Provided by: libextutils-xspp-perl_0.1800-3_all bug

NAME

       ExtUtils::XSpp - XS for C++

SYNOPSIS

         xspp [--typemap=typemap.xsp [--typemap=typemap2.xsp]]
              [--xsubpp[=/path/to/xsubpp] [--xsubpp-args="xsubpp args"]
              Foo.xsp

       or

         perl -MExtUtils::XSpp::Cmd -e xspp -- <xspp options and arguments>

       In Foo.xs

         INCLUDE_COMMAND: $^X -MExtUtils::XSpp::Cmd -e xspp -- <xspp options/arguments>

       Using "ExtUtils::XSpp::Cmd" is equivalent to using the "xspp" command line script, except that there is
       no guarantee for "xspp" to be installed in the system PATH.

OVERVIEW

       XS++ is just a thin layer over plain XS, hence to use it you are supposed to know, at the very least, C++
       and XS.

       This means that you may need typemaps for both the normal XS pre-processor xsubpp and the XS++ pre-
       processor xspp. More on that in the TYPEMAPS section below.

COMMAND LINE

   "--typemap=/path/to/typemap.xsp"
       Can be specified multiple times to process additional typemap files before the main XS++ input files.
       Typemap files are processed the same way as regular XS++ files, except that output code is discarded.

   "--xsubpp[=/path/to/xsubpp]"
       If specified, XS++ will run xsubpp after processing the XS++ input file.  If the path to xsubpp is not
       specified, xspp expects to find it in the system PATH.

   "--xsubpp-args="extra xsubpp args""
       Can be used to pass additional command line arguments to xsubpp.

TYPEMAPS

   Ordinary XS typemaps
       To recap, ordinary XS typemaps do the following three things:

       • Associate a C type with an identifier such as T_FOO or O_FOO (which we'll call XS type here).

       • Define an INPUT mapping for converting a Perl data structure to the aforementioned C type.

       • Define an OUTPUT mapping for converting the C data structure back into a Perl data structure.

       These are still required in the context of XS++. There are some helpers to take away the tedium, but I'll
       get to that later. For XS++, there's another layer of typemaps. The following section will discuss those.

   XS++ typemaps
       There is nothing special about XS++ typemap files (i.e. you can put typemaps directly in your .xsp file),
       but  it  is  handy  to  have  common  typemaps  in a separate file, typically called typemap.xsp to avoid
       duplication.

         %typemap{<C++ type>}{simple};

       Just let XS++ know that this is a valid type, the type will be passed unchanged to XS  code  except  that
       any "const" qualifiers will be stripped.

         %typemap{<C++ reference type>}{reference};

       Handle  C++  references:  the  XS  variable  will  be  declared  as  a pointer, and it will be explicitly
       dereferenced in the function call. If it is used in the return value, the function will  create  copy  of
       the returned value using a copy constructor.

       As a shortcut for the common case of declaring both of the above for a given type, you may use

         %typemap{<C++ type>};

       Which has the same effect as:

         %typemap{<C++ type>}{simple};
         %typemap{<C++ type>&}{reference};

       For more control over the type mapping, you can use the "parsed" variant as follows.

         %typemap{<C++ type 1>}{parsed}{%<C++ type 2>%};

       When "C++ type 1" is used, replace it with "C++ type 2" in the generated XS code.

         %typemap{<C++ type>}{parsed}{
             %cpp_type{%<C++ type 2>%};
             %call_function_code{% $CVar = new Foo( $Call ) %};
             %cleanup_code{% ... %};
             %precall_code{% ... %};

             # use only one of the following
             %output_code{% $PerlVar = newSViv( $CVar ) %};
             %output_list{% PUTBACK; XPUSHi( $CVar ); SPAGAIN %};
         };

       Is a more flexible form for the "parsed" typemap.  All the parameters are optional.

       cpp_type
           Specifies the C++ type used for the variable declaration in the generated XS code.

           If not specified defaults to the type specified in the typemap.

       call_function_code
           Used when the typemap applies to the return value of the function.

