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NAME

       SoFont — node that defines font type and size for text

INHERITS FROM

       SoBase > SoFieldContainer > SoNode > SoFont

SYNOPSIS

       #include <Inventor/nodes/SoFont.h>

          Fields from class SoFont:

     SoSFName            name
     SoSFFloat           size

          Methods from class SoFont:

                         SoFont()
     static SoType       getClassTypeId()

          Methods from class SoNode:

     void                setOverride(SbBool state)
     SbBool              isOverride() const
     SoNode *            copy(SbBool copyConnections = FALSE) const
     virtual SbBool      affectsState() const
     static SoNode *     getByName(const SbName &name)
     static int          getByName(const SbName &name, SoNodeList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

DESCRIPTION

       This node defines the current font type and point size for all subsequent text shapes in the scene graph.
       Fonts  are  specified  with  PostScript  names,  except  for the default font. The default font is called
       "defaultFont" and is the standard SGI graphics font for 2D text. "Utopia" is the standard  Inventor  font
       for 3D text.

FIELDS

     SoSFName            name
          This  field defines the font name as a PostScript name. For example, Times Roman would be specified as
          Times-Roman. Multiple fonts can be specified by  separating  the  font  names  with  semicolons.  When
          multiple  fonts  are  specified, the first font in the list that contains a given character is used to
          render that character.

     SoSFFloat           size
          This field defines the font size. The value is in points for 2D text and is in the current  units  for
          3D text.

METHODS

                         SoFont()
          Creates a font node with default settings.

     static SoType       getClassTypeId()
          Returns type identifier for this class.

ACTION BEHAVIOR

       SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction
          Sets the font name and size in the current traversal state.

FILE FORMAT/DEFAULTS

       Font {
          name  "defaultFont"
          size  10
     }

SEE ALSO

       SoText2, SoText3

                                                                                                   SoFont(3IV)()