Provided by: allegro4-doc_4.4.3.1-4.1build3_all bug

NAME

       stop_sample - Stops a sample from playing. Allegro game programming library.

SYNOPSIS

       #include <allegro.h>

       void stop_sample(const SAMPLE *spl);

DESCRIPTION

       Stop a sample from playing, which is required if you have set a sample going in looped mode. If there are
       several  copies  of  the  sample  playing, it will stop them all. You must still destroy the sample using
       destroy_sample().

SEE ALSO

       play_sample(3alleg4), destroy_sample(3alleg4)

Allegro                                           version 4.4.3                             stop_sample(3alleg4)