           Specifies  the  code to use in the function call.  The special variables $Call and $CVar are replaced
           with the actual call code and the name of the C++ return variable.

       output_code
           Used when the typemap applies to the return value of the function.  See also %output_list.

           Specifies the code emitted right after the function call to convert the C++ return value into a  Perl
           return value.  The special variable $CVar is replaced with the C++ return variable name.

       cleanup_code
           Used when the typemap applies to the return value of the function.

           Specifies  some code emitted after output value processing.  The special variables $PerlVar and $CVar
           are replaced with the names of the C++ variables containing the Perl scalar and the corresponding C++
           value.

       precall_code
           Used when the typemap applies to a parameter.

           Specifies some code emitted after argument processing and before calling the C++ method.  The special
           variables $PerlVar and $CVar are replaced with the names of the C++  variables  containing  the  Perl
           scalar and the corresponding C++ value.

       output_list
           Used when the typemap applies to the return value of the function, as an alternative to %output_code.

           Specifies  some code that manipulates the Perl stack directly in order to return a list.  The special
           variable $CVar is replaced with the C++ name of the output variable.

           The code must use PUTBACK/SPAGAIN if appropriate.

   Putting all the typemaps together
       In summary, the XS++ typemaps (optionally) give you much more  control  over  the  type  conversion  code
       that's generated for your XSUBs. But you still need to let the XS compiler know how to map the C types to
       Perl and back using the XS typemaps.

       Most  of  the time, you just need to convert basic C(++) types or the types that you define with your C++
       classes. For the former, XS++ comes with a few default mappings for booleans,  integers,  floating  point
       numbers, and strings.  For classes, XS++ can automatically create a mapping of type "O_OBJECT" which uses
       the de-facto standard way of storing a pointer to the C(++) object in the IV slot of a referenced/blessed
       scalar. Due to backwards compatibility, this must be explicitly enabled by adding

           %loadplugin{feature::default_xs_typemap};

       in typemap.xsp (or near the top of every .xsp file).

       If  you  deal with any other types as arguments or return types, you still need to write both XS and XS++
       typemaps for these so that the systems know how to deal with them.

       See either "Custom XS typemaps" below for a way to  specify  XS  typemaps  from  XS++  or  perlxs  for  a
       discussion of inline XS typemaps that don't require the traditional XS typemap file.

   Custom XS typemaps
       XS++  provides a default mapping for object types to an "O_OBJECT" typemap with standard input and output
       glue code, which should be adequate for most uses.

       There are multiple ways to override this default when needed.

           %typemap{Foo *}{simple}{
               %xs_type{O_MYMAP};
               %xs_input_code{% ... %}; // optional
               %xs_output_code{% ... %}; // optional
           };

       can be used to define a new type -> XS typemap mapping, with optinal input/output code.  Since XS typemap
       definitions are global, XS input/output code applies to all types with the same %xs_type, hence there  is
       no need to repeat it.

           %typemap{_}{simple}{
               %name{object};
               %xs_type{O_MYMAP};
               %xs_input_code{% ... %}; // optional
               %xs_output_code{% ... %}; // optional
           };

       can be used to change the default typemap used for all classes.

DESCRIPTION

       Anything that does not look like a XS++ directive or a class declaration is passed verbatim to XS. If you
       want XS++ to ignore code that looks like a XS++ directive or class declaration, simply surround it with a
       raw block delimiter like this:

         %{
         XS++ won't interpret this
         %}

   %code
       See  under  Classes.  Note  that custom %code blocks are the only exception to the exception handling. By
       specifying a custom %code block, you forgo the automatic exception handlers.

   %file
         %file{file/path.h};
         ...
         %file{file/path2};
         ...
         %file{-}

       By default XS++ output goes to standard output; to change this, use the  %file  directive;  use  "-"  for
       standard output.

   %module
         %module{Module::Name};

       Will  be  used  to  generate the "MODULE=Module::Name" XS directives.  It indirectly sets the name of the
       shared library that is generated as well as the name of the module via which XSLoader  will  be  able  to
       find/load it.

   %name
         %name{Perl::Class} class MyClass { ... };
         %name{Perl::Func} int foo();

       Specifies  the  Perl  name under which the C++ class/function will be accessible. By default, constructor
       names are mapped to "new" in Perl.

