Provided by: libnet-async-mpd-perl_0.005-3_all bug

NAME

       Net::Async::MPD - A non-blocking interface to MPD

SYNOPSIS

         use Net::Async::MPD;

         my $mpd = Net::Async::MPD->new(
           host => 'localhost',
           auto_connect => 1,
         );

         my @subsystems = qw( player mixer database );

         # Register a listener
         foreach my $subsystem (@subsystems) {
           $mpd->on( $subsystem => sub {
             my ($self) = @_;
             print "$subsystem has changed\n";

             # Stop listening if mixer changes
             $mpd->noidle if $subsystem eq 'mixer';
           });
         }

         # Send a command
         my $stats = $mpd->send( 'stats' );

         # Or in blocking mode
         my $status = $mpd->send( 'status' )->get;

         # Which is the same as
         $status = $mpd->get( 'status' );

         print 'Server is in ', $status->{state}, " state\n";
         print 'Server has ', $stats->get->{albums}, " albums in the database\n";

         # Put the client in looping idle mode
         my $idle = $mpd->idle( @subsystems );

         # Set the emitter in motion, until the next call to noidle
         $idle->get;

DESCRIPTION

       Net::Async::MPD provides a non-blocking interface to an MPD server.

   Command Lists
       MPD supports sending command lists to make it easier to perform a series of steps as a single one. No
       command is executed until all commands in the list have been sent, and then the server returns the result
       for all of them together.  See the MPD documentation
       <https://musicpd.org/doc/protocol/command_lists.html> for more information.

       Net::Async::MPD fully supports sending command lists, and makes it easy to structure the results received
       from MPD, or not to if the user so desires. See the "send" method for more information.

   Error Handling
       Most operations in this module return Future objects, and to keep things consistent, any errors that are
       encountered during processing will result in those futures being failed or canceled as appropriate.

       This module also makes use of the events in Role::EventEmitter, which provides it's own method for error
       handling: the "error" event. Normally, if a class "does" that role, it is expected that users will
       register some listener to the "error" event to handle failures. However, since errors are alredy being
       handled by the Futures (one woudl hope), this distribution registers a dummy listener to the "error"
       event, and turns into one that is mostly useful for debugging and monitoring.

       Of course, the author cannot really stop overly zealous users from unsubscribing the error dummy
       listener, but they do so at their own risk.

   Server Responses
       MPD normally returns results as a flat list of response lines.  Net::Async::MPD tries to make it easier
       to provide some structure to these responses by providing pre-set parser subroutines for each command.
       Although the default parser will be fine in most cases, it is possible to override this with a custom
       parser, or to disable the parsing entirely to get the raw lines from the server. For information on how
       to override the parser, see the documentation for the "send" method.

       By default, the results of each command are parsed independently, and passed to the Future returned by
       the corresponding call to "send". This is true regardless of whether those commands were sent as part of
       a list or not.

       This means that, by default, the Future that represents a given call to "send" will receive the results
       of as many commands as were originall sent.

       This might not be desirable when eg. sending multiple commands whose results should be aggregated. In
       those cases, it is possible to flatten the list by passing a false value to the "list" option to "send"
       or "get".

       This means that when calling

           ($stats, $status) = $mpd->get(
             { list => 1 }, # This is the default
             [ 'stats', 'status' ]
           );

       $stats and $status will each have a hash reference with the results of their respective commands; while
       when calling

           $combined_list = $mpd->get( { list => 0 }, [
             [ search => artist => '"Tom Waits"'   ],
             [ search => artist => '"David Bowie"' ],
           ]);

       $combined_list will hold an array reference with the combined results of both "search" commands.

ATTRIBUTES

       host
           The host to connect to. Defaults to localhost.

       port
           The port to connect to. Defaults to 6600.

       password
           The password to use to connect to the server. Defaults to undefined, which means to use no password.

       auto_connect
           If  set  to  true,  the  constructor  will  block  until  the  connection  to the MPD server has been
           established. Defaults to false.

METHODS

       connect
           Starts a connection to an MPD server, and returns a Future that will be done when the  connection  is
           complete  (or  failed if the connection couldn't be established). If the client is already connected,
           this function will return an immediately completed Future.

       send
               $future = $mpd->send( 'status' );
               $future = $mpd->send( { parser => 'none' }, 'stats' );

               $future = $mpd->send( search => artist => '"Tom Waits"' );

               # Note the dumb string quoting
               $future = $mpd->send( { list => 0 }, [
                 [ search => artist => '"Tom Waits"'   ],
                 [ search => artist => '"David Bowie"' ],
               ]);

               $future = $mpd->send( \%options, 'stats', sub { ... } );

           Asynchronously sends a command to an MPD server, and returns a Future. For information  on  what  the
           value of this Future will be, please see the "Server Responses" section.

           This method can be called in a number of different ways:

           •   If called with a single string, then that string will be sent as the command.

           •   If called with a list, the list will be joined with spaces and sent as the command.

           •   If called with an array reference, then the value of each of item in that array will be processed
               as above (with array references instead of plain lists).

           If  sending multiple commands in one request, the "command_list..." commands can be left out and they
           will be automatically provided for you.

           An optional subroutine reference passed as the last argument will be set as the the "on_ready" of the
           Future, which will fire when there is a response from the server.

