
        map[n]      0       1      2      3     4       5      6      7
        ----     ------------------------------------------------------
        0x1E      'a'     'A'   0x01   0x01    'a'    'A'   0x01   0x01

       This  is the default mapping for the key labelled 'A' which normally has scancode 0x1E.  The eight states
       are as shown, giving the 'A' key its normal behavior.  The spcl field is used to give the  key  "special"
       treatment,  and  is interpreted as follows.  Each bit corresponds to one of the states above.  If the bit
       is 0 the key emits the number defined in the corresponding map[] entry.  If the  bit  is  1  the  key  is
       "special".   This  means  it  does not emit anything; instead it changes the "state".  That means it is a
       shift, control, alt, lock, switch-screen, function-key or no-op key.  The bitmap is backwards i.e., 7 for
       base, 6 for shift etc.

       The flgs field defines if the key should react on caps-lock (1), num-lock (2), both (3)  or  ignore  both
       (0).

       The  kbdcontrol(1)  utility  is  used  to load such a description into/outof the kernel at runtime.  This
       makes it possible to change the key assignments at runtime, or more important to get  (GIO_KEYMAP  ioctl)
       the exact key meanings from the kernel (e.g. used by the X server).

       The function keys can be programmed using the SETFKEY ioctl call.

       This ioctl takes an argument of the type fkeyarg_t:

                             struct fkeyarg {
                                     u_short keynum;
                                     char    keydef[MAXFK];
                                     char    flen;
                             };

       The  field keynum defines which function key that is programmed.  The array keydef should contain the new
       string to be used (MAXFK long), and the length should be entered in flen.

       The GETFKEY ioctl call works in a similar manner, except it returns the current setting of keynum.

       The function keys are numbered like this:

                     F1-F12                  key 1 - 12
                     Shift F1-F12            key 13 - 24
                     Ctrl F1-F12             key 25 - 36
                     Ctrl+shift F1-F12       key 37 - 48

                     Home                    key 49
                     Up arrow                key 50
                     Page Up                 key 51
                     (keypad) -              key 52
                     Left arrow              key 53
                     (keypad) 5              key 54
                     Right arrow             key 55
                     (keypad) +              key 56
                     End                     key 57
                     Down arrow              key 58
                     Page down               key 59
                     Insert                  key 60
                     Delete                  key 61

                     Left window             key 62
                     Right window            key 63
                     Menu                    key 64

       The kbdcontrol(1) utility also allows changing these values at runtime.

AUTHORS

       Søren Schmidt <sos@FreeBSD.org>

Debian                                           January 8, 1995                                     KEYBOARD(4)