   %typemap
       See "TYPEMAPS" above.

   %length
       When you need to pass a string from Perl to an XSUB that takes the C string and its length as  arguments,
       you  may  have XS++ pass the length of the string automatically.  For example, if you declare a method as
       follows,

         void PrintLine( char* line, unsigned int %length{line} );

       you can call the method from Perl like this:

         $object->PrintLine( $string );

       This feature is also present in plain XS. See also: perlxs.

       If you use "%length(line)" in conjunction with any kind of special code block such as  %code,  %postcall,
       etc.,  then you can refer to the length of the string (here: "line") efficiently as "length(line)" in the
       code.

   %alias
       Decorator for function/method declarations such as

         double add(double a, double b)
           %alias{subtract = 1} %alias{multiply = 2};

       Which will cause the generation of just a single XSUB using the XS "ALIAS" feature (see perlxs). It  will
       be  installed as all of "add", "subtract", and "multiply" on the Perl side and call either the C++ "add",
       "subtract", or "multiply" functions depending on which way it was called.

       Notes: If used in conjunction with %name{foo} to rename the function, then the %name will only affect the
       main function name (in the above example, "add" but not "subtract" or "multiply").  When  used  with  the
       %code  feature,  the  custom  code will have to use the "ix" integer variable to decide which function to
       call.  "ix" is set to 0 for the main function. Make sure to read up on the ALIAS  feature  of  plain  XS.
       Aliasing is not supported for constructors and destructors.

   Classes
         %name{My::Class} class MyClass : public %name{My::Base} MyBase
         {
             // can be called in Perl as My::Class->new( ... );
             MyClass( int arg );
             // My::Class->newMyClass( ... );
             %name{newMyClass} MyClass( const char* str, int arg );

             // standard DESTROY method
             ~MyClass();

             int GetInt();
             void SetValue( int arg = -1 );

             %name{SetString} void SetValue( const char* string = NULL );

             // Supply a C<CODE:> or C<CLEANUP:> block for the XS
             int MyMethod( int a, int b )
                 %code{% RETVAL = a + b; %}
                 %cleanup{% /* do something */ %};

             // Expose class method as My::ClassMethod::ClassMethod($foo)
             static void ClassMethod( double foo );

             // Expose member variable as a pair of set_boolean/get_boolean accessors
             bool boolean %get %set;
         };

   Comments
       XS++  recognizes both C-style comments "/* ... */" and C++-style comments "// ...".  Comments are removed
       from the XS output.

   Exceptions
       C++ Exceptions are always caught and transformed to Perl "croak()"  calls.  If  the  exception  that  was
       caught  inherited  from  "std::exception",  then the "what()" message is included in the Perl-level error
       message.  All other exceptions will result in the "croak()" message "Caught unhandled  C++  exception  of
       unknown type".

       Note  that  if you supply a custom %code block for a function or method, the automatic exception handling
       is turned off.

   Member variables
       By default, member variable  declarations  are  ignored;  the  %get  and  %set  decorators  syntehsize  a
       getter/setter named after the member variable (can be renamed using %name).

       XS++  defaults to get_/set_ prefix for getters/setters.  This can be overridden on an individual basis by
       using e.g.

           int foo %get{readFoo} %set{writeFoo};

       As an alternative, the class-level %accessors decorator sets the the accessor style for the whole class:

           %accessors{
               %get_style{no_prefix};
               %set_style{camelcase};
           };

       Available styles are

       no_prefix   => foo
       underscore  => get_foo, set_foo
       camelcase   => getFoo, setFoo
       uppercase   => GetFoo, SetFoo

EXAMPLES

       The distribution contains an examples directory. The examples/XSpp-Example directory therein demonstrates
       a particularly simple way of getting started with XS++.

AUTHOR

       Mattia Barbon <mbarbon@cpan.org>

LICENSE

       This program is free software; you can redistribute it and/or modify it under  the  same  terms  as  Perl
       itself.

perl v5.34.0                                       2022-06-13                                ExtUtils::XSpp(3pm)