           A hash reference with additional options can be passed as the first argument. Valid keys to use are:

           list
               If set to false, results of command lists will be parsed as a single result.  When set  to  true,
               each command in a command list is parsed independently. See "Server Responses" for more details.

               Defaults to true. This value is ignored when not sending a command list.

           parser
               Specify  the  parser  to  use  for  the  entire  response. Parser labels are MPD commands. If the
               requested parser is not found, the fallback "none" will be used.

               Alternatively, if the value itself is a code reference, then that will be called as

                   $parser->( \@response_lines, \@command_names );

               Where each element in @response_lines is  a  reference  to  the  list  of  lines  received  after
               completing the corresponding element in @command_names.

               When  setting  "list"  to false, @response_lines will have a single value, regardless of how many
               commands were sent.

           For ease of use, underscores in the final command name will be removed before sending to  the  server
           (unless the command name requires them). So

               $client->send( 'current_song' );

           is entirely equivalent to

               $client->send( 'currentsong' );

       get Send a command in a blocking way. Internally calls send and immediately waits for the response.

       idle
           Put  the  client  in idle loop. This sends the "idle" command and registers an internal listener that
           will put the client back in idle mode after each server response.

           If called with a list of subsystem names, then the client  will  only  listen  to  those  subsystems.
           Otherwise, it will listen to all of them.

           If  you  are  using  this  module for an event-based application (see below), this will configure the
           client to fire the events at the appropriate times.

           Returns a Future. Waiting on this future will block until the next call to noidle (see below).

       noidle
           Cancel the client's idle mode. Sends an undefined value to the future created by idle and breaks  the
           internal idle loop.

       version
           Returns the version number of the protocol spoken by the server, and not the version of the daemon.

           As this is provided by the server, this is "undef" until after a connection has been established with
           the "connect" method, or by setting "auto_connect" to true in the constructor.

EVENTS

       Net::Async::MPD  does  the  Role::EventEmitter role, and inherits all the methods defined therein. Please
       refer to that module's documentation for information on how to  register  subscribers  to  the  different
       events.

   Additional methods
       until
           In addition to methods like "on" and "once", provided by Role::EventEmitter, this module also exposes
           an "until" method, which registers a listener until a certain condition is true, and then deregisters
           it.

           The  method  is called with two subroutine references. The first is subscribed as a regular listener,
           and the second is called only when the first one returns a true value. At that point, the entire  set
           is unsubscribed.

   Event descriptions
       After  calling  idle,  the  client  will  be  in idle mode, which means that any changes to the specified
       subsystems will trigger a signal. When the client receives this signal, it will fire an event named  like
       the subsystem that fired it.

       The  event  will  be fired with the client as the first argument, and the response from the server as the
       second argument. This can safely be ignored, since the server response will normally just hold  the  name
       of the subsystem that changed, which you already know.

       The existing events are the following, as defined by the MPD documentation.

       database
           The song database has been changed after update.

       udpate
           A  database  update  has  started  or  finished.  If the database was modified during the update, the
           database event is also emitted.

       stored_playlist
           A stored playlist has been modified, renamed, created or deleted.

       playlist
           The current playlist has been modified.

       player
           The player has been started stopped or seeked.

       mixer
           The volume has been changed.

       output
           An audio output has been added, removed or modified (e.g. renamed, enabled or disabled)

       options
           Options like repeat, random, crossfade, replay gain.

       partition
           A partition was added, removed or changed.

       sticker
           The sticker database has been modified.

       subscription
           A client has subscribed or unsubscribed from a channel.

       message
           A message was received on a channel this client is subscribed to.

   Other events
       close
           The connection to the server has been closed. This event is not part of  the  MPD  protocol,  and  is
           fired by Net::Async::MPD directly.

       error
           The  "error"  event  is  inherited  from  Role::EventEmitter. However, unlike stated in that module's
           documentation, and as explained in "Error Handling", users are not required to register to this event
           for safe execution.

SEE ALSO

       •   AnyEvent::Net::MPD

           A previous attempt at writing this distribution, based on AnyEvent. Although the  design  is  largely
           the same, it is not as fully featured or as well tested as this one.

       •   Net::MPD

           A  lightweight  blocking MPD library. Has fewer dependencies than this one, but it does not currently
           support command lists. I took the idea of allowing for underscores in command names from this module.

       •   AnyEvent::Net::MPD

           The original version of this module, which used AnyEvent. The interface on both of these  modules  is
           virtually identical.

       •   Audio::MPD

           The  first  MPD library on CPAN. This one also blocks and is based on Moose.  However, it seems to be
           unmaintained at the moment.

       •   Dancer::Plugin::MPD

           A Dancer plugin to connect to MPD. Haven't really tried it, since I haven't used Dancer...

       •   POE::Component::Client::MPD

           A POE component to connect to MPD. This uses Audio::MPD in the background.

AUTHOR

       •   José Joaquín Atria <jjatria@cpan.org>

COPYRIGHT AND LICENSE

       This software is copyright (c) 2017-2018 by José Joaquín Atria.

       This is free software; you can redistribute it and/or modify it under  the  same  terms  as  the  Perl  5
       programming language system itself.

perl v5.36.0                                       2022-11-20                               Net::Async::MPD(3pm)