Provided by: allegro4-doc_4.4.3.1-2_all 
      
    
NAME
       POLYTYPE_ATEX_MASK_LIT,  POLYTYPE_PTEX_MASK_LIT  -  Polygon  rendering mode type Allegro game programming
       library.
SYNOPSIS
       #include <allegro.h>
       #define POLYTYPE_ATEX_MASK_LIT
       #define POLYTYPE_PTEX_MASK_LIT
DESCRIPTION
       Like POLYTYPE_ATEX_LIT and POLYTYPE_PTEX_LIT, but zero texture map pixels are skipped, allowing parts  of
       the texture map to be transparent.
SEE ALSO
       polygon3d(3alleg4), POLYTYPE_ATEX_LIT(3alleg4), POLYTYPE_PTEX_LIT(3alleg4), ex3d(3alleg4)
Allegro                                           version 4.4.3                  POLYTYPE_ATEX_MASK_LIT(3alleg4)